osb/source/frontend/StarTeleportDialog.cpp

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#include "StarTeleportDialog.hpp"
#include "StarWorldClient.hpp"
#include "StarUniverseClient.hpp"
#include "StarClientContext.hpp"
#include "StarCelestialDatabase.hpp"
#include "StarTeamClient.hpp"
#include "StarPlayer.hpp"
#include "StarQuestManager.hpp"
#include "StarAssets.hpp"
#include "StarRoot.hpp"
#include "StarGuiReader.hpp"
#include "StarPaneManager.hpp"
#include "StarButtonWidget.hpp"
#include "StarImageWidget.hpp"
#include "StarLabelWidget.hpp"
#include "StarListWidget.hpp"
namespace Star {
TeleportDialog::TeleportDialog(UniverseClientPtr client,
PaneManager* paneManager,
Json config,
EntityId sourceEntityId,
TeleportBookmark currentLocation) {
m_client = client;
m_paneManager = paneManager;
m_sourceEntityId = sourceEntityId;
m_currentLocation = currentLocation;
auto assets = Root::singleton().assets();
GuiReader reader;
reader.registerCallback("dismiss", bind(&Pane::dismiss, this));
reader.registerCallback("teleport", bind(&TeleportDialog::teleport, this));
reader.registerCallback("selectDestination", bind(&TeleportDialog::selectDestination, this));
reader.construct(assets->json("/interface/windowconfig/teleportdialog.config:paneLayout"), this);
config = assets->fetchJson(config);
auto destList = fetchChild<ListWidget>("bookmarkList.bookmarkItemList");
destList->registerMemberCallback("editBookmark", bind(&TeleportDialog::editBookmark, this));
for (auto dest : config.getArray("destinations", JsonArray())) {
if (auto prerequisite = dest.optString("prerequisiteQuest")) {
if (!m_client->mainPlayer()->questManager()->hasCompleted(*prerequisite))
continue;
}
auto warpAction = parseWarpAction(dest.getString("warpAction"));
bool deploy = dest.getBool("deploy", false);
if (warpAction == WarpAlias::OrbitedWorld && !m_client->canBeamDown(deploy))
continue;
auto entry = destList->addItem();
entry->fetchChild<LabelWidget>("name")->setText(dest.getString("name"));
entry->fetchChild<LabelWidget>("planetName")->setText(dest.getString("planetName", ""));
if (dest.contains("icon"))
entry->fetchChild<ImageWidget>("icon")->setImage(
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strf("/interface/bookmarks/icons/{}.png", dest.getString("icon")));
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entry->fetchChild<ButtonWidget>("editButton")->hide();
if (dest.getBool("mission", false)) {
// if the warpaction is for an instance world, set the uuid to the team uuid
if (auto warpToWorld = warpAction.ptr<WarpToWorld>()) {
if (auto worldId = warpToWorld->world.ptr<InstanceWorldId>())
warpAction = WarpToWorld(InstanceWorldId(worldId->instance, m_client->teamUuid(), worldId->level), warpToWorld->target);
}
}
m_destinations.append({warpAction, deploy});
}
String beamPartyMember = assets->json("/interface/windowconfig/teleportdialog.config:beamPartyMemberLabel").toString();
String deployPartyMember = assets->json("/interface/windowconfig/teleportdialog.config:deployPartyMemberLabel").toString();
String beamPartyMemberIcon = assets->json("/interface/windowconfig/teleportdialog.config:beamPartyMemberIcon").toString();
String deployPartyMemberIcon = assets->json("/interface/windowconfig/teleportdialog.config:deployPartyMemberIcon").toString();
if (config.getBool("includePartyMembers", false)) {
auto teamClient = m_client->teamClient();
for (auto member : teamClient->members()) {
if (member.uuid == m_client->clientContext()->playerUuid() || member.warpMode == WarpMode::None)
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continue;
auto entry = destList->addItem();
entry->fetchChild<LabelWidget>("name")->setText(member.name);
if (member.warpMode == WarpMode::DeployOnly)
entry->fetchChild<LabelWidget>("planetName")->setText(deployPartyMember);
else
entry->fetchChild<LabelWidget>("planetName")->setText(beamPartyMember);
if (member.warpMode == WarpMode::DeployOnly)
entry->fetchChild<ImageWidget>("icon")->setImage(deployPartyMemberIcon);
else
entry->fetchChild<ImageWidget>("icon")->setImage(beamPartyMemberIcon);
entry->fetchChild<ButtonWidget>("editButton")->hide();
m_destinations.append({WarpToPlayer(member.uuid), member.warpMode == WarpMode::DeployOnly});
}
}
if (config.getBool("includePlayerBookmarks", false)) {
auto teleportBookmarks = m_client->mainPlayer()->universeMap()->teleportBookmarks();
teleportBookmarks.sort([](auto const& a, auto const& b) { return a.bookmarkName.toLower() < b.bookmarkName.toLower(); });
for (auto bookmark : teleportBookmarks) {
auto entry = destList->addItem();
setupBookmarkEntry(entry, bookmark);
if (bookmark == m_currentLocation) {
destList->setEnabled(destList->itemPosition(entry), false);
entry->fetchChild<ButtonWidget>("editButton")->setEnabled(false);
}
m_destinations.append({WarpToWorld(bookmark.target.first, bookmark.target.second), false});
}
}
fetchChild<ButtonWidget>("btnTeleport")->setEnabled(destList->selectedItem() != NPos);
}
void TeleportDialog::tick(float) {
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if (!m_client->worldClient()->playerCanReachEntity(m_sourceEntityId))
dismiss();
}
void TeleportDialog::selectDestination() {
auto destList = fetchChild<ListWidget>("bookmarkList.bookmarkItemList");
fetchChild<ButtonWidget>("btnTeleport")->setEnabled(destList->selectedItem() != NPos);
}
void TeleportDialog::teleport() {
auto destList = fetchChild<ListWidget>("bookmarkList.bookmarkItemList");
if (destList->selectedItem() != NPos) {
auto& destination = m_destinations[destList->selectedItem()];
auto warpAction = destination.first;
bool deploy = destination.second;
auto warp = [this, deploy](WarpAction const& action, String const& animation = "default") {
if (deploy)
m_client->warpPlayer(action, true, "deploy", true);
else
m_client->warpPlayer(action, true, animation);
};
m_client->worldClient()->sendEntityMessage(m_sourceEntityId, "onTeleport", {printWarpAction(warpAction)});
if (warpAction.is<WarpAlias>() && warpAction.get<WarpAlias>() == WarpAlias::OrbitedWorld) {
warp(take(destination).first, "beam");
} else {
warp(take(destination).first);
}
dismiss();
}
}
void TeleportDialog::editBookmark() {
auto destList = fetchChild<ListWidget>("bookmarkList.bookmarkItemList");
if (destList->selectedItem() != NPos) {
size_t selectedItem = destList->selectedItem();
auto bookmarks = m_client->mainPlayer()->universeMap()->teleportBookmarks();
bookmarks.sort([](auto const& a, auto const& b) { return a.bookmarkName.toLower() < b.bookmarkName.toLower(); });
selectedItem = selectedItem - (m_destinations.size() - bookmarks.size());
if (bookmarks.size() > selectedItem) {
auto editBookmarkDialog = make_shared<EditBookmarkDialog>(m_client->mainPlayer()->universeMap());
editBookmarkDialog->setBookmark(bookmarks[selectedItem]);
m_paneManager->displayPane(PaneLayer::ModalWindow, editBookmarkDialog);
}
dismiss();
}
}
}