osb/source/game/StarTeamManager.cpp

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2023-06-20 04:33:09 +00:00
#include "StarTeamManager.hpp"
#include "StarRandom.hpp"
#include "StarJsonExtra.hpp"
#include "StarRoot.hpp"
#include "StarAssets.hpp"
namespace Star {
TeamManager::TeamManager() {
m_pvpTeamCounter = 1;
m_maxTeamSize = Root::singleton().configuration()->get("maxTeamSize").toUInt();
}
JsonRpcHandlers TeamManager::rpcHandlers() {
return JsonRpcHandlers{
{"team.fetchTeamStatus", bind(&TeamManager::fetchTeamStatus, this, _1)},
{"team.updateStatus", bind(&TeamManager::updateStatus, this, _1)},
{"team.invite", bind(&TeamManager::invite, this, _1)},
{"team.pollInvitation", bind(&TeamManager::pollInvitation, this, _1)},
{"team.acceptInvitation", bind(&TeamManager::acceptInvitation, this, _1)},
{"team.makeLeader", bind(&TeamManager::makeLeader, this, _1)},
{"team.removeFromTeam", [&](Json request) -> Json { return removeFromTeam(request); }}
};
}
void TeamManager::setConnectedPlayers(StringMap<List<Uuid>> const& connectedPlayers) {
m_connectedPlayers = std::move(connectedPlayers);
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}
void TeamManager::playerDisconnected(Uuid const& playerUuid) {
RecursiveMutexLocker lock(m_mutex);
purgeInvitationsFor(playerUuid);
purgeInvitationsFrom(playerUuid);
for (auto teamUuid : m_teams.keys()) {
auto& team = m_teams[teamUuid];
if (team.members.contains(playerUuid))
removeFromTeam(playerUuid, teamUuid);
}
}
TeamNumber TeamManager::getPvpTeam(Uuid const& playerUuid) {
RecursiveMutexLocker lock(m_mutex);
for (auto const& teamPair : m_teams) {
if (teamPair.second.members.contains(playerUuid))
return teamPair.second.pvpTeamNumber;
}
return 0;
}
HashMap<Uuid, TeamNumber> TeamManager::getPvpTeams() {
HashMap<Uuid, TeamNumber> result;
for (auto const& teamPair : m_teams) {
for (auto const& memberPair : teamPair.second.members)
result[memberPair.first] = teamPair.second.pvpTeamNumber;
}
return result;
}
Maybe<Uuid> TeamManager::getTeam(Uuid const& playerUuid) const {
for (auto const& teamPair : m_teams) {
if (teamPair.second.members.contains(playerUuid))
return teamPair.first;
}
return {};
}
void TeamManager::purgeInvitationsFor(Uuid const& playerUuid) {
m_invitations.remove(playerUuid);
}
void TeamManager::purgeInvitationsFrom(Uuid const& playerUuid) {
eraseWhere(m_invitations, [playerUuid](auto const& invitation) {
return invitation.second.inviterUuid == playerUuid;
});
}
bool TeamManager::playerWithUuidExists(Uuid const& playerUuid) const {
for (auto const& p : m_connectedPlayers) {
if (p.second.contains(playerUuid))
return true;
}
return false;
}
Uuid TeamManager::createTeam(Uuid const& leaderUuid) {
RecursiveMutexLocker lock(m_mutex);
Uuid teamUuid;
auto& team = m_teams[teamUuid]; // create
int limiter = 256;
while (true) {
team.pvpTeamNumber = m_pvpTeamCounter++;
if (m_pvpTeamCounter == 0)
m_pvpTeamCounter = 1;
bool done = true;
for (auto k : m_teams.keys()) {
auto t = m_teams[k];
if (t.pvpTeamNumber == team.pvpTeamNumber) {
if (k != teamUuid)
done = false;
}
}
if (done)
break;
if (limiter-- == 0) {
team.pvpTeamNumber = 0;
break;
}
}
addToTeam(leaderUuid, teamUuid);
team.leaderUuid = leaderUuid;
return teamUuid;
}
bool TeamManager::addToTeam(Uuid const& playerUuid, Uuid const& teamUuid) {
RecursiveMutexLocker lock(m_mutex);
if (!m_teams.contains(teamUuid))
return false;
auto& team = m_teams.get(teamUuid);
if (team.members.contains(playerUuid))
return false;
if (team.members.size() >= m_maxTeamSize)
return false;
purgeInvitationsFor(playerUuid);
for (auto otherTeam : m_teams) {
List<Uuid> alreadyMemberOf;
if (otherTeam.second.members.contains(playerUuid))
alreadyMemberOf.append(otherTeam.first);
for (auto leaveTeamUuid : alreadyMemberOf)
removeFromTeam(playerUuid, leaveTeamUuid);
}
team.members.insert(playerUuid, TeamMember());
return true;
}
bool TeamManager::removeFromTeam(Uuid const& playerUuid, Uuid const& teamUuid) {
RecursiveMutexLocker lock(m_mutex);
if (!m_teams.contains(teamUuid))
return false;
auto& team = m_teams.get(teamUuid);
if (!team.members.contains(playerUuid))
return false;
purgeInvitationsFrom(playerUuid);
team.members.remove(playerUuid);
if (team.members.size() <= 1)
m_teams.remove(teamUuid);
else if (team.leaderUuid == playerUuid)
team.leaderUuid = Random::randFrom(team.members).first;
return true;
}
Json TeamManager::fetchTeamStatus(Json const& arguments) {
RecursiveMutexLocker lock(m_mutex);
auto playerUuid = Uuid(arguments.getString("playerUuid"));
JsonObject result;
if (auto teamUuid = getTeam(playerUuid)) {
auto& team = m_teams.get(*teamUuid);
result["teamUuid"] = teamUuid->hex();
result["leader"] = team.leaderUuid.hex();
JsonArray members;
for (auto const& m : team.members) {
JsonObject member;
auto const& mem = m.second;
member["name"] = mem.name;
member["uuid"] = m.first.hex();
member["leader"] = m.first == team.leaderUuid;
member["entity"] = mem.entity;
member["health"] = mem.healthPercentage;
member["energy"] = mem.energyPercentage;
member["x"] = mem.position[0];
member["y"] = mem.position[1];
member["world"] = printWorldId(mem.world);
member["warpMode"] = WarpModeNames.getRight(mem.warpMode);
member["portrait"] = jsonFromList(mem.portrait, mem_fn(&Drawable::toJson));
members.push_back(member);
}
result["members"] = members;
}
return result;
}
Json TeamManager::updateStatus(Json const& arguments) {
RecursiveMutexLocker lock(m_mutex);
auto playerUuid = Uuid(arguments.getString("playerUuid"));
if (auto teamUuid = getTeam(playerUuid)) {
auto& team = m_teams.get(*teamUuid);
auto& entry = team.members.get(playerUuid);
if (arguments.contains("name"))
entry.name = arguments.getString("name");
if (arguments.contains("entity"))
entry.entity = arguments.getInt("entity");
entry.healthPercentage = arguments.getFloat("health");
entry.energyPercentage = arguments.getFloat("energy");
entry.position[0] = arguments.getFloat("x");
entry.position[1] = arguments.getFloat("y");
entry.warpMode = WarpModeNames.getLeft(arguments.getString("warpMode"));
if (arguments.contains("world"))
entry.world = parseWorldId(arguments.getString("world"));
if (arguments.contains("portrait"))
entry.portrait = jsonToList<Drawable>(arguments.get("portrait"));
return {};
} else {
return "notAMemberOfTeam";
}
}
Json TeamManager::invite(Json const& arguments) {
RecursiveMutexLocker lock(m_mutex);
auto inviteeName = arguments.getString("inviteeName").toLower();
if (!m_connectedPlayers.contains(inviteeName))
return "inviteeNotFound";
auto inviterUuid = Uuid(arguments.getString("inviterUuid"));
for (auto inviteeUuid : m_connectedPlayers[inviteeName]) {
if (inviteeUuid == inviterUuid)
continue;
Invitation invitation;
invitation.inviterUuid = inviterUuid;
invitation.inviterName = arguments.getString("inviterName");
m_invitations[inviteeUuid] = invitation;
}
return {};
}
Json TeamManager::pollInvitation(Json const& arguments) {
RecursiveMutexLocker lock(m_mutex);
auto playerUuid = Uuid(arguments.getString("playerUuid"));
if (m_invitations.contains(playerUuid)) {
auto invite = m_invitations.take(playerUuid);
JsonObject result;
result["inviterUuid"] = invite.inviterUuid.hex();
result["inviterName"] = invite.inviterName;
return result;
}
return {};
}
Json TeamManager::acceptInvitation(Json const& arguments) {
RecursiveMutexLocker lock(m_mutex);
auto inviterUuid = Uuid(arguments.getString("inviterUuid"));
auto inviteeUuid = Uuid(arguments.getString("inviteeUuid"));
if (!playerWithUuidExists(inviterUuid) || !playerWithUuidExists(inviteeUuid))
return "acceptInvitationFailed";
purgeInvitationsFrom(inviteeUuid);
Uuid teamUuid;
if (auto existingTeamUuid = getTeam(inviterUuid))
teamUuid = *existingTeamUuid;
else
teamUuid = createTeam(inviterUuid);
auto success = addToTeam(inviteeUuid, teamUuid);
return success ? Json() : "acceptInvitationFailed";
}
Json TeamManager::removeFromTeam(Json const& arguments) {
auto playerUuid = Uuid(arguments.getString("playerUuid"));
auto teamUuid = Uuid(arguments.getString("teamUuid"));
auto success = removeFromTeam(playerUuid, teamUuid);
return success ? Json() : "removeFromTeamFailed";
}
Json TeamManager::makeLeader(Json const& arguments) {
RecursiveMutexLocker lock(m_mutex);
auto playerUuid = Uuid(arguments.getString("playerUuid"));
auto teamUuid = Uuid(arguments.getString("teamUuid"));
if (!m_teams.contains(teamUuid))
return "noSuchTeam";
auto& team = m_teams.get(teamUuid);
if (!team.members.contains(playerUuid))
return "notAMemberOfTeam";
team.leaderUuid = playerUuid;
return {};
}
}