osb/source/frontend/StarVoice.cpp

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#include "StarVoice.hpp"
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#include "StarFormat.hpp"
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#include "StarApplicationController.hpp"
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#include "StarTime.hpp"
#include "StarRoot.hpp"
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#include "StarLogging.hpp"
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#include "opus/include/opus.h"
#include "SDL.h"
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constexpr int VOICE_SAMPLE_RATE = 48000;
constexpr int VOICE_FRAME_SIZE = 960;
constexpr int VOICE_MAX_FRAME_SIZE = 6 * VOICE_FRAME_SIZE;
constexpr int VOICE_MAX_PACKET_SIZE = 3 * 1276;
constexpr uint16_t VOICE_VERSION = 1;
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namespace Star {
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EnumMap<VoiceInputMode> const VoiceInputModeNames{
{VoiceInputMode::VoiceActivity, "VoiceActivity"},
{VoiceInputMode::PushToTalk, "PushToTalk"}
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};
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EnumMap<VoiceChannelMode> const VoiceChannelModeNames{
{VoiceChannelMode::Mono, "Mono"},
{VoiceChannelMode::Stereo, "Stereo"}
};
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float getAudioChunkLoudness(int16_t* data, size_t samples) {
if (!samples)
return 0.f;
double rms = 0.;
for (size_t i = 0; i != samples; ++i) {
float sample = (float)data[i] / 32767.f;
rms += (double)(sample * sample);
}
float fRms = sqrtf((float)(rms / samples));
if (fRms > 0)
return std::clamp<float>(20.f * log10f(fRms), -127.f, 0.f);
else
return -127.f;
}
float getAudioLoudness(int16_t* data, size_t samples) {
constexpr size_t CHUNK_SIZE = 50;
float highest = -127.f;
for (size_t i = 0; i < samples; i += CHUNK_SIZE) {
float level = getAudioChunkLoudness(data + i, std::min<size_t>(i + CHUNK_SIZE, samples) - i);
if (level > highest)
highest = level;
}
return highest;
}
struct VoiceAudioStream {
// TODO: This should really be a ring buffer instead.
std::queue<VoiceAudioChunk> chunks{};
size_t samples = 0;
Mutex mutex;
inline int16_t getSample() {
int16_t sample = 0;
while (!chunks.empty()) {
auto& front = chunks.front();
if (front.exhausted()) {
chunks.pop();
continue;
}
--samples;
return front.takeSample();
}
return 0;
}
void nukeSamples(size_t count) {
while (!chunks.empty() && count > 0) {
auto& front = chunks.front();
if (count >= front.remaining) {
count -= front.remaining;
samples -= front.remaining;
chunks.pop();
}
else {
for (size_t i = 0; i != count; ++i) {
--samples;
front.takeSample();
}
break;
}
}
}
inline bool empty() { return chunks.empty(); }
void take(int16_t* ptr, size_t size) {
MutexLocker lock(mutex);
while (samples > 22050 && !chunks.empty()) {
samples -= chunks.front().remaining;
chunks.pop();
}
chunks.emplace(ptr, size);
samples += size;
}
};
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Voice::Speaker::Speaker(SpeakerId id)
: decoderMono (createDecoder(1), opus_decoder_destroy)
, decoderStereo(createDecoder(2), opus_decoder_destroy) {
speakerId = id;
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audioStream = make_shared<VoiceAudioStream>();
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}
Voice* Voice::s_singleton;
Voice* Voice::singletonPtr() {
return s_singleton;
}
Voice& Voice::singleton() {
if (!s_singleton)
throw VoiceException("Voice::singleton() called with no Voice instance available");
else
return *s_singleton;
}
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Voice::Voice(ApplicationControllerPtr appController) : m_encoder(nullptr, opus_encoder_destroy) {
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if (s_singleton)
throw VoiceException("Singleton Voice has been constructed twice");
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m_clientSpeaker = make_shared<Speaker>(m_speakerId);
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m_inputMode = VoiceInputMode::PushToTalk;
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m_channelMode = VoiceChannelMode::Mono;
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m_applicationController = appController;
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s_singleton = this;
}
Voice::~Voice() {
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save();
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closeDevice();
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s_singleton = nullptr;
}
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void Voice::init() {
resetEncoder();
if (m_inputEnabled)
openDevice();
}
void Voice::loadJson(Json const& config) {
m_enabled = config.getBool("enabled", m_enabled);
m_inputEnabled = config.getBool("inputEnabled", m_inputEnabled);
m_deviceName = config.optQueryString("inputDevice");
m_threshold = config.getFloat("threshold", m_threshold);
m_inputVolume = config.getFloat("inputVolume", m_inputVolume);
m_outputVolume = config.getFloat("outputVolume", m_outputVolume);
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m_inputMode = VoiceInputModeNames.getLeft(config.getString("inputMode", "PushToTalk"));
m_channelMode = VoiceChannelModeNames.getLeft(config.getString("channelMode", "Mono"));
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}
Json Voice::saveJson() const {
return JsonObject{
{"enabled", m_enabled},
{"inputEnabled", m_inputEnabled},
{"inputDevice", m_deviceName ? *m_deviceName : Json()},
{"threshold", m_threshold},
{"inputVolume", m_inputVolume},
{"outputVolume", m_outputVolume},
{"inputMode", VoiceInputModeNames.getRight(m_inputMode)},
{"channelMode", VoiceChannelModeNames.getRight(m_channelMode)},
{"version", 1}
};
}
void Voice::save() const {
if (Root* root = Root::singletonPtr()) {
if (auto config = root->configuration())
config->set("voice", saveJson());
}
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}
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void Voice::scheduleSave() {
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if (!m_nextSaveTime)
m_nextSaveTime = Time::monotonicMilliseconds() + 2000;
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}
Voice::SpeakerPtr Voice::setLocalSpeaker(SpeakerId speakerId) {
if (m_speakers.contains(m_speakerId))
m_speakers.remove(m_speakerId);
m_clientSpeaker->speakerId = m_speakerId = speakerId;
return m_speakers.insert(m_speakerId, m_clientSpeaker).first->second;
}
Voice::SpeakerPtr Voice::speaker(SpeakerId speakerId) {
if (m_speakerId == speakerId)
return m_clientSpeaker;
else {
if (SpeakerPtr const* ptr = m_speakers.ptr(speakerId))
return *ptr;
else
return m_speakers.emplace(speakerId, make_shared<Speaker>(speakerId)).first->second;
}
}
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void Voice::readAudioData(uint8_t* stream, int len) {
auto now = Time::monotonicMilliseconds();
if (!m_encoder || m_inputMode == VoiceInputMode::PushToTalk && now > m_lastInputTime)
return;
// Stop encoding if 2048 bytes have been encoded and not taken by the game thread yet
if (m_encodedChunksLength > 2048)
return;
size_t samples = len / 2;
float decibels = getAudioLoudness((int16_t*)stream, samples);
m_clientSpeaker->decibelLevel = decibels;
bool active = true;
if (m_inputMode == VoiceInputMode::VoiceActivity) {
bool aboveThreshold = decibels > m_threshold;
if (aboveThreshold)
m_lastThresholdTime = now;
active = now - m_lastThresholdTime < 50;
}
if (active) {
m_capturedChunksFrames += samples / m_deviceChannels;
auto data = (opus_int16*)malloc(len);
memcpy(data, stream, len);
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m_capturedChunks.emplace(data, samples); // takes ownership
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}
else { // Clear out any residual data so they don't manifest at the start of the next encode, whenever that is
while (!m_capturedChunks.empty())
m_capturedChunks.pop();
m_capturedChunksFrames = 0;
}
while (m_capturedChunksFrames >= VOICE_FRAME_SIZE) {
size_t samplesToTake = VOICE_FRAME_SIZE * (size_t)m_deviceChannels;
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std::vector<opus_int16> takenSamples;
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takenSamples.reserve(samplesToTake);
while (!m_capturedChunks.empty()) {
auto& front = m_capturedChunks.front();
if (front.exhausted())
m_capturedChunks.pop();
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else {
samplesToTake -= front.takeSamples(takenSamples, samplesToTake);
if (samplesToTake == 0)
break;
}
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}
m_capturedChunksFrames -= VOICE_FRAME_SIZE;
float vol = m_inputVolume;
if (m_inputVolume != 1.0f) {
for (size_t i = 0; i != takenSamples.size(); ++i)
takenSamples[i] *= m_inputVolume;
}
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ByteArray encodedData(VOICE_MAX_FRAME_SIZE, 0);
opus_int32 encodedSize = opus_encode(m_encoder.get(), takenSamples.data(), VOICE_FRAME_SIZE, (unsigned char*)encodedData.ptr(), encodedData.size());
if (encodedSize == 1)
continue;
else if (encodedSize < 0)
Logger::error("Voice: Opus encode error {}", opus_strerror(encodedSize));
else {
encodedData.resize(encodedSize);
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MutexLocker lock(m_captureMutex);
m_encodedChunks.emplace_back(move(encodedData)); // reset takes ownership of data buffer
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m_encodedChunksLength += encodedSize;
Logger::info("Voice: encoded Opus chunk {} bytes big", encodedSize);
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}
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}
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}
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void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
size_t samples = frameCount * channels;
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static std::vector<int16_t> finalMixBuffer{};
static std::vector<int32_t> voiceMixBuffer{};
finalMixBuffer.resize(samples);
voiceMixBuffer.resize(samples);
int32_t* mixBuf = (int32_t*)memset(voiceMixBuffer.data(), 0, samples * sizeof(int32_t));
//read into buffer now
bool mix = false;
{
MutexLocker lock(m_activeSpeakersMutex);
auto it = m_activeSpeakers.begin();
while (it != m_activeSpeakers.end()) {
SpeakerPtr const& speaker = *it;
VoiceAudioStream* audio = speaker->audioStream.get();
MutexLocker audioLock(audio->mutex);
if (!audio->empty()) {
if (!speaker->muted) {
mix = true;
auto channelVolumes = speaker->channelVolumes.load();
for (size_t i = 0; i != samples; ++i)
mixBuf[i] += (int32_t)(audio->getSample()) * channelVolumes[i % 2];
}
else {
for (size_t i = 0; i != samples; ++i)
audio->getSample();
}
++it;
}
else {
speaker->playing = false;
it = m_activeSpeakers.erase(it);
}
}
}
if (mix) {
int16_t* finBuf = finalMixBuffer.data();
float vol = m_outputVolume;
for (size_t i = 0; i != samples; ++i)
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finBuf[i] = (int16_t)clamp<int>(mixBuf[i] * vol, INT16_MIN, INT16_MAX);
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SDL_MixAudioFormat((Uint8*)buffer, (Uint8*)finBuf, AUDIO_S16, samples * sizeof(int16_t), SDL_MIX_MAXVOLUME);
}
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}
void Voice::update(PositionalAttenuationFunction positionalAttenuationFunction) {
if (positionalAttenuationFunction) {
for (auto& entry : m_speakers) {
if (SpeakerPtr& speaker = entry.second) {
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speaker->channelVolumes = {
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positionalAttenuationFunction(0, speaker->position, 1.0f),
positionalAttenuationFunction(1, speaker->position, 1.0f)
};
}
}
}
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if (m_nextSaveTime && Time::monotonicMilliseconds() > m_nextSaveTime) {
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m_nextSaveTime = 0;
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save();
}
}
void Voice::setDeviceName(Maybe<String> deviceName) {
if (m_deviceName == deviceName)
return;
m_deviceName = deviceName;
if (m_deviceOpen)
openDevice();
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}
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int Voice::send(DataStreamBuffer& out, size_t budget) {
out.setByteOrder(ByteOrder::LittleEndian);
out.write<uint16_t>(VOICE_VERSION);
MutexLocker captureLock(m_captureMutex);
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if (m_capturedChunks.empty())
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return 0;
std::vector<ByteArray> encodedChunks = move(m_encodedChunks);
size_t encodedChunksLength = m_encodedChunksLength;
m_encodedChunksLength = 0;
captureLock.unlock();
for (auto& chunk : encodedChunks) {
out.write<uint32_t>(chunk.size());
out.writeBytes(chunk);
if ((budget -= min<size_t>(budget, chunk.size())) == 0)
break;
}
m_lastSentTime = Time::monotonicMilliseconds();
return 1;
}
bool Voice::receive(SpeakerPtr speaker, std::string_view view) {
if (!speaker || view.empty())
return false;
try {
DataStreamExternalBuffer reader(view.data(), view.size());
reader.setByteOrder(ByteOrder::LittleEndian);
if (reader.read<uint16_t>() > VOICE_VERSION)
return false;
uint32_t opusLength = 0;
while (!reader.atEnd()) {
reader >> opusLength;
auto opusData = (unsigned char*)reader.ptr() + reader.pos();
reader.seek(opusLength, IOSeek::Relative);
int channels = opus_packet_get_nb_channels(opusData);
if (channels == OPUS_INVALID_PACKET)
continue;
bool mono = channels == 1;
OpusDecoder* decoder = mono ? speaker->decoderMono.get() : speaker->decoderStereo.get();
int samples = opus_decoder_get_nb_samples(decoder, opusData, opusLength);
if (samples < 0)
throw VoiceException(strf("Decoder error: {}", opus_strerror(samples)), false);
size_t decodeBufferSize = samples * sizeof(opus_int16) * (size_t)channels;
opus_int16* decodeBuffer = (opus_int16*)malloc(decodeBufferSize);
int decodedSamples = opus_decode(decoder, opusData, opusLength, decodeBuffer, decodeBufferSize, 0);
if (decodedSamples < 0) {
free(decodeBuffer);
throw VoiceException(strf("Decoder error: {}", opus_strerror(samples)), false);
}
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Logger::info("Voice: decoded Opus chunk {} bytes big", opusLength);
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static auto getCVT = [](int channels) -> SDL_AudioCVT {
SDL_AudioCVT cvt;
SDL_BuildAudioCVT(&cvt, AUDIO_S16SYS, channels, VOICE_SAMPLE_RATE, AUDIO_S16, 2, 44100);
return cvt;
};
//TODO: This isn't the best way to resample to 44100 hz because SDL_ConvertAudio is not for streamed audio.
static SDL_AudioCVT monoCVT = getCVT(1);
static SDL_AudioCVT stereoCVT = getCVT(2);
SDL_AudioCVT& cvt = mono ? monoCVT : stereoCVT;
cvt.len = decodedSamples * sizeof(opus_int16) * (size_t)channels;
cvt.buf = (Uint8*)realloc(decodeBuffer, (size_t)(cvt.len * cvt.len_mult));
SDL_ConvertAudio(&cvt);
size_t reSamples = (size_t)cvt.len_cvt / 2;
speaker->decibelLevel = getAudioLoudness((int16_t*)cvt.buf, reSamples);
speaker->audioStream->take((opus_int16*)realloc(cvt.buf, cvt.len_cvt), reSamples);
playSpeaker(speaker, channels);
}
return true;
}
catch (StarException const& e) {
Logger::error("Voice: Error receiving voice data for speaker #{} ('{}'): {}", speaker->speakerId, speaker->name, e.what());
return false;
}
}
void Voice::setInput(bool input) {
m_lastInputTime = input ? Time::monotonicMilliseconds() + 1000 : 0;
}
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OpusDecoder* Voice::createDecoder(int channels) {
int error;
OpusDecoder* decoder = opus_decoder_create(VOICE_SAMPLE_RATE, channels, &error);
if (error != OPUS_OK)
throw VoiceException::format("Could not create decoder: {}", opus_strerror(error));
else
return decoder;
}
OpusEncoder* Voice::createEncoder(int channels) {
int error;
OpusEncoder* encoder = opus_encoder_create(VOICE_SAMPLE_RATE, channels, OPUS_APPLICATION_AUDIO, &error);
if (error != OPUS_OK)
throw VoiceException::format("Could not create encoder: {}", opus_strerror(error));
else
return encoder;
}
void Voice::resetEncoder() {
int channels = encoderChannels();
m_encoder.reset(createEncoder(channels));
opus_encoder_ctl(m_encoder.get(), OPUS_SET_BITRATE(channels == 2 ? 50000 : 24000));
}
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void Voice::openDevice() {
closeDevice();
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m_applicationController->openAudioInputDevice(
m_deviceName ? m_deviceName->utf8Ptr() : nullptr,
VOICE_SAMPLE_RATE,
m_deviceChannels = encoderChannels(),
this,
[](void* userdata, uint8_t* stream, int len) {
((Voice*)(userdata))->readAudioData(stream, len);
}
);
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m_deviceOpen = true;
}
void Voice::closeDevice() {
if (!m_deviceOpen)
return;
m_applicationController->closeAudioInputDevice();
m_deviceOpen = false;
}
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bool Voice::playSpeaker(SpeakerPtr const& speaker, int channels) {
unsigned int minSamples = speaker->minimumPlaySamples * channels;
if (speaker->playing || speaker->audioStream->samples < minSamples)
return false;
speaker->playing = true;
MutexLocker lock(m_activeSpeakersMutex);
m_activeSpeakers.insert(speaker);
return true;
}
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}