58 lines
1.5 KiB
Lua
58 lines
1.5 KiB
Lua
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----------------------
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-- Ground materials --
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----------------------
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elepd.registered_dusts = {}
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function elepd.register_dust(mat, data)
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local mod = minetest.get_current_modname()
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local itemname = mod..":"..mat.."_dust"
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data.item = itemname
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elepd.registered_dusts[mat] = data
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-- Make descriptions overridable
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local description = "Pulverized " .. data.description
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if data.force_description then
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description = data.description
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end
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minetest.register_craftitem(itemname, {
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description = description,
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inventory_image = "elepower_dust.png^[multiply:" .. data.color,
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groups = {
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["dust_" .. mat] = 1,
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dust = 1
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}
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})
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end
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-- Default dust list
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local dusts = {
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{"bronze", "Bronze", "#fa7b26"},
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{"copper", "Copper", "#fcb15f"},
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{"gold", "Gold", "#ffff47"},
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{"steel", "Steel", "#ffffff"},
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{"tin", "Tin", "#c1c1c1"},
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{"mithril", "Mithril", "#8686df"},
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{"silver", "Silver", "#d7e2e8"},
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{"lead", "Lead", "#aeaedc"},
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{"iron", "Iron", "#dddddd"},
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{"coal", "Coal", "#222222"},
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{"diamond", "Diamond", "#02c1e8"},
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{"nickel", "Nickel", "#d6d5ab"},
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{"invar", "Invar", "#9fa5b2"},
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{"electrum", "Electrum", "#ebeb90"},
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{"viridisium", "Viridisium", "#5b9751"},
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{"wood", "Sawdust", "#847454", true}
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}
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for _,dust in ipairs(dusts) do
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elepd.register_dust(dust[1], {
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description = dust[2],
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color = dust[3],
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force_description = dust[4],
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})
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end
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