2023-06-20 04:33:09 +00:00
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#include "StarCompression.hpp"
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#include "StarEncode.hpp"
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#include "StarRoot.hpp"
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#include "StarGameTypes.hpp"
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#include "StarAssets.hpp"
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#include "StarCasting.hpp"
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#include "StarLexicalCast.hpp"
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#include "StarRect.hpp"
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#include "StarObjectDatabase.hpp"
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#include "StarDungeonTMXPart.hpp"
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#include "StarJsonExtra.hpp"
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namespace Star {
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namespace Dungeon {
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bool TMXMap::forEachTile(TileCallback const& callback) const {
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for (auto const& layer : tileLayers()) {
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if (layer->forEachTile(this, callback))
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return true;
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}
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for (auto const& group : objectGroups()) {
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if (group->forEachTile(this, callback))
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return true;
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}
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return false;
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}
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bool TMXTileLayer::forEachTile(TMXMap const* map, TileCallback const& callback) const {
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auto const& tilesets = map->tilesets();
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unsigned height = map->height();
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for (int y = m_rect.yMin(); y <= m_rect.yMax(); ++y) {
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for (int x = m_rect.xMin(); x <= m_rect.xMax(); ++x) {
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if (callback(Vec2I(x, height - 1 - y), getTile(tilesets, Vec2I(x, y))))
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return true;
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}
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}
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return false;
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}
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String TMXObjectGroup::name() const {
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return m_name;
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}
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bool TMXObjectGroup::forEachTile(TMXMap const* map, TileCallback const& callback) const {
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for (auto const& object : objects()) {
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if (object->forEachTile(map, callback))
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return true;
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}
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return false;
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}
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bool TMXObject::forEachTile(TMXMap const* map, TileCallback const& callback) const {
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if (m_kind == ObjectKind::Stagehand) {
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auto cPos = Vec2I(rect().center()[0], ceilf(RectF(rect()).center()[1]));
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return callback(Vec2I(cPos[0], map->height() - cPos[1]), tile());
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}
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if (m_kind == ObjectKind::Tile) {
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// Used for placing Starbound-Tiles and Starbound-Objects
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Vec2I position(pos().x(), map->height() - pos().y());
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return callback(position, tile());
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}
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if (m_kind == ObjectKind::Rectangle) {
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// Used for creating custom brushes and rules
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for (int x = m_rect.min().x(); x < m_rect.max().x(); ++x) {
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for (int y = m_rect.min().y(); y < m_rect.max().y(); ++y) {
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Vec2I position(x, map->height() - 1 - y);
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if (callback(position, tile()))
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return true;
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}
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}
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return false;
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}
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starAssert(m_kind == ObjectKind::Polyline);
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// Used for wiring. Treat each vertex in the polyline as a tile with the
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// wire brush.
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for (Vec2I point : m_polyline) {
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Vec2I position(m_rect.min().x() + point.x(), map->height() - 1 - m_rect.min().y() - point.y());
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if (callback(position, tile()))
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return true;
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}
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return false;
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}
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bool TMXMap::forEachTileAt(Vec2I pos, TileCallback const& callback) const {
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for (auto const& layer : tileLayers()) {
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if (layer->forEachTileAt(pos, this, callback))
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return true;
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}
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for (auto const& group : objectGroups()) {
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if (group->forEachTileAt(pos, this, callback))
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return true;
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}
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return false;
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}
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bool TMXTileLayer::forEachTileAt(Vec2I pos, TMXMap const* map, TileCallback const& callback) const {
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Vec2I tilePos(pos.x(), map->height() - 1 - pos.y());
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if (!m_rect.contains(tilePos))
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return false;
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auto const& tile = getTile(map->tilesets(), tilePos);
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if (callback(pos, tile))
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return true;
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return false;
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}
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bool TMXObjectGroup::forEachTileAt(Vec2I pos, TMXMap const* map, TileCallback const& callback) const {
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for (auto const& object : objects()) {
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if (object->forEachTileAt(pos, map, callback))
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return true;
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}
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return false;
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}
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bool TMXObject::forEachTileAt(Vec2I pos, TMXMap const* map, TileCallback const& callback) const {
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if (m_kind == ObjectKind::Stagehand) {
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Vec2I cPos = Vec2I(rect().center()[0], ceilf(RectF(rect()).center()[1]));
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if (pos == cPos)
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return callback(Vec2I(pos[0], map->height() - 1 - pos[1]), tile());
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return false;
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}
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if (m_kind == ObjectKind::Tile) {
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Vec2I vertexPos(pos.x(), map->height() - pos.y());
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if (vertexPos != m_rect.min())
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return false;
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return callback(pos, tile());
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}
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if (m_kind == ObjectKind::Rectangle) {
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if (!m_rect.contains(Vec2I(pos.x(), map->height() - 1 - pos.y())))
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return false;
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return callback(pos, tile());
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}
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starAssert(m_kind == ObjectKind::Polyline);
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for (Vec2I point : m_polyline) {
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Vec2I pointPos(m_rect.min().x() + point.x(), map->height() - 1 - m_rect.min().y() - point.y());
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if (pos == pointPos && callback(pos, tile()))
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return true;
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}
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return false;
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}
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TMXTileLayer::TMXTileLayer(Json const& layer) {
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unsigned width = layer.getInt("width"), height = layer.getInt("height");
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int x = layer.getInt("x", 0), y = layer.getInt("y", 0);
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m_rect = RectI({x, y}, {x + (int)width - 1, y + (int)height - 1});
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m_name = layer.getString("name");
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m_layer = Tiled::LayerNames.getLeft(m_name);
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if (layer.optString("compression") == String("zlib")) {
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ByteArray compressedData = base64Decode(layer.getString("data"));
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ByteArray bytes = uncompressData(compressedData);
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for (size_t i = 0; i + 3 < bytes.size(); i += 4) {
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uint32_t gid = (uint8_t)bytes[i] | ((uint8_t)bytes[i + 1] << 8) | ((uint8_t)bytes[i + 2] << 16) | ((uint8_t)bytes[i + 3] << 24);
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m_tileData.append(gid & ~TileFlip::AllBits);
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}
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} else if (!layer.contains("compression")) {
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for (Json const& index : layer.getArray("data")) {
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// Ignore flipped tiles. Tiled can flip selected regions with X, but
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// this
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// also flips individual tiles (setting the high bits on the GID).
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// Starbound has no support for flipped tiles, but being able to flip
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// regions is still useful.
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m_tileData.append(index.toUInt() & ~TileFlip::AllBits);
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}
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} else {
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2023-06-27 10:23:44 +00:00
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throw StarException::format("TMXTileLayer does not support compression mode {}", layer.getString("compression"));
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2023-06-20 04:33:09 +00:00
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}
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if (m_tileData.count() != width * height)
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throw StarException("TMXTileLayer data length was inconsistent with width/height");
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}
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TMXMap::TMXMap(Json const& tmx) {
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if (tmx.getUInt("tileheight") != 8 || tmx.getUInt("tilewidth") != 8)
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throw StarException("Invalid tile size");
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m_width = tmx.getUInt("width");
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m_height = tmx.getUInt("height");
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m_tilesets = make_shared<TMXTilesets>(tmx.getArray("tilesets"));
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for (Json const& tmxLayer : tmx.get("layers").iterateArray()) {
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String layerType = tmxLayer.getString("type");
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if (layerType == "tilelayer") {
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TMXTileLayerPtr layer = make_shared<TMXTileLayer>(tmxLayer);
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m_tileLayers.append(layer);
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} else if (layerType == "objectgroup") {
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TMXObjectGroupPtr group = make_shared<TMXObjectGroup>(tmxLayer, m_tilesets);
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m_objectGroups.append(group);
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} else {
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2023-06-27 10:23:44 +00:00
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throw StarException(strf("Unknown layer type '{}'", layerType.utf8Ptr()));
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2023-06-20 04:33:09 +00:00
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}
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}
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}
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Tiled::Tile const& TMXTileLayer::getTile(TMXTilesetsPtr const& tilesets, Vec2I pos) const {
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if (!m_rect.contains(pos))
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return tilesets->nullTile();
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int dx = pos.x() - m_rect.xMin();
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int dy = pos.y() - m_rect.yMin();
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unsigned tileIndex = dx + dy * width();
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return tilesets->getTile(m_tileData[tileIndex], m_layer);
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}
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String tilesetAssetPath(String const& relativePath) {
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// Tiled stores tileset paths relative to the map file, which can go below
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// the assets root if it's referencing a tileset in another asset package.
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// The solution chosen here is to ignore everything in the path up until a
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// known path segment, e.g.:
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// "source" : "..\/..\/..\/..\/packed\/tilesets\/packed\/materials.json"
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// We ignore everything up until the 'tilesets' path segment, and the asset
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// we actually load is located at:
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// /tilesets/packed/materials.json
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size_t i = relativePath.findLast("/tilesets/", String::CaseInsensitive);
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if (i == NPos)
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// Couldn't extract the right path, try the one we were given in the Json.
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return relativePath;
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return relativePath.slice(i);
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}
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TMXTilesets::TMXTilesets(Json const& tmx) {
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for (Json const& tilesetJson : tmx.iterateArray()) {
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if (!tilesetJson.contains("source"))
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2023-06-27 10:23:44 +00:00
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throw StarException::format("Tiled map has embedded tileset {}", tilesetJson.optString("name"));
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2023-06-20 04:33:09 +00:00
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String sourcePath = tilesetAssetPath(tilesetJson.getString("source"));
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Tiled::TilesetConstPtr tileset = Root::singleton().tilesetDatabase()->get(sourcePath);
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m_tilesets.append(tileset);
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size_t firstGid = tilesetJson.getUInt("firstgid");
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for (size_t i = 0; i < tileset->size(); ++i) {
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m_foregroundTilesByGid.set(firstGid + i, tileset->getTile(i, TileLayer::Foreground).get());
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m_backgroundTilesByGid.set(firstGid + i, tileset->getTile(i, TileLayer::Background).get());
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}
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}
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m_nullTile = make_shared<Tiled::Tile>(Tiled::Properties(), TileLayer::Foreground);
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JsonObject emptyBackProperties;
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emptyBackProperties["clear"] = "true";
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m_emptyBackTile = make_shared<Tiled::Tile>(Tiled::Properties(emptyBackProperties), TileLayer::Background);
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}
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Tiled::Tile const& TMXTilesets::getTile(unsigned gid, TileLayer layer) const {
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Tiled::Tile const* tilePtr;
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if (layer == TileLayer::Foreground)
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tilePtr = m_foregroundTilesByGid[gid];
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else
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tilePtr = m_backgroundTilesByGid[gid];
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if (tilePtr)
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return *tilePtr;
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if (layer == TileLayer::Foreground)
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return *m_nullTile;
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return *m_emptyBackTile;
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}
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bool TMXTilesets::tilesetComparator(TilesetInfo const& a, TilesetInfo const& b) {
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return a.firstGid > b.firstGid;
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}
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TMXObject::TMXObject(Maybe<Json> const& groupProperties, Json const& tmx, TMXTilesetsPtr tilesets) {
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m_objectId = tmx.getUInt("id");
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// convert object properties in array format to object format
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Maybe<Json> objectProperties = tmx.opt("properties").apply([](Json const& properties) -> Json {
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if (properties.type() == Json::Type::Array) {
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JsonObject objectProperties;
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for (auto& p : properties.toArray())
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objectProperties.set(p.getString("name"), p.get("value"));
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return objectProperties;
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} else {
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return properties.toObject();
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}
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});
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m_layer = getLayer(groupProperties, objectProperties);
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Maybe<TileObjectInfo> tileObjectInfo = getTileObjectInfo(tmx, tilesets, m_layer);
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// Merge properties in this order:
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// Object
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// Tile (and tileset by proxy)
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// ObjectGroup
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Tiled::Properties properties;
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if (objectProperties)
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properties = properties.inherit(*objectProperties);
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if (tileObjectInfo.isValid())
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properties = properties.inherit(tileObjectInfo->tileProperties);
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if (groupProperties.isValid())
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properties = properties.inherit(*groupProperties);
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// Check whether the object was flipped horizontally before creating this
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// object's Tile
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bool flipX = tileObjectInfo.isValid() && (tileObjectInfo->flipBits & TileFlip::Horizontal) != 0;
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m_kind = getObjectKind(tmx, objectProperties);
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Vec2I pos = getPos(tmx) - getImagePosition(properties);
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Vec2I size = getSize(tmx);
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m_rect = RectI(pos, Vec2I(pos.x() + size.x(), pos.y() + size.y()));
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JsonObject computedProperties;
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if (m_kind == ObjectKind::Stagehand) {
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Vec2I cPos = rect().center();
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RectI broadcastArea(rect().min() - cPos, rect().max() - cPos);
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computedProperties["broadcastArea"] = jsonFromRectI(broadcastArea).repr();
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}
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Maybe<float> rotation = tmx.optFloat("rotation");
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if (rotation.isValid() && *rotation != 0.0f)
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throw tmxObjectError(tmx, "object is rotated, which is not supported");
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Maybe<JsonArray> polyline = tmx.optArray("polyline");
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if (polyline.isValid()) {
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for (Json const& point : *polyline)
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m_polyline.append(getPos(point));
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computedProperties["wire"] = "_polylineWire" + toString(m_objectId);
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computedProperties["local"] = "true";
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}
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properties = properties.inherit(computedProperties);
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m_tile = make_shared<Tiled::Tile>(properties, m_layer, flipX);
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}
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Vec2I TMXObject::getSize(Json const& tmx) {
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Vec2I size;
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if (tmx.contains("width") && tmx.contains("height"))
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size = Vec2I(tmx.getUInt("width"), tmx.getUInt("height")) / TilePixels;
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return size;
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}
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Vec2I TMXObject::getImagePosition(Tiled::Properties const& properties) {
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int x = (int)(properties.opt<float>("imagePositionX").value(0) / TilePixels);
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int y = (int)(properties.opt<float>("imagePositionY").value(0) / TilePixels);
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return Vec2I(x, -y);
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}
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ObjectKind TMXObject::getObjectKind(Json const& tmx, Maybe<Json> const& objectProperties) {
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if (objectProperties && objectProperties->contains("stagehand"))
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return ObjectKind::Stagehand;
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else if (tmx.contains("gid"))
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// Tile / object
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return ObjectKind::Tile;
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else if (tmx.contains("ellipse"))
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throw tmxObjectError(tmx, "object has unsupported ellipse shape");
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else if (tmx.contains("polygon"))
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throw tmxObjectError(tmx, "object has unsupported polygon shape");
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else if (tmx.contains("polyline"))
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// Wiring
|
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|
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return ObjectKind::Polyline;
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else
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// Custom brush
|
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return ObjectKind::Rectangle;
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}
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Maybe<TMXObject::TileObjectInfo> TMXObject::getTileObjectInfo(
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Json const& tmx, TMXTilesetsPtr tilesets, TileLayer layer) {
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Maybe<unsigned> optGid = tmx.optUInt("gid");
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|
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if (optGid.isNothing())
|
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|
return {};
|
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|
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unsigned flipBits = *optGid & TileFlip::AllBits;
|
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|
|
unsigned gid = *optGid & ~TileFlip::AllBits;
|
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|
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if (flipBits & (TileFlip::Vertical | TileFlip::Diagonal))
|
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|
|
throw tmxObjectError(tmx, "object contains vertical or diagonal flips, which are not supported");
|
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|
|
Tiled::Tile const& gidTile = tilesets->getTile(gid, layer);
|
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|
|
return TileObjectInfo{gidTile.properties, flipBits};
|
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}
|
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|
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TileLayer TMXObject::getLayer(Maybe<Json> const& groupProperties, Maybe<Json> const& objectProperties) {
|
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|
|
if (objectProperties.isValid() && objectProperties->contains("layer"))
|
|
|
|
return Tiled::LayerNames.getLeft(objectProperties->getString("layer"));
|
|
|
|
if (groupProperties.isValid() && groupProperties->contains("layer"))
|
|
|
|
return Tiled::LayerNames.getLeft(groupProperties->getString("layer"));
|
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|
|
return TileLayer::Foreground;
|
|
|
|
}
|
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|
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|
|
Vec2I TMXObject::getPos(Json const& tmx) {
|
|
|
|
return Vec2I(tmx.getInt("x"), tmx.getInt("y")) / TilePixels;
|
|
|
|
}
|
|
|
|
|
|
|
|
StarException TMXObject::tmxObjectError(Json const& tmx, String const& msg) {
|
|
|
|
Vec2I pos = getPos(tmx);
|
2023-06-27 10:23:44 +00:00
|
|
|
return StarException::format("At {},{}: {}", pos[0], pos[1], msg);
|
2023-06-20 04:33:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
TMXObjectGroup::TMXObjectGroup(Json const& tmx, TMXTilesetsPtr tilesets) {
|
|
|
|
m_name = tmx.getString("name");
|
|
|
|
|
|
|
|
// convert group properties in array format to object format
|
|
|
|
Maybe<JsonObject> groupProperties = tmx.opt("properties").apply([](Json const& properties) {
|
|
|
|
if (properties.type() == Json::Type::Array) {
|
|
|
|
JsonObject objectProperties;
|
|
|
|
for (auto& p : properties.toArray())
|
|
|
|
objectProperties.set(p.getString("name"), p.get("value"));
|
|
|
|
return objectProperties;
|
|
|
|
} else {
|
|
|
|
return properties.toObject();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
for (Json const& tmxObject : tmx.getArray("objects")) {
|
|
|
|
TMXObjectPtr object = make_shared<TMXObject>(groupProperties, tmxObject, tilesets);
|
|
|
|
m_objects.append(object);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TMXPartReader::readAsset(String const& asset) {
|
|
|
|
auto assets = Root::singleton().assets();
|
|
|
|
m_maps.append(make_pair(asset, make_shared<const TMXMap>(assets->json(asset))));
|
|
|
|
}
|
|
|
|
|
|
|
|
Vec2U TMXPartReader::size() const {
|
|
|
|
Vec2U size;
|
|
|
|
forEachMap([&size](TMXMapConstPtr const& map) {
|
|
|
|
size = Vec2U{map->width(), map->height()};
|
|
|
|
return true;
|
|
|
|
});
|
|
|
|
return size;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TMXPartReader::forEachTile(TileCallback const& callback) const {
|
|
|
|
forEachMap([callback](TMXMapConstPtr const& map) {
|
|
|
|
return map->forEachTile(callback);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
void TMXPartReader::forEachTileAt(Vec2I pos, TileCallback const& callback) const {
|
|
|
|
forEachMap([pos, callback](TMXMapConstPtr const& map) {
|
|
|
|
return map->forEachTileAt(pos, callback);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
void TMXPartReader::forEachMap(function<bool(TMXMapConstPtr const&)> func) const {
|
|
|
|
for (auto const& map : m_maps) {
|
|
|
|
func(map.second);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|