2023-06-20 04:33:09 +00:00
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#include "StarPortraitWidget.hpp"
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#include "StarJsonExtra.hpp"
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#include "StarRoot.hpp"
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#include "StarImageMetadataDatabase.hpp"
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#include "StarAssets.hpp"
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namespace Star {
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PortraitWidget::PortraitWidget(PortraitEntityPtr entity, PortraitMode mode) : m_entity(entity), m_portraitMode(mode) {
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m_scale = 1;
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2023-06-28 10:22:25 +00:00
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m_renderHumanoid = false;
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2023-06-20 04:33:09 +00:00
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m_iconMode = false;
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init();
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}
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PortraitWidget::PortraitWidget() {
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m_entity = {};
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m_portraitMode = PortraitMode::Full;
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m_scale = 1;
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2023-06-27 16:21:09 +00:00
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m_renderHumanoid = false;
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2023-06-20 04:33:09 +00:00
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m_iconMode = false;
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init();
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}
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RectI PortraitWidget::getScissorRect() const {
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return noScissor();
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}
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void PortraitWidget::renderImpl() {
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auto imgMetadata = Root::singleton().imageMetadataDatabase();
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Vec2I offset = Vec2I();
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if (m_iconMode) {
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auto imgSize = Vec2F(imgMetadata->imageSize(m_iconImage));
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offset = Vec2I(m_scale * imgSize / 2);
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offset += m_iconOffset;
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context()->drawInterfaceQuad(m_iconImage, Vec2F(screenPosition()), m_scale);
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}
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if (m_entity) {
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HumanoidPtr humanoid = nullptr;
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if (m_renderHumanoid) {
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if (auto player = as<Player>(m_entity))
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2024-08-20 09:58:20 +00:00
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if (!player->isPermaDead())
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humanoid = player->humanoid();
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}
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2023-06-28 10:22:25 +00:00
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List<Drawable> portrait = humanoid ? humanoid->render(false, false) : m_entity->portrait(m_portraitMode);
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2023-06-24 15:16:40 +00:00
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for (auto& i : portrait) {
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i.scale(humanoid ? m_scale * 8.0f : m_scale);
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2023-06-20 04:33:09 +00:00
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context()->drawInterfaceDrawable(i, Vec2F(screenPosition() + offset));
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}
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} else {
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if (m_portraitMode == PortraitMode::Bust || m_portraitMode == PortraitMode::Head) {
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Vec2I pos = offset;
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auto imgSize = Vec2F(imgMetadata->imageSize(m_noEntityImagePart));
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pos -= Vec2I(m_scale * imgSize * 0.5);
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context()->drawInterfaceQuad(m_noEntityImagePart, Vec2F(screenPosition() + pos), m_scale);
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} else {
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Vec2I pos = offset;
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auto imgSize = Vec2F(imgMetadata->imageSize(m_noEntityImageFull));
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pos -= Vec2I(m_scale * imgSize * 0.5);
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context()->drawInterfaceQuad(m_noEntityImageFull, Vec2F(screenPosition() + pos), m_scale);
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}
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}
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}
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void PortraitWidget::init() {
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auto assets = Root::singleton().assets();
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m_noEntityImageFull = assets->json("/interface.config:portraitNullPlayerImageFull").toString();
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m_noEntityImagePart = assets->json("/interface.config:portraitNullPlayerImagePart").toString();
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m_iconImage = assets->json("/interface.config:portraitIconImage").toString();
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m_iconOffset = jsonToVec2I(assets->json("/interface.config:portraitIconOffset"));
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updateSize();
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}
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void PortraitWidget::setEntity(PortraitEntityPtr entity) {
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m_entity = entity;
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updateSize();
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}
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void PortraitWidget::setMode(PortraitMode mode) {
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m_portraitMode = mode;
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updateSize();
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}
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void PortraitWidget::setScale(float scale) {
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m_scale = scale;
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updateSize();
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}
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void PortraitWidget::setIconMode() {
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m_iconMode = true;
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updateSize();
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}
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2023-06-27 16:21:09 +00:00
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void PortraitWidget::setRenderHumanoid(bool renderHumanoid) {
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m_renderHumanoid = renderHumanoid;
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}
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bool PortraitWidget::sendEvent(InputEvent const&) {
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return false;
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}
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void PortraitWidget::updateSize() {
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auto imgMetadata = Root::singleton().imageMetadataDatabase();
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if (m_iconMode) {
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setSize(Vec2I(imgMetadata->imageSize(m_iconImage) * m_scale));
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} else {
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if (m_entity) {
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setSize(Vec2I(
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(Drawable::boundBoxAll(m_entity->portrait(m_portraitMode), false)
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.size()
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* TilePixels
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* m_scale)
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.ceil()));
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} else {
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if (m_portraitMode == PortraitMode::Bust || m_portraitMode == PortraitMode::Head)
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setSize(Vec2I(imgMetadata->imageSize(m_iconImage) * m_scale));
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else
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setSize(Vec2I(imgMetadata->imageSize(m_noEntityImageFull) * m_scale));
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}
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}
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}
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}
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