2023-06-20 04:33:09 +00:00
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INCLUDE_DIRECTORIES (
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${STAR_EXTERN_INCLUDES}
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${STAR_CORE_INCLUDES}
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${STAR_BASE_INCLUDES}
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)
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SET (star_base_HEADERS
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StarAnimatedPartSet.hpp
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StarAssets.hpp
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StarAssetSource.hpp
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StarBlocksAlongLine.hpp
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StarCellularLightArray.hpp
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StarCellularLighting.hpp
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StarCellularLiquid.hpp
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StarConfiguration.hpp
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StarDirectoryAssetSource.hpp
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StarMixer.hpp
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StarPackedAssetSource.hpp
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StarVersion.hpp
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StarVersionOptionParser.hpp
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StarWorldGeometry.hpp
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)
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SET (star_base_SOURCES
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StarAnimatedPartSet.cpp
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StarAssets.cpp
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StarCellularLighting.cpp
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StarConfiguration.cpp
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StarDirectoryAssetSource.cpp
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StarMixer.cpp
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StarPackedAssetSource.cpp
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StarVersionOptionParser.cpp
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StarWorldGeometry.cpp
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)
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CONFIGURE_FILE (StarVersion.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/StarVersion.cpp)
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ADD_LIBRARY (star_base OBJECT ${star_base_SOURCES} ${star_base_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/StarVersion.cpp)
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2024-03-08 09:09:27 +00:00
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IF(STAR_PRECOMPILED_HEADERS)
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TARGET_PRECOMPILE_HEADERS (star_base REUSE_FROM star_core)
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ENDIF()
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