osb/source/game/StarRadioMessageDatabase.hpp

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#pragma once
2023-06-20 04:33:09 +00:00
#include "StarBiMap.hpp"
#include "StarJson.hpp"
namespace Star {
STAR_EXCEPTION(RadioMessageDatabaseException, StarException);
STAR_STRUCT(RadioMessage);
STAR_CLASS(RadioMessageDatabase);
enum class RadioMessageType { Generic, Mission, Quest, Tutorial };
extern EnumMap<RadioMessageType> const RadioMessageTypeNames;
struct RadioMessage {
String messageId;
RadioMessageType type;
bool unique;
bool important;
String text;
String senderName;
String portraitImage;
int portraitFrames;
float portraitSpeed;
float textSpeed;
float persistTime;
String chatterSound;
};
class RadioMessageDatabase {
public:
RadioMessageDatabase();
RadioMessage radioMessage(String const& messageName) const;
RadioMessage createRadioMessage(Json const& config, Maybe<String> const& uniqueId = {}) const;
private:
StringMap<RadioMessage> m_radioMessages;
};
}