osb/source/game/interfaces/StarStatusEffectItem.hpp

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#pragma once
2023-06-20 04:33:09 +00:00
#include "StarStatusTypes.hpp"
namespace Star {
STAR_CLASS(StatusEffectItem);
class StatusEffectItem {
public:
virtual ~StatusEffectItem() {}
virtual List<PersistentStatusEffect> statusEffects() const = 0;
};
}