2024-02-25 14:46:47 +00:00
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#pragma once
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2023-06-20 04:33:09 +00:00
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#include "StarPlayerUniverseMap.hpp"
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#include "StarPane.hpp"
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namespace Star {
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STAR_CLASS(EditBookmarkDialog);
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class EditBookmarkDialog : public Pane {
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public:
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EditBookmarkDialog(PlayerUniverseMapPtr playerUniverseMap);
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virtual void show() override;
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void setBookmark(TeleportBookmark bookmark);
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void ok();
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void remove();
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void close();
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private:
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PlayerUniverseMapPtr m_playerUniverseMap;
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TeleportBookmark m_bookmark;
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bool m_isNew;
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};
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void setupBookmarkEntry(WidgetPtr const& entry, TeleportBookmark const& bookmark);
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}
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