Add gears

This commit is contained in:
Evert Prants 2018-06-18 14:43:40 +03:00
parent 2c54a8be3b
commit d1b81c55d2
Signed by: evert
GPG Key ID: 1688DA83D222D0B5
10 changed files with 179 additions and 21 deletions

View File

@ -93,6 +93,17 @@ minetest.register_craft({
-- Items --
-----------
minetest.register_craft({
type = "shapeless",
output = "elepower_dynamics:particle_board",
recipe = {
"elepower_dynamics:wood_dust",
"elepower_dynamics:wood_dust",
"elepower_dynamics:wood_dust",
"elepower_dynamics:wood_dust",
}
})
--------------
-- Smelting --
--------------
@ -108,3 +119,34 @@ minetest.register_craft({
output = "elepower_dynamics:lead_lump",
recipe = "elepower_dynamics:lead_ingot"
})
-----------
-- Gears --
-----------
local keywords = { "_ingot", "" }
for mat, data in pairs(elepd.registered_gears) do
for _,keyword in ipairs(keywords) do
local found = ele.helpers.scan_item_list(mat .. keyword)
local immebreak = false
if mat == "wood" then
found = "group:stick"
immebreak = true
end
if found then
-- Gear recipe for material
minetest.register_craft({
recipe = {
{ "", found, "" },
{ found, "", found},
{ "", found, "" }
},
output = data.item
})
if immebreak then break end
end
end
end

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@ -12,10 +12,19 @@ function elepd.register_dust(mat, data)
data.item = itemname
elepd.registered_dusts[mat] = data
-- Make descriptions overridable
local description = "Pulverized " .. data.description
if data.force_description then
description = data.description
end
minetest.register_craftitem(itemname, {
description = "Pulverized " .. data.description,
description = description,
inventory_image = "elepower_dust.png^[multiply:" .. data.color,
groups = {["dust_" .. mat] = 1, dust = 1}
groups = {
["dust_" .. mat] = 1,
dust = 1
}
})
end
@ -80,3 +89,9 @@ elepd.register_dust("energium", {
description = "Energium",
color = "#ff1111"
})
elepd.register_dust("wood", {
description = "Wood Shavings",
force_description = true,
color = "#847454"
})

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@ -0,0 +1,87 @@
----------------------
-- Ground materials --
----------------------
elepd.registered_gears = {}
function elepd.register_gear(mat, data)
local mod = minetest.get_current_modname()
local itemname = mod..":"..mat.."_gear"
data.item = itemname
elepd.registered_gears[mat] = data
local description = data.description .. " Gear"
minetest.register_craftitem(itemname, {
description = description,
inventory_image = "elepower_gear.png^[multiply:" .. data.color,
groups = {
["gear_" .. mat] = 1,
dust = 1
}
})
end
-- Default dust list
elepd.register_gear("bronze", {
description = "Bronze",
color = "#fa7b26"
})
elepd.register_gear("copper", {
description = "Copper",
color = "#fcb15f"
})
elepd.register_gear("gold", {
description = "Gold",
color = "#ffff47"
})
elepd.register_gear("steel", {
description = "Steel",
color = "#ffffff"
})
elepd.register_gear("tin", {
description = "Tin",
color = "#c1c1c1"
})
elepd.register_gear("mithril", {
description = "Mithril",
color = "#8686df"
})
elepd.register_gear("silver", {
description = "Silver",
color = "#d7e2e8"
})
elepd.register_gear("lead", {
description = "Lead",
color = "#aeaedc"
})
elepd.register_gear("iron", {
description = "Iron",
color = "#dddddd"
})
elepd.register_gear("diamond", {
description = "Diamond",
color = "#02c1e8"
})
elepd.register_gear("energium", {
description = "Energium",
color = "#ff1111"
})
elepd.register_gear("wood", {
description = "Wood",
color = "#847454"
})

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@ -11,5 +11,6 @@ dofile(modpath.."/craftitems.lua")
dofile(modpath.."/tools.lua")
dofile(modpath.."/nodes.lua")
dofile(modpath.."/dusts.lua")
dofile(modpath.."/gears.lua")
dofile(modpath.."/worldgen.lua")
dofile(modpath.."/crafting.lua")

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@ -14,3 +14,11 @@ minetest.register_node("elepower_dynamics:stone_with_lead", {
drop = 'elepower_dynamics:lead_lump',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("elepower_dynamics:particle_board", {
description = "Particle Board",
tiles = {"elepower_particle_board.png"},
groups = {choppy = 2, wood = 1},
drop = 'elepower_dynamics:wood_dust 4',
sounds = default.node_sound_wood_defaults(),
})

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@ -17,6 +17,11 @@ function elepm.register_craft(craftdef)
return nil
end
if craftdef.type == "cooking" then
minetest.register_craft(craftdef)
return
end
local inputs = craftdef.recipe
local outputs = craftdef.output
local ctype = craftdef.type
@ -32,10 +37,10 @@ function elepm.register_craft(craftdef)
local craftresult = {}
if type(outputs) == "table" then
for _,output in ipairs(output) do
for _,output in ipairs(outputs) do
local stack = ItemStack(output)
if stack and not stack:is_empty() then
craftresult[stack:get_name()] = stack:get_count()
craftresult[#craftresult + 1] = stack:to_string()
end
end
else

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@ -41,26 +41,11 @@ elepm.register_craft_type("grind", {
inputs = 1,
})
-- Look for item name regardless of mod
local function scan_item_list(item_name)
local found = nil
for name in pairs(minetest.registered_items) do
local nomod = name:gsub("(%w+):", "")
if nomod == item_name then
found = name
break
end
end
return found
end
local keywords = { _ingot = 1, _lump = 2, _block = 9, block = 9 }
for mat, data in pairs(elepd.registered_dusts) do
local kwfound = nil
for keyword,count in pairs(keywords) do
local found = scan_item_list(mat .. keyword)
local found = ele.helpers.scan_item_list(mat .. keyword)
if found then
if keyword == "_ingot" and not kwfound then
kwfound = found
@ -161,7 +146,7 @@ minetest.after(0.2, function ()
elepm.register_craft({
type = "saw",
recipe = { tree },
output = wood .. " 6",
output = {wood .. " 6", "elepower_dynamics:wood_dust"},
time = 8,
})
end

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@ -72,3 +72,18 @@ function ele.helpers.get_node_property(meta, pos, prop)
return value
end
-- Look for item name regardless of mod
function ele.helpers.scan_item_list(item_name)
local found = nil
for name in pairs(minetest.registered_items) do
local nomod = name:gsub("([%w_]+):", "")
if nomod == item_name then
found = name
break
end
end
return found
end