osb/source/game/StarSpawnTypeDatabase.cpp

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#include "StarSpawnTypeDatabase.hpp"
#include "StarJsonExtra.hpp"
#include "StarRoot.hpp"
#include "StarAssets.hpp"
namespace Star {
SpawnParameters::SpawnParameters(Set<Area> areas, Region region, Time time) : areas(areas), region(region), time(time) {}
SpawnParameters::SpawnParameters(Json const& config) {
if (config.isNull()) {
areas = {Area::Surface, Area::Ceiling, Area::Air, Area::Liquid, Area::Solid};
region = Region::All;
time = Time::All;
return;
}
if (auto areaName = config.optString("area")) {
if (*areaName == "all")
areas = {Area::Surface, Area::Ceiling, Area::Air, Area::Liquid, Area::Solid};
else
areas.add(SpawnParameters::AreaNames.getLeft(*areaName));
} else if (auto areaNames = config.optArray("areas")) {
for (auto areaName : *areaNames)
areas.add(SpawnParameters::AreaNames.getLeft(areaName.toString()));
}
region = SpawnParameters::RegionNames.getLeft(config.getString("region"));
time = SpawnParameters::TimeNames.getLeft(config.getString("time"));
}
bool SpawnParameters::compatible(SpawnParameters const& parameters) const {
return areas.hasIntersection(parameters.areas)
&& (region == Region::All || parameters.region == Region::All || region == parameters.region)
&& (time == Time::All || parameters.time == Time::All || time == parameters.time);
}
EnumMap<SpawnParameters::Area> const SpawnParameters::AreaNames{
{SpawnParameters::Area::Surface, "surface"},
{SpawnParameters::Area::Ceiling, "ceiling"},
{SpawnParameters::Area::Air, "air"},
{SpawnParameters::Area::Liquid, "liquid"},
{SpawnParameters::Area::Solid, "solid"}
};
EnumMap<SpawnParameters::Region> const SpawnParameters::RegionNames{
{SpawnParameters::Region::All, "all"},
{SpawnParameters::Region::Enclosed, "enclosed"},
{SpawnParameters::Region::Exposed, "exposed"}
};
EnumMap<SpawnParameters::Time> const SpawnParameters::TimeNames{
{SpawnParameters::Time::All, "all"},
{SpawnParameters::Time::Day, "day"},
{SpawnParameters::Time::Night, "night"}
};
SpawnType spawnTypeFromJson(Json const& config) {
SpawnType spawnType;
spawnType.typeName = config.getString("name");
spawnType.dayLevelAdjustment = jsonToVec2F(config.get("dayLevelAdjustment", JsonArray{0, 0}));
spawnType.nightLevelAdjustment = jsonToVec2F(config.get("nightLevelAdjustment", JsonArray{0, 0}));
Json monsterType = config.get("monsterType");
if (monsterType.type() == Json::Type::Array)
spawnType.monsterType = jsonToWeightedPool<String>(monsterType);
else
spawnType.monsterType = monsterType.toString();
spawnType.monsterParameters = config.get("monsterParameters", JsonObject{});
spawnType.groupSize = jsonToVec2I(config.get("groupSize", JsonArray{1, 1}));
spawnType.spawnChance = config.getFloat("spawnChance");
spawnType.spawnParameters = SpawnParameters(config.get("spawnParameters", {}));
spawnType.seedMix = config.getUInt("seedMix", 0);
return spawnType;
}
SpawnProfile::SpawnProfile() {}
SpawnProfile::SpawnProfile(Json const& config) {
spawnTypes = jsonToStringSet(config.get("spawnTypes", JsonArray()));
monsterParameters = config.get("monsterParameters", {});
}
SpawnProfile::SpawnProfile(StringSet spawnTypes, Json monsterParameters)
: spawnTypes(std::move(spawnTypes)), monsterParameters(std::move(monsterParameters)) {}
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Json SpawnProfile::toJson() const {
return JsonObject{
{"spawnTypes", jsonFromStringSet(spawnTypes)},
{"monsterParameters", monsterParameters}
};
}
SpawnProfile constructSpawnProfile(Json const& config, uint64_t seed) {
SpawnProfile spawnProfile;
auto commonGroups = Root::singleton().assets()->json("/spawning.config:spawnGroups");
for (auto group : config.get("groups", JsonArray()).iterateArray()) {
auto poolNameOrConfig = group.get("pool");
WeightedPool<String> typePool;
if (poolNameOrConfig.canConvert(Json::Type::String))
typePool = jsonToWeightedPool<String>(commonGroups.get(poolNameOrConfig.toString()));
else
typePool = jsonToWeightedPool<String>(poolNameOrConfig);
spawnProfile.spawnTypes.addAll(typePool.selectUniques(group.getUInt("select"), ++seed));
}
spawnProfile.monsterParameters = config.getObject("monsterParameters", JsonObject());
return spawnProfile;
}
SpawnTypeDatabase::SpawnTypeDatabase() {
auto assets = Root::singleton().assets();
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auto& files = assets->scanExtension("spawntypes");
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assets->queueJsons(files);
uint64_t seedMix = 0;
for (auto const& file : files) {
try {
auto spawnTypes = assets->json(file);
for (auto const& entry : spawnTypes.iterateArray()) {
auto spawnType = spawnTypeFromJson(entry);
if (m_spawnTypes.contains(spawnType.typeName))
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throw SpawnTypeDatabaseException::format("Duplicate spawnType named '{}' in config file '{}'", spawnType.typeName, file);
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if (!entry.contains("seedMix"))
spawnType.seedMix = ++seedMix;
m_spawnTypes[spawnType.typeName] = spawnType;
}
} catch (std::exception const& e) {
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throw SpawnTypeDatabaseException(strf("Error reading spawnType config file {}", file), e);
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}
}
}
SpawnType SpawnTypeDatabase::spawnType(String const& typeName) const {
if (auto spawnType = m_spawnTypes.maybe(typeName))
return spawnType.take();
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throw SpawnTypeDatabaseException::format("No such spawnType '{}'", typeName);
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}
}