osb/source/core/StarNetElementSignal.hpp

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#pragma once
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#include "StarNetElement.hpp"
namespace Star {
// NetElement that sends signals during delta writes that can be received by
// slaves. It has no 'state', and nothing is sent during a store / load, and
// it only keeps past signals for a maximum number of versions. Thus, it is
// not appropriate to use to send updates to long term states, only for event
// like things that are not harmful if missed.
template <typename Signal>
class NetElementSignal : public NetElement {
public:
NetElementSignal(size_t maxSignalQueue = 32);
void initNetVersion(NetElementVersion const* version = nullptr) override;
void netStore(DataStream& ds) const override;
void netLoad(DataStream& ds) override;
void enableNetInterpolation(float extrapolationHint = 0.0f) override;
void disableNetInterpolation() override;
void tickNetInterpolation(float dt) override;
bool writeNetDelta(DataStream& ds, uint64_t fromVersion) const override;
void readNetDelta(DataStream& ds, float interpolationTime = 0.0) override;
void send(Signal signal);
List<Signal> receive();
private:
struct SignalEntry {
uint64_t version;
Signal signal;
bool received;
};
size_t m_maxSignalQueue;
NetElementVersion const* m_netVersion = nullptr;
bool m_netInterpolationEnabled = false;
Deque<SignalEntry> m_signals;
Deque<pair<float, Signal>> m_pendingSignals;
};
template <typename Signal>
NetElementSignal<Signal>::NetElementSignal(size_t maxSignalQueue) {
m_maxSignalQueue = maxSignalQueue;
}
template <typename Signal>
void NetElementSignal<Signal>::initNetVersion(NetElementVersion const* version) {
m_netVersion = version;
m_signals.clear();
}
template <typename Signal>
void NetElementSignal<Signal>::netStore(DataStream&) const {}
template <typename Signal>
void NetElementSignal<Signal>::netLoad(DataStream&) {
}
template <typename Signal>
void NetElementSignal<Signal>::enableNetInterpolation(float) {
m_netInterpolationEnabled = true;
}
template <typename Signal>
void NetElementSignal<Signal>::disableNetInterpolation() {
m_netInterpolationEnabled = false;
for (auto& p : take(m_pendingSignals))
send(std::move(p.second));
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}
template <typename Signal>
void NetElementSignal<Signal>::tickNetInterpolation(float dt) {
for (auto& p : m_pendingSignals)
p.first -= dt;
while (!m_pendingSignals.empty() && m_pendingSignals.first().first <= 0.0f)
send(m_pendingSignals.takeFirst().second);
}
template <typename Signal>
bool NetElementSignal<Signal>::writeNetDelta(DataStream& ds, uint64_t fromVersion) const {
size_t numToWrite = 0;
for (auto const& p : m_signals) {
if (p.version >= fromVersion)
++numToWrite;
}
if (numToWrite == 0)
return false;
ds.writeVlqU(numToWrite);
for (auto const& p : m_signals) {
if (p.version >= fromVersion)
ds.write(p.signal);
}
return true;
}
template <typename Signal>
void NetElementSignal<Signal>::readNetDelta(DataStream& ds, float interpolationTime) {
size_t numToRead = ds.readVlqU();
for (size_t i = 0; i < numToRead; ++i) {
Signal s;
ds.read(s);
if (m_netInterpolationEnabled && interpolationTime > 0.0f) {
if (!m_pendingSignals.empty() && m_pendingSignals.last().first > interpolationTime) {
for (auto& p : take(m_pendingSignals))
send(std::move(p.second));
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}
m_pendingSignals.append({interpolationTime, std::move(s)});
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} else {
send(std::move(s));
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}
}
}
template <typename Signal>
void NetElementSignal<Signal>::send(Signal signal) {
m_signals.append({m_netVersion ? m_netVersion->current() : 0, signal, false});
while (m_signals.size() > m_maxSignalQueue)
m_signals.removeFirst();
}
template <typename Signal>
List<Signal> NetElementSignal<Signal>::receive() {
List<Signal> received;
for (auto& p : m_signals) {
if (!p.received) {
received.append(p.signal);
p.received = true;
}
}
return received;
}
}