Add gears
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@ -93,6 +93,17 @@ minetest.register_craft({
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-- Items --
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-- Items --
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-----------
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-----------
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minetest.register_craft({
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type = "shapeless",
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output = "elepower_dynamics:particle_board",
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recipe = {
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"elepower_dynamics:wood_dust",
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"elepower_dynamics:wood_dust",
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"elepower_dynamics:wood_dust",
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"elepower_dynamics:wood_dust",
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}
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})
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--------------
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--------------
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-- Smelting --
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-- Smelting --
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--------------
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--------------
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@ -108,3 +119,34 @@ minetest.register_craft({
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output = "elepower_dynamics:lead_lump",
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output = "elepower_dynamics:lead_lump",
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recipe = "elepower_dynamics:lead_ingot"
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recipe = "elepower_dynamics:lead_ingot"
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})
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})
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-----------
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-- Gears --
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-----------
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local keywords = { "_ingot", "" }
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for mat, data in pairs(elepd.registered_gears) do
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for _,keyword in ipairs(keywords) do
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local found = ele.helpers.scan_item_list(mat .. keyword)
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local immebreak = false
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if mat == "wood" then
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found = "group:stick"
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immebreak = true
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end
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if found then
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-- Gear recipe for material
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minetest.register_craft({
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recipe = {
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{ "", found, "" },
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{ found, "", found},
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{ "", found, "" }
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},
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output = data.item
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})
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if immebreak then break end
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end
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end
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end
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@ -12,10 +12,19 @@ function elepd.register_dust(mat, data)
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data.item = itemname
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data.item = itemname
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elepd.registered_dusts[mat] = data
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elepd.registered_dusts[mat] = data
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-- Make descriptions overridable
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local description = "Pulverized " .. data.description
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if data.force_description then
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description = data.description
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end
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minetest.register_craftitem(itemname, {
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minetest.register_craftitem(itemname, {
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description = "Pulverized " .. data.description,
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description = description,
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inventory_image = "elepower_dust.png^[multiply:" .. data.color,
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inventory_image = "elepower_dust.png^[multiply:" .. data.color,
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groups = {["dust_" .. mat] = 1, dust = 1}
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groups = {
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["dust_" .. mat] = 1,
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dust = 1
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}
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})
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})
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end
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end
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@ -80,3 +89,9 @@ elepd.register_dust("energium", {
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description = "Energium",
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description = "Energium",
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color = "#ff1111"
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color = "#ff1111"
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})
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})
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elepd.register_dust("wood", {
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description = "Wood Shavings",
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force_description = true,
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color = "#847454"
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})
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87
elepower_dynamics/gears.lua
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87
elepower_dynamics/gears.lua
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@ -0,0 +1,87 @@
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----------------------
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-- Ground materials --
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----------------------
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elepd.registered_gears = {}
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function elepd.register_gear(mat, data)
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local mod = minetest.get_current_modname()
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local itemname = mod..":"..mat.."_gear"
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data.item = itemname
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elepd.registered_gears[mat] = data
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local description = data.description .. " Gear"
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minetest.register_craftitem(itemname, {
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description = description,
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inventory_image = "elepower_gear.png^[multiply:" .. data.color,
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groups = {
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["gear_" .. mat] = 1,
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dust = 1
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}
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})
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end
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-- Default dust list
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elepd.register_gear("bronze", {
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description = "Bronze",
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color = "#fa7b26"
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})
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elepd.register_gear("copper", {
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description = "Copper",
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color = "#fcb15f"
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})
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elepd.register_gear("gold", {
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description = "Gold",
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color = "#ffff47"
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})
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elepd.register_gear("steel", {
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description = "Steel",
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color = "#ffffff"
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})
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elepd.register_gear("tin", {
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description = "Tin",
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color = "#c1c1c1"
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})
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elepd.register_gear("mithril", {
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description = "Mithril",
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color = "#8686df"
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})
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elepd.register_gear("silver", {
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description = "Silver",
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color = "#d7e2e8"
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})
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elepd.register_gear("lead", {
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description = "Lead",
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color = "#aeaedc"
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})
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elepd.register_gear("iron", {
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description = "Iron",
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color = "#dddddd"
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})
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elepd.register_gear("diamond", {
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description = "Diamond",
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color = "#02c1e8"
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})
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elepd.register_gear("energium", {
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description = "Energium",
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color = "#ff1111"
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})
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elepd.register_gear("wood", {
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description = "Wood",
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color = "#847454"
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})
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@ -11,5 +11,6 @@ dofile(modpath.."/craftitems.lua")
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dofile(modpath.."/tools.lua")
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dofile(modpath.."/tools.lua")
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dofile(modpath.."/nodes.lua")
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dofile(modpath.."/nodes.lua")
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dofile(modpath.."/dusts.lua")
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dofile(modpath.."/dusts.lua")
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dofile(modpath.."/gears.lua")
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dofile(modpath.."/worldgen.lua")
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dofile(modpath.."/worldgen.lua")
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dofile(modpath.."/crafting.lua")
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dofile(modpath.."/crafting.lua")
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@ -14,3 +14,11 @@ minetest.register_node("elepower_dynamics:stone_with_lead", {
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drop = 'elepower_dynamics:lead_lump',
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drop = 'elepower_dynamics:lead_lump',
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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})
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})
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minetest.register_node("elepower_dynamics:particle_board", {
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description = "Particle Board",
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tiles = {"elepower_particle_board.png"},
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groups = {choppy = 2, wood = 1},
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drop = 'elepower_dynamics:wood_dust 4',
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sounds = default.node_sound_wood_defaults(),
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})
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BIN
elepower_dynamics/textures/elepower_gear.png
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BIN
elepower_dynamics/textures/elepower_gear.png
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Binary file not shown.
After Width: | Height: | Size: 348 B |
BIN
elepower_dynamics/textures/elepower_particle_board.png
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BIN
elepower_dynamics/textures/elepower_particle_board.png
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Binary file not shown.
After Width: | Height: | Size: 411 B |
@ -17,6 +17,11 @@ function elepm.register_craft(craftdef)
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return nil
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return nil
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end
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end
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if craftdef.type == "cooking" then
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minetest.register_craft(craftdef)
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return
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end
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local inputs = craftdef.recipe
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local inputs = craftdef.recipe
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local outputs = craftdef.output
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local outputs = craftdef.output
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local ctype = craftdef.type
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local ctype = craftdef.type
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@ -32,10 +37,10 @@ function elepm.register_craft(craftdef)
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local craftresult = {}
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local craftresult = {}
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if type(outputs) == "table" then
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if type(outputs) == "table" then
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for _,output in ipairs(output) do
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for _,output in ipairs(outputs) do
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local stack = ItemStack(output)
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local stack = ItemStack(output)
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if stack and not stack:is_empty() then
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if stack and not stack:is_empty() then
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craftresult[stack:get_name()] = stack:get_count()
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craftresult[#craftresult + 1] = stack:to_string()
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end
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end
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end
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end
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else
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else
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@ -41,26 +41,11 @@ elepm.register_craft_type("grind", {
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inputs = 1,
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inputs = 1,
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})
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})
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-- Look for item name regardless of mod
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local function scan_item_list(item_name)
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local found = nil
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for name in pairs(minetest.registered_items) do
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local nomod = name:gsub("(%w+):", "")
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if nomod == item_name then
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found = name
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break
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end
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end
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return found
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end
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local keywords = { _ingot = 1, _lump = 2, _block = 9, block = 9 }
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local keywords = { _ingot = 1, _lump = 2, _block = 9, block = 9 }
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for mat, data in pairs(elepd.registered_dusts) do
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for mat, data in pairs(elepd.registered_dusts) do
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local kwfound = nil
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local kwfound = nil
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for keyword,count in pairs(keywords) do
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for keyword,count in pairs(keywords) do
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local found = scan_item_list(mat .. keyword)
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local found = ele.helpers.scan_item_list(mat .. keyword)
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if found then
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if found then
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if keyword == "_ingot" and not kwfound then
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if keyword == "_ingot" and not kwfound then
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kwfound = found
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kwfound = found
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@ -161,7 +146,7 @@ minetest.after(0.2, function ()
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elepm.register_craft({
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elepm.register_craft({
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type = "saw",
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type = "saw",
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recipe = { tree },
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recipe = { tree },
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output = wood .. " 6",
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output = {wood .. " 6", "elepower_dynamics:wood_dust"},
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time = 8,
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time = 8,
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})
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})
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end
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end
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@ -72,3 +72,18 @@ function ele.helpers.get_node_property(meta, pos, prop)
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return value
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return value
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end
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end
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-- Look for item name regardless of mod
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function ele.helpers.scan_item_list(item_name)
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local found = nil
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for name in pairs(minetest.registered_items) do
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local nomod = name:gsub("([%w_]+):", "")
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if nomod == item_name then
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found = name
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break
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end
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end
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return found
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end
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