osb/source/game/items/StarAugmentItem.hpp

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#pragma once
2023-06-20 04:33:09 +00:00
#include "StarItem.hpp"
namespace Star {
STAR_CLASS(AugmentItem);
class AugmentItem : public Item {
public:
AugmentItem(Json const& config, String const& directory, Json const& parameters = JsonObject());
AugmentItem(AugmentItem const& rhs);
ItemPtr clone() const override;
StringList augmentScripts() const;
// Makes no change to the given item if the augment can't be applied.
// Consumes itself and returns true if the augment is applied.
// Has no effect if augmentation fails.
ItemPtr applyTo(ItemPtr const item);
};
}