elepower lighting initial and elepower inventory update
Breaking Update: ~ elepower lighting added ~ light bulbs ~ flood lights ~ led panels ~ decorative shades ~ added to tome ~ improvements to dynamics inventory images ~ improvements to machine recipe storage ~ tome support for new recipes ~ additional elepower conduit types added with lighting and base ~ changes to compressing from 1 recipe slot to 2 slots (potential breaking change)
@ -6,23 +6,53 @@ if minetest.get_modpath("basic_materials") == nil then
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minetest.register_craftitem(":basic_materials:oil_extract", {
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description = "Oil Extract",
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inventory_image = "elepower_oil_extract.png",
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inventory_image = "elepower_bm_oil_extract.png",
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})
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minetest.register_craftitem(":basic_materials:paraffin", {
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description = "Unprocessed Paraffin",
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inventory_image = "elepower_paraffin.png",
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inventory_image = "elepower_bm_paraffin.png",
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})
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minetest.register_alias("basic_materials:plastic_base", "basic_materials:paraffin")
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minetest.register_alias("homedecor:plastic_base", "basic_materials:paraffin")
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minetest.register_alias("homedecor:paraffin", "basic_materials:paraffin")
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minetest.register_alias("homedecor:plastic_sheeting", "basic_materials:plastic_sheet")
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minetest.register_alias("homedecor:oil_extract", "basic_materials:oil_extract")
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minetest.register_alias("homedecor:plastic_sheeting", "basic_materials:plastic_sheet")
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minetest.register_alias("homedecor:plastic_strips", "basic_materials:plastic_strip")
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minetest.register_alias("homedecor:empty_spool", "basic_materials:empty_spool")
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minetest.register_craftitem(":basic_materials:plastic_sheet", {
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description = "Plastic Sheet",
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inventory_image = "elepower_plastic_sheet.png",
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inventory_image = "elepower_bm_plastic_sheet.png",
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})
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minetest.register_craftitem(":basic_materials:plastic_strip", {
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description = "Plastic Strips",
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groups = { strip = 1 },
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inventory_image = "elepower_bm_strip.png^[colorize:#ffffff:200",
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})
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minetest.register_craftitem(":basic_materials:empty_spool", {
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description = "Empty wire spool",
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inventory_image = "elepower_bm_empty_spool.png"
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})
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minetest.register_craft( {
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output = "basic_materials:plastic_strip 9",
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recipe = {
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
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},
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})
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minetest.register_craft( {
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output = "basic_materials:empty_spool 3",
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recipe = {
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
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{ "" , "basic_materials:plastic_sheet", "" },
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
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},
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})
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minetest.register_craft({
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@ -74,17 +104,18 @@ if minetest.get_modpath("basic_materials") == nil then
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minetest.register_craftitem(":basic_materials:copper_wire", {
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description = "Copper Wire",
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inventory_image = "elepower_copper_wire.png",
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inventory_image = "elepower_bm_copper_wire.png",
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groups = {copper = 1, wire = 1, component = 1}
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})
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minetest.register_craft( {
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output = "basic_materials:copper_wire 8",
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output = "basic_materials:copper_wire 2",
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type = "shapeless",
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recipe = {
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{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
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{"default:copper_ingot", "", "default:copper_ingot"},
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{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"}
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}
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"default:copper_ingot",
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"basic_materials:empty_spool",
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"basic_materials:empty_spool",
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},
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})
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-----------
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@ -93,7 +124,7 @@ if minetest.get_modpath("basic_materials") == nil then
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minetest.register_craftitem(":basic_materials:motor", {
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description = "Motor",
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inventory_image = "elepower_motor.png",
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inventory_image = "elepower_bm_motor.png",
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groups = {motor = 1, component = 1}
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})
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@ -112,7 +143,7 @@ if minetest.get_modpath("basic_materials") == nil then
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minetest.register_craftitem(":basic_materials:silicon", {
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description = "Silicon",
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inventory_image = "elepower_silicon.png",
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inventory_image = "elepower_bm_silicon.png",
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groups = {silicon = 1, lump = 1}
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})
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@ -125,6 +156,54 @@ if minetest.get_modpath("basic_materials") == nil then
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inventory_image = "elepower_brass_ingot.png",
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groups = {brass = 1, ingot = 1}
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})
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-----------
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-- STEEL --
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-----------
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minetest.register_craftitem(":basic_materials:steel_strip", {
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description = "Steel Strip",
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groups = { strip = 1 },
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inventory_image = "elepower_bm_strip.png^[multiply:#ffffff"
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})
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minetest.register_craftitem(":basic_materials:steel_wire", {
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description = "Spool of steel wire",
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groups = { wire = 1 },
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inventory_image = "elepower_bm_steel_wire.png"
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})
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minetest.register_craft( {
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output = "basic_materials:steel_wire 2",
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type = "shapeless",
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recipe = {
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"default:steel_ingot",
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"basic_materials:empty_spool",
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"basic_materials:empty_spool",
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},
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})
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minetest.register_craft( {
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output = "basic_materials:steel_strip 12",
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recipe = {
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{ "", "default:steel_ingot", "" },
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{ "default:steel_ingot", "", "" },
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},
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})
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else
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minetest.clear_craft({output = "basic_materials:brass_ingot"})
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local steel_strip_def = table.copy(minetest.registered_items["basic_materials:steel_strip"])
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steel_strip_def.inventory_image = "elepower_bm_strip.png^[multiply:#ffffff"
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minetest.register_craftitem(":basic_materials:steel_strip", steel_strip_def)
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local copper_strip_def = table.copy(minetest.registered_items["basic_materials:copper_strip"])
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copper_strip_def.inventory_image = "elepower_bm_strip.png^[multiply:#fcb15f"
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minetest.register_craftitem(":basic_materials:copper_strip", copper_strip_def)
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local plastic_strip_def = table.copy(minetest.registered_items["basic_materials:plastic_strip"])
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plastic_strip_def.inventory_image = "elepower_bm_strip.png^[colorize:#ffffff:200"
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minetest.register_craftitem(":basic_materials:plastic_strip", plastic_strip_def)
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end
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@ -17,6 +17,7 @@ local list_def = {
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{material = "viridisium", description = "Viridisium", color = "#5b9751", dust = true, plate = true, gear = true},
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{material = "zinc", description = "Zinc", color = "#598a9e", dust = true, plate = true},
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{material = "coal", description = "Coal", color = "#1f1f1f", dust = true},
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{material = "mese", description = "Mese", color = "#fdff2d99", dust = true},
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{material = "wood", description = "Wood", color = "#847454", dust = "Sawdust", gear = true}
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}
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@ -50,6 +51,11 @@ end
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function elepd.register_dust(mat, data)
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local mod = minetest.get_current_modname()
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local itemname = mod..":"..mat.."_dust"
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local image = "elepower_dust.png^[multiply:" .. data.color
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if mat == "mese" then
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image = "elepower_dust.png^[colorize:" .. data.color.."^[multiply:" .. data.color
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end
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data.item = itemname
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elepd.registered_dusts[mat] = data
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@ -60,9 +66,11 @@ function elepd.register_dust(mat, data)
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description = data.description
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end
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minetest.register_craftitem(itemname, {
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description = description,
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inventory_image = "elepower_dust.png^[multiply:" .. data.color,
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inventory_image = image,
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groups = {
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["dust_" .. mat] = 1,
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dust = 1
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@ -6,15 +6,67 @@ ele.register_conduit("elepower_dynamics:conduit", {
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use_texture_alpha = "clip",
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groups = {oddly_breakable_by_hand = 1, cracky = 1}
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})
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--[[
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ele.register_conduit("elepower_dynamics:conduit_wall", {
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description = "Power Conduit Wall Pass Through",
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tiles = {"elepower_machine_side.png^elepower_power_port.png"},
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tiles = {"elepower_conduit_wall.png"},
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use_texture_alpha = "clip",
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ele_conductor_density = 4/8,
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groups = {oddly_breakable_by_hand = 1, cracky = 1}
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groups = {cracky = 1}
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})
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--]]
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ele.register_conduit("elepower_dynamics:conduit_dirt_with_grass", {
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description = "Power Conduit Grass Outlet",
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tiles = {"default_grass.png^elepower_conduit_node_socket.png",
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"default_dirt.png",
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"default_dirt.png^default_grass_side.png"
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},
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use_texture_alpha = "clip",
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ele_conductor_density = 4/8,
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25}
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})
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})
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ele.register_conduit("elepower_dynamics:conduit_dirt_with_dry_grass", {
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description = "Power Conduit Dry Grass Outlet",
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tiles = {"default_dry_grass.png^elepower_conduit_node_socket.png",
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"default_dirt.png",
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"default_dirt.png^default_dry_grass_side.png"
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},
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use_texture_alpha = "clip",
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ele_conductor_density = 4/8,
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25}
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})
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})
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ele.register_conduit("elepower_dynamics:conduit_stone_block", {
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description = "Power Conduit Stone Block",
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tiles = {"default_stone_block.png^elepower_conduit_node_socket.png",
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"default_stone_block.png^elepower_conduit_node_socket.png",
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"default_stone_block.png^elepower_conduit_node_socket.png"
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},
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use_texture_alpha = "clip",
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ele_conductor_density = 4/8,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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ele.register_conduit("elepower_dynamics:conduit_stone_block_desert", {
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||||
description = "Power Conduit Desert Stone Block",
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tiles = {"default_desert_stone_block.png^elepower_conduit_node_socket.png",
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"default_desert_stone_block.png^elepower_conduit_node_socket.png",
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||||
"default_desert_stone_block.png^elepower_conduit_node_socket.png"
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},
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use_texture_alpha = "clip",
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||||
ele_conductor_density = 4/8,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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||||
})
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-- Fluid
|
||||
fluid_lib.register_transfer_node("elepower_dynamics:opaque_duct", {
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||||
description = "Opaque Fluid Duct",
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@ -130,6 +130,53 @@ minetest.register_craft({
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||||
}
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||||
})
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||||
minetest.register_craft({
|
||||
output = "elepower_dynamics:conduit_wall 1",
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recipe = {
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||||
{"" ,"elepower_dynamics:lead_plate",""},
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||||
{"elepower_dynamics:lead_plate","elepower_dynamics:conduit" ,"elepower_dynamics:lead_plate"},
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||||
{"" ,"elepower_dynamics:lead_plate",""}
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}
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||||
})
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minetest.register_craft({
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||||
output = "elepower_dynamics:conduit_dirt_with_grass 1",
|
||||
recipe = {
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||||
{"","farming:seed_wheat",""},
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||||
{"","elepower_dynamics:conduit" ,""},
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||||
{"","default:dirt" ,""}
|
||||
}
|
||||
})
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||||
minetest.register_craft({
|
||||
output = "elepower_dynamics:conduit_dirt_with_dry_grass 1",
|
||||
recipe = {
|
||||
{"","farming:wheat",""},
|
||||
{"","elepower_dynamics:conduit" ,""},
|
||||
{"","default:dirt" ,""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "elepower_dynamics:conduit_stone_block 1",
|
||||
recipe = {
|
||||
{"" ,"stairs:slab_stone_block" ,""},
|
||||
{"stairs:slab_stone_block","elepower_dynamics:conduit","stairs:slab_stone_block"},
|
||||
{"" ,"stairs:slab_stone_block" ,""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "elepower_dynamics:conduit_stone_block_desert 1",
|
||||
recipe = {
|
||||
{"" ,"stairs:slab_desert_stone_block" ,""},
|
||||
{"stairs:slab_desert_stone_block","elepower_dynamics:conduit","stairs:slab_desert_stone_block"},
|
||||
{"" ,"stairs:slab_desert_stone_block" ,""}
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
-- Opaque Fluid Duct
|
||||
minetest.register_craft({
|
||||
output = "elepower_dynamics:opaque_duct 3",
|
||||
|
BIN
elepower_dynamics/textures/GIMP/elepower_acidic_compound.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_battery.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_blank_pcb.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_capacitor.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_carbon_fiber.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_carbon_fiber_sheet.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_coil.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_dust.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_gas_container.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_graphite_rod.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_ic.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_ic_2.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_ic_3.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_induction_coil.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_lcd_panel.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_microcontroller.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_pcb.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_pv_cell.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_servo_valve.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_silicon_wafer.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_silicon_wafer_solar.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_soc.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_tin_can.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_tree_tap.xcf
Normal file
BIN
elepower_dynamics/textures/GIMP/elepower_uv_bulb.xcf
Normal file
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BIN
elepower_dynamics/textures/elepower_bm_copper_wire.png
Normal file
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BIN
elepower_dynamics/textures/elepower_bm_empty_spool.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
elepower_dynamics/textures/elepower_bm_motor.png
Normal file
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BIN
elepower_dynamics/textures/elepower_bm_oil_extract.png
Normal file
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BIN
elepower_dynamics/textures/elepower_bm_paraffin.png
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BIN
elepower_dynamics/textures/elepower_bm_plastic_sheet.png
Normal file
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BIN
elepower_dynamics/textures/elepower_bm_silicon.png
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BIN
elepower_dynamics/textures/elepower_bm_steel_wire.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
elepower_dynamics/textures/elepower_bm_strip.png
Normal file
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BIN
elepower_dynamics/textures/elepower_conduit_node_socket.png
Normal file
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BIN
elepower_dynamics/textures/elepower_conduit_wall.png
Normal file
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 9.4 KiB |
Before Width: | Height: | Size: 462 B After Width: | Height: | Size: 7.4 KiB |
Before Width: | Height: | Size: 481 B After Width: | Height: | Size: 7.8 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 7.3 KiB |
Before Width: | Height: | Size: 419 B After Width: | Height: | Size: 6.7 KiB |
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 7.4 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 8.2 KiB |
Before Width: | Height: | Size: 289 B After Width: | Height: | Size: 6.5 KiB |
Before Width: | Height: | Size: 362 B After Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 467 B After Width: | Height: | Size: 1.1 KiB |
322
elepower_lighting/i_crafting.lua
Normal file
@ -0,0 +1,322 @@
|
||||
------------------------------------------------------
|
||||
-- ___ _ --
|
||||
-- | __| |___ _ __ _____ __ _____ _ _ --
|
||||
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
|
||||
-- |___|_\___| .__/\___/\_/\_/\___|_| --
|
||||
-- _ _ |_| _ _ _ --
|
||||
-- | | (_)__ _| |_| |_(_)_ _ __ _ --
|
||||
-- | |__| / _` | ' \ _| | ' \/ _` | --
|
||||
-- |____|_\__, |_||_\__|_|_||_\__, | --
|
||||
-- |___/ |___/ --
|
||||
------------------------------------------------------
|
||||
-- Crafting Recipes --
|
||||
------------------------------------------------------
|
||||
local glass = "default:glass"
|
||||
local glass_slab = "stairs:slab_glass"
|
||||
local stick = "default:stick"
|
||||
local steel_wire = "basic_materials:steel_wire"
|
||||
local steel_strip = "basic_materials:steel_strip"
|
||||
local plastic_strip = "basic_materials:plastic_strip"
|
||||
local plastic_sheet = "basic_materials:plastic_sheet"
|
||||
local mese_dust = "elepower_dynamics:mese_dust"
|
||||
local dye_red = "dye:red"
|
||||
local dye_green = "dye:green"
|
||||
local dye_blue = "dye:blue"
|
||||
local s_wood = "stairs:slab_wood"
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "elepower_lighting:electrum_strip 12",
|
||||
recipe = {
|
||||
{ "", "elepower_dynamics:electrum_ingot", "" },
|
||||
{ "elepower_dynamics:electrum_ingot", "", "" },
|
||||
},
|
||||
})
|
||||
|
||||
-- Override base recipes so lighting independent
|
||||
minetest.clear_craft({output = "elepower_dynamics:uv_bulb"})
|
||||
minetest.registered_craftitems["elepower_dynamics:uv_bulb"] = {} -- registered as node
|
||||
|
||||
minetest.register_craft({
|
||||
output = "elepower_dynamics:uv_bulb",
|
||||
recipe = {
|
||||
{ "" ,"elepower_lighting:bulb_glass" , "" },
|
||||
{"group:color_blue","elepower_lighting:incandescent_bulb_element" ,"group:color_violet"},
|
||||
{ "" ,steel_strip , "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- Compressing Recipes
|
||||
local compressor_recipes = {
|
||||
{
|
||||
recipe = { "elepower_lighting:electrum_strip 1", dye_red.." 1" },
|
||||
output = "elepower_lighting:led_red",
|
||||
time = 4,
|
||||
},
|
||||
{
|
||||
recipe = { "elepower_lighting:electrum_strip 1", dye_green.." 1" },
|
||||
output = "elepower_lighting:led_green",
|
||||
time = 4,
|
||||
},
|
||||
{
|
||||
recipe = { "elepower_lighting:electrum_strip 1", dye_blue.." 1" },
|
||||
output = "elepower_lighting:led_blue",
|
||||
time = 4,
|
||||
}
|
||||
}
|
||||
|
||||
for _,i in pairs(compressor_recipes) do
|
||||
elepm.register_craft({
|
||||
type = "compress",
|
||||
recipe = i.recipe,
|
||||
output = i.output,
|
||||
time = i.time or 1
|
||||
})
|
||||
end
|
||||
|
||||
-- Soldering Recipes
|
||||
|
||||
local soldering_recipes = {
|
||||
{
|
||||
recipe = { "elepower_dynamics:pcb", "elepower_dynamics:chip 4", "elepower_lighting:led_red"},
|
||||
output = "elepower_lighting:led_driver 4",
|
||||
time = 8,
|
||||
},
|
||||
{
|
||||
recipe = {"elepower_lighting:led_light_panel", "elepower_dynamics:microcontroller", "elepower_lighting:led_cluster"},
|
||||
output = "elepower_lighting:led_light_panel_colored",
|
||||
time = 12,
|
||||
}
|
||||
}
|
||||
|
||||
for _,i in pairs(soldering_recipes) do
|
||||
elepm.register_craft({
|
||||
type = "solder",
|
||||
recipe = i.recipe,
|
||||
output = i.output,
|
||||
time = i.time or 4
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- Canning
|
||||
local canning_recipes = {
|
||||
{
|
||||
recipe = {"elepower_dynamics:iron_plate", "elepower_dynamics:conduit"},
|
||||
output = "elepower_lighting:conduit_iron_thin",
|
||||
time = 4,
|
||||
},
|
||||
{
|
||||
recipe = {"elepower_dynamics:iron_plate 2", "elepower_dynamics:conduit"},
|
||||
output = "elepower_lighting:conduit_iron_thick",
|
||||
time = 4,
|
||||
},
|
||||
{
|
||||
recipe = {"elepower_dynamics:steel_plate", "elepower_dynamics:conduit"},
|
||||
output = "elepower_lighting:conduit_steel_thin",
|
||||
time = 4,
|
||||
},
|
||||
{
|
||||
recipe = {"elepower_dynamics:steel_plate 2", "elepower_dynamics:conduit"},
|
||||
output = "elepower_lighting:conduit_steel_thick",
|
||||
time = 4,
|
||||
},
|
||||
{
|
||||
recipe = {"elepower_dynamics:gold_plate", "elepower_dynamics:conduit"},
|
||||
output = "elepower_lighting:conduit_gold_thin",
|
||||
time = 4,
|
||||
},
|
||||
{
|
||||
recipe = {"elepower_dynamics:gold_plate 2", "elepower_dynamics:conduit"},
|
||||
output = "elepower_lighting:conduit_gold_thick",
|
||||
time = 4,
|
||||
},
|
||||
}
|
||||
|
||||
for _,i in pairs(canning_recipes) do
|
||||
elepm.register_craft({
|
||||
type = "can",
|
||||
recipe = i.recipe,
|
||||
output = i.output,
|
||||
time = i.time or 4
|
||||
})
|
||||
end
|
||||
|
||||
-- Wood Conduit
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:conduit_wood_thin",
|
||||
recipe = {
|
||||
{ "" ,"", "" },
|
||||
{ "" ,"elepower_dynamics:conduit", "" },
|
||||
{ "" ,s_wood, "" }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:conduit_wood_thick",
|
||||
recipe = {
|
||||
{ "" ,s_wood, "" },
|
||||
{ "" ,"elepower_dynamics:conduit", "" },
|
||||
{ "" ,s_wood, "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- Incandescent Bulb Glass
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:bulb_glass 10",
|
||||
recipe = {
|
||||
{ "" ,glass, "" },
|
||||
{glass, "" ,glass},
|
||||
{glass, "" ,glass}
|
||||
}
|
||||
})
|
||||
|
||||
-- Incandescent Bulb Element
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:incandescent_bulb_element 5",
|
||||
recipe = {
|
||||
{ "" , "" , "" },
|
||||
{stick, "" ,steel_wire},
|
||||
{ "" , "" , "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- Incandescent Light Bulb
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:bulb_incandescent",
|
||||
recipe = {
|
||||
{ "" , "elepower_lighting:bulb_glass" , "" },
|
||||
{ "" , "elepower_lighting:incandescent_bulb_element" , "" },
|
||||
{ "" , steel_strip , "" }
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
-- CCF Bulb Glass
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:cf_bulb_glass 10",
|
||||
recipe = {
|
||||
{glass,glass,glass},
|
||||
{glass, "" ,glass},
|
||||
{glass, "" ,glass}
|
||||
}
|
||||
})
|
||||
|
||||
-- CCF Light Bulb
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:bulb_cf",
|
||||
recipe = {
|
||||
{ "elepower_lighting:cf_bulb_glass", "" , "elepower_lighting:cf_bulb_glass" },
|
||||
{ "" ,mese_dust , "" },
|
||||
{ "" ,steel_strip, "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- Fluro Light Bank Glass
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:fluro_tube_glass 6",
|
||||
recipe = {
|
||||
{glass,"",glass},
|
||||
{glass,"",glass},
|
||||
{glass,"",glass}
|
||||
}
|
||||
})
|
||||
|
||||
-- Fluro Light Bank
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:fluro_light_bank",
|
||||
recipe = {
|
||||
{ "","elepower_lighting:fluro_tube_glass","elepower_lighting:fluro_tube_glass" },
|
||||
{ "",mese_dust , mese_dust },
|
||||
{ "","elepower_dynamics:steel_plate" , steel_strip }
|
||||
}
|
||||
})
|
||||
|
||||
-- Light Emitting Diode cluster
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:led_cluster",
|
||||
recipe = {
|
||||
{ "" , glass_slab , "" },
|
||||
{ "elepower_lighting:led_red","elepower_lighting:led_green","elepower_lighting:led_blue"},
|
||||
{ "" , plastic_strip , "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- LED Light Bulb
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:bulb_led",
|
||||
recipe = {
|
||||
{ "" ,"elepower_lighting:bulb_glass", "" },
|
||||
{"elepower_lighting:led_cluster","elepower_lighting:led_driver","elepower_lighting:led_cluster"},
|
||||
{ "" , steel_strip , "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- LED Light Panel 1x1
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:led_light_panel",
|
||||
recipe = {
|
||||
{ "" , glass_slab , "" },
|
||||
{"elepower_lighting:led_cluster","elepower_lighting:led_driver","elepower_lighting:led_cluster"},
|
||||
{ "" , plastic_sheet , "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- LED Light Panel 1x3
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:led_1x3_light_panel",
|
||||
recipe = {
|
||||
{ "" ,"", "" },
|
||||
{"elepower_lighting:led_light_panel","elepower_lighting:led_light_panel","elepower_lighting:led_light_panel"},
|
||||
{ "" ,"", "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- LED Light Panel 2x3
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:led_2x3_light_panel",
|
||||
recipe = {
|
||||
{"elepower_lighting:led_light_panel","elepower_lighting:led_light_panel","elepower_lighting:led_light_panel"},
|
||||
{"elepower_lighting:led_light_panel","elepower_lighting:led_light_panel","elepower_lighting:led_light_panel"},
|
||||
{ "" ,"", "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- Lens
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:magnifying_lens 5",
|
||||
recipe = {
|
||||
{ "" ,glass_slab , "" },
|
||||
{glass_slab ,glass_slab ,glass_slab },
|
||||
{ "" ,glass_slab , "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- Flood Light - Incandescent
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:incandescent_floodlight_xp0_yp0",
|
||||
recipe = {
|
||||
{ "" ,"elepower_dynamics:steel_plate", "" },
|
||||
{"elepower_lighting:magnifying_lens","elepower_lighting:bulb_incandescent","elepower_lighting:bulb_incandescent"},
|
||||
{ "" ,"elepower_dynamics:steel_plate", "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- Flood Light - CCF
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:cf_floodlight_xp0_yp0",
|
||||
recipe = {
|
||||
{ "" ,"elepower_dynamics:steel_plate", "" },
|
||||
{"elepower_lighting:magnifying_lens","elepower_lighting:bulb_cf","elepower_lighting:bulb_cf"},
|
||||
{ "" ,"elepower_dynamics:steel_plate", "" }
|
||||
}
|
||||
})
|
||||
|
||||
-- Flood Light - LED
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:led_floodlight_xp0_yp0",
|
||||
recipe = {
|
||||
{ "" ,"elepower_dynamics:steel_plate", "" },
|
||||
{"elepower_lighting:magnifying_lens","elepower_lighting:bulb_led","elepower_lighting:bulb_led"},
|
||||
{ "" ,"elepower_dynamics:steel_plate", "" }
|
||||
}
|
||||
})
|
67
elepower_lighting/i_crafting_shades.lua
Normal file
@ -0,0 +1,67 @@
|
||||
------------------------------------------------------
|
||||
-- ___ _ --
|
||||
-- | __| |___ _ __ _____ __ _____ _ _ --
|
||||
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
|
||||
-- |___|_\___| .__/\___/\_/\_/\___|_| --
|
||||
-- _ _ |_| _ _ _ --
|
||||
-- | | (_)__ _| |_| |_(_)_ _ __ _ --
|
||||
-- | |__| / _` | ' \ _| | ' \/ _` | --
|
||||
-- |____|_\__, |_||_\__|_|_||_\__, | --
|
||||
-- |___/ |___/ --
|
||||
------------------------------------------------------
|
||||
-- Crafting Shades --
|
||||
------------------------------------------------------
|
||||
local stick = "default:stick"
|
||||
local paper = "default:paper"
|
||||
local paper_red = "elepower_lighting:paper_red"
|
||||
local paper_blue = "elepower_lighting:paper_blue"
|
||||
|
||||
local colors = {["default:paper"] = "",["elepower_lighting:paper_red"] = "_red",["elepower_lighting:paper_blue"] = "_blue"}
|
||||
|
||||
for paper,color in pairs(colors) do
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:decor_shade"..color.."_1 2",
|
||||
recipe = {
|
||||
{stick,paper,stick},
|
||||
{paper,stick,paper},
|
||||
{stick,paper,stick}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:decor_shade"..color.."_2 2",
|
||||
recipe = {
|
||||
{stick,paper,stick},
|
||||
{stick,paper,stick},
|
||||
{stick,paper,stick}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:decor_shade"..color.."_3 2",
|
||||
recipe = {
|
||||
{stick,paper,stick},
|
||||
{stick,stick,stick},
|
||||
{stick,paper,stick}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:decor_shade"..color.."_4 2",
|
||||
recipe = {
|
||||
{stick,stick,stick},
|
||||
{stick,paper,stick},
|
||||
{stick,stick,stick}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "elepower_lighting:decor_shade"..color.."_5 2",
|
||||
recipe = {
|
||||
{paper,stick,paper},
|
||||
{stick,paper,stick},
|
||||
{paper,stick,paper}
|
||||
}
|
||||
})
|
||||
|
||||
end
|
82
elepower_lighting/i_craftitems.lua
Normal file
@ -0,0 +1,82 @@
|
||||
------------------------------------------------------
|
||||
-- ___ _ --
|
||||
-- | __| |___ _ __ _____ __ _____ _ _ --
|
||||
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
|
||||
-- |___|_\___| .__/\___/\_/\_/\___|_| --
|
||||
-- _ _ |_| _ _ _ --
|
||||
-- | | (_)__ _| |_| |_(_)_ _ __ _ --
|
||||
-- | |__| / _` | ' \ _| | ' \/ _` | --
|
||||
-- |____|_\__, |_||_\__|_|_||_\__, | --
|
||||
-- |___/ |___/ --
|
||||
------------------------------------------------------
|
||||
-- Craft Items --
|
||||
------------------------------------------------------
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:bulb_glass", {
|
||||
description = "Bulb Glass",
|
||||
inventory_image = "elepower_lighting_incandescent_bulb_glass.png",
|
||||
groups = {oddly_breakable_by_hand = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:incandescent_bulb_element", {
|
||||
description = "Incandescent Bulb Element",
|
||||
inventory_image = "elepower_lighting_incandescent_bulb_element.png",
|
||||
groups = {oddly_breakable_by_hand = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:cf_bulb_glass", {
|
||||
description = "CF Bulb Glass",
|
||||
inventory_image = "elepower_lighting_cf_bulb_glass.png",
|
||||
groups = {oddly_breakable_by_hand = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:magnifying_lens", {
|
||||
description = "Magnifying Lens",
|
||||
inventory_image = "elepower_lighting_magnifying_lens.png",
|
||||
groups = {oddly_breakable_by_hand = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:fluro_tube_glass", {
|
||||
description = "Fluro Tube Glass",
|
||||
inventory_image = "elepower_lighting_fluro_tube_glass.png",
|
||||
groups = {oddly_breakable_by_hand = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:electrum_strip", {
|
||||
description = "Electrum Strip",
|
||||
inventory_image = "elepower_bm_strip.png^[multiply:#ebeb90",
|
||||
groups = {strip = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:led_red", {
|
||||
description = "Red Light Emitting Diode",
|
||||
inventory_image = "elepower_lighting_light_emitting_diode_single.png^[multiply:#FF0000"..
|
||||
"^[lowpart:31:elepower_lighting_light_emitting_diode_single.png",
|
||||
groups = {oddly_breakable_by_hand = 1, led = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:led_green", {
|
||||
description = "Green Light Emitting Diode",
|
||||
inventory_image = "elepower_lighting_light_emitting_diode_single.png^[multiply:#00FF00"..
|
||||
"^[lowpart:31:elepower_lighting_light_emitting_diode_single.png",
|
||||
groups = {oddly_breakable_by_hand = 1, led = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:led_blue", {
|
||||
description = "Blue Light Emitting Diode",
|
||||
inventory_image = "elepower_lighting_light_emitting_diode_single.png^[multiply:#0000FF"..
|
||||
"^[lowpart:31:elepower_lighting_light_emitting_diode_single.png",
|
||||
groups = {oddly_breakable_by_hand = 1, led = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:led_cluster", {
|
||||
description = "Light Emitting Diode Cluster",
|
||||
inventory_image = "elepower_lighting_light_emitting_diode_cluster.png",
|
||||
groups = {oddly_breakable_by_hand = 1, led = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:led_driver", {
|
||||
description = "LED Driver Board",
|
||||
inventory_image = "elepower_lighting_light_emitting_diode_driver.png",
|
||||
groups = {oddly_breakable_by_hand = 1}
|
||||
})
|
916
elepower_lighting/i_functions.lua
Normal file
@ -0,0 +1,916 @@
|
||||
------------------------------------------------------
|
||||
-- ___ _ --
|
||||
-- | __| |___ _ __ _____ __ _____ _ _ --
|
||||
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
|
||||
-- |___|_\___| .__/\___/\_/\_/\___|_| --
|
||||
-- _ _ |_| _ _ _ --
|
||||
-- | | (_)__ _| |_| |_(_)_ _ __ _ --
|
||||
-- | |__| / _` | ' \ _| | ' \/ _` | --
|
||||
-- |____|_\__, |_||_\__|_|_||_\__, | --
|
||||
-- |___/ |___/ --
|
||||
------------------------------------------------------
|
||||
-- Functions --
|
||||
------------------------------------------------------
|
||||
-------------------------------------------
|
||||
-- Floodlight Formspec --
|
||||
-------------------------------------------
|
||||
local function get_formspec_flood(power,tilt,rotate)
|
||||
local rotate = rotate or 0
|
||||
local tilt = tilt or 0
|
||||
local per_rot = (math.abs(rotate)/45)*100
|
||||
local percent = (math.abs(tilt)/20)*100
|
||||
|
||||
local final ="size[8,3]"..
|
||||
ele.formspec.power_meter(power)..
|
||||
-- rotate
|
||||
|
||||
"image[3.5,0.25;2.8,1;elepower_gui_barbg.png^[transformR90]"..
|
||||
"image[4.43,2.4;0.5,0.5;elepower_lighting_flood_arrow_icon.png^[transformR90]"..
|
||||
"tooltip[3.5,1.45;2.25,0.4;"..rotate.." Degrees;#30434c;#f9f9f9]"..
|
||||
--"button[5.15,1.45;0.75,0.75;rot;+]"..
|
||||
--"tooltip[5.15,1.45;0.75,0.75;+1 Degrees;#30434c;#f9f9f9]"..
|
||||
--"button[4.35,1.45;0.75,0.75;rot;0]"..
|
||||
--"tooltip[4.35,1.45;0.75,0.75;Reset;#30434c;#f9f9f9]"..
|
||||
--"button[3.5,1.45;0.75,0.75;rot;-]"..
|
||||
--"tooltip[3.5,1.45;0.75,0.75;-1 Degrees;#30434c;#f9f9f9]"..
|
||||
--"image[3.5,0.25;2.8,1;elepower_lighting_flood_tilt_gauge.png^[transformR90]"..
|
||||
|
||||
"scrollbaroptions[min=-45;max=45;smallstep=1;largestep=5;arrows=show]"..
|
||||
"scrollbar[3.5,1.45;2.25,0.45;horizontal;rot;"..rotate.."]"..
|
||||
|
||||
"scrollbaroptions[min=-20;max=20;smallstep=1;largestep=5;arrows=show]"..
|
||||
"scrollbar[7.25,0;0.4,2.4;vertical;tilt;"..(tilt).."]"..
|
||||
-- tilt
|
||||
"image[6.25,0;1,2.8;elepower_gui_barbg.png]"..
|
||||
"image[6.5,2.45;0.5,0.5;elepower_lighting_flood_arrow_icon.png]"..
|
||||
"tooltip[7.25,0;1,2.6;"..(tilt).." Degrees;#30434c;#f9f9f9]"
|
||||
--"button[7.25,0.05;0.75,0.75;tilt;+]"..
|
||||
--"tooltip[7.25,0.05;0.75,0.75;+1 Degrees;#30434c;#f9f9f9]"..
|
||||
--"button[7.25,.9;0.75,0.75;tilt;0]"..
|
||||
--"tooltip[7.25,.9;0.75,0.75;Reset;#30434c;#f9f9f9]"..
|
||||
--"button[7.25,1.75;0.75,0.75;tilt;-]"..
|
||||
--"tooltip[7.25,1.75;0.75,0.75;-1 Degrees;#30434c;#f9f9f9]"
|
||||
|
||||
if rotate > 0 then
|
||||
final = final.."image[4.62,0.25;1.4,1;elepower_gui_barbg.png^[lowpart:"..per_rot..":elepower_gui_bar.png^[transformR270]"
|
||||
|
||||
elseif rotate < 0 then
|
||||
final = final.."image[3.5,0.25;1.4,1;elepower_gui_barbg.png^[lowpart:"..per_rot..":elepower_gui_bar.png^[transformR90]"
|
||||
end
|
||||
|
||||
if tilt < 0 then
|
||||
final = final.."image[6.25,0;1,1.4;elepower_gui_barbg.png^[lowpart:"..percent..":elepower_gui_bar.png]"
|
||||
|
||||
elseif tilt > 0 then
|
||||
final = final.."image[6.25,1.22;1,1.4;elepower_gui_barbg.png^[lowpart:"..percent..":elepower_gui_bar.png^[transformR180]"
|
||||
|
||||
end
|
||||
|
||||
final = final.."image[3.5,0.25;2.8,1;elepower_lighting_flood_rotate_gauge.png^[transformR90]"
|
||||
final = final.."image[6.25,0;1,2.8;elepower_lighting_flood_tilt_gauge.png]"
|
||||
|
||||
return final
|
||||
end
|
||||
|
||||
-- register flood on_recieve fields
|
||||
function elepower_lighting.flood_on_recieve_fields(pos, formname, fields, player)
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if fields.quit then
|
||||
return
|
||||
end
|
||||
|
||||
if fields.rot then
|
||||
local split = string.split(fields.rot, ":")
|
||||
local new_rot = tonumber(split[2])
|
||||
meta:set_int("rotate",new_rot)
|
||||
|
||||
if meta:get_int("on_off") == 1 then
|
||||
elepower_lighting.remove_flood_light_fill(pos)
|
||||
elepower_lighting.add_flood_light_fill(pos)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if fields.tilt then
|
||||
local split = string.split(fields.tilt, ":")
|
||||
local new_tilt = tonumber(split[2])
|
||||
meta:set_int("tilt", new_tilt)
|
||||
|
||||
if meta:get_int("on_off") == 1 then
|
||||
elepower_lighting.remove_flood_light_fill(pos)
|
||||
elepower_lighting.add_flood_light_fill(pos)
|
||||
end
|
||||
end
|
||||
--minetest.debug(dump(fields))
|
||||
end
|
||||
|
||||
-------------------------------------------
|
||||
-- Converts node param2 into a primary --
|
||||
-- axis and the secondary axis, needed --
|
||||
-- to workout and place light_fill --
|
||||
-------------------------------------------
|
||||
function elepower_lighting.p2_to_axis(node_param2)
|
||||
-- first_key = primary axis, num_key = param2, value = secondary axis/+-
|
||||
local p2_conv_table = {x = {[0]="z:+1",[2]="z:-1", [4]="y:-1", [6]="y:+1", [8]="y:+1",[10]="y:-1",[20]="z:+1",[22]="z:-1"},
|
||||
y = {[5]="x:+1",[7]="x:-1", [9]="x:+1",[11]="x:-1",[12]="z:+1",[14]="z:-1",[16]="z:+1",[18]="z:-1"},
|
||||
z = {[1]="x:+1",[3]="x:-1",[13]="y:-1",[15]="y:+1",[17]="y:+1",[19]="y:-1",[21]="x:-1",[23]="x:+1"}}
|
||||
local light_strip_axis
|
||||
|
||||
for xyz,all_p2 in pairs(p2_conv_table) do
|
||||
for p2,sec_axis in pairs(all_p2) do
|
||||
if node_param2 == p2 then
|
||||
local second_axis_v = string.split(sec_axis, ":")
|
||||
light_strip_axis = {[xyz] = 1,[second_axis_v[1].."s"] = tonumber(second_axis_v[2])}
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return light_strip_axis
|
||||
end
|
||||
|
||||
---------------------------------------------
|
||||
-- Simply adds or removes light_fill --
|
||||
---------------------------------------------
|
||||
function elepower_lighting.add_remove_light_fill(pos,light_strip_axis,light_shape,add_remove)
|
||||
local x = light_strip_axis.x or 0
|
||||
local y = light_strip_axis.y or 0
|
||||
local z = light_strip_axis.z or 0
|
||||
|
||||
local xs = light_strip_axis.xs or 0
|
||||
local ys = light_strip_axis.ys or 0
|
||||
local zs = light_strip_axis.zs or 0
|
||||
local mt_add_remove = minetest.remove_node
|
||||
local node_name = "elepower_lighting:light_fill"
|
||||
local add_node
|
||||
|
||||
-- used for adding/setting nodes
|
||||
if add_remove == 1 then
|
||||
mt_add_remove = minetest.set_node
|
||||
node_name = "air"
|
||||
add_node = {name = "elepower_lighting:light_fill"}
|
||||
end
|
||||
|
||||
if light_shape == "3x1" then
|
||||
local pos_p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
|
||||
local pos_n = {x=pos.x-x, y=pos.y-y, z=pos.z-z}
|
||||
|
||||
local poses = {pos_p,pos_n}
|
||||
|
||||
for k,p in pairs(poses) do
|
||||
if minetest.get_node(p).name == node_name then
|
||||
mt_add_remove(p,add_node)
|
||||
end
|
||||
end
|
||||
|
||||
elseif light_shape == "3x2" then
|
||||
local pos_p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
|
||||
local pos_n = {x=pos.x-x, y=pos.y-y, z=pos.z-z}
|
||||
local pos_ps = {x=pos.x+x+xs, y=pos.y+y+ys, z=pos.z+z+zs}
|
||||
local pos_cs = {x=pos.x+xs, y=pos.y+ys, z=pos.z+zs}
|
||||
local pos_ns = {x=pos.x-x+xs, y=pos.y-y+ys, z=pos.z-z+zs}
|
||||
|
||||
local poses = {pos_p,pos_n,pos_ps,pos_cs,pos_ns}
|
||||
|
||||
for k,p in pairs(poses) do
|
||||
if minetest.get_node(p).name == node_name then
|
||||
mt_add_remove(p,add_node)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
---------------------------------------------
|
||||
-- Add Flood Light Light nodes --
|
||||
---------------------------------------------
|
||||
function elepower_lighting.add_flood_light_fill(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local node_p2 = minetest.get_node(pos).param2
|
||||
local rel_x_y
|
||||
|
||||
--1st axis = face dir, 2nd axis = relative vertical(tilt)
|
||||
local face_dir = {["z:+1"] = {[0]="y:+1",[12]="x:+1",[16]="x:-1",[20]="y:-1"}, -- North
|
||||
["x:+1"] = {[1]="y:+1", [5]="z:+1", [9]="z:-1",[23]="y:-1"}, -- East
|
||||
["z:-1"] = {[2]="y:+1",[14]="x:+1",[18]="x:-1",[22]="y:-1"}, -- South
|
||||
["x:-1"] = {[3]="y:+1", [7]="z:-1",[11]="z:-1",[21]="y:-1"}, -- West
|
||||
["y:+1"] = {[6]="z:+1", [8]="z:-1",[15]="x:+1",[17]="x:-1"}, -- Up
|
||||
["y:-1"] = {[4]="z:+1",[10]="z:-1",[13]="x:+1",[19]="x:-1"}} -- Down
|
||||
|
||||
-- Rotation reference table
|
||||
local rot_dir = {[0] = {x = "x",x_v = "+1",y = "z",y_v = "+1", z="y"},
|
||||
[1] = {x = "z",x_v = "-1",y = "x",y_v = "+1", z="y"},
|
||||
[2] = {x = "x",x_v = "-1",y = "z",y_v = "-1", z="y"},
|
||||
[3] = {x = "z",x_v = "+1",y = "x",y_v = "-1", z="y"},
|
||||
|
||||
[4] = {x = "x",x_v = "+1",y = "y",y_v = "-1",z="z"},
|
||||
[5] = {x = "y",x_v = "+1",y = "x",y_v = "+1",z="z"},
|
||||
[6] = {x = "x",x_v = "-1",y = "y",y_v = "+1",z="z"},
|
||||
[7] = {x = "y",x_v = "-1",y = "x",y_v = "-1",z="z"},
|
||||
|
||||
[8] = {x = "x",x_v = "+1",y = "y",y_v = "+1",z="z"},
|
||||
[9] = {x = "y",x_v = "-1",y = "x",y_v = "+1",z="z"},
|
||||
[10] = {x = "x",x_v = "-1",y = "y",y_v = "-1",z="z"},
|
||||
[11] = {x = "y",x_v = "+1",y = "x",y_v = "-1",z="z"},
|
||||
|
||||
[12] = {x = "y",x_v = "-1",y = "z",y_v = "+1",z="x"},
|
||||
[13] = {x = "z",x_v = "-1",y = "y",y_v = "-1",z="x"},
|
||||
[14] = {x = "y",x_v = "+1",y = "z",y_v = "-1",z="x"},
|
||||
[15] = {x = "z",x_v = "+1",y = "y",y_v = "+1",z="x"},
|
||||
|
||||
[16] = {x = "y",x_v = "+1",y = "z",y_v = "+1",z="x"},
|
||||
[17] = {x = "z",x_v = "-1",y = "y",y_v = "+1",z="x"},
|
||||
[18] = {x = "y",x_v = "-1",y = "z",y_v = "-1",z="x"},
|
||||
[19] = {x = "z",x_v = "+1",y = "y",y_v = "-1",z="x"},
|
||||
|
||||
[20] = {x = "x",x_v = "+1",y = "z",y_v = "+1", z="y"},
|
||||
[21] = {x = "z",x_v = "+1",y = "x",y_v = "-1", z="y"},
|
||||
[22] = {x = "x",x_v = "-1",y = "z",y_v = "-1", z="y"},
|
||||
[23] = {x = "z",x_v = "-1",y = "x",y_v = "+1", z="y"},
|
||||
}
|
||||
|
||||
for axis,p2s in pairs(face_dir) do
|
||||
for p2,rel_vert in pairs(p2s) do
|
||||
if node_p2 == p2 then
|
||||
local sep_rel_x_axis = string.split(axis,":")
|
||||
local sep_rel_y_axis = string.split(rel_vert,":")
|
||||
rel_x_y = {[sep_rel_x_axis[1].."x"] = sep_rel_x_axis[2],
|
||||
[sep_rel_y_axis[1].."y"] = sep_rel_y_axis[2],
|
||||
[sep_rel_y_axis[1].."z"] = sep_rel_y_axis[4],
|
||||
x = sep_rel_x_axis[1],
|
||||
x_val = sep_rel_x_axis[2],
|
||||
y = sep_rel_y_axis[1],
|
||||
y_val = sep_rel_y_axis[2]
|
||||
}
|
||||
rot_x_y = rot_dir[node_p2]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local light_range = 30
|
||||
local tilt_angle = meta:get_int("tilt")
|
||||
local rot_angle = meta:get_int("rotate")
|
||||
local angle = 90 - rot_angle
|
||||
|
||||
-- Start of Raycast Calculations --
|
||||
-- work out rotation find pt on circle - x = cx + r * cos(a) // y = cy + r * sin(a)
|
||||
-- eg x = rel-x-origin + (light_range*cos((90-rot_angle)*radians)
|
||||
local x_rel = pos[rot_x_y.x] + (math.floor((30*math.cos(angle*0.0174533))))*tonumber(rot_x_y.x_v)
|
||||
local y_rel = pos[rot_x_y.y] + (math.floor((30*math.sin(angle*0.0174533))))*tonumber(rot_x_y.y_v)
|
||||
|
||||
local pos_rot = {[rot_x_y.x] = x_rel,[rot_x_y.y] = y_rel, [rot_x_y.z] = pos[rot_x_y.z]}
|
||||
|
||||
-- work out gradient from angle (math.tan needs radians=degrees*0.0174533...)
|
||||
local grad = math.tan(tilt_angle*0.0174533)
|
||||
local y_end = math.floor(light_range*grad)
|
||||
|
||||
local xx = (rel_x_y.xx or 0)*light_range
|
||||
local yx = (rel_x_y.yx or 0)*light_range
|
||||
local zx = (rel_x_y.zx or 0)*light_range
|
||||
|
||||
local xy = (rel_x_y.xy or 0)*y_end
|
||||
local yy = (rel_x_y.yy or 0)*y_end
|
||||
local zy = (rel_x_y.zy or 0)*y_end
|
||||
|
||||
-- pos_s (start) simply add relative x
|
||||
local pos_s = {x=pos.x+(xx/light_range),y=pos.y+(yx/light_range),z=pos.z+(zx/light_range)}
|
||||
-- pos_e (end) add both relative x and relative y
|
||||
local pos_e = {x=pos_rot.x+xx+xy,y=pos_rot.y+yx+yy,z=pos_rot.z+zx+zy}
|
||||
|
||||
meta:set_string("flood_light_pos_s", minetest.serialize(pos_s))
|
||||
meta:set_string("flood_light_pos_e", minetest.serialize(pos_e))
|
||||
|
||||
local ray = minetest.raycast(pos_s,pos_e,false,true)
|
||||
local ray_next = ray:next()
|
||||
local end_pos
|
||||
|
||||
while ray_next do
|
||||
local name = minetest.get_node(ray_next.under).name
|
||||
local node_draw = minetest.registered_items[name].drawtype
|
||||
|
||||
if node_draw ~= "plantlike" and
|
||||
node_draw ~= "firelike" and
|
||||
node_draw ~= "raillike" and
|
||||
node_draw ~= "torchlike" and
|
||||
node_draw ~= "signlike" and
|
||||
name ~= "elepower_lighting:light_fill" then
|
||||
|
||||
local e_pos = ray_next.under
|
||||
meta:set_string("flood_light_end", minetest.serialize(e_pos))
|
||||
|
||||
end_pos = {x=e_pos.x-(xx/light_range),y=e_pos.y-(yx/light_range),z=e_pos.z-(zx/light_range)}
|
||||
break
|
||||
end
|
||||
ray_next = ray:next()
|
||||
end
|
||||
|
||||
local tot = 30
|
||||
if end_pos then
|
||||
tot = math.abs(end_pos[rel_x_y.x] - pos[rel_x_y.x])
|
||||
end
|
||||
|
||||
-- Start of light fill calculations
|
||||
local flood_fill_pos = {}
|
||||
for i = 1,tot,1 do
|
||||
local new_pos = table.copy(pos)
|
||||
|
||||
-- calculate rotation position
|
||||
local x_rel = new_pos[rot_x_y.x] + ((math.floor((i*math.cos(angle*0.0174533))))*tonumber(rot_x_y.x_v)) + 1*tonumber(rot_x_y.x_v) -- last + removes offset from carrier "1"
|
||||
local y_rel = new_pos[rot_x_y.y] + (math.floor((i*math.sin(angle*0.0174533))))*tonumber(rot_x_y.y_v)
|
||||
|
||||
local pos_rot = {[rot_x_y.x] = x_rel,[rot_x_y.y] = y_rel, [rot_x_y.z] = new_pos[rot_x_y.z]}
|
||||
|
||||
-- adjust for tilt
|
||||
pos_rot[rel_x_y.x] = (pos_rot[rel_x_y.x] + (1*rel_x_y.x_val)) -- relative X axis
|
||||
pos_rot[rel_x_y.y] = (pos_rot[rel_x_y.y] + math.ceil((i*rel_x_y.y_val)*grad)) -- relative Y axis
|
||||
|
||||
|
||||
--new_pos.x = new_pos.x+(math.floor(0.85*i))
|
||||
if minetest.get_node(pos_rot).name == "air" or
|
||||
minetest.get_node(pos_rot).name == "elepower_lighting:light_fill" then
|
||||
|
||||
table.insert(flood_fill_pos,pos_rot)
|
||||
minetest.set_node(pos_rot,{name = "elepower_lighting:light_fill"})
|
||||
--minetest.debug(rot_x_y.y..":".. rot_x_y.y_v)
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
meta:set_string("flood_fill_pos", minetest.serialize(flood_fill_pos))
|
||||
end
|
||||
---------------------------------------------
|
||||
-- Removes Flood Light Light nodes --
|
||||
---------------------------------------------
|
||||
function elepower_lighting.remove_flood_light_fill(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local flood_fill_pos = minetest.deserialize(meta:get_string("flood_fill_pos"))
|
||||
|
||||
if type(flood_fill_pos) == "table" then
|
||||
meta:set_string("flood_light_pos_s","")
|
||||
meta:set_string("flood_light_pos_e","")
|
||||
meta:set_string("flood_light_end","")
|
||||
for k,pos in pairs(flood_fill_pos) do
|
||||
if minetest.get_node(pos).name == "elepower_lighting:light_fill" then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------
|
||||
-- A rotate and place that allows lights --
|
||||
-- to mount into wall sockets --
|
||||
-- thanks mt forums for below soln idea --
|
||||
-------------------------------------------
|
||||
function elepower_lighting.rot_and_place(itemstack, placer, pointed_thing)
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
if placer then
|
||||
local placer_pos = placer:get_pos()
|
||||
if placer_pos then
|
||||
param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
|
||||
end
|
||||
|
||||
if p0.x<p1.x then -- -X
|
||||
param2 = 12 + param2
|
||||
|
||||
elseif p0.x>p1.x then -- +X
|
||||
param2 = 16 + param2
|
||||
|
||||
elseif p0.z<p1.z then -- +Z
|
||||
param2 = 4 + param2
|
||||
|
||||
elseif p0.z>p1.z then -- -Z
|
||||
param2 = 8 + param2
|
||||
|
||||
elseif p0.y<p1.y then -- +Y
|
||||
param2 = param2
|
||||
|
||||
elseif p0.y>p1.y then -- -Y
|
||||
param2 = 20 + param2
|
||||
end
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
end
|
||||
|
||||
------------------------------------
|
||||
-- Main Lighting timer, what uses --
|
||||
-- EpU's and allows lights to be --
|
||||
-- switched on and off --
|
||||
------------------------------------
|
||||
function elepower_lighting.light_timer(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local on_off = meta:get_int("on_off")
|
||||
local reg_name = minetest.get_node(pos).name
|
||||
local node_p2 = minetest.get_node(pos).param2
|
||||
local name = minetest.registered_items[minetest.get_node(pos).name].description
|
||||
local light_shape = minetest.registered_items[minetest.get_node(pos).name].ele_light_shape or nil
|
||||
local capacity = ele.helpers.get_node_property(meta, pos, "capacity")
|
||||
local storage = ele.helpers.get_node_property(meta, pos, "storage")
|
||||
local usage = ele.helpers.get_node_property(meta, pos, "usage")
|
||||
local pow_percent = {capacity = capacity, storage = storage, usage = usage}
|
||||
local light_strip_axis
|
||||
local flood_light_change = false
|
||||
|
||||
if light_shape ~= "flood" then
|
||||
light_strip_axis = elepower_lighting.p2_to_axis(node_p2)
|
||||
|
||||
elseif light_shape == "flood" then
|
||||
-- need an overide in the event a wall/tree etc is built infront of an "on" flood light beam
|
||||
local flood_light_end = minetest.deserialize(meta:get_string("flood_light_end"))
|
||||
local pos_s = minetest.deserialize(meta:get_string("flood_light_pos_s"))
|
||||
local pos_e = minetest.deserialize(meta:get_string("flood_light_pos_e"))
|
||||
local e_pos
|
||||
|
||||
if light_shape == "flood" then
|
||||
|
||||
-- change floodlight node for angled/tilted version
|
||||
local tilt = meta:get_int("tilt") or 0
|
||||
local rotate = meta:get_int("rotate") or 0
|
||||
local rpn = "p"
|
||||
local tpn = "p"
|
||||
local new_name
|
||||
|
||||
if rotate < 0 then
|
||||
if rotate < -10 then
|
||||
rpn = "n"
|
||||
end
|
||||
rotate = rotate*-1
|
||||
end
|
||||
|
||||
if tilt < 0 then
|
||||
if tilt < -5 then
|
||||
tpn = "n"
|
||||
end
|
||||
tilt = tilt*-1
|
||||
end
|
||||
|
||||
if rotate > 10 then
|
||||
rotate = 45
|
||||
else
|
||||
rotate = 0
|
||||
end
|
||||
|
||||
if tilt > 5 then
|
||||
tilt = 20
|
||||
else
|
||||
tilt = 0
|
||||
end
|
||||
|
||||
if not string.find(reg_name, "active") then
|
||||
new_name = "elepower_lighting:incandescent_floodlight_x"..rpn..rotate.."_y"..tpn..tilt
|
||||
else
|
||||
new_name = "elepower_lighting:incandescent_floodlight_x"..rpn..rotate.."_y"..tpn..tilt.."_active"
|
||||
end
|
||||
|
||||
if new_name ~= reg_name then
|
||||
ele.helpers.swap_node(pos, new_name)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if pos_s then
|
||||
local ray = minetest.raycast(pos_s,pos_e,false,true)
|
||||
local ray_next = ray:next()
|
||||
|
||||
while ray_next do
|
||||
local name = minetest.get_node(ray_next.under).name
|
||||
local node_draw = minetest.registered_items[name].drawtype
|
||||
|
||||
if node_draw ~= "plantlike" and
|
||||
node_draw ~= "firelike" and
|
||||
node_draw ~= "raillike" and
|
||||
node_draw ~= "torchlike" and
|
||||
node_draw ~= "signlike" and
|
||||
name ~= "elepower_lighting:light_fill" then
|
||||
|
||||
e_pos = ray_next.under
|
||||
|
||||
break
|
||||
end
|
||||
ray_next = ray:next()
|
||||
end
|
||||
|
||||
if minetest.serialize(e_pos) ~= minetest.serialize(flood_light_end) then
|
||||
flood_light_change = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (storage >= usage and on_off == 1) then
|
||||
if not string.find(reg_name, "active") or flood_light_change == true then
|
||||
|
||||
if flood_light_change == false then
|
||||
ele.helpers.swap_node(pos, reg_name.."_active")
|
||||
|
||||
elseif flood_light_change == true then
|
||||
elepower_lighting.remove_flood_light_fill(pos)
|
||||
end
|
||||
|
||||
if light_shape == "flood" then
|
||||
elepower_lighting.add_flood_light_fill(pos)
|
||||
|
||||
elseif light_shape then
|
||||
elepower_lighting.add_remove_light_fill(pos,light_strip_axis,light_shape,1)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
pow_percent.storage = pow_percent.storage - usage
|
||||
storage = pow_percent.storage
|
||||
meta:set_int("storage", pow_percent.storage)
|
||||
else
|
||||
if string.find(reg_name, "active") then
|
||||
local name = string.sub(reg_name, 1, -8)
|
||||
|
||||
ele.helpers.swap_node(pos, name)
|
||||
|
||||
if light_shape then
|
||||
if light_shape == "flood" then
|
||||
elepower_lighting.remove_flood_light_fill(pos)
|
||||
|
||||
elseif light_shape then
|
||||
elepower_lighting.add_remove_light_fill(pos,light_strip_axis,light_shape)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
meta:set_string("infotext", name .. "\n" .. ele.capacity_text(capacity, storage))
|
||||
|
||||
if light_shape == "flood" then
|
||||
local tilt = meta:get_int("tilt") or 0
|
||||
local rotate = meta:get_int("rotate") or 0
|
||||
meta:set_string("formspec", get_formspec_flood(pow_percent,tilt,rotate))
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
---------------------------------------------
|
||||
-- Main Colored Lighting timer, what uses --
|
||||
-- EpU's and allows lights to be switched --
|
||||
-- on and off --
|
||||
---------------------------------------------
|
||||
elepower_lighting.colors = {{"#ff0500", "Red"},
|
||||
{"#ff3500", "Dark Orange"},
|
||||
{"#ff6300", "Orange"},
|
||||
{"#ff9100", "Light Orange"},
|
||||
{"#ffc000", "Golden"},
|
||||
{"#ffef00", "Yellow"},
|
||||
{"#e1ff00", "Lemon Lime"},
|
||||
{"#b3ff00", "Lime"},
|
||||
{"#84ff00", "Lawn Green"},
|
||||
{"#56ff00", "Bright Green"},
|
||||
{"#00ff36", "Green"},
|
||||
{"#00ff65", "Spring Green"},
|
||||
{"#00ff93", "Sea Green"},
|
||||
{"#00ffc2", "Aqua"},
|
||||
{"#00fff0", "Turquoise Blue"},
|
||||
{"#00dfff", "Sky Blue"},
|
||||
{"#00b1ff", "Vivid Blue"},
|
||||
{"#0082ff", "Azure"},
|
||||
{"#0053ff", "Blue"},
|
||||
{"#0024ff", "Blue Bonnet"},
|
||||
{"#0900ff", "Dark Blue"},
|
||||
{"#3800ff", "Blue Purple"},
|
||||
{"#6700ff", "Indigo"},
|
||||
{"#9500ff", "Violet"},
|
||||
{"#c400ff", "Orchid"},
|
||||
{"#f200ff", "Magenta"},
|
||||
{"#ff00dd", "Hot Pink"},
|
||||
{"#ff00af", "Shocking Pink"},
|
||||
{"#ff0080", "Pink"},
|
||||
{"#ff0051", "Apple Red"},
|
||||
{"#ffffff", "White"},
|
||||
{"#000000", "Black"}
|
||||
}
|
||||
|
||||
local function get_formspec_panel_color(power,color_mode,color_sync)
|
||||
local color_m = color_mode
|
||||
local color_s = color_sync
|
||||
|
||||
if tonumber(color_m) then
|
||||
color_m = "Single Color-"..elepower_lighting.colors[(color_m/8)][2]
|
||||
|
||||
else
|
||||
color_m = color_m:gsub("^%l", string.upper)
|
||||
end
|
||||
|
||||
local final ="size[8,3]"..
|
||||
"container[0,0.1]"..
|
||||
ele.formspec.power_meter(power)..
|
||||
"container_end[]"..
|
||||
"label[1,-0.05;Current Selection: "..color_m.."]"..
|
||||
"checkbox[6,-0.25;sync;Synchronize;"..color_s.."]"..
|
||||
"image_button[1,0.4;2,0.75;elepower_lighting_gui_rainbow_button.png;r_color;Rainbow;false;true;elepower_lighting_gui_rainbow_button.png^[opacity:127]"..
|
||||
"image_button[1,1.1;2,0.75;elepower_lighting_gui_strobe_button.png;r_color;Strobe;false;true;elepower_lighting_gui_strobe_button.png^[opacity:127]"..
|
||||
"image_button[1,1.8;2,0.75;elepower_lighting_gui_blue_button.png;r_color;Blues;false;true;elepower_lighting_gui_blue_button.png^[opacity:127]"..
|
||||
"image_button[1,2.5;2,0.75;elepower_lighting_gui_red_button.png;r_color;Reds;false;true;elepower_lighting_gui_red_button.png^[opacity:127]"
|
||||
|
||||
for k,def in pairs(elepower_lighting.colors) do
|
||||
|
||||
local image_end = "elepower_lighting_gui_color_button.png^[multiply:"..
|
||||
def[1]..";f_color;"..((k)*8)..
|
||||
";false;true;elepower_lighting_gui_color_button.png^[multiply:"..
|
||||
def[1].."^[opacity:127]]"
|
||||
|
||||
final = final.."style[f_color;font_size=0;textcolor="..def[1].."]"
|
||||
if k <= 8 then
|
||||
final = final.."image_button["..(3.0+((k-1)*0.6))..",0.4;0.75,0.75;"..image_end
|
||||
final = final.."tooltip["..(3.0+((k-1)*0.6))..",0.4;0.55,0.65;"..def[2]..";#30434c;#f9f9f9]"
|
||||
|
||||
elseif k > 8 and k < 17 then
|
||||
final = final.."image_button["..(3.0+((k-9)*0.6))..",1.1;0.75,0.75;"..image_end
|
||||
final = final.."tooltip["..(3.0+((k-9)*0.6))..",1.1;0.55,0.65;"..def[2]..";#30434c;#f9f9f9]"
|
||||
|
||||
elseif k > 16 and k < 25 then
|
||||
final = final.."image_button["..(3.0+((k-17)*0.6))..",1.8;0.75,0.75;"..image_end
|
||||
final = final.."tooltip["..(3.0+((k-17)*0.6))..",1.8;0.55,0.65;"..def[2]..";#30434c;#f9f9f9]"
|
||||
|
||||
else
|
||||
final = final.."image_button["..(3.0+((k-25)*0.6))..",2.5;0.75,0.75;"..image_end
|
||||
final = final.."tooltip["..(3.0+((k-25)*0.6))..",2.5;0.55,0.65;"..def[2]..";#30434c;#f9f9f9]"
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
return final
|
||||
end
|
||||
|
||||
-- register color on_recieve fields
|
||||
function elepower_lighting.color_on_recieve_fields(pos, formname, fields, player)
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if fields.quit then
|
||||
return
|
||||
end
|
||||
|
||||
if fields.r_color == "Rainbow" then
|
||||
meta:set_string("color_mode","rainbow")
|
||||
|
||||
elseif fields.r_color == "Strobe" then
|
||||
meta:set_string("color_mode","strobe")
|
||||
|
||||
elseif fields.r_color == "Blues" then
|
||||
meta:set_string("color_mode","blues")
|
||||
|
||||
elseif fields.r_color == "Reds" then
|
||||
meta:set_string("color_mode","reds")
|
||||
|
||||
elseif fields.f_color then
|
||||
meta:set_string("color_mode",fields.f_color)
|
||||
|
||||
elseif fields.sync then
|
||||
meta:set_string("color_sync",tostring(fields.sync))
|
||||
|
||||
end
|
||||
|
||||
--minetest.debug(dump(fields))
|
||||
end
|
||||
|
||||
function elepower_lighting.light_timer_colored(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local on_off = meta:get_int("on_off")
|
||||
local cycles = meta:get_int("light_color_count")
|
||||
local color_mode = meta:get_string("color_mode") or "rainbow"
|
||||
local color_sync = meta:get_string("color_sync") or "false"
|
||||
local run_bwd = meta:get_string("run_bwd") or "false"
|
||||
local node = minetest.get_node(pos)
|
||||
local name = minetest.registered_items[minetest.get_node(pos).name].description
|
||||
local reg_name = minetest.get_node(pos).name
|
||||
local capacity = ele.helpers.get_node_property(meta, pos, "capacity")
|
||||
local storage = ele.helpers.get_node_property(meta, pos, "storage")
|
||||
local usage = ele.helpers.get_node_property(meta, pos, "usage")
|
||||
local pow_percent = {capacity = capacity, storage = storage, usage = usage}
|
||||
local strobe_ok = true
|
||||
local is_timer = true
|
||||
|
||||
|
||||
if cycles == 5 then --(1 second)
|
||||
if (storage >= usage and on_off == 1) then
|
||||
if not string.find(reg_name, "active") and color_mode ~= "strobe" then
|
||||
ele.helpers.swap_node(pos, reg_name.."_active")
|
||||
|
||||
end
|
||||
|
||||
pow_percent.storage = pow_percent.storage - usage
|
||||
storage = pow_percent.storage
|
||||
meta:set_int("storage", pow_percent.storage)
|
||||
else
|
||||
if string.find(reg_name, "active") then
|
||||
local name = string.sub(reg_name, 1, -8)
|
||||
ele.helpers.swap_node(pos, name)
|
||||
strobe_ok = false
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
meta:set_string("formspec", get_formspec_panel_color(pow_percent,color_mode,color_sync))
|
||||
meta:set_string("infotext", name .. "\n" .. ele.capacity_text(capacity, storage))
|
||||
|
||||
cycles = 0
|
||||
end
|
||||
|
||||
node = minetest.get_node(pos)
|
||||
|
||||
if string.find(node.name, "active") or strobe_ok then
|
||||
|
||||
if color_mode == "rainbow" then
|
||||
|
||||
if color_sync == "true" then
|
||||
local sync_total = 30
|
||||
local node_plain_p2 = node.param2 % 8
|
||||
|
||||
col_seq = math.ceil(sync_total*((((elepower_lighting.timer/0.2))/sync_total)%1))
|
||||
node.param2 = node_plain_p2 + ((col_seq*8)-8)
|
||||
minetest.swap_node(pos, node)
|
||||
|
||||
else
|
||||
node.param2 = node.param2+8
|
||||
|
||||
if node.param2 >=240 then
|
||||
node.param2 = (node.param2 % 32)
|
||||
end
|
||||
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
|
||||
elseif color_mode == "blues" or color_mode == "reds" then
|
||||
local blues_seq_p2 = {120,128,136,144,152,160,168}
|
||||
local reds_seq_p2 = {200,208,216,224,232,0}
|
||||
local node_plain_p2 = node.param2 % 8
|
||||
local cur_color_p2 = math.floor(node.param2/8)*8
|
||||
local col_seq = 1
|
||||
local change = 1
|
||||
local col_seq_p2 = blues_seq_p2
|
||||
local sync_total = #blues_seq_p2-1
|
||||
|
||||
if color_mode == "reds" then
|
||||
col_seq_p2 = reds_seq_p2
|
||||
sync_total = #reds_seq_p2-1
|
||||
end
|
||||
|
||||
if color_sync == "true" then
|
||||
if math.floor(((elepower_lighting.timer/0.2)/sync_total)%2) == 0 then
|
||||
--minetest.debug("bwd: ".. (sync_total+1)-math.ceil(sync_total*((((elepower_lighting.timer/0.2))/sync_total)%1)))
|
||||
col_seq = (sync_total+1)-math.ceil(sync_total*((((elepower_lighting.timer/0.2))/sync_total)%1))
|
||||
change = 0
|
||||
meta:set_string("run_bwd", "true")
|
||||
|
||||
else
|
||||
--minetest.debug("fwd: ".. 1+math.ceil(sync_total*((((elepower_lighting.timer/0.2))/sync_total)%1)))
|
||||
col_seq = 1+math.ceil(sync_total*((((elepower_lighting.timer/0.2))/sync_total)%1))
|
||||
change = 0
|
||||
meta:set_string("run_bwd", "false")
|
||||
end
|
||||
|
||||
else
|
||||
for k,v in pairs(col_seq_p2 ) do
|
||||
if v == cur_color_p2 then
|
||||
col_seq = k
|
||||
end
|
||||
end
|
||||
|
||||
if (col_seq == #col_seq_p2 or run_bwd == "true") and col_seq ~= 1 then
|
||||
meta:set_string("run_bwd", "true")
|
||||
change = -1
|
||||
|
||||
elseif col_seq == 1 then
|
||||
meta:set_string("run_bwd", "false")
|
||||
end
|
||||
end
|
||||
|
||||
--minetest.debug(col_seq+change)
|
||||
node.param2 = col_seq_p2[col_seq+change] + node_plain_p2
|
||||
minetest.swap_node(pos, node)
|
||||
|
||||
elseif color_mode == "strobe" then
|
||||
|
||||
if color_sync == "true" then
|
||||
|
||||
local col_seq = math.ceil(math.floor((elepower_lighting.timer/0.2)+0.5)%2)
|
||||
|
||||
if col_seq == 1 then
|
||||
if not string.find(reg_name, "active") then
|
||||
ele.helpers.swap_node(pos, reg_name.."_active")
|
||||
end
|
||||
|
||||
else
|
||||
if string.find(reg_name, "active") then
|
||||
local name = string.sub(reg_name, 1, -8)
|
||||
ele.helpers.swap_node(pos, name)
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
if string.find(reg_name, "active") then
|
||||
local name = string.sub(reg_name, 1, -8)
|
||||
ele.helpers.swap_node(pos, name)
|
||||
|
||||
else
|
||||
ele.helpers.swap_node(pos, reg_name.."_active")
|
||||
end
|
||||
end
|
||||
|
||||
elseif type(tonumber(color_mode)) == "number" then
|
||||
|
||||
local node_plain_p2 = node.param2 % 8
|
||||
local cur_color_p2 = math.floor(node.param2/8)*8
|
||||
|
||||
if color_mode-8 ~= cur_color_p2 then
|
||||
node.param2 = color_mode-8 + node_plain_p2
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
|
||||
else
|
||||
-- catch error state set to white
|
||||
local node_plain_p2 = node.param2 % 8
|
||||
node.param2 = node_plain_p2 + 240
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
|
||||
|
||||
end
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
|
||||
if timer:get_timeout() ~= 0.2 then
|
||||
timer:start(0.2)
|
||||
is_timer = false
|
||||
end
|
||||
|
||||
meta:set_int("light_color_count",cycles+1)
|
||||
|
||||
|
||||
return is_timer
|
||||
end
|
||||
|
||||
elepower_lighting.timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
-- note counter shouldn't cause an issue until uptime exceeds about 7million yrs
|
||||
elepower_lighting.timer = elepower_lighting.timer + dtime;
|
||||
|
||||
end)
|
||||
|
||||
-----------------------------------------
|
||||
-- Lighting simple functions for basic --
|
||||
-- node functionality --
|
||||
-----------------------------------------
|
||||
-- set light on/off by punch
|
||||
function elepower_lighting.light_punch(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local on_off = meta:get_int("on_off") or 1
|
||||
|
||||
if on_off == 1 then
|
||||
on_off = 0
|
||||
|
||||
else
|
||||
on_off = 1
|
||||
end
|
||||
meta:set_int("on_off",on_off)
|
||||
end
|
||||
|
||||
-- set lights to on when constructed
|
||||
function elepower_lighting.light_construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("on_off",1)
|
||||
|
||||
local is_colored = minetest.registered_items[minetest.get_node(pos).name].palette or nil
|
||||
|
||||
if is_colored then
|
||||
meta:set_string("color_mode","rainbow")
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(0.2)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Main place function
|
||||
function elepower_lighting.light_place(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
return elepower_lighting.rot_and_place(itemstack, placer, pointed_thing)
|
||||
end
|
||||
|
||||
-- For lights more than 1x1 cleanup light_fill on destruction
|
||||
function elepower_lighting.light_strip_cleanup(pos)
|
||||
|
||||
local node_p2 = minetest.get_node(pos).param2
|
||||
local light_shape = minetest.registered_items[minetest.get_node(pos).name].ele_light_shape or nil
|
||||
local light_strip_axis = elepower_lighting.p2_to_axis(node_p2)
|
||||
|
||||
if light_shape == "flood" then
|
||||
elepower_lighting.remove_flood_light_fill(pos)
|
||||
|
||||
else
|
||||
elepower_lighting.add_remove_light_fill(pos,light_strip_axis,light_shape)
|
||||
end
|
||||
|
||||
end
|
139
elepower_lighting/i_register_flood_lights.lua
Normal file
@ -0,0 +1,139 @@
|
||||
------------------------------------------------------
|
||||
-- ___ _ --
|
||||
-- | __| |___ _ __ _____ __ _____ _ _ --
|
||||
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
|
||||
-- |___|_\___| .__/\___/\_/\_/\___|_| --
|
||||
-- _ _ |_| _ _ _ --
|
||||
-- | | (_)__ _| |_| |_(_)_ _ __ _ --
|
||||
-- | |__| / _` | ' \ _| | ' \/ _` | --
|
||||
-- |____|_\__, |_||_\__|_|_||_\__, | --
|
||||
-- |___/ |___/ --
|
||||
------------------------------------------------------
|
||||
-- Register Nodes - Flood Lights --
|
||||
------------------------------------------------------
|
||||
|
||||
local flood_light_angles = {
|
||||
xp0_yp0 = {groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"},
|
||||
xp0_yp20 = {groups = {cracky = 1, ele_user = 1, not_in_creative_inventory = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"},
|
||||
xp0_yn20 = {groups = {cracky = 1, ele_user = 1, not_in_creative_inventory = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"},
|
||||
xp45_yp0 = {groups = {cracky = 1, ele_user = 1, not_in_creative_inventory = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"},
|
||||
xp45_yp20 = {groups = {cracky = 1, ele_user = 1, not_in_creative_inventory = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"},
|
||||
xp45_yn20 = {groups = {cracky = 1, ele_user = 1, not_in_creative_inventory = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"},
|
||||
xn45_yp0 = {groups = {cracky = 1, ele_user = 1, not_in_creative_inventory = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"},
|
||||
xn45_yp20 = {groups = {cracky = 1, ele_user = 1, not_in_creative_inventory = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"},
|
||||
xn45_yn20 = {groups = {cracky = 1, ele_user = 1, not_in_creative_inventory = 1}, drops = "elepower_lighting:incandescent_floodlight_xp0_yp0"}
|
||||
}
|
||||
|
||||
for angle,def in pairs(flood_light_angles) do
|
||||
ele.register_machine("elepower_lighting:incandescent_floodlight_"..angle, {
|
||||
description = "Flood Light Incandescent ",
|
||||
drawtype = "mesh",
|
||||
mesh = "flood_light_"..angle..".obj",
|
||||
tiles = {"elepower_lighting_flood_light_off.png"},
|
||||
inventory_image = "elepower_lighting_flood_light_inv.png",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.375, -0.5, -0.375, 0.375, 0.313, 0.5}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
tiles = {"elepower_lighting_flood_light_on.png"},
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drops = def.drops,
|
||||
groups = def.groups,
|
||||
ele_capacity = 64,
|
||||
ele_usage = 8,
|
||||
ele_inrush = 8,
|
||||
ele_light_shape = "flood",
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place,
|
||||
on_destruct = elepower_lighting.light_strip_cleanup,
|
||||
on_receive_fields = elepower_lighting.flood_on_recieve_fields
|
||||
})
|
||||
end
|
||||
|
||||
for angle,def in pairs(flood_light_angles) do
|
||||
ele.register_machine("elepower_lighting:cf_floodlight_"..angle, {
|
||||
description = "Flood Light CF",
|
||||
drawtype = "mesh",
|
||||
mesh = "flood_light_"..angle..".obj",
|
||||
tiles = {"elepower_lighting_flood_light_off.png"},
|
||||
inventory_image = "elepower_lighting_cf_flood_light_inv.png",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.375, -0.5, -0.375, 0.375, 0.313, 0.5}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
tiles = {"elepower_lighting_cf_flood_light_on.png"},
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drops = def.drops,
|
||||
groups = def.groups,
|
||||
ele_capacity = 128,
|
||||
ele_usage = 4,
|
||||
ele_inrush = 16,
|
||||
ele_light_shape = "flood",
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place,
|
||||
on_destruct = elepower_lighting.light_strip_cleanup,
|
||||
on_receive_fields = elepower_lighting.flood_on_recieve_fields
|
||||
})
|
||||
end
|
||||
|
||||
for angle,def in pairs(flood_light_angles) do
|
||||
ele.register_machine("elepower_lighting:led_floodlight_"..angle, {
|
||||
description = "Flood Light LED",
|
||||
drawtype = "mesh",
|
||||
mesh = "flood_light_"..angle..".obj",
|
||||
tiles = {"elepower_lighting_flood_light_off.png"},
|
||||
inventory_image = "elepower_lighting_led_flood_light_inv.png",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.375, -0.5, -0.375, 0.375, 0.313, 0.5}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
tiles = {"elepower_lighting_flood_light_on.png"},
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drops = def.drops,
|
||||
groups = def.groups,
|
||||
ele_capacity = 192,
|
||||
ele_usage = 2,
|
||||
ele_inrush = 16,
|
||||
ele_light_shape = "flood",
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place,
|
||||
on_destruct = elepower_lighting.light_strip_cleanup,
|
||||
on_receive_fields = elepower_lighting.flood_on_recieve_fields
|
||||
})
|
||||
end
|
407
elepower_lighting/i_register_nodes.lua
Normal file
@ -0,0 +1,407 @@
|
||||
------------------------------------------------------
|
||||
-- ___ _ --
|
||||
-- | __| |___ _ __ _____ __ _____ _ _ --
|
||||
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
|
||||
-- |___|_\___| .__/\___/\_/\_/\___|_| --
|
||||
-- _ _ |_| _ _ _ --
|
||||
-- | | (_)__ _| |_| |_(_)_ _ __ _ --
|
||||
-- | |__| / _` | ' \ _| | ' \/ _` | --
|
||||
-- |____|_\__, |_||_\__|_|_||_\__, | --
|
||||
-- |___/ |___/ --
|
||||
------------------------------------------------------
|
||||
-- Register Nodes --
|
||||
------------------------------------------------------
|
||||
----------------
|
||||
-- Light Fill --
|
||||
----------------
|
||||
minetest.register_node("elepower_lighting:light_fill", {
|
||||
description = "Light Fill",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
--tiles = {"elepower_lighting_light_fill.png"}, -- debugging
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = true,
|
||||
climbable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
is_ground_content = false,
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
light_source = elepower_lighting.maxlight,
|
||||
})
|
||||
-------------
|
||||
-- Conduit --
|
||||
-------------
|
||||
ele.register_conduit("elepower_lighting:conduit_iron_thin", {
|
||||
description = "Conduit Decorative Cast Iron Thin",
|
||||
tiles = {"elepower_lighting_conduit_iron_thin.png"},
|
||||
use_texture_alpha = "clip",
|
||||
ele_conductor_density = 1/8,
|
||||
groups = {cracky = 2}
|
||||
})
|
||||
|
||||
ele.register_conduit("elepower_lighting:conduit_iron_thick", {
|
||||
description = "Conduit Decorative Cast Iron Thick",
|
||||
tiles = {"elepower_lighting_conduit_iron_thick.png"},
|
||||
use_texture_alpha = "clip",
|
||||
ele_conductor_density = 2/8,
|
||||
groups = {cracky = 2}
|
||||
})
|
||||
|
||||
ele.register_conduit("elepower_lighting:conduit_steel_thin", {
|
||||
description = "Conduit Decorative Steel Thin",
|
||||
tiles = {"elepower_lighting_conduit_steel_thin.png"},
|
||||
use_texture_alpha = "clip",
|
||||
ele_conductor_density = 1/8,
|
||||
groups = {cracky = 2}
|
||||
})
|
||||
|
||||
ele.register_conduit("elepower_lighting:conduit_steel_thick", {
|
||||
description = "Conduit Decorative Steel Thick",
|
||||
tiles = {"elepower_lighting_conduit_steel_thick.png"},
|
||||
use_texture_alpha = "clip",
|
||||
ele_conductor_density = 2/8,
|
||||
groups = {cracky = 2}
|
||||
})
|
||||
|
||||
ele.register_conduit("elepower_lighting:conduit_gold_thin", {
|
||||
description = "Conduit Decorative Gold Thin",
|
||||
tiles = {"elepower_lighting_conduit_gold_thin.png"},
|
||||
use_texture_alpha = "clip",
|
||||
ele_conductor_density = 1/8,
|
||||
groups = {cracky = 1}
|
||||
})
|
||||
|
||||
ele.register_conduit("elepower_lighting:conduit_gold_thick", {
|
||||
description = "Conduit Decorative Gold Thick",
|
||||
tiles = {"elepower_lighting_conduit_gold_thick.png"},
|
||||
use_texture_alpha = "clip",
|
||||
ele_conductor_density = 2/8,
|
||||
groups = {cracky = 1}
|
||||
})
|
||||
|
||||
ele.register_conduit("elepower_lighting:conduit_wood_thin", {
|
||||
description = "Conduit Decorative Wood Thin",
|
||||
tiles = {"elepower_lighting_conduit_wood_thin.png"},
|
||||
use_texture_alpha = "clip",
|
||||
ele_conductor_density = 1/8,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
ele.register_conduit("elepower_lighting:conduit_wood_thick", {
|
||||
description = "Conduit Decorative Wood Thick",
|
||||
tiles = {"elepower_lighting_conduit_wood_thick.png"},
|
||||
use_texture_alpha = "clip",
|
||||
ele_conductor_density = 2/8,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
------------
|
||||
-- Lights --
|
||||
------------
|
||||
ele.register_machine("elepower_lighting:bulb_incandescent", {
|
||||
description = "Bulb Incandescent",
|
||||
drawtype = "mesh",
|
||||
mesh = "incandescent_light_bulb.obj",
|
||||
tiles = {"elepower_lighting_incandescent_light_off.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.1875, 0.25}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
light_source = elepower_lighting.maxlight,
|
||||
tiles = {"elepower_lighting_incandescent_light_on.png"}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 32,
|
||||
ele_usage = 4,
|
||||
ele_inrush = 8,
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place
|
||||
})
|
||||
|
||||
ele.register_machine(":elepower_dynamics:uv_bulb", {
|
||||
description = "UV Bulb Incandescent",
|
||||
drawtype = "mesh",
|
||||
mesh = "incandescent_light_bulb.obj",
|
||||
tiles = {"elepower_lighting_incandescent_uv_light_off.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.1875, 0.25}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
light_source = 7,
|
||||
tiles = {"elepower_lighting_incandescent_uv_light_on.png"}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 32,
|
||||
ele_usage = 4,
|
||||
ele_inrush = 8,
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place
|
||||
})
|
||||
|
||||
|
||||
ele.register_machine("elepower_lighting:bulb_cf", {
|
||||
description = "Bulb Compact Fluro",
|
||||
drawtype = "mesh",
|
||||
mesh = "cf_light_bulb.obj",
|
||||
tiles = {"elepower_lighting_cf_light_off.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3125, 0.25}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
light_source = elepower_lighting.maxlight,
|
||||
tiles = {"elepower_lighting_cf_light_on.png"}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 64,
|
||||
ele_usage = 2,
|
||||
ele_inrush = 16,
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place
|
||||
})
|
||||
|
||||
ele.register_machine("elepower_lighting:fluro_light_bank", {
|
||||
description = "Fluro Light Bank",
|
||||
drawtype = "mesh",
|
||||
mesh = "fluro_light_bank.obj",
|
||||
tiles = {"elepower_lighting_fluro_light_bank_off.png"},
|
||||
inventory_image = "elepower_lighting_fluro_light_bank_inv.png",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1, -0.5, -0.375, 1, -0.125, 0.375}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1, -0.5, -0.375, 1, -0.125, 0.375}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
light_source = elepower_lighting.maxlight,
|
||||
tiles = {"elepower_lighting_fluro_light_bank_on.png"}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 64,
|
||||
ele_usage = 3,
|
||||
ele_inrush = 16,
|
||||
ele_light_shape = "3x1",
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place,
|
||||
on_destruct = elepower_lighting.light_strip_cleanup
|
||||
})
|
||||
|
||||
|
||||
ele.register_machine("elepower_lighting:bulb_led", {
|
||||
description = "Bulb Light-Emitting Diode",
|
||||
drawtype = "mesh",
|
||||
mesh = "incandescent_light_bulb.obj",
|
||||
tiles = {"elepower_lighting_led_light_bulb_off.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3125, 0.25}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
light_source = elepower_lighting.maxlight,
|
||||
tiles = {"elepower_lighting_led_light_bulb_on.png"}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 96,
|
||||
ele_usage = 1,
|
||||
ele_inrush = 16,
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place
|
||||
})
|
||||
|
||||
|
||||
ele.register_machine("elepower_lighting:led_light_panel", {
|
||||
description = "LED Light Panel",
|
||||
drawtype = "mesh",
|
||||
mesh = "led_light_panel_1x1.obj",
|
||||
tiles = {"elepower_lighting_led_light_off.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5000, -0.5000, -0.5000, 0.5000, -0.2500, 0.5000}
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5000, -0.5000, -0.5000, 0.5000, -0.2500, 0.5000}
|
||||
}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
light_source = elepower_lighting.maxlight,
|
||||
tiles = {"elepower_lighting_led_light_on.png"}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 96,
|
||||
ele_usage = 1,
|
||||
ele_inrush = 16,
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place
|
||||
})
|
||||
|
||||
ele.register_machine("elepower_lighting:led_light_panel_colored", {
|
||||
description = 'LED Light Panel Colored',
|
||||
drawtype = "mesh",
|
||||
mesh = "led_light_panel_1x1.obj",
|
||||
tiles = {"elepower_lighting_led_light_off.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5000, -0.5000, -0.5000, 0.5000, -0.2500, 0.5000}
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5000, -0.5000, -0.5000, 0.5000, -0.2500, 0.5000}
|
||||
}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
paramtype2 = 'colorwallmounted',
|
||||
palette = 'palette_32.png',
|
||||
light_source = elepower_lighting.maxlight,
|
||||
tiles = {"elepower_lighting_led_light_on.png"}
|
||||
},
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = 'wallmounted',
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 96,
|
||||
ele_usage = 1,
|
||||
ele_inrush = 16,
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer_colored,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_receive_fields = elepower_lighting.color_on_recieve_fields
|
||||
--on_place = elepower_lighting.light_place
|
||||
|
||||
})
|
||||
|
||||
ele.register_machine("elepower_lighting:led_1x3_light_panel", {
|
||||
description = "LED 1x3 Light Panel",
|
||||
drawtype = "mesh",
|
||||
mesh = "led_light_panel_1x3.obj",
|
||||
tiles = {"elepower_lighting_led_light_1x3_off.png"},
|
||||
inventory_image = "elepower_lighting_led_light_1x3_inv.png",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1.5000, -0.5000, -0.5000, 1.5000, -0.2500, 0.5000}
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1.5000, -0.5000, -0.5000, 1.5000, -0.2500, 0.5000}
|
||||
}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
light_source = elepower_lighting.maxlight,
|
||||
tiles = {"elepower_lighting_led_light_1x3_on.png"}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 288,
|
||||
ele_usage = 1,
|
||||
ele_inrush = 16,
|
||||
ele_light_shape = "3x1",
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place,
|
||||
on_destruct = elepower_lighting.light_strip_cleanup
|
||||
})
|
||||
|
||||
|
||||
ele.register_machine("elepower_lighting:led_2x3_light_panel", {
|
||||
description = "LED 2x3 Light Panel",
|
||||
drawtype = "mesh",
|
||||
mesh = "led_light_panel_2x3.obj",
|
||||
tiles = {"elepower_lighting_led_light_2x3_off.png"},
|
||||
inventory_image = "elepower_lighting_led_light_2x3_inv.png",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1.5000, -0.5000, -0.5000, 1.5000, -0.2500, 1.5000}
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1.5000, -0.5000, -0.5000, 1.5000, -0.2500, 1.5000}
|
||||
}
|
||||
},
|
||||
ele_active_node = true,
|
||||
ele_active_nodedef = {
|
||||
light_source = elepower_lighting.maxlight,
|
||||
tiles = {"elepower_lighting_led_light_2x3_on.png"}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky = 1, ele_user = 1, ele_lighting = 1},
|
||||
ele_capacity = 576,
|
||||
ele_usage = 1,
|
||||
ele_inrush = 16,
|
||||
ele_light_shape = "3x2",
|
||||
ele_no_automatic_ports = true,
|
||||
on_timer = elepower_lighting.light_timer,
|
||||
on_punch = elepower_lighting.light_punch,
|
||||
on_construct = elepower_lighting.light_construct,
|
||||
on_place = elepower_lighting.light_place,
|
||||
on_destruct = elepower_lighting.light_strip_cleanup
|
||||
})
|
123
elepower_lighting/i_register_nodes_shades.lua
Normal file
@ -0,0 +1,123 @@
|
||||
------------------------------------------------------
|
||||
-- ___ _ --
|
||||
-- | __| |___ _ __ _____ __ _____ _ _ --
|
||||
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
|
||||
-- |___|_\___| .__/\___/\_/\_/\___|_| --
|
||||
-- _ _ |_| _ _ _ --
|
||||
-- | | (_)__ _| |_| |_(_)_ _ __ _ --
|
||||
-- | |__| / _` | ' \ _| | ' \/ _` | --
|
||||
-- |____|_\__, |_||_\__|_|_||_\__, | --
|
||||
-- |___/ |___/ --
|
||||
------------------------------------------------------
|
||||
-- Register Nodes Shades --
|
||||
------------------------------------------------------
|
||||
|
||||
local light_shades_signlike = {
|
||||
"Light Shade Timber Cross",
|
||||
"Light Shade Timber Stripe",
|
||||
"Light Shade Timber Decorative Stripe",
|
||||
"Light Shade Timber Round",
|
||||
"Light Shade Timber Small Round"
|
||||
}
|
||||
|
||||
for num,name in pairs(light_shades_signlike) do
|
||||
|
||||
minetest.register_node("elepower_lighting:decor_shade_"..num, {
|
||||
description = name,
|
||||
drawtype = "signlike",
|
||||
tiles = {"elepower_lighting_decor_surrond_"..num..".png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.57, -0.5, -0.57, 0.57, -0.43, 0.57}
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.56, -0.5, -0.56, 0.56, -0.44, 0.56}
|
||||
}
|
||||
},
|
||||
visual_scale = 1.13,
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
groups = {snappy = 3}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
for num,name in pairs(light_shades_signlike) do
|
||||
|
||||
minetest.register_node("elepower_lighting:decor_shade_red_"..num, {
|
||||
description = name.." Red",
|
||||
drawtype = "signlike",
|
||||
tiles = {"elepower_lighting_decor_surrond_red_"..num..".png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.57, -0.5, -0.57, 0.57, -0.43, 0.57}
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.56, -0.5, -0.56, 0.56, -0.44, 0.56}
|
||||
}
|
||||
},
|
||||
visual_scale = 1.13,
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
groups = {snappy = 3}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
for num,name in pairs(light_shades_signlike) do
|
||||
|
||||
minetest.register_node("elepower_lighting:decor_shade_blue_"..num, {
|
||||
description = name.." Blue",
|
||||
drawtype = "signlike",
|
||||
tiles = {"elepower_lighting_decor_surrond_blue_"..num..".png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.57, -0.5, -0.57, 0.57, -0.43, 0.57}
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.56, -0.5, -0.56, 0.56, -0.44, 0.56}
|
||||
}
|
||||
},
|
||||
visual_scale = 1.13,
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
groups = {snappy = 3}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:paper_red", {
|
||||
description = "Red Paper",
|
||||
inventory_image = "elepower_lighting_paper_red.png",
|
||||
groups = {flammable = 3}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("elepower_lighting:paper_blue", {
|
||||
description = "Blue Paper",
|
||||
inventory_image = "elepower_lighting_paper_blue.png",
|
||||
groups = {flammable = 3}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "elepower_lighting:paper_red",
|
||||
burntime = 1,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "elepower_lighting:paper_blue",
|
||||
burntime = 1,
|
||||
})
|
31
elepower_lighting/init.lua
Normal file
@ -0,0 +1,31 @@
|
||||
------------------------------------------------------
|
||||
-- ___ _ --
|
||||
-- | __| |___ _ __ _____ __ _____ _ _ --
|
||||
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
|
||||
-- |___|_\___| .__/\___/\_/\_/\___|_| --
|
||||
-- _ _ |_| _ _ _ --
|
||||
-- | | (_)__ _| |_| |_(_)_ _ __ _ --
|
||||
-- | |__| / _` | ' \ _| | ' \/ _` | --
|
||||
-- |____|_\__, |_||_\__|_|_||_\__, | --
|
||||
-- |___/ |___/ --
|
||||
------------------------------------------------------
|
||||
-- --
|
||||
------------------------------------------------------
|
||||
-- Global variable for mod
|
||||
elepower_lighting = {}
|
||||
elepower_lighting.maxlight = 14
|
||||
|
||||
-- path, modname and translation
|
||||
local modname = minetest.get_current_modname()
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
elepower_lighting.S = minetest.get_translator(modname)
|
||||
local S = elepower_lighting.S
|
||||
|
||||
-- includes
|
||||
dofile(modpath .. "/i_functions.lua")
|
||||
dofile(modpath .. "/i_register_nodes.lua")
|
||||
dofile(modpath .. "/i_register_nodes_shades.lua")
|
||||
dofile(modpath .. "/i_register_flood_lights.lua")
|
||||
dofile(modpath .. "/i_craftitems.lua")
|
||||
dofile(modpath .. "/i_crafting.lua")
|
||||
dofile(modpath .. "/i_crafting_shades.lua")
|
4
elepower_lighting/mod.conf
Normal file
@ -0,0 +1,4 @@
|
||||
name = elepower_lighting
|
||||
description = Elepower Lighting!
|
||||
depends = elepower_dynamics
|
||||
optional_depends =
|
265
elepower_lighting/models/cf_light_bulb.obj
Normal file
@ -0,0 +1,265 @@
|
||||
# Blender v2.90.1 OBJ File: 'light_bulb_ccf.blend'
|
||||
# www.blender.org
|
||||
mtllib ccf_light_bulb.mtl
|
||||
o group_20_ID140
|
||||
v 0.125000 -0.290667 -0.125000
|
||||
v 0.125000 -0.500000 0.125000
|
||||
v -0.125000 -0.500000 0.125000
|
||||
v -0.125000 -0.290667 0.125000
|
||||
v 0.125000 -0.500000 -0.125000
|
||||
v -0.125000 -0.500000 -0.125000
|
||||
v 0.125000 -0.290667 0.125000
|
||||
v -0.125000 -0.290667 -0.125000
|
||||
v -0.250000 -0.312500 0.250000
|
||||
v -0.250000 -0.187500 0.250000
|
||||
v 0.250000 -0.187500 -0.250000
|
||||
v -0.250000 -0.187500 -0.250000
|
||||
v 0.250000 -0.312500 -0.250000
|
||||
v -0.250000 -0.312500 -0.250000
|
||||
v 0.250000 -0.312500 0.250000
|
||||
v 0.250000 -0.187500 0.250000
|
||||
v -0.031250 -0.187500 0.221344
|
||||
v -0.031250 0.312500 0.221344
|
||||
v -0.031250 0.312500 -0.216157
|
||||
v -0.031250 0.124750 -0.028407
|
||||
v -0.031250 -0.187500 0.033594
|
||||
v -0.218750 0.312500 -0.216157
|
||||
v -0.218750 0.312500 0.221344
|
||||
v -0.218750 -0.187500 0.033594
|
||||
v -0.218750 -0.187500 0.221344
|
||||
v -0.218750 -0.187500 -0.028407
|
||||
v -0.218750 -0.187500 -0.216157
|
||||
v -0.031250 -0.187500 -0.028407
|
||||
v -0.031250 -0.187500 -0.216157
|
||||
v -0.218750 0.124750 -0.028407
|
||||
v -0.031250 0.124750 0.033594
|
||||
v -0.218750 0.124750 0.033594
|
||||
v 0.218750 -0.187500 0.221344
|
||||
v 0.218750 0.312500 0.221344
|
||||
v 0.218750 0.312500 -0.216157
|
||||
v 0.218750 0.124750 -0.028407
|
||||
v 0.218750 -0.187500 0.033594
|
||||
v 0.031250 0.312500 -0.216157
|
||||
v 0.031250 0.312500 0.221344
|
||||
v 0.031250 -0.187500 0.033594
|
||||
v 0.031250 -0.187500 0.221344
|
||||
v 0.031250 -0.187500 -0.028407
|
||||
v 0.031250 -0.187500 -0.216157
|
||||
v 0.218750 -0.187500 -0.028407
|
||||
v 0.218750 -0.187500 -0.216157
|
||||
v 0.031250 0.124750 -0.028407
|
||||
v 0.218750 0.124750 0.033594
|
||||
v 0.031250 0.124750 0.033594
|
||||
vt 0.937500 0.312500
|
||||
vt 0.687500 0.062500
|
||||
vt 0.687500 0.312500
|
||||
vt 0.687500 0.500000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.687500 0.500000
|
||||
vt 0.937500 0.312500
|
||||
vt 0.937500 0.500000
|
||||
vt 0.937500 0.312500
|
||||
vt 0.937500 0.500000
|
||||
vt 0.687500 0.500000
|
||||
vt 0.937500 0.312500
|
||||
vt 0.687500 0.062500
|
||||
vt 0.937500 0.062500
|
||||
vt 0.500000 0.500000
|
||||
vt -0.000000 -0.000000
|
||||
vt 0.500000 -0.000000
|
||||
vt 0.500000 0.000000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.625000 0.000000
|
||||
vt 0.500000 -0.000000
|
||||
vt 0.000000 0.500000
|
||||
vt 0.500000 0.500000
|
||||
vt 0.625000 -0.000000
|
||||
vt 0.500000 0.500000
|
||||
vt 0.500000 -0.000000
|
||||
vt 0.500000 0.500000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.625000 0.000000
|
||||
vt 0.625000 1.000000
|
||||
vt 0.812500 0.562500
|
||||
vt 0.812500 1.000000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.187500 0.687500
|
||||
vt 0.000000 0.500000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.625000 1.000000
|
||||
vt 0.437500 1.000000
|
||||
vt 0.437500 1.000000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.000000 0.500000
|
||||
vt 0.250000 0.687500
|
||||
vt 0.437500 0.500000
|
||||
vt 1.000000 0.875000
|
||||
vt 0.812500 0.687500
|
||||
vt 0.812500 0.875000
|
||||
vt 0.812500 1.000000
|
||||
vt 1.000000 0.687500
|
||||
vt 0.812500 0.687500
|
||||
vt 0.812500 1.000000
|
||||
vt 1.000000 0.687500
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 0.875000
|
||||
vt 0.812500 0.687500
|
||||
vt 0.812500 0.875000
|
||||
vt 0.812500 0.875000
|
||||
vt 0.625000 1.000000
|
||||
vt 0.812500 0.562500
|
||||
vt 0.812500 1.000000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.187500 0.687500
|
||||
vt 0.000000 0.500000
|
||||
vt 0.437500 1.000000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.625000 1.000000
|
||||
vt 0.812500 1.000000
|
||||
vt 1.000000 0.687500
|
||||
vt 1.000000 1.000000
|
||||
vt -0.000000 0.500000
|
||||
vt 0.250000 0.687500
|
||||
vt 0.437500 0.500000
|
||||
vt 0.437500 1.000000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.812500 0.875000
|
||||
vt 0.812500 1.000000
|
||||
vt 1.000000 0.687500
|
||||
vt 0.812500 0.687500
|
||||
vt 1.000000 0.875000
|
||||
vt 0.812500 0.687500
|
||||
vt 0.812500 0.875000
|
||||
vt 1.000000 0.875000
|
||||
vt 0.812500 0.687500
|
||||
vt 0.812500 0.875000
|
||||
vt 0.937500 0.062500
|
||||
vt 0.687500 0.312500
|
||||
vt 0.687500 0.312500
|
||||
vt 0.687500 0.312500
|
||||
vt -0.000000 0.500000
|
||||
vt 0.500000 0.500000
|
||||
vt 0.000000 -0.000000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.625000 0.562500
|
||||
vt 0.437500 1.000000
|
||||
vt 0.250000 0.687500
|
||||
vt 0.250000 1.000000
|
||||
vt 0.187500 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.625000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.187500 0.687500
|
||||
vt 0.187500 1.000000
|
||||
vt 0.250000 1.000000
|
||||
vt 0.437500 1.000000
|
||||
vt 1.000000 0.687500
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 0.875000
|
||||
vt 0.625000 0.562500
|
||||
vt 0.437500 1.000000
|
||||
vt 0.250000 0.687500
|
||||
vt 0.250000 1.000000
|
||||
vt 0.187500 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.437500 0.500000
|
||||
vt -0.000000 1.000000
|
||||
vt 0.187500 0.687500
|
||||
vt 0.187500 1.000000
|
||||
vt 0.250000 1.000000
|
||||
vt 0.437500 1.000000
|
||||
vt 0.625000 1.000000
|
||||
vt 1.000000 0.875000
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 0.687500
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl material
|
||||
s off
|
||||
f 5/1/1 3/2/1 6/3/1
|
||||
f 7/4/2 5/1/2 1/5/2
|
||||
f 4/6/3 2/7/3 7/8/3
|
||||
f 6/9/4 4/6/4 8/10/4
|
||||
f 1/5/5 6/3/5 8/11/5
|
||||
f 1/12/6 4/13/6 7/14/6
|
||||
f 11/15/6 10/16/6 16/17/6
|
||||
f 14/18/4 10/19/4 12/20/4
|
||||
f 15/21/1 14/22/1 13/23/1
|
||||
f 11/24/2 15/25/2 13/26/2
|
||||
f 11/24/5 14/27/5 12/28/5
|
||||
f 10/19/3 15/21/3 16/29/3
|
||||
f 22/30/6 18/31/6 19/32/6
|
||||
f 18/33/2 20/34/2 19/35/2
|
||||
f 25/36/3 18/37/3 23/38/3
|
||||
f 22/39/5 29/40/5 27/41/5
|
||||
f 22/42/4 32/43/4 23/44/4
|
||||
f 21/45/1 25/46/1 24/47/1
|
||||
f 32/48/5 21/49/5 24/50/5
|
||||
f 30/51/3 28/52/3 20/53/3
|
||||
f 29/54/1 26/55/1 27/56/1
|
||||
f 20/53/1 32/57/1 30/51/1
|
||||
f 38/58/6 34/59/6 35/60/6
|
||||
f 34/61/2 36/62/2 35/63/2
|
||||
f 39/64/3 33/65/3 34/66/3
|
||||
f 46/67/3 44/68/3 36/69/3
|
||||
f 38/70/4 48/71/4 39/72/4
|
||||
f 38/73/5 45/74/5 43/75/5
|
||||
f 36/69/1 48/76/1 46/67/1
|
||||
f 48/77/5 37/78/5 40/79/5
|
||||
f 37/80/1 41/81/1 40/82/1
|
||||
f 45/83/1 42/84/1 43/85/1
|
||||
f 5/1/1 2/86/1 3/2/1
|
||||
f 7/4/2 2/87/2 5/1/2
|
||||
f 4/6/3 3/88/3 2/7/3
|
||||
f 6/9/4 3/88/4 4/6/4
|
||||
f 1/5/5 5/1/5 6/3/5
|
||||
f 1/12/6 8/89/6 4/13/6
|
||||
f 11/15/6 12/90/6 10/16/6
|
||||
f 14/18/4 9/91/4 10/19/4
|
||||
f 15/21/1 9/92/1 14/22/1
|
||||
f 11/24/2 16/93/2 15/25/2
|
||||
f 11/24/5 13/26/5 14/27/5
|
||||
f 10/19/3 9/91/3 15/21/3
|
||||
f 22/30/6 23/94/6 18/31/6
|
||||
f 18/33/2 17/95/2 31/96/2
|
||||
f 17/95/2 21/97/2 31/96/2
|
||||
f 28/98/2 29/99/2 20/34/2
|
||||
f 29/99/2 19/35/2 20/34/2
|
||||
f 18/33/2 31/96/2 20/34/2
|
||||
f 25/36/3 17/100/3 18/37/3
|
||||
f 22/39/5 19/101/5 29/40/5
|
||||
f 22/42/4 27/102/4 30/103/4
|
||||
f 27/102/4 26/104/4 30/103/4
|
||||
f 24/105/4 25/106/4 32/43/4
|
||||
f 25/106/4 23/44/4 32/43/4
|
||||
f 22/42/4 30/103/4 32/43/4
|
||||
f 21/45/1 17/107/1 25/46/1
|
||||
f 32/48/5 31/108/5 21/49/5
|
||||
f 30/51/3 26/55/3 28/52/3
|
||||
f 29/54/1 28/52/1 26/55/1
|
||||
f 20/53/1 31/109/1 32/57/1
|
||||
f 38/58/6 39/110/6 34/59/6
|
||||
f 34/61/2 33/111/2 47/112/2
|
||||
f 33/111/2 37/113/2 47/112/2
|
||||
f 44/114/2 45/115/2 36/62/2
|
||||
f 45/115/2 35/63/2 36/62/2
|
||||
f 34/61/2 47/112/2 36/62/2
|
||||
f 39/64/3 41/116/3 33/65/3
|
||||
f 46/67/3 42/84/3 44/68/3
|
||||
f 38/70/4 43/117/4 46/118/4
|
||||
f 43/117/4 42/119/4 46/118/4
|
||||
f 40/120/4 41/121/4 48/71/4
|
||||
f 41/121/4 39/72/4 48/71/4
|
||||
f 38/70/4 46/118/4 48/71/4
|
||||
f 38/73/5 35/122/5 45/74/5
|
||||
f 36/69/1 47/123/1 48/76/1
|
||||
f 48/77/5 47/124/5 37/78/5
|
||||
f 37/80/1 33/125/1 41/81/1
|
||||
f 45/83/1 44/68/1 42/84/1
|
172
elepower_lighting/models/flood_light_xn45_yn20.obj
Normal file
@ -0,0 +1,172 @@
|
||||
# Blender v2.90.1 OBJ File: 'flood_light.blend'
|
||||
# www.blender.org
|
||||
mtllib flood_light_xp45_yn20.mtl
|
||||
o group_ID37
|
||||
v -0.217699 -0.337760 0.247935
|
||||
v 0.404416 0.265702 0.075469
|
||||
v 0.044189 0.168684 0.701537
|
||||
v 0.585455 0.168684 0.389037
|
||||
v -0.036660 -0.434778 0.561503
|
||||
v 0.323567 -0.337760 -0.064565
|
||||
v 0.504606 -0.434778 0.249003
|
||||
v -0.136850 0.265702 0.387969
|
||||
v -0.336526 -0.180395 -0.082880
|
||||
v 0.161166 0.302374 -0.220853
|
||||
v -0.090808 0.205356 0.342715
|
||||
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|
||||
v -0.155487 -0.277414 0.230688
|
||||
v 0.096487 -0.180395 -0.332880
|
||||
v 0.277526 -0.277414 -0.019312
|
||||
v -0.271847 0.302374 0.029147
|
||||
v -0.375000 -0.432319 0.374875
|
||||
v -0.375000 -0.494794 -0.374825
|
||||
v 0.375000 -0.494794 -0.374825
|
||||
v 0.375000 -0.432319 -0.374825
|
||||
v -0.375000 -0.494794 0.374875
|
||||
v 0.375000 -0.494794 0.374875
|
||||
v -0.375000 -0.432319 -0.374825
|
||||
v 0.375000 -0.432319 0.374875
|
||||
v 0.045790 -0.432319 -0.170688
|
||||
v 0.170741 -0.432319 0.045732
|
||||
v -0.045766 -0.160594 0.170732
|
||||
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|
||||
v 0.170741 -0.160594 0.045732
|
||||
v -0.045766 -0.432319 0.170732
|
||||
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|
||||
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|
||||
vt 0.479167 0.750000
|
||||
vt 0.479167 0.625000
|
||||
vt 0.270833 0.625000
|
||||
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|
||||
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|
||||
vt 0.270833 0.979167
|
||||
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|
||||
vt 0.479167 0.770833
|
||||
vt 0.020833 0.625000
|
||||
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|
||||
vt 0.229167 0.750000
|
||||
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|
||||
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|
||||
vt 0.145833 0.375000
|
||||
vt 0.020833 0.375000
|
||||
vt 0.020833 0.583333
|
||||
vt 0.312500 0.375000
|
||||
vt 0.312500 0.583333
|
||||
vt 0.187500 0.583333
|
||||
vt 0.187500 0.375000
|
||||
vt 0.020833 0.979167
|
||||
vt 0.229167 0.979167
|
||||
vt 0.229167 0.770833
|
||||
vt 0.020833 0.770833
|
||||
vt 0.770833 0.770833
|
||||
vt 0.770833 0.645833
|
||||
vt 0.604167 0.645833
|
||||
vt 0.604167 0.770833
|
||||
vt 0.979167 0.979167
|
||||
vt 0.812500 0.979167
|
||||
vt 0.812500 0.812500
|
||||
vt 0.979167 0.812500
|
||||
vt 0.812500 0.645833
|
||||
vt 0.979167 0.645833
|
||||
vt 0.979167 0.770833
|
||||
vt 0.812500 0.770833
|
||||
vt 0.770833 0.604167
|
||||
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|
||||
vt 0.645833 0.437500
|
||||
vt 0.645833 0.604167
|
||||
vt 0.937500 0.437500
|
||||
vt 0.937500 0.604167
|
||||
vt 0.812500 0.604167
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
vt 0.270833 0.062500
|
||||
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|
||||
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|
||||
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|
||||
vt 0.312500 0.354167
|
||||
vt 0.270833 0.104167
|
||||
vt 0.270833 0.354167
|
||||
vt 0.020833 0.354167
|
||||
vt 0.020833 0.104167
|
||||
vt 0.562500 0.041667
|
||||
vt 0.562500 0.020833
|
||||
vt 0.312500 0.020833
|
||||
vt 0.312500 0.041667
|
||||
vt 0.312500 0.083333
|
||||
vt 0.562500 0.083333
|
||||
vt 0.562500 0.062500
|
||||
vt 0.312500 0.062500
|
||||
vt 0.958333 0.208333
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||||
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168
elepower_lighting/models/flood_light_xn45_yp0.obj
Normal file
@ -0,0 +1,168 @@
|
||||
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|
||||
# www.blender.org
|
||||
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||||
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172
elepower_lighting/models/flood_light_xn45_yp20.obj
Normal file
@ -0,0 +1,172 @@
|
||||
# Blender v2.90.1 OBJ File: 'flood_light.blend'
|
||||
# www.blender.org
|
||||
mtllib flood_light_xp45_yp20.mtl
|
||||
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|
||||
s off
|
||||
f 5/1/1 1/2/1 6/3/1 7/4/1
|
||||
f 8/5/2 2/6/2 6/7/2 1/8/2
|
||||
f 2/9/3 8/10/3 3/11/3 4/12/3
|
||||
f 4/13/4 7/14/4 6/15/4 2/16/4
|
||||
f 5/17/5 3/18/5 8/19/5 1/20/5
|
||||
f 4/21/6 3/22/6 5/23/6 7/24/6
|
||||
f 13/25/1 9/26/1 14/27/1 15/28/1
|
||||
f 16/29/2 10/30/2 14/31/2 9/32/2
|
||||
f 10/33/3 16/34/3 11/35/3 12/36/3
|
||||
f 12/37/4 15/38/4 14/39/4 10/40/4
|
||||
f 13/41/5 11/42/5 16/43/5 9/44/5
|
||||
f 12/45/6 11/46/6 13/47/6 15/48/6
|
||||
f 21/49/7 17/50/7 23/51/7 18/52/7
|
||||
f 23/53/8 20/54/8 19/55/8 18/56/8
|
||||
f 21/57/9 18/58/9 19/59/9 22/60/9
|
||||
f 23/61/10 17/62/10 24/63/10 20/64/10
|
||||
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|
||||
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|
||||
f 29/73/4 26/74/4 25/75/4 32/76/4
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
f 29/93/14 27/94/14 30/95/14 26/96/14
|
168
elepower_lighting/models/flood_light_xp0_yn20.obj
Normal file
@ -0,0 +1,168 @@
|
||||
# Blender v2.90.1 OBJ File: 'flood_light.blend'
|
||||
# www.blender.org
|
||||
mtllib flood_light_pos_0_v_pos_20.mtl
|
||||
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|
||||
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||||
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|
||||
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|
||||
f 5/1/1 1/2/1 6/3/1 7/4/1
|
||||
f 8/5/2 2/6/2 6/7/2 1/8/2
|
||||
f 2/9/3 8/10/3 3/11/3 4/12/3
|
||||
f 4/13/4 7/14/4 6/15/4 2/16/4
|
||||
f 5/17/5 3/18/5 8/19/5 1/20/5
|
||||
f 4/21/6 3/22/6 5/23/6 7/24/6
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
164
elepower_lighting/models/flood_light_xp0_yp0.obj
Normal file
@ -0,0 +1,164 @@
|
||||
# Blender v2.90.1 OBJ File: 'flood_light.blend'
|
||||
# www.blender.org
|
||||
mtllib flood_light_xp0_yp0.mtl
|
||||
o group_ID37
|
||||
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||||
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|
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|
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|
168
elepower_lighting/models/flood_light_xp0_yp20.obj
Normal file
@ -0,0 +1,168 @@
|
||||
# Blender v2.90.1 OBJ File: 'flood_light.blend'
|
||||
# www.blender.org
|
||||
mtllib flood_light_pos_0_v_neg_20.mtl
|
||||
o group_ID37
|
||||
v -0.312500 -0.273068 0.135565
|
||||
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||||
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172
elepower_lighting/models/flood_light_xp45_yn20.obj
Normal file
@ -0,0 +1,172 @@
|
||||
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|
||||
# www.blender.org
|
||||
mtllib flood_light_xn45_yn20.mtl
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||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
168
elepower_lighting/models/flood_light_xp45_yp0.obj
Normal file
@ -0,0 +1,168 @@
|
||||
# Blender v2.90.1 OBJ File: 'flood_light.blend'
|
||||
# www.blender.org
|
||||
mtllib flood_light_neg_45.mtl
|
||||
o group_ID37
|
||||
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|
||||
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||||
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||||
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172
elepower_lighting/models/flood_light_xp45_yp20.obj
Normal file
@ -0,0 +1,172 @@
|
||||
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|
||||
# www.blender.org
|
||||
mtllib flood_light_xn45_yp20.mtl
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||||
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|
184
elepower_lighting/models/fluro_light_bank.obj
Normal file
@ -0,0 +1,184 @@
|
||||
# Blender v2.90.1 OBJ File: 'light_bulb_fluro_bank.blend'
|
||||
# www.blender.org
|
||||
mtllib fluro_light_bank.mtl
|
||||
o fluro_ID200
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
f 15/4/1 6/5/1 11/6/1
|
||||
f 12/7/2 8/8/2 7/9/2
|
||||
f 14/10/3 11/11/3 4/12/3
|
||||
f 8/13/4 14/14/4 13/15/4
|
||||
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|
||||
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|
||||
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|
||||
f 15/25/4 16/26/4 5/27/4
|
||||
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|
||||
f 21/31/6 23/32/6 18/33/6
|
||||
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|
||||
f 21/37/5 17/38/5 19/39/5
|
||||
f 18/33/2 22/40/2 17/34/2
|
||||
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|
||||
f 24/44/1 23/45/1 20/46/1
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|
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f 8/13/4 12/75/4 14/14/4
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f 9/19/4 2/77/4 3/20/4
|
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f 11/22/6 6/78/6 7/23/6
|
||||
f 15/25/4 10/79/4 16/26/4
|
||||
f 14/28/5 12/80/5 16/29/5
|
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f 17/34/4 22/40/4 24/35/4
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f 18/33/2 23/32/2 22/40/2
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f 21/41/3 19/83/3 24/42/3
|
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|
||||
f 25/47/4 30/85/4 32/48/4
|
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|
||||
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f 29/55/5 26/87/5 25/56/5
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|
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f 32/60/1 30/88/1 31/61/1
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82
elepower_lighting/models/incandescent_light_bulb.obj
Normal file
@ -0,0 +1,82 @@
|
||||
# Blender v2.90.1 OBJ File: 'light_bulb.blend'
|
||||
# www.blender.org
|
||||
mtllib incandescent_light_bulb.mtl
|
||||
o mesh_ID4
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||||
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usemtl material
|
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s off
|
||||
f 1/1/1 5/2/1 2/3/1 7/4/1
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||||
f 7/5/2 2/6/2 8/7/2 4/8/2
|
||||
f 3/9/3 1/10/3 7/11/3 4/12/3
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f 8/13/4 6/14/4 3/9/4 4/12/4
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|
66
elepower_lighting/models/led_light_panel_1x1.obj
Normal file
@ -0,0 +1,66 @@
|
||||
# Blender v2.90.1 OBJ File: 'led_panel_1x1.blend'
|
||||
# www.blender.org
|
||||
mtllib led_light_panel_1x1.mtl
|
||||
o Panel_ID214
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||||
usemtl material
|
||||
s off
|
||||
f 1/1/1 4/2/1 2/3/1 3/4/1
|
||||
f 17/5/2 20/6/2 18/7/2 19/8/2
|
||||
f 9/9/3 12/10/3 10/11/3 11/12/3
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f 5/13/4 8/14/4 6/15/4 7/16/4
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f 13/17/5 16/18/5 14/19/5 15/20/5
|
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f 21/21/6 24/22/6 22/23/6 23/24/6
|
46
elepower_lighting/models/led_light_panel_1x3.obj
Normal file
@ -0,0 +1,46 @@
|
||||
# Blender v2.90.1 OBJ File: 'led_panel_1x3.blend'
|
||||
# www.blender.org
|
||||
mtllib led_light_panel_1x3.mtl
|
||||
o Panel_ID214
|
||||
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|
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|
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f 8/1/1 5/2/1 4/3/1 1/4/1
|
||||
f 6/5/2 7/6/2 2/7/2 3/8/2
|
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f 4/9/3 5/10/3 6/11/3 3/12/3
|
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