osb/source/game/StarBiomeDatabase.cpp

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#include "StarBiomeDatabase.hpp"
#include "StarRoot.hpp"
#include "StarJsonExtra.hpp"
#include "StarStoredFunctions.hpp"
#include "StarParallax.hpp"
#include "StarAmbient.hpp"
#include "StarMaterialDatabase.hpp"
#include "StarAssets.hpp"
#include "StarSpawnTypeDatabase.hpp"
namespace Star {
BiomeDatabase::BiomeDatabase() {
auto assets = Root::singleton().assets();
// 'type' here is the extension of the file, and determines the selector type
auto scanFiles = [=](String const& type, ConfigMap& map) {
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auto& files = assets->scanExtension(type);
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assets->queueJsons(files);
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for (auto& path : files) {
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auto parameters = assets->json(path);
if (parameters.isNull())
continue;
auto name = parameters.getString("name");
if (map.contains(name))
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throw BiomeException(strf("Duplicate {} generator name '{}'", type, name));
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map[name] = {path, name, parameters};
}
};
scanFiles("biome", m_biomes);
scanFiles("weather", m_weathers);
}
StringList BiomeDatabase::biomeNames() const {
return m_biomes.keys();
}
float BiomeDatabase::biomeHueShift(String const& biomeName, uint64_t seed) const {
auto const& config = m_biomes.get(biomeName);
return pickHueShiftFromJson(config.parameters.get("hueShiftOptions", {}), seed, "BiomeHueShift");
}
WeatherPool BiomeDatabase::biomeWeathers(String const& biomeName, uint64_t seed, float threatLevel) const {
WeatherPool weatherPool;
if (auto weatherList = binnedChoiceFromJson(m_biomes.get(biomeName).parameters.get("weather", JsonArray{}), threatLevel).optArray()) {
auto weatherPoolPath = staticRandomFrom(*weatherList, seed, "WeatherPool");
auto assets = Root::singleton().assets();
auto weatherPoolConfig = assets->fetchJson(weatherPoolPath);
weatherPool = jsonToWeightedPool<String>(weatherPoolConfig);
}
return weatherPool;
}
bool BiomeDatabase::biomeIsAirless(String const& biomeName) const {
auto const& config = m_biomes.get(biomeName);
return config.parameters.getBool("airless", false);
}
SkyColoring BiomeDatabase::biomeSkyColoring(String const& biomeName, uint64_t seed) const {
SkyColoring skyColoring;
auto const& config = m_biomes.get(biomeName);
if (auto skyOptions = config.parameters.optArray("skyOptions")) {
auto option = staticRandomFrom(*skyOptions, seed, "BiomeSkyOption");
skyColoring.mainColor = jsonToColor(option.get("mainColor"));
skyColoring.morningColors.first = jsonToColor(option.query("morningColors[0]"));
skyColoring.morningColors.second = jsonToColor(option.query("morningColors[1]"));
skyColoring.dayColors.first = jsonToColor(option.query("dayColors[0]"));
skyColoring.dayColors.second = jsonToColor(option.query("dayColors[1]"));
skyColoring.eveningColors.first = jsonToColor(option.query("eveningColors[0]"));
skyColoring.eveningColors.second = jsonToColor(option.query("eveningColors[1]"));
skyColoring.nightColors.first = jsonToColor(option.query("nightColors[0]"));
skyColoring.nightColors.second = jsonToColor(option.query("nightColors[1]"));
skyColoring.morningLightColor = jsonToColor(option.get("morningLightColor"));
skyColoring.dayLightColor = jsonToColor(option.get("dayLightColor"));
skyColoring.eveningLightColor = jsonToColor(option.get("eveningLightColor"));
skyColoring.nightLightColor = jsonToColor(option.get("nightLightColor"));
}
return skyColoring;
}
String BiomeDatabase::biomeFriendlyName(String const& biomeName) const {
auto const& config = m_biomes.get(biomeName);
return config.parameters.getString("friendlyName");
}
StringList BiomeDatabase::biomeStatusEffects(String const& biomeName) const {
auto const& config = m_biomes.get(biomeName);
return config.parameters.opt("statusEffects").apply(jsonToStringList).value();
}
StringList BiomeDatabase::biomeOres(String const& biomeName, float threatLevel) const {
StringList res;
auto const& config = m_biomes.get(biomeName);
auto oreDistribution = config.parameters.get("ores", {});
if (!oreDistribution.isNull()) {
auto& root = Root::singleton();
auto functionDatabase = root.functionDatabase();
auto oresList = functionDatabase->configFunction(oreDistribution)->get(threatLevel);
for (Json v : oresList.iterateArray()) {
if (v.getFloat(1) > 0)
res.append(v.getString(0));
}
}
return res;
}
StringList BiomeDatabase::weatherNames() const {
return m_weathers.keys();
}
WeatherType BiomeDatabase::weatherType(String const& name) const {
if (!m_weathers.contains(name))
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throw BiomeException(strf("No such weather type '{}'", name));
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auto config = m_weathers.get(name);
try {
return WeatherType(config.parameters, config.path);
} catch (MapException const& e) {
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throw BiomeException(strf("Required key not found in weather config {}", config.path), e);
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}
}
BiomePtr BiomeDatabase::createBiome(String const& biomeName, uint64_t seed, float verticalMidPoint, float threatLevel) const {
if (!m_biomes.contains(biomeName))
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throw BiomeException(strf("No such biome '{}'", biomeName));
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auto& root = Root::singleton();
auto materialDatabase = root.materialDatabase();
try {
RandomSource random(seed);
auto config = m_biomes.get(biomeName);
auto biome = make_shared<Biome>();
float mainHueShift = biomeHueShift(biomeName, seed);
biome->baseName = biomeName;
biome->description = config.parameters.getString("description", "");
if (config.parameters.contains("mainBlock"))
biome->mainBlock = materialDatabase->materialId(config.parameters.getString("mainBlock"));
for (Json v : config.parameters.getArray("subBlocks", {}))
biome->subBlocks.append(materialDatabase->materialId(v.toString()));
biome->ores = readOres(config.parameters.get("ores", {}), threatLevel);
biome->surfacePlaceables = readBiomePlaceables(config.parameters.getObject("surfacePlaceables", {}), random.randu64(), mainHueShift);
biome->undergroundPlaceables = readBiomePlaceables(config.parameters.getObject("undergroundPlaceables", {}), random.randu64(), mainHueShift);
biome->hueShift = mainHueShift;
biome->materialHueShift = materialHueFromDegrees(biome->hueShift);
if (config.parameters.contains("parallax")) {
auto parallaxFile = AssetPath::relativeTo(config.path, config.parameters.getString("parallax"));
biome->parallax = make_shared<Parallax>(parallaxFile, seed, verticalMidPoint, mainHueShift, biome->surfacePlaceables.firstTreeType());
}
if (config.parameters.contains("musicTrack"))
biome->musicTrack = make_shared<AmbientNoisesDescription>(config.parameters.getObject("musicTrack"), config.path);
if (config.parameters.contains("ambientNoises"))
biome->ambientNoises = make_shared<AmbientNoisesDescription>(config.parameters.getObject("ambientNoises"), config.path);
if (config.parameters.contains("spawnProfile"))
biome->spawnProfile = constructSpawnProfile(config.parameters.getObject("spawnProfile"), seed);
return biome;
} catch (std::exception const& cause) {
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throw BiomeException(strf("Failed to parse biome: '{}'", biomeName), cause);
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}
}
float BiomeDatabase::pickHueShiftFromJson(Json source, uint64_t seed, String const& key) {
if (source.isNull())
return 0;
auto options = jsonToFloatList(source);
if (options.size() == 0)
return 0;
auto t = staticRandomU32(seed, key);
return options.at(t % options.size());
}
BiomePlaceables BiomeDatabase::readBiomePlaceables(Json const& config, uint64_t seed, float biomeHueShift) const {
auto& root = Root::singleton();
RandomSource rand(seed);
BiomePlaceables placeables;
if (config.contains("grassMod") && !config.getArray("grassMod").empty())
placeables.grassMod = root.materialDatabase()->modId(rand.randFrom(config.getArray("grassMod")).toString());
placeables.grassModDensity = config.getFloat("grassModDensity", 0);
if (config.contains("ceilingGrassMod") && !config.getArray("ceilingGrassMod").empty())
placeables.ceilingGrassMod = root.materialDatabase()->modId(rand.randFrom(config.getArray("ceilingGrassMod")).toString());
placeables.ceilingGrassModDensity = config.getFloat("ceilingGrassModDensity", 0);
for (auto const& itemConfig : config.getArray("items", {}))
placeables.itemDistributions.append(BiomeItemDistribution(itemConfig, rand.randu64(), biomeHueShift));
return placeables;
}
List<pair<ModId, float>> BiomeDatabase::readOres(Json const& oreDistribution, float threatLevel) const {
List<pair<ModId, float>> ores;
if (!oreDistribution.isNull()) {
auto& root = Root::singleton();
auto functionDatabase = root.functionDatabase();
auto materialDatabase = root.materialDatabase();
auto oresList = functionDatabase->configFunction(oreDistribution)->get(threatLevel);
for (Json v : oresList.iterateArray()) {
if (v.getFloat(1) > 0)
ores.append({materialDatabase->modId(v.getString(0)), v.getFloat(1)});
}
}
return ores;
}
}