Commit Graph

18 Commits

Author SHA1 Message Date
f0a2eacd41
mediocre frustum culling, very simple biomes 2020-04-03 19:50:08 +03:00
5565be120c
incomplete ground and space shading 2020-03-31 16:32:59 +03:00
46026ab9b9
Sky from atmosphere! Fix normalization 2020-03-31 15:07:23 +03:00
ba2bc1a43c
Atmosphere shader (from space only) 2020-03-31 14:17:22 +03:00
9dbfb40707
junk planet 2020-03-29 20:19:45 +03:00
6eaf11cc02
Reduce environment lights for older gles even further 2019-12-31 22:09:10 +02:00
fa72bdc92a
Reduce environment lights for older gles, invert camera x axis 2019-12-31 21:36:25 +02:00
afeb4a957d
Laggy particle system (hold y for demo) 2019-12-31 21:00:46 +02:00
9d710da274
some minor changes 2019-12-30 16:50:25 +02:00
7590e7930e
WORKING WATER! (no clipping planes implemented) 2019-12-29 19:20:04 +02:00
d55389dacb
Water, complete with artifacts! (still wip) 2019-12-29 17:18:37 +02:00
bada6f86b4
some broken water code that needs fixing at some point 2019-12-29 14:58:53 +02:00
e103fa6e3b
Add font rendering 2019-12-29 04:20:57 +02:00
4ffd8e333f
Simple GUI, Simple Skybox, fixed sequential model rendering warnings 2019-12-28 22:51:31 +02:00
4ec5c6a045
broken transform 2018-11-27 21:10:53 +02:00
129e4b661a Delete dna.txt 2018-11-26 23:20:41 +01:00
c941a65145
terrain height maps using noise, meshes with child meshes 2018-11-26 17:37:25 +02:00
e4082406c9
start using git cuz this thing is getting pretty big 2018-11-25 19:44:32 +02:00