elepower/elepower_nuclear/fluids.lua
Sirrobzeroone b9ca4fc778 Liquid "alpha" updated to blend
The liquids don't look like liquids so somethings still a bit off but at least the warnings are gone
2021-06-10 20:31:53 +10:00

188 lines
5.1 KiB
Lua

-------------------
-- Virtual Nodes --
-------------------
-- These nodes are used as "fluids"
-- They do not actually exist as nodes that should be placed.
minetest.register_node("elepower_nuclear:tritium", {
description = "Tritium Gas",
groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
tiles = {"elenuclear_gas.png"},
})
minetest.register_node("elepower_nuclear:deuterium", {
description = "Deuterium Gas",
groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
tiles = {"elenuclear_gas.png"},
})
minetest.register_node("elepower_nuclear:helium", {
description = "Helium Gas",
groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
tiles = {"elenuclear_helium.png"},
})
minetest.register_node("elepower_nuclear:helium_plasma", {
description = "Helium Plasma\nSuperheated",
groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
tiles = {"elenuclear_helium_plasma.png"},
})
ele.register_gas(nil, "Tritium", "elepower_nuclear:tritium")
ele.register_gas(nil, "Deuterium", "elepower_nuclear:deuterium")
ele.register_gas("elepower_nuclear:helium_container", "Helium",
"elepower_nuclear:helium", "elepower_gas_helium.png")
ele.register_gas(nil, "Helium Plasma", "elepower_nuclear:helium_plasma")
-------------
-- Liquids --
-------------
-- Heavy Water
ele.helpers.register_liquid("heavy_water", {
description = "Heavy Water",
tiles_source = {
{
name = "elenuclear_heavy_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
tiles_flowing = {"elenuclear_heavy_water.png"},
special_tiles = {
{
name = "elenuclear_heavy_water_flowing_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
{
name = "elenuclear_heavy_water_flowing_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
},
use_texture_alpha = "blend",
liquid_viscosity = 4,
post_effect_color = {a = 103, r = 13, g = 69, b = 121},
groups = {heavy_water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
})
-- Cold coolant
ele.helpers.register_liquid("coolant", {
description = "Cold Coolant",
tiles = {"elenuclear_cold_coolant.png"},
special_tiles = {"elenuclear_cold_coolant.png", "elenuclear_cold_coolant.png"},
use_texture_alpha = "blend",
liquid_viscosity = 2,
post_effect_color = {a = 128, r = 36, g = 150, b = 255},
groups = {liquid = 3, coolant = 1},
})
-- Hot coolant
ele.helpers.register_liquid("hot_coolant", {
description = "Hot Coolant",
tiles = {"elenuclear_hot_coolant.png"},
special_tiles = {"elenuclear_hot_coolant.png", "elenuclear_hot_coolant.png"},
use_texture_alpha = "blend",
liquid_viscosity = 2,
post_effect_color = {a = 128, r = 136, g = 100, b = 158},
groups = {liquid = 3, coolant = 1, hot = 1},
})
-- Corium
ele.helpers.register_liquid("corium", {
description = "Corium",
drawtype = "liquid",
tiles_source = {
{
name = "elenuclear_corium_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
tiles_flowing = {"elenuclear_corium.png"},
special_tiles_flowing = {
{
name = "elenuclear_corium_flowing_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
{
name = "elenuclear_corium_flowing_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
},
liquid_viscosity = 7,
damage_per_second = 10,
post_effect_color = {a = 50, r = 155, g = 255, b = 12},
groups = {corium = 3, radioactive = 1, liquid = 3, igniter = 1},
})
if minetest.get_modpath("bucket") ~= nil then
bucket.register_liquid("elepower_nuclear:coolant_source", "elepower_nuclear:hot_coolant_flowing",
"elepower_nuclear:bucket_coolant", "#2497ff", "Coolant (Cold)")
bucket.register_liquid("elepower_nuclear:hot_coolant_source", "elepower_nuclear:hot_coolant_flowing",
"elepower_nuclear:bucket_hot_coolant", "#88649e", "Coolant (Hot)")
bucket.register_liquid("elepower_nuclear:heavy_water_source", "elepower_nuclear:heavy_water_flowing",
"elepower_nuclear:bucket_heavy_water", "#0d4579", "Heavy Water Bucket")
fluid_tanks.register_tank(":elepower_dynamics:portable_tank", {
description = "Portable Tank",
capacity = 8000,
accepts = true,
tiles = {
"elepower_tank_base.png", "elepower_tank_side.png", "elepower_tank_base.png^elepower_power_port.png",
}
})
end
-- Corium effects
minetest.register_abm({
label = "Corium: boil water",
nodenames = {"group:water"},
neighbors = {"elepower_nuclear:corium_flowing", "elepower_nuclear:corium_source"},
interval = 1,
chance = 1,
action = function(pos, node)
minetest.remove_node(pos)
end,
})