2024-02-25 14:46:47 +00:00
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#pragma once
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2023-06-20 04:33:09 +00:00
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#include "StarTerrainDatabase.hpp"
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#include "StarPerlin.hpp"
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namespace Star {
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struct RidgeBlocksSelector : TerrainSelector {
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static char const* const Name;
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RidgeBlocksSelector(Json const& config, TerrainSelectorParameters const& parameters);
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float get(int x, int y) const override;
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float commonality;
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float amplitude;
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float frequency;
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float bias;
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float noiseAmplitude;
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float noiseFrequency;
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PerlinF ridgePerlin1;
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PerlinF ridgePerlin2;
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PerlinF noisePerlin;
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};
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}
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