use_texture_alpha update from boolean to value
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@ -2,6 +2,7 @@
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fluid_lib.register_extractor_node("fluid_transfer:fluid_transfer_pump", {
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description = "Fluid Transfer Pump\nPunch to start pumping",
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tiles = {"fluid_transfer_pump.png"},
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use_texture_alpha = "clip",
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drawtype = "mesh",
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mesh = "fluid_transfer_pump.obj",
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groups = {oddly_breakable_by_hand = 1, cracky = 1},
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@ -26,6 +27,7 @@ minetest.register_node("fluid_transfer:fluid_trash", {
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drawtype = "mesh",
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mesh = "fluid_transfer_trash.obj",
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tiles = {"fluid_transfer_trash.png"},
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use_texture_alpha = "clip",
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groups = {oddly_breakable_by_hand = 1, cracky = 1, fluid_container = 1},
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node_io_can_put_liquid = function (pos, node, side)
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return true
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