voxspatium/src/util/Singleton.h

45 lines
1.2 KiB
C++

// Voxspatium Engine - Voxel Planets engine
// Copyright (C) 2018 Evert "Diamond" Prants <evert@lunasqu.ee>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#ifndef __SINGLETON_H__
#define __SINGLETON_H__
/**
* @brief Abstract class for singletons
**/
template<typename C>
class Singleton {
public:
/**
* @return The instance of C
**/
inline static C& getInstance() {
static C I;
return I;
}
protected:
// Prevents construction...
Singleton() {}
// ...as well as copy construction...
Singleton(const C&) {}
Singleton& operator=(const C&) {}
// ...or premature destruction.
virtual ~Singleton() {}
};
#endif // __SINGLETON_H__