39 lines
774 B
C++
39 lines
774 B
C++
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#ifndef STAR_TELEPORTER_DIALOG_HPP
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#define STAR_TELEPORTER_DIALOG_HPP
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#include "StarPane.hpp"
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#include "StarWarping.hpp"
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#include "StarPlayerUniverseMap.hpp"
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#include "StarBookmarkInterface.hpp"
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namespace Star {
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STAR_CLASS(UniverseClient);
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STAR_CLASS(PaneManager);
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class TeleportDialog : public Pane {
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public:
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TeleportDialog(UniverseClientPtr client,
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PaneManager* paneManager,
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Json config,
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EntityId sourceEntityId,
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TeleportBookmark currentLocation);
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void tick() override;
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void selectDestination();
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void teleport();
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void editBookmark();
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private:
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EntityId m_sourceEntityId;
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UniverseClientPtr m_client;
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PaneManager* m_paneManager;
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List<pair<WarpAction, bool>> m_destinations;
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TeleportBookmark m_currentLocation;
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};
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}
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#endif
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