osb/source/frontend/StarTeleportDialog.hpp

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#pragma once
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#include "StarPane.hpp"
#include "StarWarping.hpp"
#include "StarPlayerUniverseMap.hpp"
#include "StarBookmarkInterface.hpp"
namespace Star {
STAR_CLASS(UniverseClient);
STAR_CLASS(PaneManager);
class TeleportDialog : public Pane {
public:
TeleportDialog(UniverseClientPtr client,
PaneManager* paneManager,
Json config,
EntityId sourceEntityId,
TeleportBookmark currentLocation);
void tick(float dt) override;
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void selectDestination();
void teleport();
void editBookmark();
private:
EntityId m_sourceEntityId;
UniverseClientPtr m_client;
PaneManager* m_paneManager;
List<pair<WarpAction, bool>> m_destinations;
TeleportBookmark m_currentLocation;
};
}