228 lines
7.3 KiB
C++
228 lines
7.3 KiB
C++
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#include "StarWarping.hpp"
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#include "StarDataStreamExtra.hpp"
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#include "StarLexicalCast.hpp"
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#include "StarJsonExtra.hpp"
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namespace Star {
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EnumMap<WarpMode> WarpModeNames {
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{WarpMode::None, "None"},
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{WarpMode::BeamOnly, "BeamOnly"},
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{WarpMode::DeployOnly, "DeployOnly"},
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{WarpMode::BeamOrDeploy, "BeamOrDeploy"}
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};
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InstanceWorldId::InstanceWorldId() {}
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InstanceWorldId::InstanceWorldId(String instance, Maybe<Uuid> uuid, Maybe<float> level)
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: instance(move(instance)), uuid(move(uuid)), level(move(level)) {}
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bool InstanceWorldId::operator==(InstanceWorldId const& rhs) const {
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return tie(instance, uuid, level) == tie(rhs.instance, rhs.uuid, rhs.level);
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}
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bool InstanceWorldId::operator<(InstanceWorldId const& rhs) const {
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return tie(instance, uuid, rhs.level) < tie(rhs.instance, rhs.uuid, rhs.level);
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}
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size_t hash<InstanceWorldId>::operator()(InstanceWorldId const& id) const {
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return hashOf(id.instance, id.uuid, id.level);
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}
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DataStream& operator>>(DataStream& ds, InstanceWorldId& instanceWorldId) {
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ds >> instanceWorldId.instance;
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ds >> instanceWorldId.uuid;
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ds >> instanceWorldId.level;
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return ds;
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}
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DataStream& operator<<(DataStream& ds, InstanceWorldId const& instanceWorldId) {
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ds << instanceWorldId.instance;
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ds << instanceWorldId.uuid;
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ds << instanceWorldId.level;
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return ds;
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}
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String printWorldId(WorldId const& worldId) {
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if (auto instanceWorldId = worldId.ptr<InstanceWorldId>()) {
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if (instanceWorldId->level && *instanceWorldId->level < 0.0f)
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throw StarException::format("InstanceWorldId level component cannot be negative");
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String uuidPart = instanceWorldId->uuid ? instanceWorldId->uuid->hex() : "-";
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String levelPart = instanceWorldId->level ? toString(*instanceWorldId->level) : "-";
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return strf("InstanceWorld:%s:%s:%s", instanceWorldId->instance, uuidPart, levelPart);
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} else if (auto celestialWorldId = worldId.ptr<CelestialWorldId>()) {
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return strf("CelestialWorld:%s", *celestialWorldId);
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} else if (auto clientShipWorldId = worldId.ptr<ClientShipWorldId>()) {
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return strf("ClientShipWorld:%s", clientShipWorldId->hex());
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} else {
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return "Nowhere";
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}
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}
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WorldId parseWorldId(String const& printedId) {
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if (printedId.empty())
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return WorldId();
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auto parts = printedId.split(':', 1);
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String const& type = parts.at(0);
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if (type.equalsIgnoreCase("InstanceWorld")) {
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auto rest = parts.at(1).split(":", 2);
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if (rest.size() == 0 || rest.size() > 3)
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throw StarException::format("Wrong number of parts in InstanceWorldId");
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auto getOptPart = [](String part) -> Maybe<String> {
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if (part.empty() || part == "-")
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return {};
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return part;
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};
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InstanceWorldId instanceWorldId{rest.at(0)};
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if (rest.size() > 1) {
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if (auto uuid = getOptPart(rest.at(1)))
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instanceWorldId.uuid = Uuid(*uuid);
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if (rest.size() > 2) {
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if (auto level = getOptPart(rest.at(2))) {
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instanceWorldId.level = lexicalCast<float>(*level);
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if (*instanceWorldId.level < 0)
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throw StarException::format("InstanceWorldId level component cannot be negative");
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}
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}
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}
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return instanceWorldId;
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} else if (type.equalsIgnoreCase("CelestialWorld")) {
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return CelestialWorldId(CelestialCoordinate(parts.at(1)));
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} else if (type.equalsIgnoreCase("ClientShipWorld")) {
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return ClientShipWorldId(Uuid(parts.at(1)));
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} else if (type.equalsIgnoreCase("Nowhere")) {
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return {};
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} else {
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throw StarException::format("Improper WorldId type '%s'", type);
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}
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}
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std::ostream& operator<<(std::ostream& os, WorldId const& worldId) {
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os << printWorldId(worldId);
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return os;
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}
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Json spawnTargetToJson(SpawnTarget spawnTarget) {
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if (spawnTarget.is<SpawnTargetUniqueEntity>())
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return spawnTarget.get<SpawnTargetUniqueEntity>();
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else if (spawnTarget.is<SpawnTargetPosition>())
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return jsonFromVec2F(spawnTarget.get<SpawnTargetPosition>());
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else if (spawnTarget.is<SpawnTargetX>())
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return Json(spawnTarget.get<SpawnTargetX>());
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else
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return Json();
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}
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SpawnTarget spawnTargetFromJson(Json v) {
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if (v.isNull())
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return {};
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else if (v.isType(Json::Type::String))
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return SpawnTargetUniqueEntity(v.toString());
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else if (v.isType(Json::Type::Float))
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return SpawnTargetX(v.toFloat());
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else
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return SpawnTargetPosition(jsonToVec2F(v));
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}
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String printSpawnTarget(SpawnTarget spawnTarget) {
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if (auto str = spawnTarget.ptr<SpawnTargetUniqueEntity>())
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return *str;
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else if (auto pos = spawnTarget.ptr<SpawnTargetPosition>())
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return strf("%s.%s", (*pos)[0], (*pos)[1]);
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else if (auto x = spawnTarget.ptr<SpawnTargetX>())
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return toString(*x);
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else
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return "";
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}
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WarpToWorld::WarpToWorld() {}
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WarpToWorld::WarpToWorld(WorldId world, SpawnTarget target) : world(move(world)), target(move(target)) {}
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WarpToWorld::WarpToWorld(Json v) {
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if (v) {
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world = parseWorldId(v.getString("world"));
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target = spawnTargetFromJson(v.get("target"));
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}
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}
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bool WarpToWorld::operator==(WarpToWorld const& rhs) const {
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return tie(world, target) == tie(rhs.world, rhs.target);
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}
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WarpToWorld::operator bool() const {
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return (bool)world;
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}
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Json WarpToWorld::toJson() const {
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return JsonObject{{"world", printWorldId(world)}, {"target", spawnTargetToJson(target)}};
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}
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WarpAction parseWarpAction(String const& warpString) {
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if (warpString.equalsIgnoreCase("Return")) {
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return WarpAlias::Return;
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} else if (warpString.equalsIgnoreCase("OrbitedWorld")) {
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return WarpAlias::OrbitedWorld;
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} else if (warpString.equalsIgnoreCase("OwnShip")) {
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return WarpAlias::OwnShip;
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} else if (warpString.beginsWith("Player:", String::CaseSensitivity::CaseInsensitive)) {
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auto parts = warpString.split(':', 1);
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return WarpToPlayer(Uuid(parts.at(1)));
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} else {
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auto parts = warpString.split('=', 1);
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auto world = parseWorldId(parts.at(0));
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SpawnTarget target;
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if (parts.size() == 2) {
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auto const& targetPart = parts.at(1);
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if (targetPart.regexMatch("\\d+.\\d+")) {
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auto pos = targetPart.split(".", 1);
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target = SpawnTargetPosition(Vec2F(lexicalCast<int>(pos.at(0)), lexicalCast<int>(pos.at(1))));
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} else if (targetPart.regexMatch("\\d+")) {
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target = SpawnTargetX(lexicalCast<int>(targetPart));
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} else {
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target = SpawnTargetUniqueEntity(targetPart);
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}
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}
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return WarpToWorld(world, target);
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}
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}
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String printWarpAction(WarpAction const& warpAction) {
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if (auto warpAlias = warpAction.ptr<WarpAlias>()) {
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if (*warpAlias == WarpAlias::Return)
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return "Return";
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else if (*warpAlias == WarpAlias::OrbitedWorld)
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return "OrbitedWorld";
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else if (*warpAlias == WarpAlias::OwnShip)
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return "OwnShip";
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} else if (auto warpToPlayer = warpAction.ptr<WarpToPlayer>()) {
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return strf("Player:%s", warpToPlayer->hex());
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} else if (auto warpToWorld = warpAction.ptr<WarpToWorld>()) {
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auto toWorldString = printWorldId(warpToWorld->world);
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if (auto spawnTarget = warpToWorld->target)
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toWorldString = strf("%s=%s", toWorldString, printSpawnTarget(spawnTarget));
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return toWorldString;
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}
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return "UnknownWarpAction";
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}
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DataStream& operator>>(DataStream& ds, WarpToWorld& warpToWorld) {
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ds >> warpToWorld.world;
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ds >> warpToWorld.target;
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return ds;
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}
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DataStream& operator<<(DataStream& ds, WarpToWorld const& warpToWorld) {
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ds << warpToWorld.world;
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ds << warpToWorld.target;
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return ds;
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}
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}
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