osb/doc/lua/widget.md

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2023-06-20 04:33:09 +00:00
# widget
The `widget` table contains functions to manipulate and get data about widgets in a scriptpane.
The widgetName passed into most of these functions can contain period separators for getting children.
Example:
```
widget.getPosition("itemScrollArea.itemList.1.name")
```
## General callbacks
These callbacks are available for all widgets.
---
#### `void` widget.playSound(`String` audio, [`int` loops = 0], [`float` volume = 1.0f])
Plays a sound.
---
#### `Vec2I` widget.getPosition(`String` widgetName)
Returns the position of a widget.
---
#### `void` widget.setPosition(`String` widgetName, `Vec2I` position)
Sets the position of a widget.
---
#### `Vec2I` widget.getSize(`String` widgetName)
Returns the size of a widget.
---
#### `void` widget.setSize(`String` widgetName, `Vec2I` size)
Sets the size of a widget.
---
#### `void` widget.setVisible(`String` widgetName, `bool` visible)
Sets the visibility of a widget.
---
#### `void` widget.active(`String` widgetName)
Returns whether the widget is visible.
---
#### `void` widget.focus(`String` widgetName)
Sets focus on the specified widget.
---
#### `void` widget.hasFocus(`String` widgetName)
Returns whether the specified widget is currently focused.
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#### `void` widget.blur(`String` widgetName)
Unsets focus on the specified focused widget.
---
#### `Json` widget.getData(`String` widgetName)
Returns the arbitrary data value set for the widget.
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#### `void` widget.setData(`String` widgetName, `Json` data)
Sets arbitrary data for the widget.
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#### `String` widget.getChildAt(`Vec2I` screenPosition)
Returns the full name for any widget at screenPosition.
---
#### `bool` widget.inMember(`String` widgetName, `Vec2I` screenPosition)
Returns whether the widget contains the specified screenPosition.
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#### `void` widget.addChild(`String` widgetName, `Json` childConfig, [`String` childName])
Creates a new child widget with the specified config and adds it to the specified widget, optionally with the specified name.
---
#### `void` widget.removeAllChildren(`String` widgetName)
Removes all child widgets of the specified widget.
---
#### `void` widget.removeChild(`String` widgetName, `String` childName)
Removes the specified child widget from the specified widget.
---
## Widget specific callbacks
These callbacks only work for some widget types.
---
#### `String` widget.getText(`String` widgetName)
Returns the text set in a TextBoxWidget.
---
#### `void` widget.setText(`String` widgetName, `String` text)
Sets the text of: LabelWidget, ButtonWidget, TextBoxWidget
---
#### `void` widget.setFontColor(`String` widgetName, `Color` color)
Sets the font color of: LabelWidget, ButtonWidget, TextBoxWidget
---
#### `void` widget.setImage(`String` widgetName, `String` imagePath)
Sets the image of an ImageWidget.
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#### `void` widget.setImageScale(`String` widgetName, `float` imageScale)
Sets the scale of an ImageWidget.
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#### `void` widget.setImageRotation(`String` widgetName, `float` imageRotation)
Sets the rotation of an ImageWidget.
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#### `void` widget.setButtonEnabled(`String` widgetName, `bool` enabled)
Sets whether the ButtonWidget should be enabled.
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#### `void` widget.setButtonImage(`String` widgetName, `String` baseImage)
Sets the baseImage of a ButtonWidget.
---
#### `void` widget.setButtonImages(`String` widgetName, `Json` imageSet)
Sets the full image set of a ButtonWidget.
```
{
base = "image.png",
hover = "image.png",
pressed = "image.png",
disabled = "image.png",
}
```
---
#### `void` widget.setButtonCheckedImages(`String` widgetName, `Json` imageSet)
Similar to widget.setButtonImages, but sets the images used for the checked state of a checkable ButtonWidget.
---
#### `void` widget.setButtonOverlayImage(`String` widgetName, `String` overlayImage)
Sets the overlay image of a ButtonWidget.
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#### `bool` widget.getChecked(`String` widgetName)
Returns whether the ButtonWidget is checked.
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#### `void` widget.setChecked(`String` widgetName, `bool` checked)
Sets whether a ButtonWidget is checked
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#### `int` widget.getSelectedOption(`String` widgetName)
Returns the index of the selected option in a ButtonGroupWidget.
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#### `int` widget.getSelectedData(`String` widgetName)
Returns the data of the selected option in a ButtonGroupWidget. Nil if no option is selected.
---
#### `void` widget.setSelectedOption(`String` widgetName, `int` index)
Sets the selected option index of a ButtonGroupWidget.
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#### `void` widget.setOptionEnabled(`String` widgetName, `int` index, `bool` enabled)
Sets whether a ButtonGroupWidget option should be enabled.
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#### `void` widget.setOptionVisible(`String` widgetName, `int` index, `bool`, visible)
Sets whether a ButtonGroupWidget option should be visible.
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#### `void` widget.setProgress(`String` widgetName, `float` value)
Sets the progress of a ProgressWidget. Value should be between 0.0 and 1.0.
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#### `void` widget.setSliderEnabled(`String` widgetName, `bool` enabled)
Sets whether the SliderBarWidget should be enabled.
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#### `float` widget.getSliderValue(`String` widgetName)
Gets the current value of a SliderBarWidget.
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#### `void` widget.setSliderValue(`String` widgetName, `int` newValue)
Sets the current value of a SliderBarWidget.
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#### `void` widget.getSliderRange(`String` widgetName, `int` newMin, `int` newMax, [`int` newDelta])
Sets the minimum, maximum and (optionally) delta values of a SliderBarWidget.
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#### `void` widget.clearListItems(`String` widgetName)
Clears all items in a ListWidget.
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#### `String` widget.addListItem(`String` widgetName)
Adds a list item to a ListWidget using the configured template, and returns the name of the added list item.
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#### `void` widget.removeListItem(`String` widgetName, `size_t` at)
Removes a list item from a ListWidget at a specific index.
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#### `String` widget.getListSelected(`String` widgetName)
Returns the name of the currently selected widget in a ListWidget.
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#### `void` widget.setListSelected(`String` widgetName, `String` selected)
Sets the selected widget of a ListWidget.
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#### `void` widget.registerMemberCallback(`String` widgetName, `String` callbackName, `LuaFunction` callback)
Registers a member callback for a ListWidget's list items to use.
---
#### `ItemBag` widget.itemGridItems(`String` widgetName)
Returns the full item bag contents of an ItemGridWidget.
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#### `ItemDescriptor` widget.itemSlotItem(`String` widgetName)
Returns the descriptor of the item in the specified item slot widget.
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#### `void` widget.setItemSlotItem(`String` widgetName, `Json` itemDescriptor)
Sets the item in the specified item slot widget.
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#### `void` widget.setItemSlotProgress(`String` widgetName, `float` progress)
Sets the progress overlay on the item slot to the specified value (between 0 and 1).
---
#### `CanvasWidget` widget.bindCanvas(`String` widgetName)
Binds the canvas widget with the specified name as userdata for easy access. The `CanvasWidget` has the following methods:
##### `Vec2I` size()
Returns the size of the canvas.
##### `void` clear()
Clears the canvas.
##### `Vec2I` mousePosition()
Returns the mouse position relative to the canvas.
##### `void` drawImage(`String` image, `Vec2F` position, [`float` scale], [`Color` color], [`bool` centered])
Draws an image to the canvas.
##### `void` drawImageDrawable(`String` image, `Vec2F` position, [`Variant<Vec2F, float>` scale], [`Color` color], [`float` rotation])
Draws an image to the canvas, centered on position, with slightly different options.
##### `void` drawImageRect(`String` texName, `RectF` texCoords, `RectF` screenCoords, [`Color` color])
Draws a rect section of a texture to a rect section of the canvas.
##### `void` drawTiledImage(`String` image, `Vec2F` offset, `RectF` screenCoords, [`float` scale], [`Color` color])
Draws an image tiled (and wrapping) within the specified screen area.
##### `void` drawLine(`Vec2F` start, `Vec2F` end, [`Color` color], [`float` lineWidth])
Draws a line on the canvas.
##### `void` drawRect(`RectF` rect, `Color` color)
Draws a filled rectangle on the canvas.
##### `void` drawPoly(`PolyF` poly, `Color` color, [`float` lineWidth])
Draws a polygon on the canvas.
##### `void` drawTriangles(`List<PolyF>` triangles, [`Color` color])
Draws a list of filled triangles to the canvas.
##### `void` drawText(`String` text, `Json` textPositioning, `unsigned` fontSize, [`Color` color], [`float` lineSpacing], [`String` directives])
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Draws text on the canvas. textPositioning is in the format:
```lua
{
position = {0, 0}
horizontalAnchor = "left", -- left, mid, right
verticalAnchor = "top", -- top, mid, bottom
wrapWidth = nil -- wrap width in pixels or nil
}
```