62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
|
#ifndef _STAR_CHAR_CREATION_H_
|
||
|
#define _STAR_CHAR_CREATION_H_
|
||
|
|
||
|
#include "StarPane.hpp"
|
||
|
#include "StarImageProcessing.hpp"
|
||
|
#include "StarHumanoid.hpp"
|
||
|
|
||
|
namespace Star {
|
||
|
|
||
|
class Player;
|
||
|
typedef shared_ptr<Player> PlayerPtr;
|
||
|
|
||
|
STAR_EXCEPTION(CharCreationException, StarException);
|
||
|
|
||
|
STAR_CLASS(CharCreationPane);
|
||
|
class CharCreationPane : public Pane {
|
||
|
public:
|
||
|
// The callback here is either called with null (when the user hits the
|
||
|
// cancel button) or the newly created player (when the user hits the save
|
||
|
// button).
|
||
|
CharCreationPane(function<void(PlayerPtr)> requestCloseFunc);
|
||
|
|
||
|
void randomize();
|
||
|
void randomizeName();
|
||
|
|
||
|
virtual void tick() override;
|
||
|
virtual bool sendEvent(InputEvent const& event) override;
|
||
|
|
||
|
virtual PanePtr createTooltip(Vec2I const&) override;
|
||
|
|
||
|
private:
|
||
|
void nameBoxCallback(Widget* object);
|
||
|
|
||
|
void changed();
|
||
|
|
||
|
void createPlayer();
|
||
|
|
||
|
void setShirt(String const& shirt, size_t colorIndex);
|
||
|
void setPants(String const& pants, size_t colorIndex);
|
||
|
|
||
|
PlayerPtr m_previewPlayer;
|
||
|
|
||
|
StringList m_speciesList;
|
||
|
|
||
|
size_t m_speciesChoice;
|
||
|
size_t m_genderChoice;
|
||
|
size_t m_modeChoice;
|
||
|
size_t m_bodyColor;
|
||
|
size_t m_alty;
|
||
|
size_t m_hairChoice;
|
||
|
size_t m_heady;
|
||
|
size_t m_shirtChoice;
|
||
|
size_t m_shirtColor;
|
||
|
size_t m_pantsChoice;
|
||
|
size_t m_pantsColor;
|
||
|
size_t m_personality;
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif
|