osb/source/game/StarPlayerBlueprints.hpp

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#pragma once
2023-06-20 04:33:09 +00:00
#include "StarByteArray.hpp"
#include "StarSet.hpp"
#include "StarItemDescriptor.hpp"
namespace Star {
STAR_CLASS(PlayerBlueprints);
class PlayerBlueprints {
public:
PlayerBlueprints();
PlayerBlueprints(Json const& json);
Json toJson() const;
bool isKnown(ItemDescriptor const& itemDescriptor) const;
bool isNew(ItemDescriptor const& itemDescriptor) const;
void add(ItemDescriptor const& itemDescriptor);
void markAsRead(ItemDescriptor const& itemDescriptor);
private:
HashSet<ItemDescriptor> m_knownBlueprints;
HashSet<ItemDescriptor> m_newBlueprints;
};
}