osb/source/windowing/StarLargeCharPlateWidget.cpp

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#include "StarLargeCharPlateWidget.hpp"
#include "StarRoot.hpp"
#include "StarJsonExtra.hpp"
#include "StarPlayer.hpp"
#include "StarAssets.hpp"
namespace Star {
LargeCharPlateWidget::LargeCharPlateWidget(WidgetCallbackFunc mainCallback, PlayerPtr player) : m_player(player) {
m_portraitScale = 0;
setSize(ButtonWidget::size());
auto assets = Root::singleton().assets();
m_config = assets->json("/interface.config:largeCharPlate");
auto charPlateImage = m_config.getString("backingImage");
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setCallback(mainCallback);
setImages(charPlateImage);
m_playerPlate = charPlateImage;
m_playerPlateHover = m_config.getString("playerHover");
m_noPlayerPlate = m_config.getString("noPlayer");
m_noPlayerPlateHover = m_config.getString("noPlayerHover");
m_portraitOffset = jsonToVec2I(m_config.get("portraitOffset"));
m_portraitScale = m_config.getFloat("portraitScale");
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String switchText = m_config.getString("switchText");
String createText = m_config.getString("createText");
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m_portrait = make_shared<PortraitWidget>();
m_portrait->setScale(m_portraitScale);
m_portrait->setPosition(m_portraitOffset);
m_portrait->setRenderHumanoid(true);
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addChild("portrait", m_portrait);
String modeLabelText = m_config.getString("modeText");
m_regularTextColor = Color::rgb(jsonToVec3B(m_config.get("textColor")));
m_disabledTextColor = Color::rgb(jsonToVec3B(m_config.get("textColorDisabled")));
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m_modeNameOffset = jsonToVec2I(m_config.get("modeNameOffset"));
m_modeOffset = jsonToVec2I(m_config.get("modeOffset"));
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auto modeNameHAnchor = HorizontalAnchorNames.getLeft(m_config.getString("modeNameHAnchor", "mid"));
auto modeNameVAnchor = VerticalAnchorNames .getLeft(m_config.getString("modeNameVAnchor", "bottom"));
m_modeName = make_shared<LabelWidget>(modeLabelText, Color::White, modeNameHAnchor);
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addChild("modeName", m_modeName);
m_modeName->setPosition(m_modeNameOffset);
m_modeName->setAnchor(modeNameHAnchor, modeNameVAnchor);
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auto modeHAnchor = HorizontalAnchorNames.getLeft(m_config.getString("modeHAnchor", "left"));
auto modeVAnchor = VerticalAnchorNames .getLeft(m_config.getString("modeVAnchor", "bottom"));
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m_mode = make_shared<LabelWidget>();
addChild("mode", m_mode);
m_mode->setPosition(m_modeOffset);
m_mode->setAnchor(modeHAnchor, modeVAnchor);
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m_createCharText = m_config.getString("noPlayerText");
m_createCharTextColor = Color::rgb(jsonToVec3B(m_config.get("noPlayerTextColor")));
m_playerNameOffset = jsonToVec2I(m_config.get("playerNameOffset"));
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auto playerNameHAnchor = HorizontalAnchorNames.getLeft(m_config.getString("playerNameHAnchor", "mid"));
auto playerNameVAnchor = VerticalAnchorNames .getLeft(m_config.getString("playerNameVAnchor", "bottom"));
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m_playerName = make_shared<LabelWidget>();
m_playerName->setColor(m_createCharTextColor);
m_playerName->setPosition(m_playerNameOffset);
m_playerName->setAnchor(playerNameHAnchor, playerNameVAnchor);
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addChild("player", m_playerName);
}
void LargeCharPlateWidget::renderImpl() {
Vec2I pressedOffset = isPressed() ? ButtonWidget::pressedOffset() : Vec2I(0, 0);
m_portrait->setPosition(m_portraitOffset + pressedOffset);
m_mode->setPosition(m_modeOffset + pressedOffset);
m_modeName->setPosition(m_modeNameOffset + pressedOffset);
m_playerName->setPosition(m_playerNameOffset + pressedOffset);
if (m_delete) {
m_delete->setPosition(m_deleteOffset + pressedOffset);
}
if (m_player) {
ButtonWidget::setImages(m_playerPlate, m_playerPlateHover);
ButtonWidget::renderImpl();
m_modeName->setColor(m_regularTextColor);
m_playerName->setColor(m_regularTextColor);
m_playerName->setText(m_player->name());
} else {
ButtonWidget::setImages(m_noPlayerPlate, m_noPlayerPlateHover);
ButtonWidget::enable();
ButtonWidget::renderImpl();
m_modeName->setColor(m_disabledTextColor);
m_playerName->setColor(m_createCharTextColor);
m_playerName->setText(m_createCharText);
}
}
void LargeCharPlateWidget::mouseOut() {
if (m_delete)
m_delete->mouseOut();
ButtonWidget::mouseOut();
}
void LargeCharPlateWidget::setPlayer(PlayerPtr player) {
m_player = player;
m_portrait->setEntity(m_player);
if (m_player) {
m_playerName->setText(m_player->name());
} else {
m_playerName->setText(m_createCharText);
}
auto modeTypeTextAndColor = Root::singleton().assets()->json("/interface.config:modeTypeTextAndColor").toArray();
int modeType;
if (m_player) {
modeType = 1 + (int)m_player->modeType();
} else {
modeType = 0;
}
auto thisModeType = modeTypeTextAndColor[modeType].toArray();
String modeTypeText = thisModeType[0].toString();
Color modeTypeColor = Color::rgb(jsonToVec3B(thisModeType[1]));
m_mode->setText(modeTypeText);
m_mode->setColor(modeTypeColor);
}
void LargeCharPlateWidget::enableDelete(WidgetCallbackFunc const& callback) {
disableDelete();
auto trashButton = m_config.get("trashButton");
auto baseImage = trashButton.getString("baseImage");
auto hoverImage = trashButton.getString("hoverImage");
auto pressedImage = trashButton.getString("pressedImage");
auto disabledImage = trashButton.getString("disabledImage");
auto offset = jsonToVec2I(trashButton.get("offset"));
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m_delete = make_shared<ButtonWidget>(callback, baseImage, hoverImage, pressedImage, disabledImage);
addChild("trashButton", m_delete);
m_delete->setPosition(offset);
m_deleteOffset = offset;
}
void LargeCharPlateWidget::disableDelete() {
if (m_delete) {
removeChild(m_delete.get());
}
m_delete = {};
}
bool LargeCharPlateWidget::sendEvent(InputEvent const& event) {
if (event.is<MouseMoveEvent>() && m_delete) {
if (m_delete->inMember(*m_context->mousePosition(event)))
m_delete->mouseOver();
else
m_delete->mouseOut();
}
if (Widget::sendEvent(event))
return true;
return ButtonWidget::sendEvent(event);
}
void LargeCharPlateWidget::update(float dt) {
ButtonWidget::update(dt);
if (!m_player || !m_config.getBool("animatePortrait", true))
return;
auto humanoid = m_player->humanoid();
if (m_delete->isHovered()) {
humanoid->setEmoteState(HumanoidEmote::Sad);
humanoid->setState(Humanoid::Run);
} else {
humanoid->setEmoteState(HumanoidEmote::Idle);
humanoid->setState(isHovered() ? Humanoid::Walk : Humanoid::Idle);
}
humanoid->animate(dt);
}
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}