200 lines
5.2 KiB
Lua
200 lines
5.2 KiB
Lua
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--------------
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-- Alloying --
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--------------
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elepm.register_craft_type("alloy", {
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description = "Alloying",
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inputs = 2,
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})
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elepm.register_craft({
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type = "alloy",
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recipe = { "elepower_dynamics:iron_ingot", "elepower_dynamics:coal_dust 4" },
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output = "default:steel_ingot",
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time = 6,
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})
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elepm.register_crafter("elepower_machines:alloy_furnace", {
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description = "Alloy Furnace",
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craft_type = "alloy",
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ele_active_node = true,
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_alloy_furnace.png",
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},
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ele_active_nodedef = {
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_alloy_furnace_active.png",
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},
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},
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groups = {oddly_breakable_by_hand = 1}
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})
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--------------
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-- Grinding --
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--------------
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elepm.register_craft_type("grind", {
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description = "Grinding",
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inputs = 1,
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})
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local keywords = { _ingot = 1, _lump = 2, _block = 9, block = 9 }
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for mat, data in pairs(elepd.registered_dusts) do
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local kwfound = nil
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for keyword,count in pairs(keywords) do
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local found = ele.helpers.scan_item_list(mat .. keyword)
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if found then
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if keyword == "_ingot" and not kwfound then
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kwfound = found
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end
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-- Grind recipe for material
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elepm.register_craft({
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type = "grind",
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recipe = { found },
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output = data.item .. " " .. count,
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time = count + 4,
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})
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end
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end
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-- Add dust -> ingot smelting
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if kwfound then
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minetest.register_craft({
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type = "cooking",
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recipe = data.item,
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output = kwfound
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})
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end
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end
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elepm.register_crafter("elepower_machines:pulverizer", {
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description = "Pulverizer",
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craft_type = "grind",
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ele_active_node = true,
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ele_usage = 32,
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_grinder.png",
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},
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ele_active_nodedef = {
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_grinder_active.png",
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},
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},
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groups = {oddly_breakable_by_hand = 1}
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})
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-------------
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-- Furnace --
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-------------
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elepm.register_crafter("elepower_machines:furnace", {
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description = "Powered Furnace",
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craft_type = "cooking",
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ele_active_node = true,
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ele_usage = 32,
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_furnace.png",
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},
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ele_active_nodedef = {
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_furnace_active.png",
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},
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},
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groups = {oddly_breakable_by_hand = 1}
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})
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-------------
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-- Sawmill --
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-------------
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elepm.register_craft_type("saw", {
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description = "Sawmilling",
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inputs = 1,
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})
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-- Register all logs as sawable, if we can find a planks version
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minetest.after(0.2, function ()
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local wood_nodes = {}
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for name in pairs(minetest.registered_nodes) do
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if ele.helpers.get_item_group(name, "wood") then
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wood_nodes[#wood_nodes + 1] = name
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end
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end
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-- Begin making associations
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-- Get crafting recipe for all woods
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local assoc = {}
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for _,wood in ipairs(wood_nodes) do
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local recipes = minetest.get_all_craft_recipes(wood)
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for _, recipe in ipairs(recipes) do
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if recipe.items and #recipe.items == 1 then
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assoc[recipe.items[1]] = wood
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end
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end
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end
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-- Register sawmill craft
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for tree, wood in pairs(assoc) do
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elepm.register_craft({
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type = "saw",
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recipe = { tree },
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output = {wood .. " 6", "elepower_dynamics:wood_dust"},
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time = 8,
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})
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end
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end)
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elepm.register_crafter("elepower_machines:sawmill", {
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description = "Sawmill",
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craft_type = "saw",
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ele_usage = 32,
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_sawmill.png",
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},
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groups = {oddly_breakable_by_hand = 1}
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})
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----------------------
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-- Power Generation --
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----------------------
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elepm.register_fuel_generator("elepower_machines:generator", {
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description = "Coal-fired Generator",
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ele_active_node = true,
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ele_capacity = 6400,
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_generator.png",
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},
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ele_active_nodedef = {
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_generator_active.png",
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}
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},
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groups = {oddly_breakable_by_hand = 1}
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})
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-------------------
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-- Power Storage --
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-------------------
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elepm.register_storage("elepower_machines:power_cell", {
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description = "Power Cell",
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ele_capacity = 16000,
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tiles = {
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"elepower_machine_top.png", "elepower_machine_base.png", "elepower_machine_side.png",
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"elepower_machine_side.png", "elepower_machine_side.png", "elepower_power_cell.png",
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},
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groups = {oddly_breakable_by_hand = 1}
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})
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