osb/source/extern/xxhash.h

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/*
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* xxHash - Extremely Fast Hash algorithm
* Header File
* Copyright (C) 2012-2020 Yann Collet
*
* BSD 2-Clause License (https://www.opensource.org/licenses/bsd-license.php)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* You can contact the author at:
* - xxHash homepage: https://www.xxhash.com
* - xxHash source repository: https://github.com/Cyan4973/xxHash
*/
/*!
* @mainpage xxHash
*
* @file xxhash.h
* xxHash prototypes and implementation
*/
/* TODO: update */
/* Notice extracted from xxHash homepage:
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xxHash is an extremely fast hash algorithm, running at RAM speed limits.
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It also successfully passes all tests from the SMHasher suite.
Comparison (single thread, Windows Seven 32 bits, using SMHasher on a Core 2 Duo @3GHz)
Name Speed Q.Score Author
xxHash 5.4 GB/s 10
CrapWow 3.2 GB/s 2 Andrew
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MurmurHash 3a 2.7 GB/s 10 Austin Appleby
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SpookyHash 2.0 GB/s 10 Bob Jenkins
SBox 1.4 GB/s 9 Bret Mulvey
Lookup3 1.2 GB/s 9 Bob Jenkins
SuperFastHash 1.2 GB/s 1 Paul Hsieh
CityHash64 1.05 GB/s 10 Pike & Alakuijala
FNV 0.55 GB/s 5 Fowler, Noll, Vo
CRC32 0.43 GB/s 9
MD5-32 0.33 GB/s 10 Ronald L. Rivest
SHA1-32 0.28 GB/s 10
Q.Score is a measure of quality of the hash function.
It depends on successfully passing SMHasher test set.
10 is a perfect score.
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Note: SMHasher's CRC32 implementation is not the fastest one.
Other speed-oriented implementations can be faster,
especially in combination with PCLMUL instruction:
https://fastcompression.blogspot.com/2019/03/presenting-xxh3.html?showComment=1552696407071#c3490092340461170735
A 64-bit version, named XXH64, is available since r35.
It offers much better speed, but for 64-bit applications only.
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Name Speed on 64 bits Speed on 32 bits
XXH64 13.8 GB/s 1.9 GB/s
XXH32 6.8 GB/s 6.0 GB/s
*/
#if defined (__cplusplus)
extern "C" {
#endif
/* ****************************
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* INLINE mode
******************************/
/*!
* XXH_INLINE_ALL (and XXH_PRIVATE_API)
* Use these build macros to inline xxhash into the target unit.
* Inlining improves performance on small inputs, especially when the length is
* expressed as a compile-time constant:
*
* https://fastcompression.blogspot.com/2018/03/xxhash-for-small-keys-impressive-power.html
*
* It also keeps xxHash symbols private to the unit, so they are not exported.
*
* Usage:
* #define XXH_INLINE_ALL
* #include "xxhash.h"
*
* Do not compile and link xxhash.o as a separate object, as it is not useful.
*/
#if (defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)) \
&& !defined(XXH_INLINE_ALL_31684351384)
/* this section should be traversed only once */
# define XXH_INLINE_ALL_31684351384
/* give access to the advanced API, required to compile implementations */
# undef XXH_STATIC_LINKING_ONLY /* avoid macro redef */
# define XXH_STATIC_LINKING_ONLY
/* make all functions private */
# undef XXH_PUBLIC_API
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# if defined(__GNUC__)
# define XXH_PUBLIC_API static __inline __attribute__((unused))
# elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
# define XXH_PUBLIC_API static inline
# elif defined(_MSC_VER)
# define XXH_PUBLIC_API static __inline
# else
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/* note: this version may generate warnings for unused static functions */
# define XXH_PUBLIC_API static
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# endif
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/*
* This part deals with the special case where a unit wants to inline xxHash,
* but "xxhash.h" has previously been included without XXH_INLINE_ALL,
* such as part of some previously included *.h header file.
* Without further action, the new include would just be ignored,
* and functions would effectively _not_ be inlined (silent failure).
* The following macros solve this situation by prefixing all inlined names,
* avoiding naming collision with previous inclusions.
*/
/* Before that, we unconditionally #undef all symbols,
* in case they were already defined with XXH_NAMESPACE.
* They will then be redefined for XXH_INLINE_ALL
*/
# undef XXH_versionNumber
/* XXH32 */
# undef XXH32
# undef XXH32_createState
# undef XXH32_freeState
# undef XXH32_reset
# undef XXH32_update
# undef XXH32_digest
# undef XXH32_copyState
# undef XXH32_canonicalFromHash
# undef XXH32_hashFromCanonical
/* XXH64 */
# undef XXH64
# undef XXH64_createState
# undef XXH64_freeState
# undef XXH64_reset
# undef XXH64_update
# undef XXH64_digest
# undef XXH64_copyState
# undef XXH64_canonicalFromHash
# undef XXH64_hashFromCanonical
/* XXH3_64bits */
# undef XXH3_64bits
# undef XXH3_64bits_withSecret
# undef XXH3_64bits_withSeed
# undef XXH3_64bits_withSecretandSeed
# undef XXH3_createState
# undef XXH3_freeState
# undef XXH3_copyState
# undef XXH3_64bits_reset
# undef XXH3_64bits_reset_withSeed
# undef XXH3_64bits_reset_withSecret
# undef XXH3_64bits_update
# undef XXH3_64bits_digest
# undef XXH3_generateSecret
/* XXH3_128bits */
# undef XXH128
# undef XXH3_128bits
# undef XXH3_128bits_withSeed
# undef XXH3_128bits_withSecret
# undef XXH3_128bits_reset
# undef XXH3_128bits_reset_withSeed
# undef XXH3_128bits_reset_withSecret
# undef XXH3_128bits_reset_withSecretandSeed
# undef XXH3_128bits_update
# undef XXH3_128bits_digest
# undef XXH128_isEqual
# undef XXH128_cmp
# undef XXH128_canonicalFromHash
# undef XXH128_hashFromCanonical
/* Finally, free the namespace itself */
# undef XXH_NAMESPACE
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/* employ the namespace for XXH_INLINE_ALL */
# define XXH_NAMESPACE XXH_INLINE_
/*
* Some identifiers (enums, type names) are not symbols,
* but they must nonetheless be renamed to avoid redeclaration.
* Alternative solution: do not redeclare them.
* However, this requires some #ifdefs, and has a more dispersed impact.
* Meanwhile, renaming can be achieved in a single place.
*/
# define XXH_IPREF(Id) XXH_NAMESPACE ## Id
# define XXH_OK XXH_IPREF(XXH_OK)
# define XXH_ERROR XXH_IPREF(XXH_ERROR)
# define XXH_errorcode XXH_IPREF(XXH_errorcode)
# define XXH32_canonical_t XXH_IPREF(XXH32_canonical_t)
# define XXH64_canonical_t XXH_IPREF(XXH64_canonical_t)
# define XXH128_canonical_t XXH_IPREF(XXH128_canonical_t)
# define XXH32_state_s XXH_IPREF(XXH32_state_s)
# define XXH32_state_t XXH_IPREF(XXH32_state_t)
# define XXH64_state_s XXH_IPREF(XXH64_state_s)
# define XXH64_state_t XXH_IPREF(XXH64_state_t)
# define XXH3_state_s XXH_IPREF(XXH3_state_s)
# define XXH3_state_t XXH_IPREF(XXH3_state_t)
# define XXH128_hash_t XXH_IPREF(XXH128_hash_t)
/* Ensure the header is parsed again, even if it was previously included */
# undef XXHASH_H_5627135585666179
# undef XXHASH_H_STATIC_13879238742
#endif /* XXH_INLINE_ALL || XXH_PRIVATE_API */
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/* ****************************************************************
* Stable API
*****************************************************************/
#ifndef XXHASH_H_5627135585666179
#define XXHASH_H_5627135585666179 1
/*!
* @defgroup public Public API
* Contains details on the public xxHash functions.
* @{
*/
/* specific declaration modes for Windows */
#if !defined(XXH_INLINE_ALL) && !defined(XXH_PRIVATE_API)
# if defined(WIN32) && defined(_MSC_VER) && (defined(XXH_IMPORT) || defined(XXH_EXPORT))
# ifdef XXH_EXPORT
# define XXH_PUBLIC_API __declspec(dllexport)
# elif XXH_IMPORT
# define XXH_PUBLIC_API __declspec(dllimport)
# endif
# else
# define XXH_PUBLIC_API /* do nothing */
# endif
#endif
#ifdef XXH_DOXYGEN
/*!
* @brief Emulate a namespace by transparently prefixing all symbols.
*
* If you want to include _and expose_ xxHash functions from within your own
* library, but also want to avoid symbol collisions with other libraries which
* may also include xxHash, you can use XXH_NAMESPACE to automatically prefix
* any public symbol from xxhash library with the value of XXH_NAMESPACE
* (therefore, avoid empty or numeric values).
*
* Note that no change is required within the calling program as long as it
* includes `xxhash.h`: Regular symbol names will be automatically translated
* by this header.
*/
# define XXH_NAMESPACE /* YOUR NAME HERE */
# undef XXH_NAMESPACE
#endif
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#ifdef XXH_NAMESPACE
# define XXH_CAT(A,B) A##B
# define XXH_NAME2(A,B) XXH_CAT(A,B)
# define XXH_versionNumber XXH_NAME2(XXH_NAMESPACE, XXH_versionNumber)
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/* XXH32 */
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# define XXH32 XXH_NAME2(XXH_NAMESPACE, XXH32)
# define XXH32_createState XXH_NAME2(XXH_NAMESPACE, XXH32_createState)
# define XXH32_freeState XXH_NAME2(XXH_NAMESPACE, XXH32_freeState)
# define XXH32_reset XXH_NAME2(XXH_NAMESPACE, XXH32_reset)
# define XXH32_update XXH_NAME2(XXH_NAMESPACE, XXH32_update)
# define XXH32_digest XXH_NAME2(XXH_NAMESPACE, XXH32_digest)
# define XXH32_copyState XXH_NAME2(XXH_NAMESPACE, XXH32_copyState)
# define XXH32_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH32_canonicalFromHash)
# define XXH32_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH32_hashFromCanonical)
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/* XXH64 */
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# define XXH64 XXH_NAME2(XXH_NAMESPACE, XXH64)
# define XXH64_createState XXH_NAME2(XXH_NAMESPACE, XXH64_createState)
# define XXH64_freeState XXH_NAME2(XXH_NAMESPACE, XXH64_freeState)
# define XXH64_reset XXH_NAME2(XXH_NAMESPACE, XXH64_reset)
# define XXH64_update XXH_NAME2(XXH_NAMESPACE, XXH64_update)
# define XXH64_digest XXH_NAME2(XXH_NAMESPACE, XXH64_digest)
# define XXH64_copyState XXH_NAME2(XXH_NAMESPACE, XXH64_copyState)
# define XXH64_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH64_canonicalFromHash)
# define XXH64_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH64_hashFromCanonical)
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/* XXH3_64bits */
# define XXH3_64bits XXH_NAME2(XXH_NAMESPACE, XXH3_64bits)
# define XXH3_64bits_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSecret)
# define XXH3_64bits_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSeed)
# define XXH3_64bits_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSecretandSeed)
# define XXH3_createState XXH_NAME2(XXH_NAMESPACE, XXH3_createState)
# define XXH3_freeState XXH_NAME2(XXH_NAMESPACE, XXH3_freeState)
# define XXH3_copyState XXH_NAME2(XXH_NAMESPACE, XXH3_copyState)
# define XXH3_64bits_reset XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset)
# define XXH3_64bits_reset_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSeed)
# define XXH3_64bits_reset_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSecret)
# define XXH3_64bits_reset_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSecretandSeed)
# define XXH3_64bits_update XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_update)
# define XXH3_64bits_digest XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_digest)
# define XXH3_generateSecret XXH_NAME2(XXH_NAMESPACE, XXH3_generateSecret)
# define XXH3_generateSecret_fromSeed XXH_NAME2(XXH_NAMESPACE, XXH3_generateSecret_fromSeed)
/* XXH3_128bits */
# define XXH128 XXH_NAME2(XXH_NAMESPACE, XXH128)
# define XXH3_128bits XXH_NAME2(XXH_NAMESPACE, XXH3_128bits)
# define XXH3_128bits_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSeed)
# define XXH3_128bits_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSecret)
# define XXH3_128bits_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSecretandSeed)
# define XXH3_128bits_reset XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset)
# define XXH3_128bits_reset_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSeed)
# define XXH3_128bits_reset_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSecret)
# define XXH3_128bits_reset_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSecretandSeed)
# define XXH3_128bits_update XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_update)
# define XXH3_128bits_digest XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_digest)
# define XXH128_isEqual XXH_NAME2(XXH_NAMESPACE, XXH128_isEqual)
# define XXH128_cmp XXH_NAME2(XXH_NAMESPACE, XXH128_cmp)
# define XXH128_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH128_canonicalFromHash)
# define XXH128_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH128_hashFromCanonical)
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#endif
/* *************************************
* Version
***************************************/
#define XXH_VERSION_MAJOR 0
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#define XXH_VERSION_MINOR 8
#define XXH_VERSION_RELEASE 1
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#define XXH_VERSION_NUMBER (XXH_VERSION_MAJOR *100*100 + XXH_VERSION_MINOR *100 + XXH_VERSION_RELEASE)
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/*!
* @brief Obtains the xxHash version.
*
* This is mostly useful when xxHash is compiled as a shared library,
* since the returned value comes from the library, as opposed to header file.
*
* @return `XXH_VERSION_NUMBER` of the invoked library.
*/
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XXH_PUBLIC_API unsigned XXH_versionNumber (void);
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/* ****************************
* Common basic types
******************************/
#include <stddef.h> /* size_t */
typedef enum { XXH_OK=0, XXH_ERROR } XXH_errorcode;
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/*-**********************************************************************
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* 32-bit hash
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************************************************************************/
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#if defined(XXH_DOXYGEN) /* Don't show <stdint.h> include */
/*!
* @brief An unsigned 32-bit integer.
*
* Not necessarily defined to `uint32_t` but functionally equivalent.
*/
typedef uint32_t XXH32_hash_t;
#elif !defined (__VMS) \
&& (defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
# include <stdint.h>
typedef uint32_t XXH32_hash_t;
#else
# include <limits.h>
# if UINT_MAX == 0xFFFFFFFFUL
typedef unsigned int XXH32_hash_t;
# else
# if ULONG_MAX == 0xFFFFFFFFUL
typedef unsigned long XXH32_hash_t;
# else
# error "unsupported platform: need a 32-bit type"
# endif
# endif
#endif
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/*!
* @}
*
* @defgroup xxh32_family XXH32 family
* @ingroup public
* Contains functions used in the classic 32-bit xxHash algorithm.
*
* @note
* XXH32 is useful for older platforms, with no or poor 64-bit performance.
* Note that @ref xxh3_family provides competitive speed
* for both 32-bit and 64-bit systems, and offers true 64/128 bit hash results.
*
* @see @ref xxh64_family, @ref xxh3_family : Other xxHash families
* @see @ref xxh32_impl for implementation details
* @{
*/
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/*!
* @brief Calculates the 32-bit hash of @p input using xxHash32.
*
* Speed on Core 2 Duo @ 3 GHz (single thread, SMHasher benchmark): 5.4 GB/s
*
* @param input The block of data to be hashed, at least @p length bytes in size.
* @param length The length of @p input, in bytes.
* @param seed The 32-bit seed to alter the hash's output predictably.
*
* @pre
* The memory between @p input and @p input + @p length must be valid,
* readable, contiguous memory. However, if @p length is `0`, @p input may be
* `NULL`. In C++, this also must be *TriviallyCopyable*.
*
* @return The calculated 32-bit hash value.
*
* @see
* XXH64(), XXH3_64bits_withSeed(), XXH3_128bits_withSeed(), XXH128():
* Direct equivalents for the other variants of xxHash.
* @see
* XXH32_createState(), XXH32_update(), XXH32_digest(): Streaming version.
*/
XXH_PUBLIC_API XXH32_hash_t XXH32 (const void* input, size_t length, XXH32_hash_t seed);
/*!
* Streaming functions generate the xxHash value from an incremental input.
* This method is slower than single-call functions, due to state management.
* For small inputs, prefer `XXH32()` and `XXH64()`, which are better optimized.
*
* An XXH state must first be allocated using `XXH*_createState()`.
*
* Start a new hash by initializing the state with a seed using `XXH*_reset()`.
*
* Then, feed the hash state by calling `XXH*_update()` as many times as necessary.
*
* The function returns an error code, with 0 meaning OK, and any other value
* meaning there is an error.
*
* Finally, a hash value can be produced anytime, by using `XXH*_digest()`.
* This function returns the nn-bits hash as an int or long long.
*
* It's still possible to continue inserting input into the hash state after a
* digest, and generate new hash values later on by invoking `XXH*_digest()`.
*
* When done, release the state using `XXH*_freeState()`.
*
* Example code for incrementally hashing a file:
* @code{.c}
* #include <stdio.h>
* #include <xxhash.h>
* #define BUFFER_SIZE 256
*
* // Note: XXH64 and XXH3 use the same interface.
* XXH32_hash_t
* hashFile(FILE* stream)
* {
* XXH32_state_t* state;
* unsigned char buf[BUFFER_SIZE];
* size_t amt;
* XXH32_hash_t hash;
*
* state = XXH32_createState(); // Create a state
* assert(state != NULL); // Error check here
* XXH32_reset(state, 0xbaad5eed); // Reset state with our seed
* while ((amt = fread(buf, 1, sizeof(buf), stream)) != 0) {
* XXH32_update(state, buf, amt); // Hash the file in chunks
* }
* hash = XXH32_digest(state); // Finalize the hash
* XXH32_freeState(state); // Clean up
* return hash;
* }
* @endcode
*/
/*!
* @typedef struct XXH32_state_s XXH32_state_t
* @brief The opaque state struct for the XXH32 streaming API.
*
* @see XXH32_state_s for details.
*/
typedef struct XXH32_state_s XXH32_state_t;
/*!
* @brief Allocates an @ref XXH32_state_t.
*
* Must be freed with XXH32_freeState().
* @return An allocated XXH32_state_t on success, `NULL` on failure.
*/
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XXH_PUBLIC_API XXH32_state_t* XXH32_createState(void);
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/*!
* @brief Frees an @ref XXH32_state_t.
*
* Must be allocated with XXH32_createState().
* @param statePtr A pointer to an @ref XXH32_state_t allocated with @ref XXH32_createState().
* @return XXH_OK.
*/
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XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr);
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/*!
* @brief Copies one @ref XXH32_state_t to another.
*
* @param dst_state The state to copy to.
* @param src_state The state to copy from.
* @pre
* @p dst_state and @p src_state must not be `NULL` and must not overlap.
*/
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XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dst_state, const XXH32_state_t* src_state);
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/*!
* @brief Resets an @ref XXH32_state_t to begin a new hash.
*
* This function resets and seeds a state. Call it before @ref XXH32_update().
*
* @param statePtr The state struct to reset.
* @param seed The 32-bit seed to alter the hash result predictably.
*
* @pre
* @p statePtr must not be `NULL`.
*
* @return @ref XXH_OK on success, @ref XXH_ERROR on failure.
*/
XXH_PUBLIC_API XXH_errorcode XXH32_reset (XXH32_state_t* statePtr, XXH32_hash_t seed);
/*!
* @brief Consumes a block of @p input to an @ref XXH32_state_t.
*
* Call this to incrementally consume blocks of data.
*
* @param statePtr The state struct to update.
* @param input The block of data to be hashed, at least @p length bytes in size.
* @param length The length of @p input, in bytes.
*
* @pre
* @p statePtr must not be `NULL`.
* @pre
* The memory between @p input and @p input + @p length must be valid,
* readable, contiguous memory. However, if @p length is `0`, @p input may be
* `NULL`. In C++, this also must be *TriviallyCopyable*.
*
* @return @ref XXH_OK on success, @ref XXH_ERROR on failure.
*/
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XXH_PUBLIC_API XXH_errorcode XXH32_update (XXH32_state_t* statePtr, const void* input, size_t length);
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/*!
* @brief Returns the calculated hash value from an @ref XXH32_state_t.
*
* @note
* Calling XXH32_digest() will not affect @p statePtr, so you can update,
* digest, and update again.
*
* @param statePtr The state struct to calculate the hash from.
*
* @pre
* @p statePtr must not be `NULL`.
*
* @return The calculated xxHash32 value from that state.
*/
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XXH_PUBLIC_API XXH32_hash_t XXH32_digest (const XXH32_state_t* statePtr);
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/******* Canonical representation *******/
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/*
* The default return values from XXH functions are unsigned 32 and 64 bit
* integers.
* This the simplest and fastest format for further post-processing.
*
* However, this leaves open the question of what is the order on the byte level,
* since little and big endian conventions will store the same number differently.
*
* The canonical representation settles this issue by mandating big-endian
* convention, the same convention as human-readable numbers (large digits first).
*
* When writing hash values to storage, sending them over a network, or printing
* them, it's highly recommended to use the canonical representation to ensure
* portability across a wider range of systems, present and future.
*
* The following functions allow transformation of hash values to and from
* canonical format.
*/
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/*!
* @brief Canonical (big endian) representation of @ref XXH32_hash_t.
*/
typedef struct {
unsigned char digest[4]; /*!< Hash bytes, big endian */
} XXH32_canonical_t;
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/*!
* @brief Converts an @ref XXH32_hash_t to a big endian @ref XXH32_canonical_t.
*
* @param dst The @ref XXH32_canonical_t pointer to be stored to.
* @param hash The @ref XXH32_hash_t to be converted.
*
* @pre
* @p dst must not be `NULL`.
*/
XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash);
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/*!
* @brief Converts an @ref XXH32_canonical_t to a native @ref XXH32_hash_t.
*
* @param src The @ref XXH32_canonical_t to convert.
*
* @pre
* @p src must not be `NULL`.
*
* @return The converted hash.
*/
XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src);
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#ifdef __has_attribute
# define XXH_HAS_ATTRIBUTE(x) __has_attribute(x)
#else
# define XXH_HAS_ATTRIBUTE(x) 0
#endif
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/* C-language Attributes are added in C23. */
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ > 201710L) && defined(__has_c_attribute)
# define XXH_HAS_C_ATTRIBUTE(x) __has_c_attribute(x)
#else
# define XXH_HAS_C_ATTRIBUTE(x) 0
#endif
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#if defined(__cplusplus) && defined(__has_cpp_attribute)
# define XXH_HAS_CPP_ATTRIBUTE(x) __has_cpp_attribute(x)
#else
# define XXH_HAS_CPP_ATTRIBUTE(x) 0
#endif
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/*
Define XXH_FALLTHROUGH macro for annotating switch case with the 'fallthrough' attribute
introduced in CPP17 and C23.
CPP17 : https://en.cppreference.com/w/cpp/language/attributes/fallthrough
C23 : https://en.cppreference.com/w/c/language/attributes/fallthrough
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*/
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#if XXH_HAS_C_ATTRIBUTE(x)
# define XXH_FALLTHROUGH [[fallthrough]]
#elif XXH_HAS_CPP_ATTRIBUTE(x)
# define XXH_FALLTHROUGH [[fallthrough]]
#elif XXH_HAS_ATTRIBUTE(__fallthrough__)
# define XXH_FALLTHROUGH __attribute__ ((fallthrough))
#else
# define XXH_FALLTHROUGH
#endif
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/*!
* @}
* @ingroup public
* @{
*/
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#ifndef XXH_NO_LONG_LONG
/*-**********************************************************************
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* 64-bit hash
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************************************************************************/
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#if defined(XXH_DOXYGEN) /* don't include <stdint.h> */
/*!
* @brief An unsigned 64-bit integer.
*
* Not necessarily defined to `uint64_t` but functionally equivalent.
*/
typedef uint64_t XXH64_hash_t;
#elif !defined (__VMS) \
&& (defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
# include <stdint.h>
typedef uint64_t XXH64_hash_t;
#else
# include <limits.h>
# if defined(__LP64__) && ULONG_MAX == 0xFFFFFFFFFFFFFFFFULL
/* LP64 ABI says uint64_t is unsigned long */
typedef unsigned long XXH64_hash_t;
# else
/* the following type must have a width of 64-bit */
typedef unsigned long long XXH64_hash_t;
# endif
#endif
/*!
* @}
*
* @defgroup xxh64_family XXH64 family
* @ingroup public
* @{
* Contains functions used in the classic 64-bit xxHash algorithm.
*
* @note
* XXH3 provides competitive speed for both 32-bit and 64-bit systems,
* and offers true 64/128 bit hash results.
* It provides better speed for systems with vector processing capabilities.
*/
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/*!
* @brief Calculates the 64-bit hash of @p input using xxHash64.
*
* This function usually runs faster on 64-bit systems, but slower on 32-bit
* systems (see benchmark).
*
* @param input The block of data to be hashed, at least @p length bytes in size.
* @param length The length of @p input, in bytes.
* @param seed The 64-bit seed to alter the hash's output predictably.
*
* @pre
* The memory between @p input and @p input + @p length must be valid,
* readable, contiguous memory. However, if @p length is `0`, @p input may be
* `NULL`. In C++, this also must be *TriviallyCopyable*.
*
* @return The calculated 64-bit hash.
*
* @see
* XXH32(), XXH3_64bits_withSeed(), XXH3_128bits_withSeed(), XXH128():
* Direct equivalents for the other variants of xxHash.
* @see
* XXH64_createState(), XXH64_update(), XXH64_digest(): Streaming version.
*/
XXH_PUBLIC_API XXH64_hash_t XXH64(const void* input, size_t length, XXH64_hash_t seed);
/******* Streaming *******/
/*!
* @brief The opaque state struct for the XXH64 streaming API.
*
* @see XXH64_state_s for details.
*/
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typedef struct XXH64_state_s XXH64_state_t; /* incomplete type */
XXH_PUBLIC_API XXH64_state_t* XXH64_createState(void);
XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr);
XXH_PUBLIC_API void XXH64_copyState(XXH64_state_t* dst_state, const XXH64_state_t* src_state);
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XXH_PUBLIC_API XXH_errorcode XXH64_reset (XXH64_state_t* statePtr, XXH64_hash_t seed);
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XXH_PUBLIC_API XXH_errorcode XXH64_update (XXH64_state_t* statePtr, const void* input, size_t length);
XXH_PUBLIC_API XXH64_hash_t XXH64_digest (const XXH64_state_t* statePtr);
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/******* Canonical representation *******/
typedef struct { unsigned char digest[sizeof(XXH64_hash_t)]; } XXH64_canonical_t;
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XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH64_canonical_t* dst, XXH64_hash_t hash);
XXH_PUBLIC_API XXH64_hash_t XXH64_hashFromCanonical(const XXH64_canonical_t* src);
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/*!
* @}
* ************************************************************************
* @defgroup xxh3_family XXH3 family
* @ingroup public
* @{
*
* XXH3 is a more recent hash algorithm featuring:
* - Improved speed for both small and large inputs
* - True 64-bit and 128-bit outputs
* - SIMD acceleration
* - Improved 32-bit viability
*
* Speed analysis methodology is explained here:
*
* https://fastcompression.blogspot.com/2019/03/presenting-xxh3.html
*
* Compared to XXH64, expect XXH3 to run approximately
* ~2x faster on large inputs and >3x faster on small ones,
* exact differences vary depending on platform.
*
* XXH3's speed benefits greatly from SIMD and 64-bit arithmetic,
* but does not require it.
* Any 32-bit and 64-bit targets that can run XXH32 smoothly
* can run XXH3 at competitive speeds, even without vector support.
* Further details are explained in the implementation.
*
* Optimized implementations are provided for AVX512, AVX2, SSE2, NEON, POWER8,
* ZVector and scalar targets. This can be controlled via the XXH_VECTOR macro.
*
* XXH3 implementation is portable:
* it has a generic C90 formulation that can be compiled on any platform,
* all implementations generage exactly the same hash value on all platforms.
* Starting from v0.8.0, it's also labelled "stable", meaning that
* any future version will also generate the same hash value.
*
* XXH3 offers 2 variants, _64bits and _128bits.
*
* When only 64 bits are needed, prefer invoking the _64bits variant, as it
* reduces the amount of mixing, resulting in faster speed on small inputs.
* It's also generally simpler to manipulate a scalar return type than a struct.
*
* The API supports one-shot hashing, streaming mode, and custom secrets.
*/
/*-**********************************************************************
* XXH3 64-bit variant
************************************************************************/
/* XXH3_64bits():
* default 64-bit variant, using default secret and default seed of 0.
* It's the fastest variant. */
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits(const void* data, size_t len);
/*
* XXH3_64bits_withSeed():
* This variant generates a custom secret on the fly
* based on default secret altered using the `seed` value.
* While this operation is decently fast, note that it's not completely free.
* Note: seed==0 produces the same results as XXH3_64bits().
*/
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_withSeed(const void* data, size_t len, XXH64_hash_t seed);
/*!
* The bare minimum size for a custom secret.
*
* @see
* XXH3_64bits_withSecret(), XXH3_64bits_reset_withSecret(),
* XXH3_128bits_withSecret(), XXH3_128bits_reset_withSecret().
*/
#define XXH3_SECRET_SIZE_MIN 136
/*
* XXH3_64bits_withSecret():
* It's possible to provide any blob of bytes as a "secret" to generate the hash.
* This makes it more difficult for an external actor to prepare an intentional collision.
* The main condition is that secretSize *must* be large enough (>= XXH3_SECRET_SIZE_MIN).
* However, the quality of the secret impacts the dispersion of the hash algorithm.
* Therefore, the secret _must_ look like a bunch of random bytes.
* Avoid "trivial" or structured data such as repeated sequences or a text document.
* Whenever in doubt about the "randomness" of the blob of bytes,
* consider employing "XXH3_generateSecret()" instead (see below).
* It will generate a proper high entropy secret derived from the blob of bytes.
* Another advantage of using XXH3_generateSecret() is that
* it guarantees that all bits within the initial blob of bytes
* will impact every bit of the output.
* This is not necessarily the case when using the blob of bytes directly
* because, when hashing _small_ inputs, only a portion of the secret is employed.
*/
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_withSecret(const void* data, size_t len, const void* secret, size_t secretSize);
/******* Streaming *******/
/*
* Streaming requires state maintenance.
* This operation costs memory and CPU.
* As a consequence, streaming is slower than one-shot hashing.
* For better performance, prefer one-shot functions whenever applicable.
*/
/*!
* @brief The state struct for the XXH3 streaming API.
*
* @see XXH3_state_s for details.
*/
typedef struct XXH3_state_s XXH3_state_t;
XXH_PUBLIC_API XXH3_state_t* XXH3_createState(void);
XXH_PUBLIC_API XXH_errorcode XXH3_freeState(XXH3_state_t* statePtr);
XXH_PUBLIC_API void XXH3_copyState(XXH3_state_t* dst_state, const XXH3_state_t* src_state);
/*
* XXH3_64bits_reset():
* Initialize with default parameters.
* digest will be equivalent to `XXH3_64bits()`.
*/
XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset(XXH3_state_t* statePtr);
/*
* XXH3_64bits_reset_withSeed():
* Generate a custom secret from `seed`, and store it into `statePtr`.
* digest will be equivalent to `XXH3_64bits_withSeed()`.
*/
XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset_withSeed(XXH3_state_t* statePtr, XXH64_hash_t seed);
/*
* XXH3_64bits_reset_withSecret():
* `secret` is referenced, it _must outlive_ the hash streaming session.
* Similar to one-shot API, `secretSize` must be >= `XXH3_SECRET_SIZE_MIN`,
* and the quality of produced hash values depends on secret's entropy
* (secret's content should look like a bunch of random bytes).
* When in doubt about the randomness of a candidate `secret`,
* consider employing `XXH3_generateSecret()` instead (see below).
*/
XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset_withSecret(XXH3_state_t* statePtr, const void* secret, size_t secretSize);
XXH_PUBLIC_API XXH_errorcode XXH3_64bits_update (XXH3_state_t* statePtr, const void* input, size_t length);
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_digest (const XXH3_state_t* statePtr);
/* note : canonical representation of XXH3 is the same as XXH64
* since they both produce XXH64_hash_t values */
/*-**********************************************************************
* XXH3 128-bit variant
************************************************************************/
/*!
* @brief The return value from 128-bit hashes.
*
* Stored in little endian order, although the fields themselves are in native
* endianness.
*/
typedef struct {
XXH64_hash_t low64; /*!< `value & 0xFFFFFFFFFFFFFFFF` */
XXH64_hash_t high64; /*!< `value >> 64` */
} XXH128_hash_t;
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits(const void* data, size_t len);
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_withSeed(const void* data, size_t len, XXH64_hash_t seed);
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_withSecret(const void* data, size_t len, const void* secret, size_t secretSize);
/******* Streaming *******/
/*
* Streaming requires state maintenance.
* This operation costs memory and CPU.
* As a consequence, streaming is slower than one-shot hashing.
* For better performance, prefer one-shot functions whenever applicable.
*
* XXH3_128bits uses the same XXH3_state_t as XXH3_64bits().
* Use already declared XXH3_createState() and XXH3_freeState().
*
* All reset and streaming functions have same meaning as their 64-bit counterpart.
*/
XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset(XXH3_state_t* statePtr);
XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset_withSeed(XXH3_state_t* statePtr, XXH64_hash_t seed);
XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset_withSecret(XXH3_state_t* statePtr, const void* secret, size_t secretSize);
XXH_PUBLIC_API XXH_errorcode XXH3_128bits_update (XXH3_state_t* statePtr, const void* input, size_t length);
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_digest (const XXH3_state_t* statePtr);
/* Following helper functions make it possible to compare XXH128_hast_t values.
* Since XXH128_hash_t is a structure, this capability is not offered by the language.
* Note: For better performance, these functions can be inlined using XXH_INLINE_ALL */
/*!
* XXH128_isEqual():
* Return: 1 if `h1` and `h2` are equal, 0 if they are not.
*/
XXH_PUBLIC_API int XXH128_isEqual(XXH128_hash_t h1, XXH128_hash_t h2);
/*!
* XXH128_cmp():
*
* This comparator is compatible with stdlib's `qsort()`/`bsearch()`.
*
* return: >0 if *h128_1 > *h128_2
* =0 if *h128_1 == *h128_2
* <0 if *h128_1 < *h128_2
*/
XXH_PUBLIC_API int XXH128_cmp(const void* h128_1, const void* h128_2);
/******* Canonical representation *******/
typedef struct { unsigned char digest[sizeof(XXH128_hash_t)]; } XXH128_canonical_t;
XXH_PUBLIC_API void XXH128_canonicalFromHash(XXH128_canonical_t* dst, XXH128_hash_t hash);
XXH_PUBLIC_API XXH128_hash_t XXH128_hashFromCanonical(const XXH128_canonical_t* src);
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#endif /* XXH_NO_LONG_LONG */
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/*!
* @}
*/
#endif /* XXHASH_H_5627135585666179 */
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#if defined(XXH_STATIC_LINKING_ONLY) && !defined(XXHASH_H_STATIC_13879238742)
#define XXHASH_H_STATIC_13879238742
/* ****************************************************************************
* This section contains declarations which are not guaranteed to remain stable.
* They may change in future versions, becoming incompatible with a different
* version of the library.
* These declarations should only be used with static linking.
* Never use them in association with dynamic linking!
***************************************************************************** */
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/*
* These definitions are only present to allow static allocation
* of XXH states, on stack or in a struct, for example.
* Never **ever** access their members directly.
*/
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/*!
* @internal
* @brief Structure for XXH32 streaming API.
*
* @note This is only defined when @ref XXH_STATIC_LINKING_ONLY,
* @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is
* an opaque type. This allows fields to safely be changed.
*
* Typedef'd to @ref XXH32_state_t.
* Do not access the members of this struct directly.
* @see XXH64_state_s, XXH3_state_s
*/
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struct XXH32_state_s {
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XXH32_hash_t total_len_32; /*!< Total length hashed, modulo 2^32 */
XXH32_hash_t large_len; /*!< Whether the hash is >= 16 (handles @ref total_len_32 overflow) */
XXH32_hash_t v[4]; /*!< Accumulator lanes */
XXH32_hash_t mem32[4]; /*!< Internal buffer for partial reads. Treated as unsigned char[16]. */
XXH32_hash_t memsize; /*!< Amount of data in @ref mem32 */
XXH32_hash_t reserved; /*!< Reserved field. Do not read or write to it, it may be removed. */
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}; /* typedef'd to XXH32_state_t */
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#ifndef XXH_NO_LONG_LONG /* defined when there is no 64-bit support */
/*!
* @internal
* @brief Structure for XXH64 streaming API.
*
* @note This is only defined when @ref XXH_STATIC_LINKING_ONLY,
* @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is
* an opaque type. This allows fields to safely be changed.
*
* Typedef'd to @ref XXH64_state_t.
* Do not access the members of this struct directly.
* @see XXH32_state_s, XXH3_state_s
*/
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struct XXH64_state_s {
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XXH64_hash_t total_len; /*!< Total length hashed. This is always 64-bit. */
XXH64_hash_t v[4]; /*!< Accumulator lanes */
XXH64_hash_t mem64[4]; /*!< Internal buffer for partial reads. Treated as unsigned char[32]. */
XXH32_hash_t memsize; /*!< Amount of data in @ref mem64 */
XXH32_hash_t reserved32; /*!< Reserved field, needed for padding anyways*/
XXH64_hash_t reserved64; /*!< Reserved field. Do not read or write to it, it may be removed. */
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}; /* typedef'd to XXH64_state_t */
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#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) /* >= C11 */
# include <stdalign.h>
# define XXH_ALIGN(n) alignas(n)
#elif defined(__cplusplus) && (__cplusplus >= 201103L) /* >= C++11 */
/* In C++ alignas() is a keyword */
# define XXH_ALIGN(n) alignas(n)
#elif defined(__GNUC__)
# define XXH_ALIGN(n) __attribute__ ((aligned(n)))
#elif defined(_MSC_VER)
# define XXH_ALIGN(n) __declspec(align(n))
#else
# define XXH_ALIGN(n) /* disabled */
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#endif
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/* Old GCC versions only accept the attribute after the type in structures. */
#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)) /* C11+ */ \
&& ! (defined(__cplusplus) && (__cplusplus >= 201103L)) /* >= C++11 */ \
&& defined(__GNUC__)
# define XXH_ALIGN_MEMBER(align, type) type XXH_ALIGN(align)
#else
# define XXH_ALIGN_MEMBER(align, type) XXH_ALIGN(align) type
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#endif
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/*!
* @brief The size of the internal XXH3 buffer.
*
* This is the optimal update size for incremental hashing.
*
* @see XXH3_64b_update(), XXH3_128b_update().
*/
#define XXH3_INTERNALBUFFER_SIZE 256
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/*!
* @brief Default size of the secret buffer (and @ref XXH3_kSecret).
*
* This is the size used in @ref XXH3_kSecret and the seeded functions.
*
* Not to be confused with @ref XXH3_SECRET_SIZE_MIN.
*/
#define XXH3_SECRET_DEFAULT_SIZE 192
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/*!
* @internal
* @brief Structure for XXH3 streaming API.
*
* @note This is only defined when @ref XXH_STATIC_LINKING_ONLY,
* @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined.
* Otherwise it is an opaque type.
* Never use this definition in combination with dynamic library.
* This allows fields to safely be changed in the future.
*
* @note ** This structure has a strict alignment requirement of 64 bytes!! **
* Do not allocate this with `malloc()` or `new`,
* it will not be sufficiently aligned.
* Use @ref XXH3_createState() and @ref XXH3_freeState(), or stack allocation.
*
* Typedef'd to @ref XXH3_state_t.
* Do never access the members of this struct directly.
*
* @see XXH3_INITSTATE() for stack initialization.
* @see XXH3_createState(), XXH3_freeState().
* @see XXH32_state_s, XXH64_state_s
*/
struct XXH3_state_s {
XXH_ALIGN_MEMBER(64, XXH64_hash_t acc[8]);
/*!< The 8 accumulators. Similar to `vN` in @ref XXH32_state_s::v1 and @ref XXH64_state_s */
XXH_ALIGN_MEMBER(64, unsigned char customSecret[XXH3_SECRET_DEFAULT_SIZE]);
/*!< Used to store a custom secret generated from a seed. */
XXH_ALIGN_MEMBER(64, unsigned char buffer[XXH3_INTERNALBUFFER_SIZE]);
/*!< The internal buffer. @see XXH32_state_s::mem32 */
XXH32_hash_t bufferedSize;
/*!< The amount of memory in @ref buffer, @see XXH32_state_s::memsize */
XXH32_hash_t useSeed;
/*!< Reserved field. Needed for padding on 64-bit. */
size_t nbStripesSoFar;
/*!< Number or stripes processed. */
XXH64_hash_t totalLen;
/*!< Total length hashed. 64-bit even on 32-bit targets. */
size_t nbStripesPerBlock;
/*!< Number of stripes per block. */
size_t secretLimit;
/*!< Size of @ref customSecret or @ref extSecret */
XXH64_hash_t seed;
/*!< Seed for _withSeed variants. Must be zero otherwise, @see XXH3_INITSTATE() */
XXH64_hash_t reserved64;
/*!< Reserved field. */
const unsigned char* extSecret;
/*!< Reference to an external secret for the _withSecret variants, NULL
* for other variants. */
/* note: there may be some padding at the end due to alignment on 64 bytes */
}; /* typedef'd to XXH3_state_t */
#undef XXH_ALIGN_MEMBER
/*!
* @brief Initializes a stack-allocated `XXH3_state_s`.
*
* When the @ref XXH3_state_t structure is merely emplaced on stack,
* it should be initialized with XXH3_INITSTATE() or a memset()
* in case its first reset uses XXH3_NNbits_reset_withSeed().
* This init can be omitted if the first reset uses default or _withSecret mode.
* This operation isn't necessary when the state is created with XXH3_createState().
* Note that this doesn't prepare the state for a streaming operation,
* it's still necessary to use XXH3_NNbits_reset*() afterwards.
*/
#define XXH3_INITSTATE(XXH3_state_ptr) { (XXH3_state_ptr)->seed = 0; }
/* XXH128() :
* simple alias to pre-selected XXH3_128bits variant
*/
XXH_PUBLIC_API XXH128_hash_t XXH128(const void* data, size_t len, XXH64_hash_t seed);
/* === Experimental API === */
/* Symbols defined below must be considered tied to a specific library version. */
/*
* XXH3_generateSecret():
*
* Derive a high-entropy secret from any user-defined content, named customSeed.
* The generated secret can be used in combination with `*_withSecret()` functions.
* The `_withSecret()` variants are useful to provide a higher level of protection than 64-bit seed,
* as it becomes much more difficult for an external actor to guess how to impact the calculation logic.
*
* The function accepts as input a custom seed of any length and any content,
* and derives from it a high-entropy secret of length @secretSize
* into an already allocated buffer @secretBuffer.
* @secretSize must be >= XXH3_SECRET_SIZE_MIN
*
* The generated secret can then be used with any `*_withSecret()` variant.
* Functions `XXH3_128bits_withSecret()`, `XXH3_64bits_withSecret()`,
* `XXH3_128bits_reset_withSecret()` and `XXH3_64bits_reset_withSecret()`
* are part of this list. They all accept a `secret` parameter
* which must be large enough for implementation reasons (>= XXH3_SECRET_SIZE_MIN)
* _and_ feature very high entropy (consist of random-looking bytes).
* These conditions can be a high bar to meet, so
* XXH3_generateSecret() can be employed to ensure proper quality.
*
* customSeed can be anything. It can have any size, even small ones,
* and its content can be anything, even "poor entropy" sources such as a bunch of zeroes.
* The resulting `secret` will nonetheless provide all required qualities.
*
* When customSeedSize > 0, supplying NULL as customSeed is undefined behavior.
*/
XXH_PUBLIC_API XXH_errorcode XXH3_generateSecret(void* secretBuffer, size_t secretSize, const void* customSeed, size_t customSeedSize);
/*
* XXH3_generateSecret_fromSeed():
*
* Generate the same secret as the _withSeed() variants.
*
* The resulting secret has a length of XXH3_SECRET_DEFAULT_SIZE (necessarily).
* @secretBuffer must be already allocated, of size at least XXH3_SECRET_DEFAULT_SIZE bytes.
*
* The generated secret can be used in combination with
*`*_withSecret()` and `_withSecretandSeed()` variants.
* This generator is notably useful in combination with `_withSecretandSeed()`,
* as a way to emulate a faster `_withSeed()` variant.
*/
XXH_PUBLIC_API void XXH3_generateSecret_fromSeed(void* secretBuffer, XXH64_hash_t seed);
/*
* *_withSecretandSeed() :
* These variants generate hash values using either
* @seed for "short" keys (< XXH3_MIDSIZE_MAX = 240 bytes)
* or @secret for "large" keys (>= XXH3_MIDSIZE_MAX).
*
* This generally benefits speed, compared to `_withSeed()` or `_withSecret()`.
* `_withSeed()` has to generate the secret on the fly for "large" keys.
* It's fast, but can be perceptible for "not so large" keys (< 1 KB).
* `_withSecret()` has to generate the masks on the fly for "small" keys,
* which requires more instructions than _withSeed() variants.
* Therefore, _withSecretandSeed variant combines the best of both worlds.
*
* When @secret has been generated by XXH3_generateSecret_fromSeed(),
* this variant produces *exactly* the same results as `_withSeed()` variant,
* hence offering only a pure speed benefit on "large" input,
* by skipping the need to regenerate the secret for every large input.
*
* Another usage scenario is to hash the secret to a 64-bit hash value,
* for example with XXH3_64bits(), which then becomes the seed,
* and then employ both the seed and the secret in _withSecretandSeed().
* On top of speed, an added benefit is that each bit in the secret
* has a 50% chance to swap each bit in the output,
* via its impact to the seed.
* This is not guaranteed when using the secret directly in "small data" scenarios,
* because only portions of the secret are employed for small data.
*/
XXH_PUBLIC_API XXH64_hash_t
XXH3_64bits_withSecretandSeed(const void* data, size_t len,
const void* secret, size_t secretSize,
XXH64_hash_t seed);
XXH_PUBLIC_API XXH128_hash_t
XXH3_128bits_withSecretandSeed(const void* data, size_t len,
const void* secret, size_t secretSize,
XXH64_hash_t seed64);
XXH_PUBLIC_API XXH_errorcode
XXH3_64bits_reset_withSecretandSeed(XXH3_state_t* statePtr,
const void* secret, size_t secretSize,
XXH64_hash_t seed64);
XXH_PUBLIC_API XXH_errorcode
XXH3_128bits_reset_withSecretandSeed(XXH3_state_t* statePtr,
const void* secret, size_t secretSize,
XXH64_hash_t seed64);
#endif /* XXH_NO_LONG_LONG */
#if defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)
# define XXH_IMPLEMENTATION
#endif
#endif /* defined(XXH_STATIC_LINKING_ONLY) && !defined(XXHASH_H_STATIC_13879238742) */
/* ======================================================================== */
/* ======================================================================== */
/* ======================================================================== */
/*-**********************************************************************
* xxHash implementation
*-**********************************************************************
* xxHash's implementation used to be hosted inside xxhash.c.
*
* However, inlining requires implementation to be visible to the compiler,
* hence be included alongside the header.
* Previously, implementation was hosted inside xxhash.c,
* which was then #included when inlining was activated.
* This construction created issues with a few build and install systems,
* as it required xxhash.c to be stored in /include directory.
*
* xxHash implementation is now directly integrated within xxhash.h.
* As a consequence, xxhash.c is no longer needed in /include.
*
* xxhash.c is still available and is still useful.
* In a "normal" setup, when xxhash is not inlined,
* xxhash.h only exposes the prototypes and public symbols,
* while xxhash.c can be built into an object file xxhash.o
* which can then be linked into the final binary.
************************************************************************/
#if ( defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API) \
|| defined(XXH_IMPLEMENTATION) ) && !defined(XXH_IMPLEM_13a8737387)
# define XXH_IMPLEM_13a8737387
/* *************************************
* Tuning parameters
***************************************/
/*!
* @defgroup tuning Tuning parameters
* @{
*
* Various macros to control xxHash's behavior.
*/
#ifdef XXH_DOXYGEN
/*!
* @brief Define this to disable 64-bit code.
*
* Useful if only using the @ref xxh32_family and you have a strict C90 compiler.
*/
# define XXH_NO_LONG_LONG
# undef XXH_NO_LONG_LONG /* don't actually */
/*!
* @brief Controls how unaligned memory is accessed.
*
* By default, access to unaligned memory is controlled by `memcpy()`, which is
* safe and portable.
*
* Unfortunately, on some target/compiler combinations, the generated assembly
* is sub-optimal.
*
* The below switch allow selection of a different access method
* in the search for improved performance.
*
* @par Possible options:
*
* - `XXH_FORCE_MEMORY_ACCESS=0` (default): `memcpy`
* @par
* Use `memcpy()`. Safe and portable. Note that most modern compilers will
* eliminate the function call and treat it as an unaligned access.
*
* - `XXH_FORCE_MEMORY_ACCESS=1`: `__attribute__((packed))`
* @par
* Depends on compiler extensions and is therefore not portable.
* This method is safe _if_ your compiler supports it,
* and *generally* as fast or faster than `memcpy`.
*
* - `XXH_FORCE_MEMORY_ACCESS=2`: Direct cast
* @par
* Casts directly and dereferences. This method doesn't depend on the
* compiler, but it violates the C standard as it directly dereferences an
* unaligned pointer. It can generate buggy code on targets which do not
* support unaligned memory accesses, but in some circumstances, it's the
* only known way to get the most performance.
*
* - `XXH_FORCE_MEMORY_ACCESS=3`: Byteshift
* @par
* Also portable. This can generate the best code on old compilers which don't
* inline small `memcpy()` calls, and it might also be faster on big-endian
* systems which lack a native byteswap instruction. However, some compilers
* will emit literal byteshifts even if the target supports unaligned access.
* .
*
* @warning
* Methods 1 and 2 rely on implementation-defined behavior. Use these with
* care, as what works on one compiler/platform/optimization level may cause
* another to read garbage data or even crash.
*
* See http://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html for details.
*
* Prefer these methods in priority order (0 > 3 > 1 > 2)
*/
# define XXH_FORCE_MEMORY_ACCESS 0
/*!
* @def XXH_FORCE_ALIGN_CHECK
* @brief If defined to non-zero, adds a special path for aligned inputs (XXH32()
* and XXH64() only).
*
* This is an important performance trick for architectures without decent
* unaligned memory access performance.
*
* It checks for input alignment, and when conditions are met, uses a "fast
* path" employing direct 32-bit/64-bit reads, resulting in _dramatically
* faster_ read speed.
*
* The check costs one initial branch per hash, which is generally negligible,
* but not zero.
*
* Moreover, it's not useful to generate an additional code path if memory
* access uses the same instruction for both aligned and unaligned
* addresses (e.g. x86 and aarch64).
*
* In these cases, the alignment check can be removed by setting this macro to 0.
* Then the code will always use unaligned memory access.
* Align check is automatically disabled on x86, x64 & arm64,
* which are platforms known to offer good unaligned memory accesses performance.
*
* This option does not affect XXH3 (only XXH32 and XXH64).
*/
# define XXH_FORCE_ALIGN_CHECK 0
/*!
* @def XXH_NO_INLINE_HINTS
* @brief When non-zero, sets all functions to `static`.
*
* By default, xxHash tries to force the compiler to inline almost all internal
* functions.
*
* This can usually improve performance due to reduced jumping and improved
* constant folding, but significantly increases the size of the binary which
* might not be favorable.
*
* Additionally, sometimes the forced inlining can be detrimental to performance,
* depending on the architecture.
*
* XXH_NO_INLINE_HINTS marks all internal functions as static, giving the
* compiler full control on whether to inline or not.
*
* When not optimizing (-O0), optimizing for size (-Os, -Oz), or using
* -fno-inline with GCC or Clang, this will automatically be defined.
*/
# define XXH_NO_INLINE_HINTS 0
/*!
* @def XXH32_ENDJMP
* @brief Whether to use a jump for `XXH32_finalize`.
*
* For performance, `XXH32_finalize` uses multiple branches in the finalizer.
* This is generally preferable for performance,
* but depending on exact architecture, a jmp may be preferable.
*
* This setting is only possibly making a difference for very small inputs.
*/
# define XXH32_ENDJMP 0
/*!
* @internal
* @brief Redefines old internal names.
*
* For compatibility with code that uses xxHash's internals before the names
* were changed to improve namespacing. There is no other reason to use this.
*/
# define XXH_OLD_NAMES
# undef XXH_OLD_NAMES /* don't actually use, it is ugly. */
#endif /* XXH_DOXYGEN */
/*!
* @}
*/
#ifndef XXH_FORCE_MEMORY_ACCESS /* can be defined externally, on command line for example */
/* prefer __packed__ structures (method 1) for gcc on armv7+ and mips */
# if !defined(__clang__) && \
( \
(defined(__INTEL_COMPILER) && !defined(_WIN32)) || \
( \
defined(__GNUC__) && ( \
(defined(__ARM_ARCH) && __ARM_ARCH >= 7) || \
( \
defined(__mips__) && \
(__mips <= 5 || __mips_isa_rev < 6) && \
(!defined(__mips16) || defined(__mips_mips16e2)) \
) \
) \
) \
)
# define XXH_FORCE_MEMORY_ACCESS 1
# endif
#endif
#ifndef XXH_FORCE_ALIGN_CHECK /* can be defined externally */
# if defined(__i386) || defined(__x86_64__) || defined(__aarch64__) \
|| defined(_M_IX86) || defined(_M_X64) || defined(_M_ARM64) /* visual */
# define XXH_FORCE_ALIGN_CHECK 0
# else
# define XXH_FORCE_ALIGN_CHECK 1
# endif
#endif
#ifndef XXH_NO_INLINE_HINTS
# if defined(__OPTIMIZE_SIZE__) /* -Os, -Oz */ \
|| defined(__NO_INLINE__) /* -O0, -fno-inline */
# define XXH_NO_INLINE_HINTS 1
# else
# define XXH_NO_INLINE_HINTS 0
# endif
#endif
#ifndef XXH32_ENDJMP
/* generally preferable for performance */
# define XXH32_ENDJMP 0
#endif
/*!
* @defgroup impl Implementation
* @{
*/
/* *************************************
* Includes & Memory related functions
***************************************/
/*
* Modify the local functions below should you wish to use
* different memory routines for malloc() and free()
*/
#include <stdlib.h>
/*!
* @internal
* @brief Modify this function to use a different routine than malloc().
*/
static void* XXH_malloc(size_t s) { return malloc(s); }
/*!
* @internal
* @brief Modify this function to use a different routine than free().
*/
static void XXH_free(void* p) { free(p); }
#include <string.h>
/*!
* @internal
* @brief Modify this function to use a different routine than memcpy().
*/
static void* XXH_memcpy(void* dest, const void* src, size_t size)
{
return memcpy(dest,src,size);
2023-06-20 04:33:09 +00:00
}
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#include <limits.h> /* ULLONG_MAX */
/* *************************************
* Compiler Specific Options
***************************************/
#ifdef _MSC_VER /* Visual Studio warning fix */
# pragma warning(disable : 4127) /* disable: C4127: conditional expression is constant */
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#endif
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#if XXH_NO_INLINE_HINTS /* disable inlining hints */
# if defined(__GNUC__) || defined(__clang__)
# define XXH_FORCE_INLINE static __attribute__((unused))
# else
# define XXH_FORCE_INLINE static
# endif
# define XXH_NO_INLINE static
/* enable inlining hints */
#elif defined(__GNUC__) || defined(__clang__)
# define XXH_FORCE_INLINE static __inline__ __attribute__((always_inline, unused))
# define XXH_NO_INLINE static __attribute__((noinline))
#elif defined(_MSC_VER) /* Visual Studio */
# define XXH_FORCE_INLINE static __forceinline
# define XXH_NO_INLINE static __declspec(noinline)
#elif defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) /* C99 */
# define XXH_FORCE_INLINE static inline
# define XXH_NO_INLINE static
#else
# define XXH_FORCE_INLINE static
# define XXH_NO_INLINE static
#endif
/* *************************************
* Debug
***************************************/
/*!
* @ingroup tuning
* @def XXH_DEBUGLEVEL
* @brief Sets the debugging level.
*
* XXH_DEBUGLEVEL is expected to be defined externally, typically via the
* compiler's command line options. The value must be a number.
*/
#ifndef XXH_DEBUGLEVEL
# ifdef DEBUGLEVEL /* backwards compat */
# define XXH_DEBUGLEVEL DEBUGLEVEL
# else
# define XXH_DEBUGLEVEL 0
# endif
#endif
#if (XXH_DEBUGLEVEL>=1)
# include <assert.h> /* note: can still be disabled with NDEBUG */
# define XXH_ASSERT(c) assert(c)
#else
# define XXH_ASSERT(c) ((void)0)
#endif
/* note: use after variable declarations */
#ifndef XXH_STATIC_ASSERT
# if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) /* C11 */
# include <assert.h>
# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { static_assert((c),m); } while(0)
# elif defined(__cplusplus) && (__cplusplus >= 201103L) /* C++11 */
# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { static_assert((c),m); } while(0)
# else
# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { struct xxh_sa { char x[(c) ? 1 : -1]; }; } while(0)
# endif
# define XXH_STATIC_ASSERT(c) XXH_STATIC_ASSERT_WITH_MESSAGE((c),#c)
#endif
/*!
* @internal
* @def XXH_COMPILER_GUARD(var)
* @brief Used to prevent unwanted optimizations for @p var.
*
* It uses an empty GCC inline assembly statement with a register constraint
* which forces @p var into a general purpose register (eg eax, ebx, ecx
* on x86) and marks it as modified.
*
* This is used in a few places to avoid unwanted autovectorization (e.g.
* XXH32_round()). All vectorization we want is explicit via intrinsics,
* and _usually_ isn't wanted elsewhere.
*
* We also use it to prevent unwanted constant folding for AArch64 in
* XXH3_initCustomSecret_scalar().
*/
#if defined(__GNUC__) || defined(__clang__)
# define XXH_COMPILER_GUARD(var) __asm__ __volatile__("" : "+r" (var))
#else
# define XXH_COMPILER_GUARD(var) ((void)0)
#endif
/* *************************************
* Basic Types
***************************************/
#if !defined (__VMS) \
&& (defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
# include <stdint.h>
typedef uint8_t xxh_u8;
#else
typedef unsigned char xxh_u8;
#endif
typedef XXH32_hash_t xxh_u32;
#ifdef XXH_OLD_NAMES
# define BYTE xxh_u8
# define U8 xxh_u8
# define U32 xxh_u32
#endif
/* *** Memory access *** */
/*!
* @internal
* @fn xxh_u32 XXH_read32(const void* ptr)
* @brief Reads an unaligned 32-bit integer from @p ptr in native endianness.
*
* Affected by @ref XXH_FORCE_MEMORY_ACCESS.
*
* @param ptr The pointer to read from.
* @return The 32-bit native endian integer from the bytes at @p ptr.
*/
/*!
* @internal
* @fn xxh_u32 XXH_readLE32(const void* ptr)
* @brief Reads an unaligned 32-bit little endian integer from @p ptr.
*
* Affected by @ref XXH_FORCE_MEMORY_ACCESS.
*
* @param ptr The pointer to read from.
* @return The 32-bit little endian integer from the bytes at @p ptr.
*/
/*!
* @internal
* @fn xxh_u32 XXH_readBE32(const void* ptr)
* @brief Reads an unaligned 32-bit big endian integer from @p ptr.
*
* Affected by @ref XXH_FORCE_MEMORY_ACCESS.
*
* @param ptr The pointer to read from.
* @return The 32-bit big endian integer from the bytes at @p ptr.
*/
/*!
* @internal
* @fn xxh_u32 XXH_readLE32_align(const void* ptr, XXH_alignment align)
* @brief Like @ref XXH_readLE32(), but has an option for aligned reads.
*
* Affected by @ref XXH_FORCE_MEMORY_ACCESS.
* Note that when @ref XXH_FORCE_ALIGN_CHECK == 0, the @p align parameter is
* always @ref XXH_alignment::XXH_unaligned.
*
* @param ptr The pointer to read from.
* @param align Whether @p ptr is aligned.
* @pre
* If @p align == @ref XXH_alignment::XXH_aligned, @p ptr must be 4 byte
* aligned.
* @return The 32-bit little endian integer from the bytes at @p ptr.
*/
#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3))
/*
* Manual byteshift. Best for old compilers which don't inline memcpy.
* We actually directly use XXH_readLE32 and XXH_readBE32.
*/
#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==2))
/*
* Force direct memory access. Only works on CPU which support unaligned memory
* access in hardware.
*/
static xxh_u32 XXH_read32(const void* memPtr) { return *(const xxh_u32*) memPtr; }
#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==1))
/*
* __pack instructions are safer but compiler specific, hence potentially
* problematic for some compilers.
*
* Currently only defined for GCC and ICC.
*/
#ifdef XXH_OLD_NAMES
typedef union { xxh_u32 u32; } __attribute__((packed)) unalign;
#endif
static xxh_u32 XXH_read32(const void* ptr)
{
typedef union { xxh_u32 u32; } __attribute__((packed)) xxh_unalign;
return ((const xxh_unalign*)ptr)->u32;
}
#else
/*
* Portable and safe solution. Generally efficient.
* see: http://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html
*/
static xxh_u32 XXH_read32(const void* memPtr)
{
xxh_u32 val;
XXH_memcpy(&val, memPtr, sizeof(val));
return val;
}
#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */
/* *** Endianness *** */
/*!
* @ingroup tuning
* @def XXH_CPU_LITTLE_ENDIAN
* @brief Whether the target is little endian.
*
* Defined to 1 if the target is little endian, or 0 if it is big endian.
* It can be defined externally, for example on the compiler command line.
*
* If it is not defined,
* a runtime check (which is usually constant folded) is used instead.
*
* @note
* This is not necessarily defined to an integer constant.
*
* @see XXH_isLittleEndian() for the runtime check.
*/
#ifndef XXH_CPU_LITTLE_ENDIAN
/*
* Try to detect endianness automatically, to avoid the nonstandard behavior
* in `XXH_isLittleEndian()`
*/
# if defined(_WIN32) /* Windows is always little endian */ \
|| defined(__LITTLE_ENDIAN__) \
|| (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
# define XXH_CPU_LITTLE_ENDIAN 1
# elif defined(__BIG_ENDIAN__) \
|| (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
# define XXH_CPU_LITTLE_ENDIAN 0
# else
/*!
* @internal
* @brief Runtime check for @ref XXH_CPU_LITTLE_ENDIAN.
*
* Most compilers will constant fold this.
*/
static int XXH_isLittleEndian(void)
{
/*
* Portable and well-defined behavior.
* Don't use static: it is detrimental to performance.
*/
const union { xxh_u32 u; xxh_u8 c[4]; } one = { 1 };
return one.c[0];
}
# define XXH_CPU_LITTLE_ENDIAN XXH_isLittleEndian()
# endif
#endif
/* ****************************************
* Compiler-specific Functions and Macros
******************************************/
#define XXH_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
#ifdef __has_builtin
# define XXH_HAS_BUILTIN(x) __has_builtin(x)
#else
# define XXH_HAS_BUILTIN(x) 0
#endif
/*!
* @internal
* @def XXH_rotl32(x,r)
* @brief 32-bit rotate left.
*
* @param x The 32-bit integer to be rotated.
* @param r The number of bits to rotate.
* @pre
* @p r > 0 && @p r < 32
* @note
* @p x and @p r may be evaluated multiple times.
* @return The rotated result.
*/
#if !defined(NO_CLANG_BUILTIN) && XXH_HAS_BUILTIN(__builtin_rotateleft32) \
&& XXH_HAS_BUILTIN(__builtin_rotateleft64)
# define XXH_rotl32 __builtin_rotateleft32
# define XXH_rotl64 __builtin_rotateleft64
/* Note: although _rotl exists for minGW (GCC under windows), performance seems poor */
#elif defined(_MSC_VER)
# define XXH_rotl32(x,r) _rotl(x,r)
# define XXH_rotl64(x,r) _rotl64(x,r)
#else
# define XXH_rotl32(x,r) (((x) << (r)) | ((x) >> (32 - (r))))
# define XXH_rotl64(x,r) (((x) << (r)) | ((x) >> (64 - (r))))
#endif
/*!
* @internal
* @fn xxh_u32 XXH_swap32(xxh_u32 x)
* @brief A 32-bit byteswap.
*
* @param x The 32-bit integer to byteswap.
* @return @p x, byteswapped.
*/
#if defined(_MSC_VER) /* Visual Studio */
# define XXH_swap32 _byteswap_ulong
#elif XXH_GCC_VERSION >= 403
# define XXH_swap32 __builtin_bswap32
#else
static xxh_u32 XXH_swap32 (xxh_u32 x)
{
return ((x << 24) & 0xff000000 ) |
((x << 8) & 0x00ff0000 ) |
((x >> 8) & 0x0000ff00 ) |
((x >> 24) & 0x000000ff );
}
#endif
/* ***************************
* Memory reads
*****************************/
/*!
* @internal
* @brief Enum to indicate whether a pointer is aligned.
*/
typedef enum {
XXH_aligned, /*!< Aligned */
XXH_unaligned /*!< Possibly unaligned */
} XXH_alignment;
/*
* XXH_FORCE_MEMORY_ACCESS==3 is an endian-independent byteshift load.
*
* This is ideal for older compilers which don't inline memcpy.
*/
#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3))
XXH_FORCE_INLINE xxh_u32 XXH_readLE32(const void* memPtr)
{
const xxh_u8* bytePtr = (const xxh_u8 *)memPtr;
return bytePtr[0]
| ((xxh_u32)bytePtr[1] << 8)
| ((xxh_u32)bytePtr[2] << 16)
| ((xxh_u32)bytePtr[3] << 24);
}
XXH_FORCE_INLINE xxh_u32 XXH_readBE32(const void* memPtr)
{
const xxh_u8* bytePtr = (const xxh_u8 *)memPtr;
return bytePtr[3]
| ((xxh_u32)bytePtr[2] << 8)
| ((xxh_u32)bytePtr[1] << 16)
| ((xxh_u32)bytePtr[0] << 24);
}
#else
XXH_FORCE_INLINE xxh_u32 XXH_readLE32(const void* ptr)
{
return XXH_CPU_LITTLE_ENDIAN ? XXH_read32(ptr) : XXH_swap32(XXH_read32(ptr));
}
static xxh_u32 XXH_readBE32(const void* ptr)
{
return XXH_CPU_LITTLE_ENDIAN ? XXH_swap32(XXH_read32(ptr)) : XXH_read32(ptr);
}
#endif
XXH_FORCE_INLINE xxh_u32
XXH_readLE32_align(const void* ptr, XXH_alignment align)
{
if (align==XXH_unaligned) {
return XXH_readLE32(ptr);
} else {
return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u32*)ptr : XXH_swap32(*(const xxh_u32*)ptr);
}
}
/* *************************************
* Misc
***************************************/
/*! @ingroup public */
XXH_PUBLIC_API unsigned XXH_versionNumber (void) { return XXH_VERSION_NUMBER; }
/* *******************************************************************
* 32-bit hash functions
*********************************************************************/
/*!
* @}
* @defgroup xxh32_impl XXH32 implementation
* @ingroup impl
* @{
*/
/* #define instead of static const, to be used as initializers */
#define XXH_PRIME32_1 0x9E3779B1U /*!< 0b10011110001101110111100110110001 */
#define XXH_PRIME32_2 0x85EBCA77U /*!< 0b10000101111010111100101001110111 */
#define XXH_PRIME32_3 0xC2B2AE3DU /*!< 0b11000010101100101010111000111101 */
#define XXH_PRIME32_4 0x27D4EB2FU /*!< 0b00100111110101001110101100101111 */
#define XXH_PRIME32_5 0x165667B1U /*!< 0b00010110010101100110011110110001 */
#ifdef XXH_OLD_NAMES
# define PRIME32_1 XXH_PRIME32_1
# define PRIME32_2 XXH_PRIME32_2
# define PRIME32_3 XXH_PRIME32_3
# define PRIME32_4 XXH_PRIME32_4
# define PRIME32_5 XXH_PRIME32_5
#endif
/*!
* @internal
* @brief Normal stripe processing routine.
*
* This shuffles the bits so that any bit from @p input impacts several bits in
* @p acc.
*
* @param acc The accumulator lane.
* @param input The stripe of input to mix.
* @return The mixed accumulator lane.
*/
static xxh_u32 XXH32_round(xxh_u32 acc, xxh_u32 input)
{
acc += input * XXH_PRIME32_2;
acc = XXH_rotl32(acc, 13);
acc *= XXH_PRIME32_1;
#if (defined(__SSE4_1__) || defined(__aarch64__)) && !defined(XXH_ENABLE_AUTOVECTORIZE)
/*
* UGLY HACK:
* A compiler fence is the only thing that prevents GCC and Clang from
* autovectorizing the XXH32 loop (pragmas and attributes don't work for some
* reason) without globally disabling SSE4.1.
*
* The reason we want to avoid vectorization is because despite working on
* 4 integers at a time, there are multiple factors slowing XXH32 down on
* SSE4:
* - There's a ridiculous amount of lag from pmulld (10 cycles of latency on
* newer chips!) making it slightly slower to multiply four integers at
* once compared to four integers independently. Even when pmulld was
* fastest, Sandy/Ivy Bridge, it is still not worth it to go into SSE
* just to multiply unless doing a long operation.
*
* - Four instructions are required to rotate,
* movqda tmp, v // not required with VEX encoding
* pslld tmp, 13 // tmp <<= 13
* psrld v, 19 // x >>= 19
* por v, tmp // x |= tmp
* compared to one for scalar:
* roll v, 13 // reliably fast across the board
* shldl v, v, 13 // Sandy Bridge and later prefer this for some reason
*
* - Instruction level parallelism is actually more beneficial here because
* the SIMD actually serializes this operation: While v1 is rotating, v2
* can load data, while v3 can multiply. SSE forces them to operate
* together.
*
* This is also enabled on AArch64, as Clang autovectorizes it incorrectly
* and it is pointless writing a NEON implementation that is basically the
* same speed as scalar for XXH32.
*/
XXH_COMPILER_GUARD(acc);
#endif
return acc;
}
/*!
* @internal
* @brief Mixes all bits to finalize the hash.
*
* The final mix ensures that all input bits have a chance to impact any bit in
* the output digest, resulting in an unbiased distribution.
*
* @param h32 The hash to avalanche.
* @return The avalanched hash.
*/
static xxh_u32 XXH32_avalanche(xxh_u32 h32)
{
h32 ^= h32 >> 15;
h32 *= XXH_PRIME32_2;
h32 ^= h32 >> 13;
h32 *= XXH_PRIME32_3;
h32 ^= h32 >> 16;
return(h32);
}
#define XXH_get32bits(p) XXH_readLE32_align(p, align)
/*!
* @internal
* @brief Processes the last 0-15 bytes of @p ptr.
*
* There may be up to 15 bytes remaining to consume from the input.
* This final stage will digest them to ensure that all input bytes are present
* in the final mix.
*
* @param h32 The hash to finalize.
* @param ptr The pointer to the remaining input.
* @param len The remaining length, modulo 16.
* @param align Whether @p ptr is aligned.
* @return The finalized hash.
*/
static xxh_u32
XXH32_finalize(xxh_u32 h32, const xxh_u8* ptr, size_t len, XXH_alignment align)
{
#define XXH_PROCESS1 do { \
h32 += (*ptr++) * XXH_PRIME32_5; \
h32 = XXH_rotl32(h32, 11) * XXH_PRIME32_1; \
} while (0)
#define XXH_PROCESS4 do { \
h32 += XXH_get32bits(ptr) * XXH_PRIME32_3; \
ptr += 4; \
h32 = XXH_rotl32(h32, 17) * XXH_PRIME32_4; \
} while (0)
if (ptr==NULL) XXH_ASSERT(len == 0);
/* Compact rerolled version; generally faster */
if (!XXH32_ENDJMP) {
len &= 15;
while (len >= 4) {
XXH_PROCESS4;
len -= 4;
}
while (len > 0) {
XXH_PROCESS1;
--len;
}
return XXH32_avalanche(h32);
} else {
switch(len&15) /* or switch(bEnd - p) */ {
case 12: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 8: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 4: XXH_PROCESS4;
return XXH32_avalanche(h32);
case 13: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 9: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 5: XXH_PROCESS4;
XXH_PROCESS1;
return XXH32_avalanche(h32);
case 14: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 10: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 6: XXH_PROCESS4;
XXH_PROCESS1;
XXH_PROCESS1;
return XXH32_avalanche(h32);
case 15: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 11: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 7: XXH_PROCESS4;
XXH_FALLTHROUGH;
case 3: XXH_PROCESS1;
XXH_FALLTHROUGH;
case 2: XXH_PROCESS1;
XXH_FALLTHROUGH;
case 1: XXH_PROCESS1;
XXH_FALLTHROUGH;
case 0: return XXH32_avalanche(h32);
}
XXH_ASSERT(0);
return h32; /* reaching this point is deemed impossible */
}
}
#ifdef XXH_OLD_NAMES
# define PROCESS1 XXH_PROCESS1
# define PROCESS4 XXH_PROCESS4
#else
# undef XXH_PROCESS1
# undef XXH_PROCESS4
#endif
/*!
* @internal
* @brief The implementation for @ref XXH32().
*
* @param input , len , seed Directly passed from @ref XXH32().
* @param align Whether @p input is aligned.
* @return The calculated hash.
*/
XXH_FORCE_INLINE xxh_u32
XXH32_endian_align(const xxh_u8* input, size_t len, xxh_u32 seed, XXH_alignment align)
{
xxh_u32 h32;
if (input==NULL) XXH_ASSERT(len == 0);
if (len>=16) {
const xxh_u8* const bEnd = input + len;
const xxh_u8* const limit = bEnd - 15;
xxh_u32 v1 = seed + XXH_PRIME32_1 + XXH_PRIME32_2;
xxh_u32 v2 = seed + XXH_PRIME32_2;
xxh_u32 v3 = seed + 0;
xxh_u32 v4 = seed - XXH_PRIME32_1;
do {
v1 = XXH32_round(v1, XXH_get32bits(input)); input += 4;
v2 = XXH32_round(v2, XXH_get32bits(input)); input += 4;
v3 = XXH32_round(v3, XXH_get32bits(input)); input += 4;
v4 = XXH32_round(v4, XXH_get32bits(input)); input += 4;
} while (input < limit);
h32 = XXH_rotl32(v1, 1) + XXH_rotl32(v2, 7)
+ XXH_rotl32(v3, 12) + XXH_rotl32(v4, 18);
} else {
h32 = seed + XXH_PRIME32_5;
}
h32 += (xxh_u32)len;
return XXH32_finalize(h32, input, len&15, align);
}
/*! @ingroup xxh32_family */
XXH_PUBLIC_API XXH32_hash_t XXH32 (const void* input, size_t len, XXH32_hash_t seed)
{
#if 0
/* Simple version, good for code maintenance, but unfortunately slow for small inputs */
XXH32_state_t state;
XXH32_reset(&state, seed);
XXH32_update(&state, (const xxh_u8*)input, len);
return XXH32_digest(&state);
#else
if (XXH_FORCE_ALIGN_CHECK) {
if ((((size_t)input) & 3) == 0) { /* Input is 4-bytes aligned, leverage the speed benefit */
return XXH32_endian_align((const xxh_u8*)input, len, seed, XXH_aligned);
} }
return XXH32_endian_align((const xxh_u8*)input, len, seed, XXH_unaligned);
#endif
}
/******* Hash streaming *******/
/*!
* @ingroup xxh32_family
*/
XXH_PUBLIC_API XXH32_state_t* XXH32_createState(void)
{
return (XXH32_state_t*)XXH_malloc(sizeof(XXH32_state_t));
}
/*! @ingroup xxh32_family */
XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr)
{
XXH_free(statePtr);
return XXH_OK;
}
/*! @ingroup xxh32_family */
XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dstState, const XXH32_state_t* srcState)
{
XXH_memcpy(dstState, srcState, sizeof(*dstState));
}
/*! @ingroup xxh32_family */
XXH_PUBLIC_API XXH_errorcode XXH32_reset(XXH32_state_t* statePtr, XXH32_hash_t seed)
{
XXH32_state_t state; /* using a local state to memcpy() in order to avoid strict-aliasing warnings */
memset(&state, 0, sizeof(state));
state.v[0] = seed + XXH_PRIME32_1 + XXH_PRIME32_2;
state.v[1] = seed + XXH_PRIME32_2;
state.v[2] = seed + 0;
state.v[3] = seed - XXH_PRIME32_1;
/* do not write into reserved, planned to be removed in a future version */
XXH_memcpy(statePtr, &state, sizeof(state) - sizeof(state.reserved));
return XXH_OK;
}
/*! @ingroup xxh32_family */
XXH_PUBLIC_API XXH_errorcode
XXH32_update(XXH32_state_t* state, const void* input, size_t len)
{
if (input==NULL) {
XXH_ASSERT(len == 0);
return XXH_OK;
}
{ const xxh_u8* p = (const xxh_u8*)input;
const xxh_u8* const bEnd = p + len;
state->total_len_32 += (XXH32_hash_t)len;
state->large_len |= (XXH32_hash_t)((len>=16) | (state->total_len_32>=16));
if (state->memsize + len < 16) { /* fill in tmp buffer */
XXH_memcpy((xxh_u8*)(state->mem32) + state->memsize, input, len);
state->memsize += (XXH32_hash_t)len;
return XXH_OK;
}
if (state->memsize) { /* some data left from previous update */
XXH_memcpy((xxh_u8*)(state->mem32) + state->memsize, input, 16-state->memsize);
{ const xxh_u32* p32 = state->mem32;
state->v[0] = XXH32_round(state->v[0], XXH_readLE32(p32)); p32++;
state->v[1] = XXH32_round(state->v[1], XXH_readLE32(p32)); p32++;
state->v[2] = XXH32_round(state->v[2], XXH_readLE32(p32)); p32++;
state->v[3] = XXH32_round(state->v[3], XXH_readLE32(p32));
}
p += 16-state->memsize;
state->memsize = 0;
}
if (p <= bEnd-16) {
const xxh_u8* const limit = bEnd - 16;
do {
state->v[0] = XXH32_round(state->v[0], XXH_readLE32(p)); p+=4;
state->v[1] = XXH32_round(state->v[1], XXH_readLE32(p)); p+=4;
state->v[2] = XXH32_round(state->v[2], XXH_readLE32(p)); p+=4;
state->v[3] = XXH32_round(state->v[3], XXH_readLE32(p)); p+=4;
} while (p<=limit);
}
if (p < bEnd) {
XXH_memcpy(state->mem32, p, (size_t)(bEnd-p));
state->memsize = (unsigned)(bEnd-p);
}
}
return XXH_OK;
}
/*! @ingroup xxh32_family */
XXH_PUBLIC_API XXH32_hash_t XXH32_digest(const XXH32_state_t* state)
{
xxh_u32 h32;
if (state->large_len) {
h32 = XXH_rotl32(state->v[0], 1)
+ XXH_rotl32(state->v[1], 7)
+ XXH_rotl32(state->v[2], 12)
+ XXH_rotl32(state->v[3], 18);
} else {
h32 = state->v[2] /* == seed */ + XXH_PRIME32_5;
}
h32 += state->total_len_32;
return XXH32_finalize(h32, (const xxh_u8*)state->mem32, state->memsize, XXH_aligned);
}
/******* Canonical representation *******/
/*!
* @ingroup xxh32_family
* The default return values from XXH functions are unsigned 32 and 64 bit
* integers.
*
* The canonical representation uses big endian convention, the same convention
* as human-readable numbers (large digits first).
*
* This way, hash values can be written into a file or buffer, remaining
* comparable across different systems.
*
* The following functions allow transformation of hash values to and from their
* canonical format.
*/
XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash)
{
XXH_STATIC_ASSERT(sizeof(XXH32_canonical_t) == sizeof(XXH32_hash_t));
if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap32(hash);
XXH_memcpy(dst, &hash, sizeof(*dst));
}
/*! @ingroup xxh32_family */
XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src)
{
return XXH_readBE32(src);
}
#ifndef XXH_NO_LONG_LONG
/* *******************************************************************
* 64-bit hash functions
*********************************************************************/
/*!
* @}
* @ingroup impl
* @{
*/
/******* Memory access *******/
typedef XXH64_hash_t xxh_u64;
#ifdef XXH_OLD_NAMES
# define U64 xxh_u64
#endif
#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3))
/*
* Manual byteshift. Best for old compilers which don't inline memcpy.
* We actually directly use XXH_readLE64 and XXH_readBE64.
*/
#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==2))
/* Force direct memory access. Only works on CPU which support unaligned memory access in hardware */
static xxh_u64 XXH_read64(const void* memPtr)
{
return *(const xxh_u64*) memPtr;
}
#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==1))
/*
* __pack instructions are safer, but compiler specific, hence potentially
* problematic for some compilers.
*
* Currently only defined for GCC and ICC.
*/
#ifdef XXH_OLD_NAMES
typedef union { xxh_u32 u32; xxh_u64 u64; } __attribute__((packed)) unalign64;
#endif
static xxh_u64 XXH_read64(const void* ptr)
{
typedef union { xxh_u32 u32; xxh_u64 u64; } __attribute__((packed)) xxh_unalign64;
return ((const xxh_unalign64*)ptr)->u64;
}
#else
/*
* Portable and safe solution. Generally efficient.
* see: http://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html
*/
static xxh_u64 XXH_read64(const void* memPtr)
{
xxh_u64 val;
XXH_memcpy(&val, memPtr, sizeof(val));
return val;
}
#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */
#if defined(_MSC_VER) /* Visual Studio */
# define XXH_swap64 _byteswap_uint64
#elif XXH_GCC_VERSION >= 403
# define XXH_swap64 __builtin_bswap64
#else
static xxh_u64 XXH_swap64(xxh_u64 x)
{
return ((x << 56) & 0xff00000000000000ULL) |
((x << 40) & 0x00ff000000000000ULL) |
((x << 24) & 0x0000ff0000000000ULL) |
((x << 8) & 0x000000ff00000000ULL) |
((x >> 8) & 0x00000000ff000000ULL) |
((x >> 24) & 0x0000000000ff0000ULL) |
((x >> 40) & 0x000000000000ff00ULL) |
((x >> 56) & 0x00000000000000ffULL);
}
#endif
/* XXH_FORCE_MEMORY_ACCESS==3 is an endian-independent byteshift load. */
#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3))
XXH_FORCE_INLINE xxh_u64 XXH_readLE64(const void* memPtr)
{
const xxh_u8* bytePtr = (const xxh_u8 *)memPtr;
return bytePtr[0]
| ((xxh_u64)bytePtr[1] << 8)
| ((xxh_u64)bytePtr[2] << 16)
| ((xxh_u64)bytePtr[3] << 24)
| ((xxh_u64)bytePtr[4] << 32)
| ((xxh_u64)bytePtr[5] << 40)
| ((xxh_u64)bytePtr[6] << 48)
| ((xxh_u64)bytePtr[7] << 56);
}
XXH_FORCE_INLINE xxh_u64 XXH_readBE64(const void* memPtr)
{
const xxh_u8* bytePtr = (const xxh_u8 *)memPtr;
return bytePtr[7]
| ((xxh_u64)bytePtr[6] << 8)
| ((xxh_u64)bytePtr[5] << 16)
| ((xxh_u64)bytePtr[4] << 24)
| ((xxh_u64)bytePtr[3] << 32)
| ((xxh_u64)bytePtr[2] << 40)
| ((xxh_u64)bytePtr[1] << 48)
| ((xxh_u64)bytePtr[0] << 56);
}
#else
XXH_FORCE_INLINE xxh_u64 XXH_readLE64(const void* ptr)
{
return XXH_CPU_LITTLE_ENDIAN ? XXH_read64(ptr) : XXH_swap64(XXH_read64(ptr));
}
static xxh_u64 XXH_readBE64(const void* ptr)
{
return XXH_CPU_LITTLE_ENDIAN ? XXH_swap64(XXH_read64(ptr)) : XXH_read64(ptr);
}
#endif
XXH_FORCE_INLINE xxh_u64
XXH_readLE64_align(const void* ptr, XXH_alignment align)
{
if (align==XXH_unaligned)
return XXH_readLE64(ptr);
else
return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u64*)ptr : XXH_swap64(*(const xxh_u64*)ptr);
}
/******* xxh64 *******/
/*!
* @}
* @defgroup xxh64_impl XXH64 implementation
* @ingroup impl
* @{
*/
/* #define rather that static const, to be used as initializers */
#define XXH_PRIME64_1 0x9E3779B185EBCA87ULL /*!< 0b1001111000110111011110011011000110000101111010111100101010000111 */
#define XXH_PRIME64_2 0xC2B2AE3D27D4EB4FULL /*!< 0b1100001010110010101011100011110100100111110101001110101101001111 */
#define XXH_PRIME64_3 0x165667B19E3779F9ULL /*!< 0b0001011001010110011001111011000110011110001101110111100111111001 */
#define XXH_PRIME64_4 0x85EBCA77C2B2AE63ULL /*!< 0b1000010111101011110010100111011111000010101100101010111001100011 */
#define XXH_PRIME64_5 0x27D4EB2F165667C5ULL /*!< 0b0010011111010100111010110010111100010110010101100110011111000101 */
#ifdef XXH_OLD_NAMES
# define PRIME64_1 XXH_PRIME64_1
# define PRIME64_2 XXH_PRIME64_2
# define PRIME64_3 XXH_PRIME64_3
# define PRIME64_4 XXH_PRIME64_4
# define PRIME64_5 XXH_PRIME64_5
#endif
static xxh_u64 XXH64_round(xxh_u64 acc, xxh_u64 input)
{
acc += input * XXH_PRIME64_2;
acc = XXH_rotl64(acc, 31);
acc *= XXH_PRIME64_1;
return acc;
}
static xxh_u64 XXH64_mergeRound(xxh_u64 acc, xxh_u64 val)
{
val = XXH64_round(0, val);
acc ^= val;
acc = acc * XXH_PRIME64_1 + XXH_PRIME64_4;
return acc;
}
static xxh_u64 XXH64_avalanche(xxh_u64 h64)
{
h64 ^= h64 >> 33;
h64 *= XXH_PRIME64_2;
h64 ^= h64 >> 29;
h64 *= XXH_PRIME64_3;
h64 ^= h64 >> 32;
return h64;
}
#define XXH_get64bits(p) XXH_readLE64_align(p, align)
static xxh_u64
XXH64_finalize(xxh_u64 h64, const xxh_u8* ptr, size_t len, XXH_alignment align)
{
if (ptr==NULL) XXH_ASSERT(len == 0);
len &= 31;
while (len >= 8) {
xxh_u64 const k1 = XXH64_round(0, XXH_get64bits(ptr));
ptr += 8;
h64 ^= k1;
h64 = XXH_rotl64(h64,27) * XXH_PRIME64_1 + XXH_PRIME64_4;
len -= 8;
}
if (len >= 4) {
h64 ^= (xxh_u64)(XXH_get32bits(ptr)) * XXH_PRIME64_1;
ptr += 4;
h64 = XXH_rotl64(h64, 23) * XXH_PRIME64_2 + XXH_PRIME64_3;
len -= 4;
}
while (len > 0) {
h64 ^= (*ptr++) * XXH_PRIME64_5;
h64 = XXH_rotl64(h64, 11) * XXH_PRIME64_1;
--len;
}
return XXH64_avalanche(h64);
}
#ifdef XXH_OLD_NAMES
# define PROCESS1_64 XXH_PROCESS1_64
# define PROCESS4_64 XXH_PROCESS4_64
# define PROCESS8_64 XXH_PROCESS8_64
#else
# undef XXH_PROCESS1_64
# undef XXH_PROCESS4_64
# undef XXH_PROCESS8_64
#endif
XXH_FORCE_INLINE xxh_u64
XXH64_endian_align(const xxh_u8* input, size_t len, xxh_u64 seed, XXH_alignment align)
{
xxh_u64 h64;
if (input==NULL) XXH_ASSERT(len == 0);
if (len>=32) {
const xxh_u8* const bEnd = input + len;
const xxh_u8* const limit = bEnd - 31;
xxh_u64 v1 = seed + XXH_PRIME64_1 + XXH_PRIME64_2;
xxh_u64 v2 = seed + XXH_PRIME64_2;
xxh_u64 v3 = seed + 0;
xxh_u64 v4 = seed - XXH_PRIME64_1;
do {
v1 = XXH64_round(v1, XXH_get64bits(input)); input+=8;
v2 = XXH64_round(v2, XXH_get64bits(input)); input+=8;
v3 = XXH64_round(v3, XXH_get64bits(input)); input+=8;
v4 = XXH64_round(v4, XXH_get64bits(input)); input+=8;
} while (input<limit);
h64 = XXH_rotl64(v1, 1) + XXH_rotl64(v2, 7) + XXH_rotl64(v3, 12) + XXH_rotl64(v4, 18);
h64 = XXH64_mergeRound(h64, v1);
h64 = XXH64_mergeRound(h64, v2);
h64 = XXH64_mergeRound(h64, v3);
h64 = XXH64_mergeRound(h64, v4);
} else {
h64 = seed + XXH_PRIME64_5;
}
h64 += (xxh_u64) len;
return XXH64_finalize(h64, input, len, align);
}
/*! @ingroup xxh64_family */
XXH_PUBLIC_API XXH64_hash_t XXH64 (const void* input, size_t len, XXH64_hash_t seed)
{
#if 0
/* Simple version, good for code maintenance, but unfortunately slow for small inputs */
XXH64_state_t state;
XXH64_reset(&state, seed);
XXH64_update(&state, (const xxh_u8*)input, len);
return XXH64_digest(&state);
#else
if (XXH_FORCE_ALIGN_CHECK) {
if ((((size_t)input) & 7)==0) { /* Input is aligned, let's leverage the speed advantage */
return XXH64_endian_align((const xxh_u8*)input, len, seed, XXH_aligned);
} }
return XXH64_endian_align((const xxh_u8*)input, len, seed, XXH_unaligned);
#endif
}
/******* Hash Streaming *******/
/*! @ingroup xxh64_family*/
XXH_PUBLIC_API XXH64_state_t* XXH64_createState(void)
{
return (XXH64_state_t*)XXH_malloc(sizeof(XXH64_state_t));
}
/*! @ingroup xxh64_family */
XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr)
{
XXH_free(statePtr);
return XXH_OK;
}
/*! @ingroup xxh64_family */
XXH_PUBLIC_API void XXH64_copyState(XXH64_state_t* dstState, const XXH64_state_t* srcState)
{
XXH_memcpy(dstState, srcState, sizeof(*dstState));
}
/*! @ingroup xxh64_family */
XXH_PUBLIC_API XXH_errorcode XXH64_reset(XXH64_state_t* statePtr, XXH64_hash_t seed)
{
XXH64_state_t state; /* use a local state to memcpy() in order to avoid strict-aliasing warnings */
memset(&state, 0, sizeof(state));
state.v[0] = seed + XXH_PRIME64_1 + XXH_PRIME64_2;
state.v[1] = seed + XXH_PRIME64_2;
state.v[2] = seed + 0;
state.v[3] = seed - XXH_PRIME64_1;
/* do not write into reserved64, might be removed in a future version */
XXH_memcpy(statePtr, &state, sizeof(state) - sizeof(state.reserved64));
return XXH_OK;
}
/*! @ingroup xxh64_family */
XXH_PUBLIC_API XXH_errorcode
XXH64_update (XXH64_state_t* state, const void* input, size_t len)
{
if (input==NULL) {
XXH_ASSERT(len == 0);
return XXH_OK;
}
{ const xxh_u8* p = (const xxh_u8*)input;
const xxh_u8* const bEnd = p + len;
state->total_len += len;
if (state->memsize + len < 32) { /* fill in tmp buffer */
XXH_memcpy(((xxh_u8*)state->mem64) + state->memsize, input, len);
state->memsize += (xxh_u32)len;
return XXH_OK;
}
if (state->memsize) { /* tmp buffer is full */
XXH_memcpy(((xxh_u8*)state->mem64) + state->memsize, input, 32-state->memsize);
state->v[0] = XXH64_round(state->v[0], XXH_readLE64(state->mem64+0));
state->v[1] = XXH64_round(state->v[1], XXH_readLE64(state->mem64+1));
state->v[2] = XXH64_round(state->v[2], XXH_readLE64(state->mem64+2));
state->v[3] = XXH64_round(state->v[3], XXH_readLE64(state->mem64+3));
p += 32 - state->memsize;
state->memsize = 0;
}
if (p+32 <= bEnd) {
const xxh_u8* const limit = bEnd - 32;
do {
state->v[0] = XXH64_round(state->v[0], XXH_readLE64(p)); p+=8;
state->v[1] = XXH64_round(state->v[1], XXH_readLE64(p)); p+=8;
state->v[2] = XXH64_round(state->v[2], XXH_readLE64(p)); p+=8;
state->v[3] = XXH64_round(state->v[3], XXH_readLE64(p)); p+=8;
} while (p<=limit);
}
if (p < bEnd) {
XXH_memcpy(state->mem64, p, (size_t)(bEnd-p));
state->memsize = (unsigned)(bEnd-p);
}
}
return XXH_OK;
}
/*! @ingroup xxh64_family */
XXH_PUBLIC_API XXH64_hash_t XXH64_digest(const XXH64_state_t* state)
{
xxh_u64 h64;
if (state->total_len >= 32) {
h64 = XXH_rotl64(state->v[0], 1) + XXH_rotl64(state->v[1], 7) + XXH_rotl64(state->v[2], 12) + XXH_rotl64(state->v[3], 18);
h64 = XXH64_mergeRound(h64, state->v[0]);
h64 = XXH64_mergeRound(h64, state->v[1]);
h64 = XXH64_mergeRound(h64, state->v[2]);
h64 = XXH64_mergeRound(h64, state->v[3]);
} else {
h64 = state->v[2] /*seed*/ + XXH_PRIME64_5;
}
h64 += (xxh_u64) state->total_len;
return XXH64_finalize(h64, (const xxh_u8*)state->mem64, (size_t)state->total_len, XXH_aligned);
}
/******* Canonical representation *******/
/*! @ingroup xxh64_family */
XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH64_canonical_t* dst, XXH64_hash_t hash)
{
XXH_STATIC_ASSERT(sizeof(XXH64_canonical_t) == sizeof(XXH64_hash_t));
if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap64(hash);
XXH_memcpy(dst, &hash, sizeof(*dst));
}
/*! @ingroup xxh64_family */
XXH_PUBLIC_API XXH64_hash_t XXH64_hashFromCanonical(const XXH64_canonical_t* src)
{
return XXH_readBE64(src);
}
#ifndef XXH_NO_XXH3
/* *********************************************************************
* XXH3
* New generation hash designed for speed on small keys and vectorization
************************************************************************ */
/*!
* @}
* @defgroup xxh3_impl XXH3 implementation
* @ingroup impl
* @{
*/
/* === Compiler specifics === */
#if ((defined(sun) || defined(__sun)) && __cplusplus) /* Solaris includes __STDC_VERSION__ with C++. Tested with GCC 5.5 */
# define XXH_RESTRICT /* disable */
#elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* >= C99 */
# define XXH_RESTRICT restrict
#else
/* Note: it might be useful to define __restrict or __restrict__ for some C++ compilers */
# define XXH_RESTRICT /* disable */
#endif
#if (defined(__GNUC__) && (__GNUC__ >= 3)) \
|| (defined(__INTEL_COMPILER) && (__INTEL_COMPILER >= 800)) \
|| defined(__clang__)
# define XXH_likely(x) __builtin_expect(x, 1)
# define XXH_unlikely(x) __builtin_expect(x, 0)
#else
# define XXH_likely(x) (x)
# define XXH_unlikely(x) (x)
#endif
#if defined(__GNUC__)
# if defined(__AVX2__)
# include <immintrin.h>
# elif defined(__SSE2__)
# include <emmintrin.h>
# elif defined(__ARM_NEON__) || defined(__ARM_NEON)
# define inline __inline__ /* circumvent a clang bug */
# include <arm_neon.h>
# undef inline
# endif
#elif defined(_MSC_VER)
# include <intrin.h>
#endif
/*
* One goal of XXH3 is to make it fast on both 32-bit and 64-bit, while
* remaining a true 64-bit/128-bit hash function.
*
* This is done by prioritizing a subset of 64-bit operations that can be
* emulated without too many steps on the average 32-bit machine.
*
* For example, these two lines seem similar, and run equally fast on 64-bit:
*
* xxh_u64 x;
* x ^= (x >> 47); // good
* x ^= (x >> 13); // bad
*
* However, to a 32-bit machine, there is a major difference.
*
* x ^= (x >> 47) looks like this:
*
* x.lo ^= (x.hi >> (47 - 32));
*
* while x ^= (x >> 13) looks like this:
*
* // note: funnel shifts are not usually cheap.
* x.lo ^= (x.lo >> 13) | (x.hi << (32 - 13));
* x.hi ^= (x.hi >> 13);
*
* The first one is significantly faster than the second, simply because the
* shift is larger than 32. This means:
* - All the bits we need are in the upper 32 bits, so we can ignore the lower
* 32 bits in the shift.
* - The shift result will always fit in the lower 32 bits, and therefore,
* we can ignore the upper 32 bits in the xor.
*
* Thanks to this optimization, XXH3 only requires these features to be efficient:
*
* - Usable unaligned access
* - A 32-bit or 64-bit ALU
* - If 32-bit, a decent ADC instruction
* - A 32 or 64-bit multiply with a 64-bit result
* - For the 128-bit variant, a decent byteswap helps short inputs.
*
* The first two are already required by XXH32, and almost all 32-bit and 64-bit
* platforms which can run XXH32 can run XXH3 efficiently.
*
* Thumb-1, the classic 16-bit only subset of ARM's instruction set, is one
* notable exception.
*
* First of all, Thumb-1 lacks support for the UMULL instruction which
* performs the important long multiply. This means numerous __aeabi_lmul
* calls.
*
* Second of all, the 8 functional registers are just not enough.
* Setup for __aeabi_lmul, byteshift loads, pointers, and all arithmetic need
* Lo registers, and this shuffling results in thousands more MOVs than A32.
*
* A32 and T32 don't have this limitation. They can access all 14 registers,
* do a 32->64 multiply with UMULL, and the flexible operand allowing free
* shifts is helpful, too.
*
* Therefore, we do a quick sanity check.
*
* If compiling Thumb-1 for a target which supports ARM instructions, we will
* emit a warning, as it is not a "sane" platform to compile for.
*
* Usually, if this happens, it is because of an accident and you probably need
* to specify -march, as you likely meant to compile for a newer architecture.
*
* Credit: large sections of the vectorial and asm source code paths
* have been contributed by @easyaspi314
*/
#if defined(__thumb__) && !defined(__thumb2__) && defined(__ARM_ARCH_ISA_ARM)
# warning "XXH3 is highly inefficient without ARM or Thumb-2."
#endif
/* ==========================================
* Vectorization detection
* ========================================== */
#ifdef XXH_DOXYGEN
/*!
* @ingroup tuning
* @brief Overrides the vectorization implementation chosen for XXH3.
*
* Can be defined to 0 to disable SIMD or any of the values mentioned in
* @ref XXH_VECTOR_TYPE.
*
* If this is not defined, it uses predefined macros to determine the best
* implementation.
*/
# define XXH_VECTOR XXH_SCALAR
/*!
* @ingroup tuning
* @brief Possible values for @ref XXH_VECTOR.
*
* Note that these are actually implemented as macros.
*
* If this is not defined, it is detected automatically.
* @ref XXH_X86DISPATCH overrides this.
*/
enum XXH_VECTOR_TYPE /* fake enum */ {
XXH_SCALAR = 0, /*!< Portable scalar version */
XXH_SSE2 = 1, /*!<
* SSE2 for Pentium 4, Opteron, all x86_64.
*
* @note SSE2 is also guaranteed on Windows 10, macOS, and
* Android x86.
*/
XXH_AVX2 = 2, /*!< AVX2 for Haswell and Bulldozer */
XXH_AVX512 = 3, /*!< AVX512 for Skylake and Icelake */
XXH_NEON = 4, /*!< NEON for most ARMv7-A and all AArch64 */
XXH_VSX = 5, /*!< VSX and ZVector for POWER8/z13 (64-bit) */
};
/*!
* @ingroup tuning
* @brief Selects the minimum alignment for XXH3's accumulators.
*
* When using SIMD, this should match the alignment reqired for said vector
* type, so, for example, 32 for AVX2.
*
* Default: Auto detected.
*/
# define XXH_ACC_ALIGN 8
#endif
/* Actual definition */
#ifndef XXH_DOXYGEN
# define XXH_SCALAR 0
# define XXH_SSE2 1
# define XXH_AVX2 2
# define XXH_AVX512 3
# define XXH_NEON 4
# define XXH_VSX 5
#endif
#ifndef XXH_VECTOR /* can be defined on command line */
# if defined(__AVX512F__)
# define XXH_VECTOR XXH_AVX512
# elif defined(__AVX2__)
# define XXH_VECTOR XXH_AVX2
# elif defined(__SSE2__) || defined(_M_AMD64) || defined(_M_X64) || (defined(_M_IX86_FP) && (_M_IX86_FP == 2))
# define XXH_VECTOR XXH_SSE2
# elif ( \
defined(__ARM_NEON__) || defined(__ARM_NEON) /* gcc */ \
|| defined(_M_ARM64) || defined(_M_ARM_ARMV7VE) /* msvc */ \
) && ( \
defined(_WIN32) || defined(__LITTLE_ENDIAN__) /* little endian only */ \
|| (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) \
)
# define XXH_VECTOR XXH_NEON
# elif (defined(__PPC64__) && defined(__POWER8_VECTOR__)) \
|| (defined(__s390x__) && defined(__VEC__)) \
&& defined(__GNUC__) /* TODO: IBM XL */
# define XXH_VECTOR XXH_VSX
# else
# define XXH_VECTOR XXH_SCALAR
# endif
#endif
/*
* Controls the alignment of the accumulator,
* for compatibility with aligned vector loads, which are usually faster.
*/
#ifndef XXH_ACC_ALIGN
# if defined(XXH_X86DISPATCH)
# define XXH_ACC_ALIGN 64 /* for compatibility with avx512 */
# elif XXH_VECTOR == XXH_SCALAR /* scalar */
# define XXH_ACC_ALIGN 8
# elif XXH_VECTOR == XXH_SSE2 /* sse2 */
# define XXH_ACC_ALIGN 16
# elif XXH_VECTOR == XXH_AVX2 /* avx2 */
# define XXH_ACC_ALIGN 32
# elif XXH_VECTOR == XXH_NEON /* neon */
# define XXH_ACC_ALIGN 16
# elif XXH_VECTOR == XXH_VSX /* vsx */
# define XXH_ACC_ALIGN 16
# elif XXH_VECTOR == XXH_AVX512 /* avx512 */
# define XXH_ACC_ALIGN 64
# endif
#endif
#if defined(XXH_X86DISPATCH) || XXH_VECTOR == XXH_SSE2 \
|| XXH_VECTOR == XXH_AVX2 || XXH_VECTOR == XXH_AVX512
# define XXH_SEC_ALIGN XXH_ACC_ALIGN
#else
# define XXH_SEC_ALIGN 8
#endif
/*
* UGLY HACK:
* GCC usually generates the best code with -O3 for xxHash.
*
* However, when targeting AVX2, it is overzealous in its unrolling resulting
* in code roughly 3/4 the speed of Clang.
*
* There are other issues, such as GCC splitting _mm256_loadu_si256 into
* _mm_loadu_si128 + _mm256_inserti128_si256. This is an optimization which
* only applies to Sandy and Ivy Bridge... which don't even support AVX2.
*
* That is why when compiling the AVX2 version, it is recommended to use either
* -O2 -mavx2 -march=haswell
* or
* -O2 -mavx2 -mno-avx256-split-unaligned-load
* for decent performance, or to use Clang instead.
*
* Fortunately, we can control the first one with a pragma that forces GCC into
* -O2, but the other one we can't control without "failed to inline always
* inline function due to target mismatch" warnings.
*/
#if XXH_VECTOR == XXH_AVX2 /* AVX2 */ \
&& defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \
&& defined(__OPTIMIZE__) && !defined(__OPTIMIZE_SIZE__) /* respect -O0 and -Os */
# pragma GCC push_options
# pragma GCC optimize("-O2")
#endif
#if XXH_VECTOR == XXH_NEON
/*
* NEON's setup for vmlal_u32 is a little more complicated than it is on
* SSE2, AVX2, and VSX.
*
* While PMULUDQ and VMULEUW both perform a mask, VMLAL.U32 performs an upcast.
*
* To do the same operation, the 128-bit 'Q' register needs to be split into
* two 64-bit 'D' registers, performing this operation::
*
* [ a | b ]
* | '---------. .--------' |
* | x |
* | .---------' '--------. |
* [ a & 0xFFFFFFFF | b & 0xFFFFFFFF ],[ a >> 32 | b >> 32 ]
*
* Due to significant changes in aarch64, the fastest method for aarch64 is
* completely different than the fastest method for ARMv7-A.
*
* ARMv7-A treats D registers as unions overlaying Q registers, so modifying
* D11 will modify the high half of Q5. This is similar to how modifying AH
* will only affect bits 8-15 of AX on x86.
*
* VZIP takes two registers, and puts even lanes in one register and odd lanes
* in the other.
*
* On ARMv7-A, this strangely modifies both parameters in place instead of
* taking the usual 3-operand form.
*
* Therefore, if we want to do this, we can simply use a D-form VZIP.32 on the
* lower and upper halves of the Q register to end up with the high and low
* halves where we want - all in one instruction.
*
* vzip.32 d10, d11 @ d10 = { d10[0], d11[0] }; d11 = { d10[1], d11[1] }
*
* Unfortunately we need inline assembly for this: Instructions modifying two
* registers at once is not possible in GCC or Clang's IR, and they have to
* create a copy.
*
* aarch64 requires a different approach.
*
* In order to make it easier to write a decent compiler for aarch64, many
* quirks were removed, such as conditional execution.
*
* NEON was also affected by this.
*
* aarch64 cannot access the high bits of a Q-form register, and writes to a
* D-form register zero the high bits, similar to how writes to W-form scalar
* registers (or DWORD registers on x86_64) work.
*
* The formerly free vget_high intrinsics now require a vext (with a few
* exceptions)
*
* Additionally, VZIP was replaced by ZIP1 and ZIP2, which are the equivalent
* of PUNPCKL* and PUNPCKH* in SSE, respectively, in order to only modify one
* operand.
*
* The equivalent of the VZIP.32 on the lower and upper halves would be this
* mess:
*
* ext v2.4s, v0.4s, v0.4s, #2 // v2 = { v0[2], v0[3], v0[0], v0[1] }
* zip1 v1.2s, v0.2s, v2.2s // v1 = { v0[0], v2[0] }
* zip2 v0.2s, v0.2s, v1.2s // v0 = { v0[1], v2[1] }
*
* Instead, we use a literal downcast, vmovn_u64 (XTN), and vshrn_n_u64 (SHRN):
*
* shrn v1.2s, v0.2d, #32 // v1 = (uint32x2_t)(v0 >> 32);
* xtn v0.2s, v0.2d // v0 = (uint32x2_t)(v0 & 0xFFFFFFFF);
*
* This is available on ARMv7-A, but is less efficient than a single VZIP.32.
*/
/*!
* Function-like macro:
* void XXH_SPLIT_IN_PLACE(uint64x2_t &in, uint32x2_t &outLo, uint32x2_t &outHi)
* {
* outLo = (uint32x2_t)(in & 0xFFFFFFFF);
* outHi = (uint32x2_t)(in >> 32);
* in = UNDEFINED;
* }
*/
# if !defined(XXH_NO_VZIP_HACK) /* define to disable */ \
&& defined(__GNUC__) \
&& !defined(__aarch64__) && !defined(__arm64__) && !defined(_M_ARM64)
# define XXH_SPLIT_IN_PLACE(in, outLo, outHi) \
do { \
/* Undocumented GCC/Clang operand modifier: %e0 = lower D half, %f0 = upper D half */ \
/* https://github.com/gcc-mirror/gcc/blob/38cf91e5/gcc/config/arm/arm.c#L22486 */ \
/* https://github.com/llvm-mirror/llvm/blob/2c4ca683/lib/Target/ARM/ARMAsmPrinter.cpp#L399 */ \
__asm__("vzip.32 %e0, %f0" : "+w" (in)); \
(outLo) = vget_low_u32 (vreinterpretq_u32_u64(in)); \
(outHi) = vget_high_u32(vreinterpretq_u32_u64(in)); \
} while (0)
# else
# define XXH_SPLIT_IN_PLACE(in, outLo, outHi) \
do { \
(outLo) = vmovn_u64 (in); \
(outHi) = vshrn_n_u64 ((in), 32); \
} while (0)
# endif
#endif /* XXH_VECTOR == XXH_NEON */
/*
* VSX and Z Vector helpers.
*
* This is very messy, and any pull requests to clean this up are welcome.
*
* There are a lot of problems with supporting VSX and s390x, due to
* inconsistent intrinsics, spotty coverage, and multiple endiannesses.
*/
#if XXH_VECTOR == XXH_VSX
# if defined(__s390x__)
# include <s390intrin.h>
# else
/* gcc's altivec.h can have the unwanted consequence to unconditionally
* #define bool, vector, and pixel keywords,
* with bad consequences for programs already using these keywords for other purposes.
* The paragraph defining these macros is skipped when __APPLE_ALTIVEC__ is defined.
* __APPLE_ALTIVEC__ is _generally_ defined automatically by the compiler,
* but it seems that, in some cases, it isn't.
* Force the build macro to be defined, so that keywords are not altered.
*/
# if defined(__GNUC__) && !defined(__APPLE_ALTIVEC__)
# define __APPLE_ALTIVEC__
# endif
# include <altivec.h>
# endif
typedef __vector unsigned long long xxh_u64x2;
typedef __vector unsigned char xxh_u8x16;
typedef __vector unsigned xxh_u32x4;
# ifndef XXH_VSX_BE
# if defined(__BIG_ENDIAN__) \
|| (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
# define XXH_VSX_BE 1
# elif defined(__VEC_ELEMENT_REG_ORDER__) && __VEC_ELEMENT_REG_ORDER__ == __ORDER_BIG_ENDIAN__
# warning "-maltivec=be is not recommended. Please use native endianness."
# define XXH_VSX_BE 1
# else
# define XXH_VSX_BE 0
# endif
# endif /* !defined(XXH_VSX_BE) */
# if XXH_VSX_BE
# if defined(__POWER9_VECTOR__) || (defined(__clang__) && defined(__s390x__))
# define XXH_vec_revb vec_revb
# else
/*!
* A polyfill for POWER9's vec_revb().
*/
XXH_FORCE_INLINE xxh_u64x2 XXH_vec_revb(xxh_u64x2 val)
{
xxh_u8x16 const vByteSwap = { 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00,
0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08 };
return vec_perm(val, val, vByteSwap);
}
# endif
# endif /* XXH_VSX_BE */
/*!
* Performs an unaligned vector load and byte swaps it on big endian.
*/
XXH_FORCE_INLINE xxh_u64x2 XXH_vec_loadu(const void *ptr)
{
xxh_u64x2 ret;
XXH_memcpy(&ret, ptr, sizeof(xxh_u64x2));
# if XXH_VSX_BE
ret = XXH_vec_revb(ret);
# endif
return ret;
}
/*
* vec_mulo and vec_mule are very problematic intrinsics on PowerPC
*
* These intrinsics weren't added until GCC 8, despite existing for a while,
* and they are endian dependent. Also, their meaning swap depending on version.
* */
# if defined(__s390x__)
/* s390x is always big endian, no issue on this platform */
# define XXH_vec_mulo vec_mulo
# define XXH_vec_mule vec_mule
# elif defined(__clang__) && XXH_HAS_BUILTIN(__builtin_altivec_vmuleuw)
/* Clang has a better way to control this, we can just use the builtin which doesn't swap. */
# define XXH_vec_mulo __builtin_altivec_vmulouw
# define XXH_vec_mule __builtin_altivec_vmuleuw
# else
/* gcc needs inline assembly */
/* Adapted from https://github.com/google/highwayhash/blob/master/highwayhash/hh_vsx.h. */
XXH_FORCE_INLINE xxh_u64x2 XXH_vec_mulo(xxh_u32x4 a, xxh_u32x4 b)
{
xxh_u64x2 result;
__asm__("vmulouw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b));
return result;
}
XXH_FORCE_INLINE xxh_u64x2 XXH_vec_mule(xxh_u32x4 a, xxh_u32x4 b)
{
xxh_u64x2 result;
__asm__("vmuleuw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b));
return result;
}
# endif /* XXH_vec_mulo, XXH_vec_mule */
#endif /* XXH_VECTOR == XXH_VSX */
/* prefetch
* can be disabled, by declaring XXH_NO_PREFETCH build macro */
#if defined(XXH_NO_PREFETCH)
# define XXH_PREFETCH(ptr) (void)(ptr) /* disabled */
#else
# if defined(_MSC_VER) && (defined(_M_X64) || defined(_M_IX86)) /* _mm_prefetch() not defined outside of x86/x64 */
# include <mmintrin.h> /* https://msdn.microsoft.com/fr-fr/library/84szxsww(v=vs.90).aspx */
# define XXH_PREFETCH(ptr) _mm_prefetch((const char*)(ptr), _MM_HINT_T0)
# elif defined(__GNUC__) && ( (__GNUC__ >= 4) || ( (__GNUC__ == 3) && (__GNUC_MINOR__ >= 1) ) )
# define XXH_PREFETCH(ptr) __builtin_prefetch((ptr), 0 /* rw==read */, 3 /* locality */)
# else
# define XXH_PREFETCH(ptr) (void)(ptr) /* disabled */
# endif
#endif /* XXH_NO_PREFETCH */
/* ==========================================
* XXH3 default settings
* ========================================== */
#define XXH_SECRET_DEFAULT_SIZE 192 /* minimum XXH3_SECRET_SIZE_MIN */
#if (XXH_SECRET_DEFAULT_SIZE < XXH3_SECRET_SIZE_MIN)
# error "default keyset is not large enough"
#endif
/*! Pseudorandom secret taken directly from FARSH. */
XXH_ALIGN(64) static const xxh_u8 XXH3_kSecret[XXH_SECRET_DEFAULT_SIZE] = {
0xb8, 0xfe, 0x6c, 0x39, 0x23, 0xa4, 0x4b, 0xbe, 0x7c, 0x01, 0x81, 0x2c, 0xf7, 0x21, 0xad, 0x1c,
0xde, 0xd4, 0x6d, 0xe9, 0x83, 0x90, 0x97, 0xdb, 0x72, 0x40, 0xa4, 0xa4, 0xb7, 0xb3, 0x67, 0x1f,
0xcb, 0x79, 0xe6, 0x4e, 0xcc, 0xc0, 0xe5, 0x78, 0x82, 0x5a, 0xd0, 0x7d, 0xcc, 0xff, 0x72, 0x21,
0xb8, 0x08, 0x46, 0x74, 0xf7, 0x43, 0x24, 0x8e, 0xe0, 0x35, 0x90, 0xe6, 0x81, 0x3a, 0x26, 0x4c,
0x3c, 0x28, 0x52, 0xbb, 0x91, 0xc3, 0x00, 0xcb, 0x88, 0xd0, 0x65, 0x8b, 0x1b, 0x53, 0x2e, 0xa3,
0x71, 0x64, 0x48, 0x97, 0xa2, 0x0d, 0xf9, 0x4e, 0x38, 0x19, 0xef, 0x46, 0xa9, 0xde, 0xac, 0xd8,
0xa8, 0xfa, 0x76, 0x3f, 0xe3, 0x9c, 0x34, 0x3f, 0xf9, 0xdc, 0xbb, 0xc7, 0xc7, 0x0b, 0x4f, 0x1d,
0x8a, 0x51, 0xe0, 0x4b, 0xcd, 0xb4, 0x59, 0x31, 0xc8, 0x9f, 0x7e, 0xc9, 0xd9, 0x78, 0x73, 0x64,
0xea, 0xc5, 0xac, 0x83, 0x34, 0xd3, 0xeb, 0xc3, 0xc5, 0x81, 0xa0, 0xff, 0xfa, 0x13, 0x63, 0xeb,
0x17, 0x0d, 0xdd, 0x51, 0xb7, 0xf0, 0xda, 0x49, 0xd3, 0x16, 0x55, 0x26, 0x29, 0xd4, 0x68, 0x9e,
0x2b, 0x16, 0xbe, 0x58, 0x7d, 0x47, 0xa1, 0xfc, 0x8f, 0xf8, 0xb8, 0xd1, 0x7a, 0xd0, 0x31, 0xce,
0x45, 0xcb, 0x3a, 0x8f, 0x95, 0x16, 0x04, 0x28, 0xaf, 0xd7, 0xfb, 0xca, 0xbb, 0x4b, 0x40, 0x7e,
};
#ifdef XXH_OLD_NAMES
# define kSecret XXH3_kSecret
#endif
#ifdef XXH_DOXYGEN
/*!
* @brief Calculates a 32-bit to 64-bit long multiply.
*
* Implemented as a macro.
*
* Wraps `__emulu` on MSVC x86 because it tends to call `__allmul` when it doesn't
* need to (but it shouldn't need to anyways, it is about 7 instructions to do
* a 64x64 multiply...). Since we know that this will _always_ emit `MULL`, we
* use that instead of the normal method.
*
* If you are compiling for platforms like Thumb-1 and don't have a better option,
* you may also want to write your own long multiply routine here.
*
* @param x, y Numbers to be multiplied
* @return 64-bit product of the low 32 bits of @p x and @p y.
*/
XXH_FORCE_INLINE xxh_u64
XXH_mult32to64(xxh_u64 x, xxh_u64 y)
{
return (x & 0xFFFFFFFF) * (y & 0xFFFFFFFF);
}
#elif defined(_MSC_VER) && defined(_M_IX86)
# include <intrin.h>
# define XXH_mult32to64(x, y) __emulu((unsigned)(x), (unsigned)(y))
#else
/*
* Downcast + upcast is usually better than masking on older compilers like
* GCC 4.2 (especially 32-bit ones), all without affecting newer compilers.
*
* The other method, (x & 0xFFFFFFFF) * (y & 0xFFFFFFFF), will AND both operands
* and perform a full 64x64 multiply -- entirely redundant on 32-bit.
*/
# define XXH_mult32to64(x, y) ((xxh_u64)(xxh_u32)(x) * (xxh_u64)(xxh_u32)(y))
#endif
/*!
* @brief Calculates a 64->128-bit long multiply.
*
* Uses `__uint128_t` and `_umul128` if available, otherwise uses a scalar
* version.
*
* @param lhs , rhs The 64-bit integers to be multiplied
* @return The 128-bit result represented in an @ref XXH128_hash_t.
*/
static XXH128_hash_t
XXH_mult64to128(xxh_u64 lhs, xxh_u64 rhs)
{
/*
* GCC/Clang __uint128_t method.
*
* On most 64-bit targets, GCC and Clang define a __uint128_t type.
* This is usually the best way as it usually uses a native long 64-bit
* multiply, such as MULQ on x86_64 or MUL + UMULH on aarch64.
*
* Usually.
*
* Despite being a 32-bit platform, Clang (and emscripten) define this type
* despite not having the arithmetic for it. This results in a laggy
* compiler builtin call which calculates a full 128-bit multiply.
* In that case it is best to use the portable one.
* https://github.com/Cyan4973/xxHash/issues/211#issuecomment-515575677
*/
#if defined(__GNUC__) && !defined(__wasm__) \
&& defined(__SIZEOF_INT128__) \
|| (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 128)
__uint128_t const product = (__uint128_t)lhs * (__uint128_t)rhs;
XXH128_hash_t r128;
r128.low64 = (xxh_u64)(product);
r128.high64 = (xxh_u64)(product >> 64);
return r128;
/*
* MSVC for x64's _umul128 method.
*
* xxh_u64 _umul128(xxh_u64 Multiplier, xxh_u64 Multiplicand, xxh_u64 *HighProduct);
*
* This compiles to single operand MUL on x64.
*/
#elif defined(_M_X64) || defined(_M_IA64)
#ifndef _MSC_VER
# pragma intrinsic(_umul128)
#endif
xxh_u64 product_high;
xxh_u64 const product_low = _umul128(lhs, rhs, &product_high);
XXH128_hash_t r128;
r128.low64 = product_low;
r128.high64 = product_high;
return r128;
/*
* MSVC for ARM64's __umulh method.
*
* This compiles to the same MUL + UMULH as GCC/Clang's __uint128_t method.
*/
#elif defined(_M_ARM64)
#ifndef _MSC_VER
# pragma intrinsic(__umulh)
#endif
XXH128_hash_t r128;
r128.low64 = lhs * rhs;
r128.high64 = __umulh(lhs, rhs);
return r128;
#else
/*
* Portable scalar method. Optimized for 32-bit and 64-bit ALUs.
*
* This is a fast and simple grade school multiply, which is shown below
* with base 10 arithmetic instead of base 0x100000000.
*
* 9 3 // D2 lhs = 93
* x 7 5 // D2 rhs = 75
* ----------
* 1 5 // D2 lo_lo = (93 % 10) * (75 % 10) = 15
* 4 5 | // D2 hi_lo = (93 / 10) * (75 % 10) = 45
* 2 1 | // D2 lo_hi = (93 % 10) * (75 / 10) = 21
* + 6 3 | | // D2 hi_hi = (93 / 10) * (75 / 10) = 63
* ---------
* 2 7 | // D2 cross = (15 / 10) + (45 % 10) + 21 = 27
* + 6 7 | | // D2 upper = (27 / 10) + (45 / 10) + 63 = 67
* ---------
* 6 9 7 5 // D4 res = (27 * 10) + (15 % 10) + (67 * 100) = 6975
*
* The reasons for adding the products like this are:
* 1. It avoids manual carry tracking. Just like how
* (9 * 9) + 9 + 9 = 99, the same applies with this for UINT64_MAX.
* This avoids a lot of complexity.
*
* 2. It hints for, and on Clang, compiles to, the powerful UMAAL
* instruction available in ARM's Digital Signal Processing extension
* in 32-bit ARMv6 and later, which is shown below:
*
* void UMAAL(xxh_u32 *RdLo, xxh_u32 *RdHi, xxh_u32 Rn, xxh_u32 Rm)
* {
* xxh_u64 product = (xxh_u64)*RdLo * (xxh_u64)*RdHi + Rn + Rm;
* *RdLo = (xxh_u32)(product & 0xFFFFFFFF);
* *RdHi = (xxh_u32)(product >> 32);
* }
*
* This instruction was designed for efficient long multiplication, and
* allows this to be calculated in only 4 instructions at speeds
* comparable to some 64-bit ALUs.
*
* 3. It isn't terrible on other platforms. Usually this will be a couple
* of 32-bit ADD/ADCs.
*/
/* First calculate all of the cross products. */
xxh_u64 const lo_lo = XXH_mult32to64(lhs & 0xFFFFFFFF, rhs & 0xFFFFFFFF);
xxh_u64 const hi_lo = XXH_mult32to64(lhs >> 32, rhs & 0xFFFFFFFF);
xxh_u64 const lo_hi = XXH_mult32to64(lhs & 0xFFFFFFFF, rhs >> 32);
xxh_u64 const hi_hi = XXH_mult32to64(lhs >> 32, rhs >> 32);
/* Now add the products together. These will never overflow. */
xxh_u64 const cross = (lo_lo >> 32) + (hi_lo & 0xFFFFFFFF) + lo_hi;
xxh_u64 const upper = (hi_lo >> 32) + (cross >> 32) + hi_hi;
xxh_u64 const lower = (cross << 32) | (lo_lo & 0xFFFFFFFF);
XXH128_hash_t r128;
r128.low64 = lower;
r128.high64 = upper;
return r128;
#endif
}
/*!
* @brief Calculates a 64-bit to 128-bit multiply, then XOR folds it.
*
* The reason for the separate function is to prevent passing too many structs
* around by value. This will hopefully inline the multiply, but we don't force it.
*
* @param lhs , rhs The 64-bit integers to multiply
* @return The low 64 bits of the product XOR'd by the high 64 bits.
* @see XXH_mult64to128()
*/
static xxh_u64
XXH3_mul128_fold64(xxh_u64 lhs, xxh_u64 rhs)
{
XXH128_hash_t product = XXH_mult64to128(lhs, rhs);
return product.low64 ^ product.high64;
}
/*! Seems to produce slightly better code on GCC for some reason. */
XXH_FORCE_INLINE xxh_u64 XXH_xorshift64(xxh_u64 v64, int shift)
{
XXH_ASSERT(0 <= shift && shift < 64);
return v64 ^ (v64 >> shift);
}
/*
* This is a fast avalanche stage,
* suitable when input bits are already partially mixed
*/
static XXH64_hash_t XXH3_avalanche(xxh_u64 h64)
{
h64 = XXH_xorshift64(h64, 37);
h64 *= 0x165667919E3779F9ULL;
h64 = XXH_xorshift64(h64, 32);
return h64;
}
/*
* This is a stronger avalanche,
* inspired by Pelle Evensen's rrmxmx
* preferable when input has not been previously mixed
*/
static XXH64_hash_t XXH3_rrmxmx(xxh_u64 h64, xxh_u64 len)
{
/* this mix is inspired by Pelle Evensen's rrmxmx */
h64 ^= XXH_rotl64(h64, 49) ^ XXH_rotl64(h64, 24);
h64 *= 0x9FB21C651E98DF25ULL;
h64 ^= (h64 >> 35) + len ;
h64 *= 0x9FB21C651E98DF25ULL;
return XXH_xorshift64(h64, 28);
}
/* ==========================================
* Short keys
* ==========================================
* One of the shortcomings of XXH32 and XXH64 was that their performance was
* sub-optimal on short lengths. It used an iterative algorithm which strongly
* favored lengths that were a multiple of 4 or 8.
*
* Instead of iterating over individual inputs, we use a set of single shot
* functions which piece together a range of lengths and operate in constant time.
*
* Additionally, the number of multiplies has been significantly reduced. This
* reduces latency, especially when emulating 64-bit multiplies on 32-bit.
*
* Depending on the platform, this may or may not be faster than XXH32, but it
* is almost guaranteed to be faster than XXH64.
*/
/*
* At very short lengths, there isn't enough input to fully hide secrets, or use
* the entire secret.
*
* There is also only a limited amount of mixing we can do before significantly
* impacting performance.
*
* Therefore, we use different sections of the secret and always mix two secret
* samples with an XOR. This should have no effect on performance on the
* seedless or withSeed variants because everything _should_ be constant folded
* by modern compilers.
*
* The XOR mixing hides individual parts of the secret and increases entropy.
*
* This adds an extra layer of strength for custom secrets.
*/
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_1to3_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(1 <= len && len <= 3);
XXH_ASSERT(secret != NULL);
/*
* len = 1: combined = { input[0], 0x01, input[0], input[0] }
* len = 2: combined = { input[1], 0x02, input[0], input[1] }
* len = 3: combined = { input[2], 0x03, input[0], input[1] }
*/
{ xxh_u8 const c1 = input[0];
xxh_u8 const c2 = input[len >> 1];
xxh_u8 const c3 = input[len - 1];
xxh_u32 const combined = ((xxh_u32)c1 << 16) | ((xxh_u32)c2 << 24)
| ((xxh_u32)c3 << 0) | ((xxh_u32)len << 8);
xxh_u64 const bitflip = (XXH_readLE32(secret) ^ XXH_readLE32(secret+4)) + seed;
xxh_u64 const keyed = (xxh_u64)combined ^ bitflip;
return XXH64_avalanche(keyed);
}
}
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_4to8_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(secret != NULL);
XXH_ASSERT(4 <= len && len <= 8);
seed ^= (xxh_u64)XXH_swap32((xxh_u32)seed) << 32;
{ xxh_u32 const input1 = XXH_readLE32(input);
xxh_u32 const input2 = XXH_readLE32(input + len - 4);
xxh_u64 const bitflip = (XXH_readLE64(secret+8) ^ XXH_readLE64(secret+16)) - seed;
xxh_u64 const input64 = input2 + (((xxh_u64)input1) << 32);
xxh_u64 const keyed = input64 ^ bitflip;
return XXH3_rrmxmx(keyed, len);
}
}
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_9to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(secret != NULL);
XXH_ASSERT(9 <= len && len <= 16);
{ xxh_u64 const bitflip1 = (XXH_readLE64(secret+24) ^ XXH_readLE64(secret+32)) + seed;
xxh_u64 const bitflip2 = (XXH_readLE64(secret+40) ^ XXH_readLE64(secret+48)) - seed;
xxh_u64 const input_lo = XXH_readLE64(input) ^ bitflip1;
xxh_u64 const input_hi = XXH_readLE64(input + len - 8) ^ bitflip2;
xxh_u64 const acc = len
+ XXH_swap64(input_lo) + input_hi
+ XXH3_mul128_fold64(input_lo, input_hi);
return XXH3_avalanche(acc);
}
}
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_0to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed)
{
XXH_ASSERT(len <= 16);
{ if (XXH_likely(len > 8)) return XXH3_len_9to16_64b(input, len, secret, seed);
if (XXH_likely(len >= 4)) return XXH3_len_4to8_64b(input, len, secret, seed);
if (len) return XXH3_len_1to3_64b(input, len, secret, seed);
return XXH64_avalanche(seed ^ (XXH_readLE64(secret+56) ^ XXH_readLE64(secret+64)));
}
}
/*
* DISCLAIMER: There are known *seed-dependent* multicollisions here due to
* multiplication by zero, affecting hashes of lengths 17 to 240.
*
* However, they are very unlikely.
*
* Keep this in mind when using the unseeded XXH3_64bits() variant: As with all
* unseeded non-cryptographic hashes, it does not attempt to defend itself
* against specially crafted inputs, only random inputs.
*
* Compared to classic UMAC where a 1 in 2^31 chance of 4 consecutive bytes
* cancelling out the secret is taken an arbitrary number of times (addressed
* in XXH3_accumulate_512), this collision is very unlikely with random inputs
* and/or proper seeding:
*
* This only has a 1 in 2^63 chance of 8 consecutive bytes cancelling out, in a
* function that is only called up to 16 times per hash with up to 240 bytes of
* input.
*
* This is not too bad for a non-cryptographic hash function, especially with
* only 64 bit outputs.
*
* The 128-bit variant (which trades some speed for strength) is NOT affected
* by this, although it is always a good idea to use a proper seed if you care
* about strength.
*/
XXH_FORCE_INLINE xxh_u64 XXH3_mix16B(const xxh_u8* XXH_RESTRICT input,
const xxh_u8* XXH_RESTRICT secret, xxh_u64 seed64)
{
#if defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \
&& defined(__i386__) && defined(__SSE2__) /* x86 + SSE2 */ \
&& !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable like XXH32 hack */
/*
* UGLY HACK:
* GCC for x86 tends to autovectorize the 128-bit multiply, resulting in
* slower code.
*
* By forcing seed64 into a register, we disrupt the cost model and
* cause it to scalarize. See `XXH32_round()`
*
* FIXME: Clang's output is still _much_ faster -- On an AMD Ryzen 3600,
* XXH3_64bits @ len=240 runs at 4.6 GB/s with Clang 9, but 3.3 GB/s on
* GCC 9.2, despite both emitting scalar code.
*
* GCC generates much better scalar code than Clang for the rest of XXH3,
* which is why finding a more optimal codepath is an interest.
*/
XXH_COMPILER_GUARD(seed64);
#endif
{ xxh_u64 const input_lo = XXH_readLE64(input);
xxh_u64 const input_hi = XXH_readLE64(input+8);
return XXH3_mul128_fold64(
input_lo ^ (XXH_readLE64(secret) + seed64),
input_hi ^ (XXH_readLE64(secret+8) - seed64)
);
}
}
/* For mid range keys, XXH3 uses a Mum-hash variant. */
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_17to128_64b(const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH64_hash_t seed)
{
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize;
XXH_ASSERT(16 < len && len <= 128);
{ xxh_u64 acc = len * XXH_PRIME64_1;
if (len > 32) {
if (len > 64) {
if (len > 96) {
acc += XXH3_mix16B(input+48, secret+96, seed);
acc += XXH3_mix16B(input+len-64, secret+112, seed);
}
acc += XXH3_mix16B(input+32, secret+64, seed);
acc += XXH3_mix16B(input+len-48, secret+80, seed);
}
acc += XXH3_mix16B(input+16, secret+32, seed);
acc += XXH3_mix16B(input+len-32, secret+48, seed);
}
acc += XXH3_mix16B(input+0, secret+0, seed);
acc += XXH3_mix16B(input+len-16, secret+16, seed);
return XXH3_avalanche(acc);
}
}
#define XXH3_MIDSIZE_MAX 240
XXH_NO_INLINE XXH64_hash_t
XXH3_len_129to240_64b(const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH64_hash_t seed)
{
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize;
XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX);
#define XXH3_MIDSIZE_STARTOFFSET 3
#define XXH3_MIDSIZE_LASTOFFSET 17
{ xxh_u64 acc = len * XXH_PRIME64_1;
int const nbRounds = (int)len / 16;
int i;
for (i=0; i<8; i++) {
acc += XXH3_mix16B(input+(16*i), secret+(16*i), seed);
}
acc = XXH3_avalanche(acc);
XXH_ASSERT(nbRounds >= 8);
#if defined(__clang__) /* Clang */ \
&& (defined(__ARM_NEON) || defined(__ARM_NEON__)) /* NEON */ \
&& !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable */
/*
* UGLY HACK:
* Clang for ARMv7-A tries to vectorize this loop, similar to GCC x86.
* In everywhere else, it uses scalar code.
*
* For 64->128-bit multiplies, even if the NEON was 100% optimal, it
* would still be slower than UMAAL (see XXH_mult64to128).
*
* Unfortunately, Clang doesn't handle the long multiplies properly and
* converts them to the nonexistent "vmulq_u64" intrinsic, which is then
* scalarized into an ugly mess of VMOV.32 instructions.
*
* This mess is difficult to avoid without turning autovectorization
* off completely, but they are usually relatively minor and/or not
* worth it to fix.
*
* This loop is the easiest to fix, as unlike XXH32, this pragma
* _actually works_ because it is a loop vectorization instead of an
* SLP vectorization.
*/
#pragma clang loop vectorize(disable)
#endif
for (i=8 ; i < nbRounds; i++) {
acc += XXH3_mix16B(input+(16*i), secret+(16*(i-8)) + XXH3_MIDSIZE_STARTOFFSET, seed);
}
/* last bytes */
acc += XXH3_mix16B(input + len - 16, secret + XXH3_SECRET_SIZE_MIN - XXH3_MIDSIZE_LASTOFFSET, seed);
return XXH3_avalanche(acc);
}
}
/* ======= Long Keys ======= */
#define XXH_STRIPE_LEN 64
#define XXH_SECRET_CONSUME_RATE 8 /* nb of secret bytes consumed at each accumulation */
#define XXH_ACC_NB (XXH_STRIPE_LEN / sizeof(xxh_u64))
#ifdef XXH_OLD_NAMES
# define STRIPE_LEN XXH_STRIPE_LEN
# define ACC_NB XXH_ACC_NB
#endif
XXH_FORCE_INLINE void XXH_writeLE64(void* dst, xxh_u64 v64)
{
if (!XXH_CPU_LITTLE_ENDIAN) v64 = XXH_swap64(v64);
XXH_memcpy(dst, &v64, sizeof(v64));
}
/* Several intrinsic functions below are supposed to accept __int64 as argument,
* as documented in https://software.intel.com/sites/landingpage/IntrinsicsGuide/ .
* However, several environments do not define __int64 type,
* requiring a workaround.
*/
#if !defined (__VMS) \
&& (defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
typedef int64_t xxh_i64;
#else
/* the following type must have a width of 64-bit */
typedef long long xxh_i64;
#endif
/*
* XXH3_accumulate_512 is the tightest loop for long inputs, and it is the most optimized.
*
* It is a hardened version of UMAC, based off of FARSH's implementation.
*
* This was chosen because it adapts quite well to 32-bit, 64-bit, and SIMD
* implementations, and it is ridiculously fast.
*
* We harden it by mixing the original input to the accumulators as well as the product.
*
* This means that in the (relatively likely) case of a multiply by zero, the
* original input is preserved.
*
* On 128-bit inputs, we swap 64-bit pairs when we add the input to improve
* cross-pollination, as otherwise the upper and lower halves would be
* essentially independent.
*
* This doesn't matter on 64-bit hashes since they all get merged together in
* the end, so we skip the extra step.
*
* Both XXH3_64bits and XXH3_128bits use this subroutine.
*/
#if (XXH_VECTOR == XXH_AVX512) \
|| (defined(XXH_DISPATCH_AVX512) && XXH_DISPATCH_AVX512 != 0)
#ifndef XXH_TARGET_AVX512
# define XXH_TARGET_AVX512 /* disable attribute target */
#endif
XXH_FORCE_INLINE XXH_TARGET_AVX512 void
XXH3_accumulate_512_avx512(void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
__m512i* const xacc = (__m512i *) acc;
XXH_ASSERT((((size_t)acc) & 63) == 0);
XXH_STATIC_ASSERT(XXH_STRIPE_LEN == sizeof(__m512i));
{
/* data_vec = input[0]; */
__m512i const data_vec = _mm512_loadu_si512 (input);
/* key_vec = secret[0]; */
__m512i const key_vec = _mm512_loadu_si512 (secret);
/* data_key = data_vec ^ key_vec; */
__m512i const data_key = _mm512_xor_si512 (data_vec, key_vec);
/* data_key_lo = data_key >> 32; */
__m512i const data_key_lo = _mm512_shuffle_epi32 (data_key, (_MM_PERM_ENUM)_MM_SHUFFLE(0, 3, 0, 1));
/* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */
__m512i const product = _mm512_mul_epu32 (data_key, data_key_lo);
/* xacc[0] += swap(data_vec); */
__m512i const data_swap = _mm512_shuffle_epi32(data_vec, (_MM_PERM_ENUM)_MM_SHUFFLE(1, 0, 3, 2));
__m512i const sum = _mm512_add_epi64(*xacc, data_swap);
/* xacc[0] += product; */
*xacc = _mm512_add_epi64(product, sum);
}
}
/*
* XXH3_scrambleAcc: Scrambles the accumulators to improve mixing.
*
* Multiplication isn't perfect, as explained by Google in HighwayHash:
*
* // Multiplication mixes/scrambles bytes 0-7 of the 64-bit result to
* // varying degrees. In descending order of goodness, bytes
* // 3 4 2 5 1 6 0 7 have quality 228 224 164 160 100 96 36 32.
* // As expected, the upper and lower bytes are much worse.
*
* Source: https://github.com/google/highwayhash/blob/0aaf66b/highwayhash/hh_avx2.h#L291
*
* Since our algorithm uses a pseudorandom secret to add some variance into the
* mix, we don't need to (or want to) mix as often or as much as HighwayHash does.
*
* This isn't as tight as XXH3_accumulate, but still written in SIMD to avoid
* extraction.
*
* Both XXH3_64bits and XXH3_128bits use this subroutine.
*/
XXH_FORCE_INLINE XXH_TARGET_AVX512 void
XXH3_scrambleAcc_avx512(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 63) == 0);
XXH_STATIC_ASSERT(XXH_STRIPE_LEN == sizeof(__m512i));
{ __m512i* const xacc = (__m512i*) acc;
const __m512i prime32 = _mm512_set1_epi32((int)XXH_PRIME32_1);
/* xacc[0] ^= (xacc[0] >> 47) */
__m512i const acc_vec = *xacc;
__m512i const shifted = _mm512_srli_epi64 (acc_vec, 47);
__m512i const data_vec = _mm512_xor_si512 (acc_vec, shifted);
/* xacc[0] ^= secret; */
__m512i const key_vec = _mm512_loadu_si512 (secret);
__m512i const data_key = _mm512_xor_si512 (data_vec, key_vec);
/* xacc[0] *= XXH_PRIME32_1; */
__m512i const data_key_hi = _mm512_shuffle_epi32 (data_key, (_MM_PERM_ENUM)_MM_SHUFFLE(0, 3, 0, 1));
__m512i const prod_lo = _mm512_mul_epu32 (data_key, prime32);
__m512i const prod_hi = _mm512_mul_epu32 (data_key_hi, prime32);
*xacc = _mm512_add_epi64(prod_lo, _mm512_slli_epi64(prod_hi, 32));
}
}
XXH_FORCE_INLINE XXH_TARGET_AVX512 void
XXH3_initCustomSecret_avx512(void* XXH_RESTRICT customSecret, xxh_u64 seed64)
{
XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 63) == 0);
XXH_STATIC_ASSERT(XXH_SEC_ALIGN == 64);
XXH_ASSERT(((size_t)customSecret & 63) == 0);
(void)(&XXH_writeLE64);
{ int const nbRounds = XXH_SECRET_DEFAULT_SIZE / sizeof(__m512i);
__m512i const seed = _mm512_mask_set1_epi64(_mm512_set1_epi64((xxh_i64)seed64), 0xAA, (xxh_i64)(0U - seed64));
const __m512i* const src = (const __m512i*) ((const void*) XXH3_kSecret);
__m512i* const dest = ( __m512i*) customSecret;
int i;
XXH_ASSERT(((size_t)src & 63) == 0); /* control alignment */
XXH_ASSERT(((size_t)dest & 63) == 0);
for (i=0; i < nbRounds; ++i) {
/* GCC has a bug, _mm512_stream_load_si512 accepts 'void*', not 'void const*',
* this will warn "discards 'const' qualifier". */
union {
const __m512i* cp;
void* p;
} remote_const_void;
remote_const_void.cp = src + i;
dest[i] = _mm512_add_epi64(_mm512_stream_load_si512(remote_const_void.p), seed);
} }
}
#endif
#if (XXH_VECTOR == XXH_AVX2) \
|| (defined(XXH_DISPATCH_AVX2) && XXH_DISPATCH_AVX2 != 0)
#ifndef XXH_TARGET_AVX2
# define XXH_TARGET_AVX2 /* disable attribute target */
#endif
XXH_FORCE_INLINE XXH_TARGET_AVX2 void
XXH3_accumulate_512_avx2( void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 31) == 0);
{ __m256i* const xacc = (__m256i *) acc;
/* Unaligned. This is mainly for pointer arithmetic, and because
* _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */
const __m256i* const xinput = (const __m256i *) input;
/* Unaligned. This is mainly for pointer arithmetic, and because
* _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */
const __m256i* const xsecret = (const __m256i *) secret;
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(__m256i); i++) {
/* data_vec = xinput[i]; */
__m256i const data_vec = _mm256_loadu_si256 (xinput+i);
/* key_vec = xsecret[i]; */
__m256i const key_vec = _mm256_loadu_si256 (xsecret+i);
/* data_key = data_vec ^ key_vec; */
__m256i const data_key = _mm256_xor_si256 (data_vec, key_vec);
/* data_key_lo = data_key >> 32; */
__m256i const data_key_lo = _mm256_shuffle_epi32 (data_key, _MM_SHUFFLE(0, 3, 0, 1));
/* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */
__m256i const product = _mm256_mul_epu32 (data_key, data_key_lo);
/* xacc[i] += swap(data_vec); */
__m256i const data_swap = _mm256_shuffle_epi32(data_vec, _MM_SHUFFLE(1, 0, 3, 2));
__m256i const sum = _mm256_add_epi64(xacc[i], data_swap);
/* xacc[i] += product; */
xacc[i] = _mm256_add_epi64(product, sum);
} }
}
XXH_FORCE_INLINE XXH_TARGET_AVX2 void
XXH3_scrambleAcc_avx2(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 31) == 0);
{ __m256i* const xacc = (__m256i*) acc;
/* Unaligned. This is mainly for pointer arithmetic, and because
* _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */
const __m256i* const xsecret = (const __m256i *) secret;
const __m256i prime32 = _mm256_set1_epi32((int)XXH_PRIME32_1);
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(__m256i); i++) {
/* xacc[i] ^= (xacc[i] >> 47) */
__m256i const acc_vec = xacc[i];
__m256i const shifted = _mm256_srli_epi64 (acc_vec, 47);
__m256i const data_vec = _mm256_xor_si256 (acc_vec, shifted);
/* xacc[i] ^= xsecret; */
__m256i const key_vec = _mm256_loadu_si256 (xsecret+i);
__m256i const data_key = _mm256_xor_si256 (data_vec, key_vec);
/* xacc[i] *= XXH_PRIME32_1; */
__m256i const data_key_hi = _mm256_shuffle_epi32 (data_key, _MM_SHUFFLE(0, 3, 0, 1));
__m256i const prod_lo = _mm256_mul_epu32 (data_key, prime32);
__m256i const prod_hi = _mm256_mul_epu32 (data_key_hi, prime32);
xacc[i] = _mm256_add_epi64(prod_lo, _mm256_slli_epi64(prod_hi, 32));
}
}
}
XXH_FORCE_INLINE XXH_TARGET_AVX2 void XXH3_initCustomSecret_avx2(void* XXH_RESTRICT customSecret, xxh_u64 seed64)
{
XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 31) == 0);
XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE / sizeof(__m256i)) == 6);
XXH_STATIC_ASSERT(XXH_SEC_ALIGN <= 64);
(void)(&XXH_writeLE64);
XXH_PREFETCH(customSecret);
{ __m256i const seed = _mm256_set_epi64x((xxh_i64)(0U - seed64), (xxh_i64)seed64, (xxh_i64)(0U - seed64), (xxh_i64)seed64);
const __m256i* const src = (const __m256i*) ((const void*) XXH3_kSecret);
__m256i* dest = ( __m256i*) customSecret;
# if defined(__GNUC__) || defined(__clang__)
/*
* On GCC & Clang, marking 'dest' as modified will cause the compiler:
* - do not extract the secret from sse registers in the internal loop
* - use less common registers, and avoid pushing these reg into stack
*/
XXH_COMPILER_GUARD(dest);
# endif
XXH_ASSERT(((size_t)src & 31) == 0); /* control alignment */
XXH_ASSERT(((size_t)dest & 31) == 0);
/* GCC -O2 need unroll loop manually */
dest[0] = _mm256_add_epi64(_mm256_stream_load_si256(src+0), seed);
dest[1] = _mm256_add_epi64(_mm256_stream_load_si256(src+1), seed);
dest[2] = _mm256_add_epi64(_mm256_stream_load_si256(src+2), seed);
dest[3] = _mm256_add_epi64(_mm256_stream_load_si256(src+3), seed);
dest[4] = _mm256_add_epi64(_mm256_stream_load_si256(src+4), seed);
dest[5] = _mm256_add_epi64(_mm256_stream_load_si256(src+5), seed);
}
}
#endif
/* x86dispatch always generates SSE2 */
#if (XXH_VECTOR == XXH_SSE2) || defined(XXH_X86DISPATCH)
#ifndef XXH_TARGET_SSE2
# define XXH_TARGET_SSE2 /* disable attribute target */
#endif
XXH_FORCE_INLINE XXH_TARGET_SSE2 void
XXH3_accumulate_512_sse2( void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
/* SSE2 is just a half-scale version of the AVX2 version. */
XXH_ASSERT((((size_t)acc) & 15) == 0);
{ __m128i* const xacc = (__m128i *) acc;
/* Unaligned. This is mainly for pointer arithmetic, and because
* _mm_loadu_si128 requires a const __m128i * pointer for some reason. */
const __m128i* const xinput = (const __m128i *) input;
/* Unaligned. This is mainly for pointer arithmetic, and because
* _mm_loadu_si128 requires a const __m128i * pointer for some reason. */
const __m128i* const xsecret = (const __m128i *) secret;
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(__m128i); i++) {
/* data_vec = xinput[i]; */
__m128i const data_vec = _mm_loadu_si128 (xinput+i);
/* key_vec = xsecret[i]; */
__m128i const key_vec = _mm_loadu_si128 (xsecret+i);
/* data_key = data_vec ^ key_vec; */
__m128i const data_key = _mm_xor_si128 (data_vec, key_vec);
/* data_key_lo = data_key >> 32; */
__m128i const data_key_lo = _mm_shuffle_epi32 (data_key, _MM_SHUFFLE(0, 3, 0, 1));
/* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */
__m128i const product = _mm_mul_epu32 (data_key, data_key_lo);
/* xacc[i] += swap(data_vec); */
__m128i const data_swap = _mm_shuffle_epi32(data_vec, _MM_SHUFFLE(1,0,3,2));
__m128i const sum = _mm_add_epi64(xacc[i], data_swap);
/* xacc[i] += product; */
xacc[i] = _mm_add_epi64(product, sum);
} }
}
XXH_FORCE_INLINE XXH_TARGET_SSE2 void
XXH3_scrambleAcc_sse2(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 15) == 0);
{ __m128i* const xacc = (__m128i*) acc;
/* Unaligned. This is mainly for pointer arithmetic, and because
* _mm_loadu_si128 requires a const __m128i * pointer for some reason. */
const __m128i* const xsecret = (const __m128i *) secret;
const __m128i prime32 = _mm_set1_epi32((int)XXH_PRIME32_1);
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(__m128i); i++) {
/* xacc[i] ^= (xacc[i] >> 47) */
__m128i const acc_vec = xacc[i];
__m128i const shifted = _mm_srli_epi64 (acc_vec, 47);
__m128i const data_vec = _mm_xor_si128 (acc_vec, shifted);
/* xacc[i] ^= xsecret[i]; */
__m128i const key_vec = _mm_loadu_si128 (xsecret+i);
__m128i const data_key = _mm_xor_si128 (data_vec, key_vec);
/* xacc[i] *= XXH_PRIME32_1; */
__m128i const data_key_hi = _mm_shuffle_epi32 (data_key, _MM_SHUFFLE(0, 3, 0, 1));
__m128i const prod_lo = _mm_mul_epu32 (data_key, prime32);
__m128i const prod_hi = _mm_mul_epu32 (data_key_hi, prime32);
xacc[i] = _mm_add_epi64(prod_lo, _mm_slli_epi64(prod_hi, 32));
}
}
}
XXH_FORCE_INLINE XXH_TARGET_SSE2 void XXH3_initCustomSecret_sse2(void* XXH_RESTRICT customSecret, xxh_u64 seed64)
{
XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 15) == 0);
(void)(&XXH_writeLE64);
{ int const nbRounds = XXH_SECRET_DEFAULT_SIZE / sizeof(__m128i);
# if defined(_MSC_VER) && defined(_M_IX86) && _MSC_VER < 1900
/* MSVC 32bit mode does not support _mm_set_epi64x before 2015 */
XXH_ALIGN(16) const xxh_i64 seed64x2[2] = { (xxh_i64)seed64, (xxh_i64)(0U - seed64) };
__m128i const seed = _mm_load_si128((__m128i const*)seed64x2);
# else
__m128i const seed = _mm_set_epi64x((xxh_i64)(0U - seed64), (xxh_i64)seed64);
# endif
int i;
const void* const src16 = XXH3_kSecret;
__m128i* dst16 = (__m128i*) customSecret;
# if defined(__GNUC__) || defined(__clang__)
/*
* On GCC & Clang, marking 'dest' as modified will cause the compiler:
* - do not extract the secret from sse registers in the internal loop
* - use less common registers, and avoid pushing these reg into stack
*/
XXH_COMPILER_GUARD(dst16);
# endif
XXH_ASSERT(((size_t)src16 & 15) == 0); /* control alignment */
XXH_ASSERT(((size_t)dst16 & 15) == 0);
for (i=0; i < nbRounds; ++i) {
dst16[i] = _mm_add_epi64(_mm_load_si128((const __m128i *)src16+i), seed);
} }
}
#endif
#if (XXH_VECTOR == XXH_NEON)
XXH_FORCE_INLINE void
XXH3_accumulate_512_neon( void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 15) == 0);
{
uint64x2_t* const xacc = (uint64x2_t *) acc;
/* We don't use a uint32x4_t pointer because it causes bus errors on ARMv7. */
uint8_t const* const xinput = (const uint8_t *) input;
uint8_t const* const xsecret = (const uint8_t *) secret;
size_t i;
for (i=0; i < XXH_STRIPE_LEN / sizeof(uint64x2_t); i++) {
/* data_vec = xinput[i]; */
uint8x16_t data_vec = vld1q_u8(xinput + (i * 16));
/* key_vec = xsecret[i]; */
uint8x16_t key_vec = vld1q_u8(xsecret + (i * 16));
uint64x2_t data_key;
uint32x2_t data_key_lo, data_key_hi;
/* xacc[i] += swap(data_vec); */
uint64x2_t const data64 = vreinterpretq_u64_u8(data_vec);
uint64x2_t const swapped = vextq_u64(data64, data64, 1);
xacc[i] = vaddq_u64 (xacc[i], swapped);
/* data_key = data_vec ^ key_vec; */
data_key = vreinterpretq_u64_u8(veorq_u8(data_vec, key_vec));
/* data_key_lo = (uint32x2_t) (data_key & 0xFFFFFFFF);
* data_key_hi = (uint32x2_t) (data_key >> 32);
* data_key = UNDEFINED; */
XXH_SPLIT_IN_PLACE(data_key, data_key_lo, data_key_hi);
/* xacc[i] += (uint64x2_t) data_key_lo * (uint64x2_t) data_key_hi; */
xacc[i] = vmlal_u32 (xacc[i], data_key_lo, data_key_hi);
}
}
}
XXH_FORCE_INLINE void
XXH3_scrambleAcc_neon(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 15) == 0);
{ uint64x2_t* xacc = (uint64x2_t*) acc;
uint8_t const* xsecret = (uint8_t const*) secret;
uint32x2_t prime = vdup_n_u32 (XXH_PRIME32_1);
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(uint64x2_t); i++) {
/* xacc[i] ^= (xacc[i] >> 47); */
uint64x2_t acc_vec = xacc[i];
uint64x2_t shifted = vshrq_n_u64 (acc_vec, 47);
uint64x2_t data_vec = veorq_u64 (acc_vec, shifted);
/* xacc[i] ^= xsecret[i]; */
uint8x16_t key_vec = vld1q_u8 (xsecret + (i * 16));
uint64x2_t data_key = veorq_u64 (data_vec, vreinterpretq_u64_u8(key_vec));
/* xacc[i] *= XXH_PRIME32_1 */
uint32x2_t data_key_lo, data_key_hi;
/* data_key_lo = (uint32x2_t) (xacc[i] & 0xFFFFFFFF);
* data_key_hi = (uint32x2_t) (xacc[i] >> 32);
* xacc[i] = UNDEFINED; */
XXH_SPLIT_IN_PLACE(data_key, data_key_lo, data_key_hi);
{ /*
* prod_hi = (data_key >> 32) * XXH_PRIME32_1;
*
* Avoid vmul_u32 + vshll_n_u32 since Clang 6 and 7 will
* incorrectly "optimize" this:
* tmp = vmul_u32(vmovn_u64(a), vmovn_u64(b));
* shifted = vshll_n_u32(tmp, 32);
* to this:
* tmp = "vmulq_u64"(a, b); // no such thing!
* shifted = vshlq_n_u64(tmp, 32);
*
* However, unlike SSE, Clang lacks a 64-bit multiply routine
* for NEON, and it scalarizes two 64-bit multiplies instead.
*
* vmull_u32 has the same timing as vmul_u32, and it avoids
* this bug completely.
* See https://bugs.llvm.org/show_bug.cgi?id=39967
*/
uint64x2_t prod_hi = vmull_u32 (data_key_hi, prime);
/* xacc[i] = prod_hi << 32; */
xacc[i] = vshlq_n_u64(prod_hi, 32);
/* xacc[i] += (prod_hi & 0xFFFFFFFF) * XXH_PRIME32_1; */
xacc[i] = vmlal_u32(xacc[i], data_key_lo, prime);
}
} }
}
#endif
#if (XXH_VECTOR == XXH_VSX)
XXH_FORCE_INLINE void
XXH3_accumulate_512_vsx( void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
/* presumed aligned */
unsigned long long* const xacc = (unsigned long long*) acc;
xxh_u64x2 const* const xinput = (xxh_u64x2 const*) input; /* no alignment restriction */
xxh_u64x2 const* const xsecret = (xxh_u64x2 const*) secret; /* no alignment restriction */
xxh_u64x2 const v32 = { 32, 32 };
size_t i;
for (i = 0; i < XXH_STRIPE_LEN / sizeof(xxh_u64x2); i++) {
/* data_vec = xinput[i]; */
xxh_u64x2 const data_vec = XXH_vec_loadu(xinput + i);
/* key_vec = xsecret[i]; */
xxh_u64x2 const key_vec = XXH_vec_loadu(xsecret + i);
xxh_u64x2 const data_key = data_vec ^ key_vec;
/* shuffled = (data_key << 32) | (data_key >> 32); */
xxh_u32x4 const shuffled = (xxh_u32x4)vec_rl(data_key, v32);
/* product = ((xxh_u64x2)data_key & 0xFFFFFFFF) * ((xxh_u64x2)shuffled & 0xFFFFFFFF); */
xxh_u64x2 const product = XXH_vec_mulo((xxh_u32x4)data_key, shuffled);
/* acc_vec = xacc[i]; */
xxh_u64x2 acc_vec = vec_xl(0, xacc + 2 * i);
acc_vec += product;
/* swap high and low halves */
#ifdef __s390x__
acc_vec += vec_permi(data_vec, data_vec, 2);
#else
acc_vec += vec_xxpermdi(data_vec, data_vec, 2);
#endif
/* xacc[i] = acc_vec; */
vec_xst(acc_vec, 0, xacc + 2 * i);
}
}
XXH_FORCE_INLINE void
XXH3_scrambleAcc_vsx(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 15) == 0);
{ xxh_u64x2* const xacc = (xxh_u64x2*) acc;
const xxh_u64x2* const xsecret = (const xxh_u64x2*) secret;
/* constants */
xxh_u64x2 const v32 = { 32, 32 };
xxh_u64x2 const v47 = { 47, 47 };
xxh_u32x4 const prime = { XXH_PRIME32_1, XXH_PRIME32_1, XXH_PRIME32_1, XXH_PRIME32_1 };
size_t i;
for (i = 0; i < XXH_STRIPE_LEN / sizeof(xxh_u64x2); i++) {
/* xacc[i] ^= (xacc[i] >> 47); */
xxh_u64x2 const acc_vec = xacc[i];
xxh_u64x2 const data_vec = acc_vec ^ (acc_vec >> v47);
/* xacc[i] ^= xsecret[i]; */
xxh_u64x2 const key_vec = XXH_vec_loadu(xsecret + i);
xxh_u64x2 const data_key = data_vec ^ key_vec;
/* xacc[i] *= XXH_PRIME32_1 */
/* prod_lo = ((xxh_u64x2)data_key & 0xFFFFFFFF) * ((xxh_u64x2)prime & 0xFFFFFFFF); */
xxh_u64x2 const prod_even = XXH_vec_mule((xxh_u32x4)data_key, prime);
/* prod_hi = ((xxh_u64x2)data_key >> 32) * ((xxh_u64x2)prime >> 32); */
xxh_u64x2 const prod_odd = XXH_vec_mulo((xxh_u32x4)data_key, prime);
xacc[i] = prod_odd + (prod_even << v32);
} }
}
#endif
/* scalar variants - universal */
XXH_FORCE_INLINE void
XXH3_accumulate_512_scalar(void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
xxh_u64* const xacc = (xxh_u64*) acc; /* presumed aligned */
const xxh_u8* const xinput = (const xxh_u8*) input; /* no alignment restriction */
const xxh_u8* const xsecret = (const xxh_u8*) secret; /* no alignment restriction */
size_t i;
XXH_ASSERT(((size_t)acc & (XXH_ACC_ALIGN-1)) == 0);
for (i=0; i < XXH_ACC_NB; i++) {
xxh_u64 const data_val = XXH_readLE64(xinput + 8*i);
xxh_u64 const data_key = data_val ^ XXH_readLE64(xsecret + i*8);
xacc[i ^ 1] += data_val; /* swap adjacent lanes */
xacc[i] += XXH_mult32to64(data_key & 0xFFFFFFFF, data_key >> 32);
}
}
XXH_FORCE_INLINE void
XXH3_scrambleAcc_scalar(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
xxh_u64* const xacc = (xxh_u64*) acc; /* presumed aligned */
const xxh_u8* const xsecret = (const xxh_u8*) secret; /* no alignment restriction */
size_t i;
XXH_ASSERT((((size_t)acc) & (XXH_ACC_ALIGN-1)) == 0);
for (i=0; i < XXH_ACC_NB; i++) {
xxh_u64 const key64 = XXH_readLE64(xsecret + 8*i);
xxh_u64 acc64 = xacc[i];
acc64 = XXH_xorshift64(acc64, 47);
acc64 ^= key64;
acc64 *= XXH_PRIME32_1;
xacc[i] = acc64;
}
}
XXH_FORCE_INLINE void
XXH3_initCustomSecret_scalar(void* XXH_RESTRICT customSecret, xxh_u64 seed64)
{
/*
* We need a separate pointer for the hack below,
* which requires a non-const pointer.
* Any decent compiler will optimize this out otherwise.
*/
const xxh_u8* kSecretPtr = XXH3_kSecret;
XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 15) == 0);
#if defined(__clang__) && defined(__aarch64__)
/*
* UGLY HACK:
* Clang generates a bunch of MOV/MOVK pairs for aarch64, and they are
* placed sequentially, in order, at the top of the unrolled loop.
*
* While MOVK is great for generating constants (2 cycles for a 64-bit
* constant compared to 4 cycles for LDR), long MOVK chains stall the
* integer pipelines:
* I L S
* MOVK
* MOVK
* MOVK
* MOVK
* ADD
* SUB STR
* STR
* By forcing loads from memory (as the asm line causes Clang to assume
* that XXH3_kSecretPtr has been changed), the pipelines are used more
* efficiently:
* I L S
* LDR
* ADD LDR
* SUB STR
* STR
* XXH3_64bits_withSeed, len == 256, Snapdragon 835
* without hack: 2654.4 MB/s
* with hack: 3202.9 MB/s
*/
XXH_COMPILER_GUARD(kSecretPtr);
#endif
/*
* Note: in debug mode, this overrides the asm optimization
* and Clang will emit MOVK chains again.
*/
XXH_ASSERT(kSecretPtr == XXH3_kSecret);
{ int const nbRounds = XXH_SECRET_DEFAULT_SIZE / 16;
int i;
for (i=0; i < nbRounds; i++) {
/*
* The asm hack causes Clang to assume that kSecretPtr aliases with
* customSecret, and on aarch64, this prevented LDP from merging two
* loads together for free. Putting the loads together before the stores
* properly generates LDP.
*/
xxh_u64 lo = XXH_readLE64(kSecretPtr + 16*i) + seed64;
xxh_u64 hi = XXH_readLE64(kSecretPtr + 16*i + 8) - seed64;
XXH_writeLE64((xxh_u8*)customSecret + 16*i, lo);
XXH_writeLE64((xxh_u8*)customSecret + 16*i + 8, hi);
} }
}
typedef void (*XXH3_f_accumulate_512)(void* XXH_RESTRICT, const void*, const void*);
typedef void (*XXH3_f_scrambleAcc)(void* XXH_RESTRICT, const void*);
typedef void (*XXH3_f_initCustomSecret)(void* XXH_RESTRICT, xxh_u64);
#if (XXH_VECTOR == XXH_AVX512)
#define XXH3_accumulate_512 XXH3_accumulate_512_avx512
#define XXH3_scrambleAcc XXH3_scrambleAcc_avx512
#define XXH3_initCustomSecret XXH3_initCustomSecret_avx512
#elif (XXH_VECTOR == XXH_AVX2)
#define XXH3_accumulate_512 XXH3_accumulate_512_avx2
#define XXH3_scrambleAcc XXH3_scrambleAcc_avx2
#define XXH3_initCustomSecret XXH3_initCustomSecret_avx2
#elif (XXH_VECTOR == XXH_SSE2)
#define XXH3_accumulate_512 XXH3_accumulate_512_sse2
#define XXH3_scrambleAcc XXH3_scrambleAcc_sse2
#define XXH3_initCustomSecret XXH3_initCustomSecret_sse2
#elif (XXH_VECTOR == XXH_NEON)
#define XXH3_accumulate_512 XXH3_accumulate_512_neon
#define XXH3_scrambleAcc XXH3_scrambleAcc_neon
#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar
#elif (XXH_VECTOR == XXH_VSX)
#define XXH3_accumulate_512 XXH3_accumulate_512_vsx
#define XXH3_scrambleAcc XXH3_scrambleAcc_vsx
#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar
#else /* scalar */
#define XXH3_accumulate_512 XXH3_accumulate_512_scalar
#define XXH3_scrambleAcc XXH3_scrambleAcc_scalar
#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar
#endif
#ifndef XXH_PREFETCH_DIST
# ifdef __clang__
# define XXH_PREFETCH_DIST 320
# else
# if (XXH_VECTOR == XXH_AVX512)
# define XXH_PREFETCH_DIST 512
# else
# define XXH_PREFETCH_DIST 384
# endif
# endif /* __clang__ */
#endif /* XXH_PREFETCH_DIST */
/*
* XXH3_accumulate()
* Loops over XXH3_accumulate_512().
* Assumption: nbStripes will not overflow the secret size
*/
XXH_FORCE_INLINE void
XXH3_accumulate( xxh_u64* XXH_RESTRICT acc,
const xxh_u8* XXH_RESTRICT input,
const xxh_u8* XXH_RESTRICT secret,
size_t nbStripes,
XXH3_f_accumulate_512 f_acc512)
{
size_t n;
for (n = 0; n < nbStripes; n++ ) {
const xxh_u8* const in = input + n*XXH_STRIPE_LEN;
XXH_PREFETCH(in + XXH_PREFETCH_DIST);
f_acc512(acc,
in,
secret + n*XXH_SECRET_CONSUME_RATE);
}
}
XXH_FORCE_INLINE void
XXH3_hashLong_internal_loop(xxh_u64* XXH_RESTRICT acc,
const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
size_t const nbStripesPerBlock = (secretSize - XXH_STRIPE_LEN) / XXH_SECRET_CONSUME_RATE;
size_t const block_len = XXH_STRIPE_LEN * nbStripesPerBlock;
size_t const nb_blocks = (len - 1) / block_len;
size_t n;
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN);
for (n = 0; n < nb_blocks; n++) {
XXH3_accumulate(acc, input + n*block_len, secret, nbStripesPerBlock, f_acc512);
f_scramble(acc, secret + secretSize - XXH_STRIPE_LEN);
}
/* last partial block */
XXH_ASSERT(len > XXH_STRIPE_LEN);
{ size_t const nbStripes = ((len - 1) - (block_len * nb_blocks)) / XXH_STRIPE_LEN;
XXH_ASSERT(nbStripes <= (secretSize / XXH_SECRET_CONSUME_RATE));
XXH3_accumulate(acc, input + nb_blocks*block_len, secret, nbStripes, f_acc512);
/* last stripe */
{ const xxh_u8* const p = input + len - XXH_STRIPE_LEN;
#define XXH_SECRET_LASTACC_START 7 /* not aligned on 8, last secret is different from acc & scrambler */
f_acc512(acc, p, secret + secretSize - XXH_STRIPE_LEN - XXH_SECRET_LASTACC_START);
} }
}
XXH_FORCE_INLINE xxh_u64
XXH3_mix2Accs(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret)
{
return XXH3_mul128_fold64(
acc[0] ^ XXH_readLE64(secret),
acc[1] ^ XXH_readLE64(secret+8) );
}
static XXH64_hash_t
XXH3_mergeAccs(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret, xxh_u64 start)
{
xxh_u64 result64 = start;
size_t i = 0;
for (i = 0; i < 4; i++) {
result64 += XXH3_mix2Accs(acc+2*i, secret + 16*i);
#if defined(__clang__) /* Clang */ \
&& (defined(__arm__) || defined(__thumb__)) /* ARMv7 */ \
&& (defined(__ARM_NEON) || defined(__ARM_NEON__)) /* NEON */ \
&& !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable */
/*
* UGLY HACK:
* Prevent autovectorization on Clang ARMv7-a. Exact same problem as
* the one in XXH3_len_129to240_64b. Speeds up shorter keys > 240b.
* XXH3_64bits, len == 256, Snapdragon 835:
* without hack: 2063.7 MB/s
* with hack: 2560.7 MB/s
*/
XXH_COMPILER_GUARD(result64);
#endif
}
return XXH3_avalanche(result64);
}
#define XXH3_INIT_ACC { XXH_PRIME32_3, XXH_PRIME64_1, XXH_PRIME64_2, XXH_PRIME64_3, \
XXH_PRIME64_4, XXH_PRIME32_2, XXH_PRIME64_5, XXH_PRIME32_1 }
XXH_FORCE_INLINE XXH64_hash_t
XXH3_hashLong_64b_internal(const void* XXH_RESTRICT input, size_t len,
const void* XXH_RESTRICT secret, size_t secretSize,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[XXH_ACC_NB] = XXH3_INIT_ACC;
XXH3_hashLong_internal_loop(acc, (const xxh_u8*)input, len, (const xxh_u8*)secret, secretSize, f_acc512, f_scramble);
/* converge into final hash */
XXH_STATIC_ASSERT(sizeof(acc) == 64);
/* do not align on 8, so that the secret is different from the accumulator */
#define XXH_SECRET_MERGEACCS_START 11
XXH_ASSERT(secretSize >= sizeof(acc) + XXH_SECRET_MERGEACCS_START);
return XXH3_mergeAccs(acc, (const xxh_u8*)secret + XXH_SECRET_MERGEACCS_START, (xxh_u64)len * XXH_PRIME64_1);
}
/*
* It's important for performance to transmit secret's size (when it's static)
* so that the compiler can properly optimize the vectorized loop.
* This makes a big performance difference for "medium" keys (<1 KB) when using AVX instruction set.
*/
XXH_FORCE_INLINE XXH64_hash_t
XXH3_hashLong_64b_withSecret(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64, const xxh_u8* XXH_RESTRICT secret, size_t secretLen)
{
(void)seed64;
return XXH3_hashLong_64b_internal(input, len, secret, secretLen, XXH3_accumulate_512, XXH3_scrambleAcc);
}
/*
* It's preferable for performance that XXH3_hashLong is not inlined,
* as it results in a smaller function for small data, easier to the instruction cache.
* Note that inside this no_inline function, we do inline the internal loop,
* and provide a statically defined secret size to allow optimization of vector loop.
*/
XXH_NO_INLINE XXH64_hash_t
XXH3_hashLong_64b_default(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64, const xxh_u8* XXH_RESTRICT secret, size_t secretLen)
{
(void)seed64; (void)secret; (void)secretLen;
return XXH3_hashLong_64b_internal(input, len, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_accumulate_512, XXH3_scrambleAcc);
}
/*
* XXH3_hashLong_64b_withSeed():
* Generate a custom key based on alteration of default XXH3_kSecret with the seed,
* and then use this key for long mode hashing.
*
* This operation is decently fast but nonetheless costs a little bit of time.
* Try to avoid it whenever possible (typically when seed==0).
*
* It's important for performance that XXH3_hashLong is not inlined. Not sure
* why (uop cache maybe?), but the difference is large and easily measurable.
*/
XXH_FORCE_INLINE XXH64_hash_t
XXH3_hashLong_64b_withSeed_internal(const void* input, size_t len,
XXH64_hash_t seed,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble,
XXH3_f_initCustomSecret f_initSec)
{
if (seed == 0)
return XXH3_hashLong_64b_internal(input, len,
XXH3_kSecret, sizeof(XXH3_kSecret),
f_acc512, f_scramble);
{ XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE];
f_initSec(secret, seed);
return XXH3_hashLong_64b_internal(input, len, secret, sizeof(secret),
f_acc512, f_scramble);
}
}
/*
* It's important for performance that XXH3_hashLong is not inlined.
*/
XXH_NO_INLINE XXH64_hash_t
XXH3_hashLong_64b_withSeed(const void* input, size_t len,
XXH64_hash_t seed, const xxh_u8* secret, size_t secretLen)
{
(void)secret; (void)secretLen;
return XXH3_hashLong_64b_withSeed_internal(input, len, seed,
XXH3_accumulate_512, XXH3_scrambleAcc, XXH3_initCustomSecret);
}
typedef XXH64_hash_t (*XXH3_hashLong64_f)(const void* XXH_RESTRICT, size_t,
XXH64_hash_t, const xxh_u8* XXH_RESTRICT, size_t);
XXH_FORCE_INLINE XXH64_hash_t
XXH3_64bits_internal(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen,
XXH3_hashLong64_f f_hashLong)
{
XXH_ASSERT(secretLen >= XXH3_SECRET_SIZE_MIN);
/*
* If an action is to be taken if `secretLen` condition is not respected,
* it should be done here.
* For now, it's a contract pre-condition.
* Adding a check and a branch here would cost performance at every hash.
* Also, note that function signature doesn't offer room to return an error.
*/
if (len <= 16)
return XXH3_len_0to16_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, seed64);
if (len <= 128)
return XXH3_len_17to128_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64);
if (len <= XXH3_MIDSIZE_MAX)
return XXH3_len_129to240_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64);
return f_hashLong(input, len, seed64, (const xxh_u8*)secret, secretLen);
}
/* === Public entry point === */
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits(const void* input, size_t len)
{
return XXH3_64bits_internal(input, len, 0, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_64b_default);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH64_hash_t
XXH3_64bits_withSecret(const void* input, size_t len, const void* secret, size_t secretSize)
{
return XXH3_64bits_internal(input, len, 0, secret, secretSize, XXH3_hashLong_64b_withSecret);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH64_hash_t
XXH3_64bits_withSeed(const void* input, size_t len, XXH64_hash_t seed)
{
return XXH3_64bits_internal(input, len, seed, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_64b_withSeed);
}
XXH_PUBLIC_API XXH64_hash_t
XXH3_64bits_withSecretandSeed(const void* input, size_t len, const void* secret, size_t secretSize, XXH64_hash_t seed)
{
if (len <= XXH3_MIDSIZE_MAX)
return XXH3_64bits_internal(input, len, seed, XXH3_kSecret, sizeof(XXH3_kSecret), NULL);
return XXH3_hashLong_64b_withSecret(input, len, seed, (const xxh_u8*)secret, secretSize);
}
/* === XXH3 streaming === */
/*
* Malloc's a pointer that is always aligned to align.
*
* This must be freed with `XXH_alignedFree()`.
*
* malloc typically guarantees 16 byte alignment on 64-bit systems and 8 byte
* alignment on 32-bit. This isn't enough for the 32 byte aligned loads in AVX2
* or on 32-bit, the 16 byte aligned loads in SSE2 and NEON.
*
* This underalignment previously caused a rather obvious crash which went
* completely unnoticed due to XXH3_createState() not actually being tested.
* Credit to RedSpah for noticing this bug.
*
* The alignment is done manually: Functions like posix_memalign or _mm_malloc
* are avoided: To maintain portability, we would have to write a fallback
* like this anyways, and besides, testing for the existence of library
* functions without relying on external build tools is impossible.
*
* The method is simple: Overallocate, manually align, and store the offset
* to the original behind the returned pointer.
*
* Align must be a power of 2 and 8 <= align <= 128.
*/
static void* XXH_alignedMalloc(size_t s, size_t align)
{
XXH_ASSERT(align <= 128 && align >= 8); /* range check */
XXH_ASSERT((align & (align-1)) == 0); /* power of 2 */
XXH_ASSERT(s != 0 && s < (s + align)); /* empty/overflow */
{ /* Overallocate to make room for manual realignment and an offset byte */
xxh_u8* base = (xxh_u8*)XXH_malloc(s + align);
if (base != NULL) {
/*
* Get the offset needed to align this pointer.
*
* Even if the returned pointer is aligned, there will always be
* at least one byte to store the offset to the original pointer.
*/
size_t offset = align - ((size_t)base & (align - 1)); /* base % align */
/* Add the offset for the now-aligned pointer */
xxh_u8* ptr = base + offset;
XXH_ASSERT((size_t)ptr % align == 0);
/* Store the offset immediately before the returned pointer. */
ptr[-1] = (xxh_u8)offset;
return ptr;
}
return NULL;
}
}
/*
* Frees an aligned pointer allocated by XXH_alignedMalloc(). Don't pass
* normal malloc'd pointers, XXH_alignedMalloc has a specific data layout.
*/
static void XXH_alignedFree(void* p)
{
if (p != NULL) {
xxh_u8* ptr = (xxh_u8*)p;
/* Get the offset byte we added in XXH_malloc. */
xxh_u8 offset = ptr[-1];
/* Free the original malloc'd pointer */
xxh_u8* base = ptr - offset;
XXH_free(base);
}
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH3_state_t* XXH3_createState(void)
{
XXH3_state_t* const state = (XXH3_state_t*)XXH_alignedMalloc(sizeof(XXH3_state_t), 64);
if (state==NULL) return NULL;
XXH3_INITSTATE(state);
return state;
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode XXH3_freeState(XXH3_state_t* statePtr)
{
XXH_alignedFree(statePtr);
return XXH_OK;
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API void
XXH3_copyState(XXH3_state_t* dst_state, const XXH3_state_t* src_state)
{
XXH_memcpy(dst_state, src_state, sizeof(*dst_state));
}
static void
XXH3_reset_internal(XXH3_state_t* statePtr,
XXH64_hash_t seed,
const void* secret, size_t secretSize)
{
size_t const initStart = offsetof(XXH3_state_t, bufferedSize);
size_t const initLength = offsetof(XXH3_state_t, nbStripesPerBlock) - initStart;
XXH_ASSERT(offsetof(XXH3_state_t, nbStripesPerBlock) > initStart);
XXH_ASSERT(statePtr != NULL);
/* set members from bufferedSize to nbStripesPerBlock (excluded) to 0 */
memset((char*)statePtr + initStart, 0, initLength);
statePtr->acc[0] = XXH_PRIME32_3;
statePtr->acc[1] = XXH_PRIME64_1;
statePtr->acc[2] = XXH_PRIME64_2;
statePtr->acc[3] = XXH_PRIME64_3;
statePtr->acc[4] = XXH_PRIME64_4;
statePtr->acc[5] = XXH_PRIME32_2;
statePtr->acc[6] = XXH_PRIME64_5;
statePtr->acc[7] = XXH_PRIME32_1;
statePtr->seed = seed;
statePtr->useSeed = (seed != 0);
statePtr->extSecret = (const unsigned char*)secret;
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN);
statePtr->secretLimit = secretSize - XXH_STRIPE_LEN;
statePtr->nbStripesPerBlock = statePtr->secretLimit / XXH_SECRET_CONSUME_RATE;
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_64bits_reset(XXH3_state_t* statePtr)
{
if (statePtr == NULL) return XXH_ERROR;
XXH3_reset_internal(statePtr, 0, XXH3_kSecret, XXH_SECRET_DEFAULT_SIZE);
return XXH_OK;
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_64bits_reset_withSecret(XXH3_state_t* statePtr, const void* secret, size_t secretSize)
{
if (statePtr == NULL) return XXH_ERROR;
XXH3_reset_internal(statePtr, 0, secret, secretSize);
if (secret == NULL) return XXH_ERROR;
if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR;
return XXH_OK;
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_64bits_reset_withSeed(XXH3_state_t* statePtr, XXH64_hash_t seed)
{
if (statePtr == NULL) return XXH_ERROR;
if (seed==0) return XXH3_64bits_reset(statePtr);
if ((seed != statePtr->seed) || (statePtr->extSecret != NULL))
XXH3_initCustomSecret(statePtr->customSecret, seed);
XXH3_reset_internal(statePtr, seed, NULL, XXH_SECRET_DEFAULT_SIZE);
return XXH_OK;
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_64bits_reset_withSecretandSeed(XXH3_state_t* statePtr, const void* secret, size_t secretSize, XXH64_hash_t seed64)
{
if (statePtr == NULL) return XXH_ERROR;
if (secret == NULL) return XXH_ERROR;
if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR;
XXH3_reset_internal(statePtr, seed64, secret, secretSize);
statePtr->useSeed = 1; /* always, even if seed64==0 */
return XXH_OK;
}
/* Note : when XXH3_consumeStripes() is invoked,
* there must be a guarantee that at least one more byte must be consumed from input
* so that the function can blindly consume all stripes using the "normal" secret segment */
XXH_FORCE_INLINE void
XXH3_consumeStripes(xxh_u64* XXH_RESTRICT acc,
size_t* XXH_RESTRICT nbStripesSoFarPtr, size_t nbStripesPerBlock,
const xxh_u8* XXH_RESTRICT input, size_t nbStripes,
const xxh_u8* XXH_RESTRICT secret, size_t secretLimit,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
XXH_ASSERT(nbStripes <= nbStripesPerBlock); /* can handle max 1 scramble per invocation */
XXH_ASSERT(*nbStripesSoFarPtr < nbStripesPerBlock);
if (nbStripesPerBlock - *nbStripesSoFarPtr <= nbStripes) {
/* need a scrambling operation */
size_t const nbStripesToEndofBlock = nbStripesPerBlock - *nbStripesSoFarPtr;
size_t const nbStripesAfterBlock = nbStripes - nbStripesToEndofBlock;
XXH3_accumulate(acc, input, secret + nbStripesSoFarPtr[0] * XXH_SECRET_CONSUME_RATE, nbStripesToEndofBlock, f_acc512);
f_scramble(acc, secret + secretLimit);
XXH3_accumulate(acc, input + nbStripesToEndofBlock * XXH_STRIPE_LEN, secret, nbStripesAfterBlock, f_acc512);
*nbStripesSoFarPtr = nbStripesAfterBlock;
} else {
XXH3_accumulate(acc, input, secret + nbStripesSoFarPtr[0] * XXH_SECRET_CONSUME_RATE, nbStripes, f_acc512);
*nbStripesSoFarPtr += nbStripes;
}
}
#ifndef XXH3_STREAM_USE_STACK
# ifndef __clang__ /* clang doesn't need additional stack space */
# define XXH3_STREAM_USE_STACK 1
# endif
#endif
/*
* Both XXH3_64bits_update and XXH3_128bits_update use this routine.
*/
XXH_FORCE_INLINE XXH_errorcode
XXH3_update(XXH3_state_t* XXH_RESTRICT const state,
const xxh_u8* XXH_RESTRICT input, size_t len,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
if (input==NULL) {
XXH_ASSERT(len == 0);
return XXH_OK;
}
XXH_ASSERT(state != NULL);
{ const xxh_u8* const bEnd = input + len;
const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret;
#if defined(XXH3_STREAM_USE_STACK) && XXH3_STREAM_USE_STACK >= 1
/* For some reason, gcc and MSVC seem to suffer greatly
* when operating accumulators directly into state.
* Operating into stack space seems to enable proper optimization.
* clang, on the other hand, doesn't seem to need this trick */
XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[8]; memcpy(acc, state->acc, sizeof(acc));
#else
xxh_u64* XXH_RESTRICT const acc = state->acc;
#endif
state->totalLen += len;
XXH_ASSERT(state->bufferedSize <= XXH3_INTERNALBUFFER_SIZE);
/* small input : just fill in tmp buffer */
if (state->bufferedSize + len <= XXH3_INTERNALBUFFER_SIZE) {
XXH_memcpy(state->buffer + state->bufferedSize, input, len);
state->bufferedSize += (XXH32_hash_t)len;
return XXH_OK;
}
/* total input is now > XXH3_INTERNALBUFFER_SIZE */
#define XXH3_INTERNALBUFFER_STRIPES (XXH3_INTERNALBUFFER_SIZE / XXH_STRIPE_LEN)
XXH_STATIC_ASSERT(XXH3_INTERNALBUFFER_SIZE % XXH_STRIPE_LEN == 0); /* clean multiple */
/*
* Internal buffer is partially filled (always, except at beginning)
* Complete it, then consume it.
*/
if (state->bufferedSize) {
size_t const loadSize = XXH3_INTERNALBUFFER_SIZE - state->bufferedSize;
XXH_memcpy(state->buffer + state->bufferedSize, input, loadSize);
input += loadSize;
XXH3_consumeStripes(acc,
&state->nbStripesSoFar, state->nbStripesPerBlock,
state->buffer, XXH3_INTERNALBUFFER_STRIPES,
secret, state->secretLimit,
f_acc512, f_scramble);
state->bufferedSize = 0;
}
XXH_ASSERT(input < bEnd);
/* large input to consume : ingest per full block */
if ((size_t)(bEnd - input) > state->nbStripesPerBlock * XXH_STRIPE_LEN) {
size_t nbStripes = (size_t)(bEnd - 1 - input) / XXH_STRIPE_LEN;
XXH_ASSERT(state->nbStripesPerBlock >= state->nbStripesSoFar);
/* join to current block's end */
{ size_t const nbStripesToEnd = state->nbStripesPerBlock - state->nbStripesSoFar;
XXH_ASSERT(nbStripes <= nbStripes);
XXH3_accumulate(acc, input, secret + state->nbStripesSoFar * XXH_SECRET_CONSUME_RATE, nbStripesToEnd, f_acc512);
f_scramble(acc, secret + state->secretLimit);
state->nbStripesSoFar = 0;
input += nbStripesToEnd * XXH_STRIPE_LEN;
nbStripes -= nbStripesToEnd;
}
/* consume per entire blocks */
while(nbStripes >= state->nbStripesPerBlock) {
XXH3_accumulate(acc, input, secret, state->nbStripesPerBlock, f_acc512);
f_scramble(acc, secret + state->secretLimit);
input += state->nbStripesPerBlock * XXH_STRIPE_LEN;
nbStripes -= state->nbStripesPerBlock;
}
/* consume last partial block */
XXH3_accumulate(acc, input, secret, nbStripes, f_acc512);
input += nbStripes * XXH_STRIPE_LEN;
XXH_ASSERT(input < bEnd); /* at least some bytes left */
state->nbStripesSoFar = nbStripes;
/* buffer predecessor of last partial stripe */
XXH_memcpy(state->buffer + sizeof(state->buffer) - XXH_STRIPE_LEN, input - XXH_STRIPE_LEN, XXH_STRIPE_LEN);
XXH_ASSERT(bEnd - input <= XXH_STRIPE_LEN);
} else {
/* content to consume <= block size */
/* Consume input by a multiple of internal buffer size */
if (bEnd - input > XXH3_INTERNALBUFFER_SIZE) {
const xxh_u8* const limit = bEnd - XXH3_INTERNALBUFFER_SIZE;
do {
XXH3_consumeStripes(acc,
&state->nbStripesSoFar, state->nbStripesPerBlock,
input, XXH3_INTERNALBUFFER_STRIPES,
secret, state->secretLimit,
f_acc512, f_scramble);
input += XXH3_INTERNALBUFFER_SIZE;
} while (input<limit);
/* buffer predecessor of last partial stripe */
XXH_memcpy(state->buffer + sizeof(state->buffer) - XXH_STRIPE_LEN, input - XXH_STRIPE_LEN, XXH_STRIPE_LEN);
}
}
/* Some remaining input (always) : buffer it */
XXH_ASSERT(input < bEnd);
XXH_ASSERT(bEnd - input <= XXH3_INTERNALBUFFER_SIZE);
XXH_ASSERT(state->bufferedSize == 0);
XXH_memcpy(state->buffer, input, (size_t)(bEnd-input));
state->bufferedSize = (XXH32_hash_t)(bEnd-input);
#if defined(XXH3_STREAM_USE_STACK) && XXH3_STREAM_USE_STACK >= 1
/* save stack accumulators into state */
memcpy(state->acc, acc, sizeof(acc));
#endif
}
return XXH_OK;
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_64bits_update(XXH3_state_t* state, const void* input, size_t len)
{
return XXH3_update(state, (const xxh_u8*)input, len,
XXH3_accumulate_512, XXH3_scrambleAcc);
}
XXH_FORCE_INLINE void
XXH3_digest_long (XXH64_hash_t* acc,
const XXH3_state_t* state,
const unsigned char* secret)
{
/*
* Digest on a local copy. This way, the state remains unaltered, and it can
* continue ingesting more input afterwards.
*/
XXH_memcpy(acc, state->acc, sizeof(state->acc));
if (state->bufferedSize >= XXH_STRIPE_LEN) {
size_t const nbStripes = (state->bufferedSize - 1) / XXH_STRIPE_LEN;
size_t nbStripesSoFar = state->nbStripesSoFar;
XXH3_consumeStripes(acc,
&nbStripesSoFar, state->nbStripesPerBlock,
state->buffer, nbStripes,
secret, state->secretLimit,
XXH3_accumulate_512, XXH3_scrambleAcc);
/* last stripe */
XXH3_accumulate_512(acc,
state->buffer + state->bufferedSize - XXH_STRIPE_LEN,
secret + state->secretLimit - XXH_SECRET_LASTACC_START);
} else { /* bufferedSize < XXH_STRIPE_LEN */
xxh_u8 lastStripe[XXH_STRIPE_LEN];
size_t const catchupSize = XXH_STRIPE_LEN - state->bufferedSize;
XXH_ASSERT(state->bufferedSize > 0); /* there is always some input buffered */
XXH_memcpy(lastStripe, state->buffer + sizeof(state->buffer) - catchupSize, catchupSize);
XXH_memcpy(lastStripe + catchupSize, state->buffer, state->bufferedSize);
XXH3_accumulate_512(acc,
lastStripe,
secret + state->secretLimit - XXH_SECRET_LASTACC_START);
}
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_digest (const XXH3_state_t* state)
{
const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret;
if (state->totalLen > XXH3_MIDSIZE_MAX) {
XXH_ALIGN(XXH_ACC_ALIGN) XXH64_hash_t acc[XXH_ACC_NB];
XXH3_digest_long(acc, state, secret);
return XXH3_mergeAccs(acc,
secret + XXH_SECRET_MERGEACCS_START,
(xxh_u64)state->totalLen * XXH_PRIME64_1);
}
/* totalLen <= XXH3_MIDSIZE_MAX: digesting a short input */
if (state->useSeed)
return XXH3_64bits_withSeed(state->buffer, (size_t)state->totalLen, state->seed);
return XXH3_64bits_withSecret(state->buffer, (size_t)(state->totalLen),
secret, state->secretLimit + XXH_STRIPE_LEN);
}
/* ==========================================
* XXH3 128 bits (a.k.a XXH128)
* ==========================================
* XXH3's 128-bit variant has better mixing and strength than the 64-bit variant,
* even without counting the significantly larger output size.
*
* For example, extra steps are taken to avoid the seed-dependent collisions
* in 17-240 byte inputs (See XXH3_mix16B and XXH128_mix32B).
*
* This strength naturally comes at the cost of some speed, especially on short
* lengths. Note that longer hashes are about as fast as the 64-bit version
* due to it using only a slight modification of the 64-bit loop.
*
* XXH128 is also more oriented towards 64-bit machines. It is still extremely
* fast for a _128-bit_ hash on 32-bit (it usually clears XXH64).
*/
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_1to3_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed)
{
/* A doubled version of 1to3_64b with different constants. */
XXH_ASSERT(input != NULL);
XXH_ASSERT(1 <= len && len <= 3);
XXH_ASSERT(secret != NULL);
/*
* len = 1: combinedl = { input[0], 0x01, input[0], input[0] }
* len = 2: combinedl = { input[1], 0x02, input[0], input[1] }
* len = 3: combinedl = { input[2], 0x03, input[0], input[1] }
*/
{ xxh_u8 const c1 = input[0];
xxh_u8 const c2 = input[len >> 1];
xxh_u8 const c3 = input[len - 1];
xxh_u32 const combinedl = ((xxh_u32)c1 <<16) | ((xxh_u32)c2 << 24)
| ((xxh_u32)c3 << 0) | ((xxh_u32)len << 8);
xxh_u32 const combinedh = XXH_rotl32(XXH_swap32(combinedl), 13);
xxh_u64 const bitflipl = (XXH_readLE32(secret) ^ XXH_readLE32(secret+4)) + seed;
xxh_u64 const bitfliph = (XXH_readLE32(secret+8) ^ XXH_readLE32(secret+12)) - seed;
xxh_u64 const keyed_lo = (xxh_u64)combinedl ^ bitflipl;
xxh_u64 const keyed_hi = (xxh_u64)combinedh ^ bitfliph;
XXH128_hash_t h128;
h128.low64 = XXH64_avalanche(keyed_lo);
h128.high64 = XXH64_avalanche(keyed_hi);
return h128;
}
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_4to8_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(secret != NULL);
XXH_ASSERT(4 <= len && len <= 8);
seed ^= (xxh_u64)XXH_swap32((xxh_u32)seed) << 32;
{ xxh_u32 const input_lo = XXH_readLE32(input);
xxh_u32 const input_hi = XXH_readLE32(input + len - 4);
xxh_u64 const input_64 = input_lo + ((xxh_u64)input_hi << 32);
xxh_u64 const bitflip = (XXH_readLE64(secret+16) ^ XXH_readLE64(secret+24)) + seed;
xxh_u64 const keyed = input_64 ^ bitflip;
/* Shift len to the left to ensure it is even, this avoids even multiplies. */
XXH128_hash_t m128 = XXH_mult64to128(keyed, XXH_PRIME64_1 + (len << 2));
m128.high64 += (m128.low64 << 1);
m128.low64 ^= (m128.high64 >> 3);
m128.low64 = XXH_xorshift64(m128.low64, 35);
m128.low64 *= 0x9FB21C651E98DF25ULL;
m128.low64 = XXH_xorshift64(m128.low64, 28);
m128.high64 = XXH3_avalanche(m128.high64);
return m128;
}
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_9to16_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(secret != NULL);
XXH_ASSERT(9 <= len && len <= 16);
{ xxh_u64 const bitflipl = (XXH_readLE64(secret+32) ^ XXH_readLE64(secret+40)) - seed;
xxh_u64 const bitfliph = (XXH_readLE64(secret+48) ^ XXH_readLE64(secret+56)) + seed;
xxh_u64 const input_lo = XXH_readLE64(input);
xxh_u64 input_hi = XXH_readLE64(input + len - 8);
XXH128_hash_t m128 = XXH_mult64to128(input_lo ^ input_hi ^ bitflipl, XXH_PRIME64_1);
/*
* Put len in the middle of m128 to ensure that the length gets mixed to
* both the low and high bits in the 128x64 multiply below.
*/
m128.low64 += (xxh_u64)(len - 1) << 54;
input_hi ^= bitfliph;
/*
* Add the high 32 bits of input_hi to the high 32 bits of m128, then
* add the long product of the low 32 bits of input_hi and XXH_PRIME32_2 to
* the high 64 bits of m128.
*
* The best approach to this operation is different on 32-bit and 64-bit.
*/
if (sizeof(void *) < sizeof(xxh_u64)) { /* 32-bit */
/*
* 32-bit optimized version, which is more readable.
*
* On 32-bit, it removes an ADC and delays a dependency between the two
* halves of m128.high64, but it generates an extra mask on 64-bit.
*/
m128.high64 += (input_hi & 0xFFFFFFFF00000000ULL) + XXH_mult32to64((xxh_u32)input_hi, XXH_PRIME32_2);
} else {
/*
* 64-bit optimized (albeit more confusing) version.
*
* Uses some properties of addition and multiplication to remove the mask:
*
* Let:
* a = input_hi.lo = (input_hi & 0x00000000FFFFFFFF)
* b = input_hi.hi = (input_hi & 0xFFFFFFFF00000000)
* c = XXH_PRIME32_2
*
* a + (b * c)
* Inverse Property: x + y - x == y
* a + (b * (1 + c - 1))
* Distributive Property: x * (y + z) == (x * y) + (x * z)
* a + (b * 1) + (b * (c - 1))
* Identity Property: x * 1 == x
* a + b + (b * (c - 1))
*
* Substitute a, b, and c:
* input_hi.hi + input_hi.lo + ((xxh_u64)input_hi.lo * (XXH_PRIME32_2 - 1))
*
* Since input_hi.hi + input_hi.lo == input_hi, we get this:
* input_hi + ((xxh_u64)input_hi.lo * (XXH_PRIME32_2 - 1))
*/
m128.high64 += input_hi + XXH_mult32to64((xxh_u32)input_hi, XXH_PRIME32_2 - 1);
}
/* m128 ^= XXH_swap64(m128 >> 64); */
m128.low64 ^= XXH_swap64(m128.high64);
{ /* 128x64 multiply: h128 = m128 * XXH_PRIME64_2; */
XXH128_hash_t h128 = XXH_mult64to128(m128.low64, XXH_PRIME64_2);
h128.high64 += m128.high64 * XXH_PRIME64_2;
h128.low64 = XXH3_avalanche(h128.low64);
h128.high64 = XXH3_avalanche(h128.high64);
return h128;
} }
}
/*
* Assumption: `secret` size is >= XXH3_SECRET_SIZE_MIN
*/
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_0to16_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed)
{
XXH_ASSERT(len <= 16);
{ if (len > 8) return XXH3_len_9to16_128b(input, len, secret, seed);
if (len >= 4) return XXH3_len_4to8_128b(input, len, secret, seed);
if (len) return XXH3_len_1to3_128b(input, len, secret, seed);
{ XXH128_hash_t h128;
xxh_u64 const bitflipl = XXH_readLE64(secret+64) ^ XXH_readLE64(secret+72);
xxh_u64 const bitfliph = XXH_readLE64(secret+80) ^ XXH_readLE64(secret+88);
h128.low64 = XXH64_avalanche(seed ^ bitflipl);
h128.high64 = XXH64_avalanche( seed ^ bitfliph);
return h128;
} }
}
/*
* A bit slower than XXH3_mix16B, but handles multiply by zero better.
*/
XXH_FORCE_INLINE XXH128_hash_t
XXH128_mix32B(XXH128_hash_t acc, const xxh_u8* input_1, const xxh_u8* input_2,
const xxh_u8* secret, XXH64_hash_t seed)
{
acc.low64 += XXH3_mix16B (input_1, secret+0, seed);
acc.low64 ^= XXH_readLE64(input_2) + XXH_readLE64(input_2 + 8);
acc.high64 += XXH3_mix16B (input_2, secret+16, seed);
acc.high64 ^= XXH_readLE64(input_1) + XXH_readLE64(input_1 + 8);
return acc;
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_17to128_128b(const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH64_hash_t seed)
{
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize;
XXH_ASSERT(16 < len && len <= 128);
{ XXH128_hash_t acc;
acc.low64 = len * XXH_PRIME64_1;
acc.high64 = 0;
if (len > 32) {
if (len > 64) {
if (len > 96) {
acc = XXH128_mix32B(acc, input+48, input+len-64, secret+96, seed);
}
acc = XXH128_mix32B(acc, input+32, input+len-48, secret+64, seed);
}
acc = XXH128_mix32B(acc, input+16, input+len-32, secret+32, seed);
}
acc = XXH128_mix32B(acc, input, input+len-16, secret, seed);
{ XXH128_hash_t h128;
h128.low64 = acc.low64 + acc.high64;
h128.high64 = (acc.low64 * XXH_PRIME64_1)
+ (acc.high64 * XXH_PRIME64_4)
+ ((len - seed) * XXH_PRIME64_2);
h128.low64 = XXH3_avalanche(h128.low64);
h128.high64 = (XXH64_hash_t)0 - XXH3_avalanche(h128.high64);
return h128;
}
}
}
XXH_NO_INLINE XXH128_hash_t
XXH3_len_129to240_128b(const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH64_hash_t seed)
{
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize;
XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX);
{ XXH128_hash_t acc;
int const nbRounds = (int)len / 32;
int i;
acc.low64 = len * XXH_PRIME64_1;
acc.high64 = 0;
for (i=0; i<4; i++) {
acc = XXH128_mix32B(acc,
input + (32 * i),
input + (32 * i) + 16,
secret + (32 * i),
seed);
}
acc.low64 = XXH3_avalanche(acc.low64);
acc.high64 = XXH3_avalanche(acc.high64);
XXH_ASSERT(nbRounds >= 4);
for (i=4 ; i < nbRounds; i++) {
acc = XXH128_mix32B(acc,
input + (32 * i),
input + (32 * i) + 16,
secret + XXH3_MIDSIZE_STARTOFFSET + (32 * (i - 4)),
seed);
}
/* last bytes */
acc = XXH128_mix32B(acc,
input + len - 16,
input + len - 32,
secret + XXH3_SECRET_SIZE_MIN - XXH3_MIDSIZE_LASTOFFSET - 16,
0ULL - seed);
{ XXH128_hash_t h128;
h128.low64 = acc.low64 + acc.high64;
h128.high64 = (acc.low64 * XXH_PRIME64_1)
+ (acc.high64 * XXH_PRIME64_4)
+ ((len - seed) * XXH_PRIME64_2);
h128.low64 = XXH3_avalanche(h128.low64);
h128.high64 = (XXH64_hash_t)0 - XXH3_avalanche(h128.high64);
return h128;
}
}
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_hashLong_128b_internal(const void* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[XXH_ACC_NB] = XXH3_INIT_ACC;
XXH3_hashLong_internal_loop(acc, (const xxh_u8*)input, len, secret, secretSize, f_acc512, f_scramble);
/* converge into final hash */
XXH_STATIC_ASSERT(sizeof(acc) == 64);
XXH_ASSERT(secretSize >= sizeof(acc) + XXH_SECRET_MERGEACCS_START);
{ XXH128_hash_t h128;
h128.low64 = XXH3_mergeAccs(acc,
secret + XXH_SECRET_MERGEACCS_START,
(xxh_u64)len * XXH_PRIME64_1);
h128.high64 = XXH3_mergeAccs(acc,
secret + secretSize
- sizeof(acc) - XXH_SECRET_MERGEACCS_START,
~((xxh_u64)len * XXH_PRIME64_2));
return h128;
}
}
/*
* It's important for performance that XXH3_hashLong is not inlined.
*/
XXH_NO_INLINE XXH128_hash_t
XXH3_hashLong_128b_default(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64,
const void* XXH_RESTRICT secret, size_t secretLen)
{
(void)seed64; (void)secret; (void)secretLen;
return XXH3_hashLong_128b_internal(input, len, XXH3_kSecret, sizeof(XXH3_kSecret),
XXH3_accumulate_512, XXH3_scrambleAcc);
}
/*
* It's important for performance to pass @secretLen (when it's static)
* to the compiler, so that it can properly optimize the vectorized loop.
*/
XXH_FORCE_INLINE XXH128_hash_t
XXH3_hashLong_128b_withSecret(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64,
const void* XXH_RESTRICT secret, size_t secretLen)
{
(void)seed64;
return XXH3_hashLong_128b_internal(input, len, (const xxh_u8*)secret, secretLen,
XXH3_accumulate_512, XXH3_scrambleAcc);
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_hashLong_128b_withSeed_internal(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble,
XXH3_f_initCustomSecret f_initSec)
{
if (seed64 == 0)
return XXH3_hashLong_128b_internal(input, len,
XXH3_kSecret, sizeof(XXH3_kSecret),
f_acc512, f_scramble);
{ XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE];
f_initSec(secret, seed64);
return XXH3_hashLong_128b_internal(input, len, (const xxh_u8*)secret, sizeof(secret),
f_acc512, f_scramble);
}
}
/*
* It's important for performance that XXH3_hashLong is not inlined.
*/
XXH_NO_INLINE XXH128_hash_t
XXH3_hashLong_128b_withSeed(const void* input, size_t len,
XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen)
{
(void)secret; (void)secretLen;
return XXH3_hashLong_128b_withSeed_internal(input, len, seed64,
XXH3_accumulate_512, XXH3_scrambleAcc, XXH3_initCustomSecret);
}
typedef XXH128_hash_t (*XXH3_hashLong128_f)(const void* XXH_RESTRICT, size_t,
XXH64_hash_t, const void* XXH_RESTRICT, size_t);
XXH_FORCE_INLINE XXH128_hash_t
XXH3_128bits_internal(const void* input, size_t len,
XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen,
XXH3_hashLong128_f f_hl128)
{
XXH_ASSERT(secretLen >= XXH3_SECRET_SIZE_MIN);
/*
* If an action is to be taken if `secret` conditions are not respected,
* it should be done here.
* For now, it's a contract pre-condition.
* Adding a check and a branch here would cost performance at every hash.
*/
if (len <= 16)
return XXH3_len_0to16_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, seed64);
if (len <= 128)
return XXH3_len_17to128_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64);
if (len <= XXH3_MIDSIZE_MAX)
return XXH3_len_129to240_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64);
return f_hl128(input, len, seed64, secret, secretLen);
}
/* === Public XXH128 API === */
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits(const void* input, size_t len)
{
return XXH3_128bits_internal(input, len, 0,
XXH3_kSecret, sizeof(XXH3_kSecret),
XXH3_hashLong_128b_default);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH128_hash_t
XXH3_128bits_withSecret(const void* input, size_t len, const void* secret, size_t secretSize)
{
return XXH3_128bits_internal(input, len, 0,
(const xxh_u8*)secret, secretSize,
XXH3_hashLong_128b_withSecret);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH128_hash_t
XXH3_128bits_withSeed(const void* input, size_t len, XXH64_hash_t seed)
{
return XXH3_128bits_internal(input, len, seed,
XXH3_kSecret, sizeof(XXH3_kSecret),
XXH3_hashLong_128b_withSeed);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH128_hash_t
XXH3_128bits_withSecretandSeed(const void* input, size_t len, const void* secret, size_t secretSize, XXH64_hash_t seed)
{
if (len <= XXH3_MIDSIZE_MAX)
return XXH3_128bits_internal(input, len, seed, XXH3_kSecret, sizeof(XXH3_kSecret), NULL);
return XXH3_hashLong_128b_withSecret(input, len, seed, secret, secretSize);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH128_hash_t
XXH128(const void* input, size_t len, XXH64_hash_t seed)
{
return XXH3_128bits_withSeed(input, len, seed);
}
/* === XXH3 128-bit streaming === */
/*
* All initialization and update functions are identical to 64-bit streaming variant.
* The only difference is the finalization routine.
*/
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_128bits_reset(XXH3_state_t* statePtr)
{
return XXH3_64bits_reset(statePtr);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_128bits_reset_withSecret(XXH3_state_t* statePtr, const void* secret, size_t secretSize)
{
return XXH3_64bits_reset_withSecret(statePtr, secret, secretSize);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_128bits_reset_withSeed(XXH3_state_t* statePtr, XXH64_hash_t seed)
{
return XXH3_64bits_reset_withSeed(statePtr, seed);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_128bits_reset_withSecretandSeed(XXH3_state_t* statePtr, const void* secret, size_t secretSize, XXH64_hash_t seed)
{
return XXH3_64bits_reset_withSecretandSeed(statePtr, secret, secretSize, seed);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_128bits_update(XXH3_state_t* state, const void* input, size_t len)
{
return XXH3_update(state, (const xxh_u8*)input, len,
XXH3_accumulate_512, XXH3_scrambleAcc);
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_digest (const XXH3_state_t* state)
{
const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret;
if (state->totalLen > XXH3_MIDSIZE_MAX) {
XXH_ALIGN(XXH_ACC_ALIGN) XXH64_hash_t acc[XXH_ACC_NB];
XXH3_digest_long(acc, state, secret);
XXH_ASSERT(state->secretLimit + XXH_STRIPE_LEN >= sizeof(acc) + XXH_SECRET_MERGEACCS_START);
{ XXH128_hash_t h128;
h128.low64 = XXH3_mergeAccs(acc,
secret + XXH_SECRET_MERGEACCS_START,
(xxh_u64)state->totalLen * XXH_PRIME64_1);
h128.high64 = XXH3_mergeAccs(acc,
secret + state->secretLimit + XXH_STRIPE_LEN
- sizeof(acc) - XXH_SECRET_MERGEACCS_START,
~((xxh_u64)state->totalLen * XXH_PRIME64_2));
return h128;
}
}
/* len <= XXH3_MIDSIZE_MAX : short code */
if (state->seed)
return XXH3_128bits_withSeed(state->buffer, (size_t)state->totalLen, state->seed);
return XXH3_128bits_withSecret(state->buffer, (size_t)(state->totalLen),
secret, state->secretLimit + XXH_STRIPE_LEN);
}
/* 128-bit utility functions */
#include <string.h> /* memcmp, memcpy */
/* return : 1 is equal, 0 if different */
/*! @ingroup xxh3_family */
XXH_PUBLIC_API int XXH128_isEqual(XXH128_hash_t h1, XXH128_hash_t h2)
{
/* note : XXH128_hash_t is compact, it has no padding byte */
return !(memcmp(&h1, &h2, sizeof(h1)));
}
/* This prototype is compatible with stdlib's qsort().
* return : >0 if *h128_1 > *h128_2
* <0 if *h128_1 < *h128_2
* =0 if *h128_1 == *h128_2 */
/*! @ingroup xxh3_family */
XXH_PUBLIC_API int XXH128_cmp(const void* h128_1, const void* h128_2)
{
XXH128_hash_t const h1 = *(const XXH128_hash_t*)h128_1;
XXH128_hash_t const h2 = *(const XXH128_hash_t*)h128_2;
int const hcmp = (h1.high64 > h2.high64) - (h2.high64 > h1.high64);
/* note : bets that, in most cases, hash values are different */
if (hcmp) return hcmp;
return (h1.low64 > h2.low64) - (h2.low64 > h1.low64);
}
/*====== Canonical representation ======*/
/*! @ingroup xxh3_family */
XXH_PUBLIC_API void
XXH128_canonicalFromHash(XXH128_canonical_t* dst, XXH128_hash_t hash)
{
XXH_STATIC_ASSERT(sizeof(XXH128_canonical_t) == sizeof(XXH128_hash_t));
if (XXH_CPU_LITTLE_ENDIAN) {
hash.high64 = XXH_swap64(hash.high64);
hash.low64 = XXH_swap64(hash.low64);
}
XXH_memcpy(dst, &hash.high64, sizeof(hash.high64));
XXH_memcpy((char*)dst + sizeof(hash.high64), &hash.low64, sizeof(hash.low64));
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH128_hash_t
XXH128_hashFromCanonical(const XXH128_canonical_t* src)
{
XXH128_hash_t h;
h.high64 = XXH_readBE64(src);
h.low64 = XXH_readBE64(src->digest + 8);
return h;
}
/* ==========================================
* Secret generators
* ==========================================
*/
#define XXH_MIN(x, y) (((x) > (y)) ? (y) : (x))
static void XXH3_combine16(void* dst, XXH128_hash_t h128)
{
XXH_writeLE64( dst, XXH_readLE64(dst) ^ h128.low64 );
XXH_writeLE64( (char*)dst+8, XXH_readLE64((char*)dst+8) ^ h128.high64 );
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API XXH_errorcode
XXH3_generateSecret(void* secretBuffer, size_t secretSize, const void* customSeed, size_t customSeedSize)
{
XXH_ASSERT(secretBuffer != NULL);
if (secretBuffer == NULL) return XXH_ERROR;
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN);
if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR;
if (customSeedSize == 0) {
customSeed = XXH3_kSecret;
customSeedSize = XXH_SECRET_DEFAULT_SIZE;
}
XXH_ASSERT(customSeed != NULL);
if (customSeed == NULL) return XXH_ERROR;
/* Fill secretBuffer with a copy of customSeed - repeat as needed */
{ size_t pos = 0;
while (pos < secretSize) {
size_t const toCopy = XXH_MIN((secretSize - pos), customSeedSize);
memcpy((char*)secretBuffer + pos, customSeed, toCopy);
pos += toCopy;
} }
{ size_t const nbSeg16 = secretSize / 16;
size_t n;
XXH128_canonical_t scrambler;
XXH128_canonicalFromHash(&scrambler, XXH128(customSeed, customSeedSize, 0));
for (n=0; n<nbSeg16; n++) {
XXH128_hash_t const h128 = XXH128(&scrambler, sizeof(scrambler), n);
XXH3_combine16((char*)secretBuffer + n*16, h128);
}
/* last segment */
XXH3_combine16((char*)secretBuffer + secretSize - 16, XXH128_hashFromCanonical(&scrambler));
}
return XXH_OK;
}
/*! @ingroup xxh3_family */
XXH_PUBLIC_API void
XXH3_generateSecret_fromSeed(void* secretBuffer, XXH64_hash_t seed)
{
XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE];
XXH3_initCustomSecret(secret, seed);
XXH_ASSERT(secretBuffer != NULL);
memcpy(secretBuffer, secret, XXH_SECRET_DEFAULT_SIZE);
}
/* Pop our optimization override from above */
#if XXH_VECTOR == XXH_AVX2 /* AVX2 */ \
&& defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \
&& defined(__OPTIMIZE__) && !defined(__OPTIMIZE_SIZE__) /* respect -O0 and -Os */
# pragma GCC pop_options
#endif
#endif /* XXH_NO_LONG_LONG */
#endif /* XXH_NO_XXH3 */
/*!
* @}
*/
#endif /* XXH_IMPLEMENTATION */
#if defined (__cplusplus)
}
#endif