osb/source/game/interfaces/StarStatusEffectEntity.hpp

16 lines
269 B
C++
Raw Normal View History

#pragma once
2023-06-20 04:33:09 +00:00
#include "StarEntity.hpp"
namespace Star {
STAR_CLASS(StatusEffectEntity);
class StatusEffectEntity : public virtual Entity {
public:
virtual List<PersistentStatusEffect> statusEffects() const = 0;
virtual PolyF statusEffectArea() const = 0;
};
}