90 lines
1.7 KiB
C++
90 lines
1.7 KiB
C++
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#ifndef STAR_SKY_TYPES_HPP
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#define STAR_SKY_TYPES_HPP
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#include "StarColor.hpp"
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#include "StarBiMap.hpp"
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#include "StarJson.hpp"
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namespace Star {
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STAR_EXCEPTION(SkyException, StarException);
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enum class SkyType : uint8_t {
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Barren,
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Atmospheric,
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Atmosphereless,
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Orbital,
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Warp,
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Space
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};
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extern EnumMap<SkyType> const SkyTypeNames;
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enum class FlyingType : uint8_t {
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None,
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Disembarking,
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Warp,
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Arriving
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};
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extern EnumMap<FlyingType> const FlyingTypeNames;
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enum class WarpPhase : int8_t {
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SlowingDown = -1,
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Maintain = 0,
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SpeedingUp = 1
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};
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extern EnumMap<WarpPhase> const WarpPhaseNames;
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struct SkyColoring {
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SkyColoring();
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explicit SkyColoring(Json const& variant);
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Json toJson() const;
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Color mainColor;
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pair<Color, Color> morningColors;
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pair<Color, Color> dayColors;
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pair<Color, Color> eveningColors;
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pair<Color, Color> nightColors;
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Color morningLightColor;
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Color dayLightColor;
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Color eveningLightColor;
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Color nightLightColor;
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};
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DataStream& operator>>(DataStream& ds, SkyColoring& skyColoring);
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DataStream& operator<<(DataStream& ds, SkyColoring const& skyColoring);
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enum class SkyOrbiterType { Sun, Moon, HorizonCloud, SpaceDebris };
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struct SkyOrbiter {
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SkyOrbiter();
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SkyOrbiter(SkyOrbiterType type, float scale, float angle, String const& image, Vec2F position);
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SkyOrbiterType type;
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float scale;
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float angle;
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String image;
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Vec2F position;
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};
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struct SkyWorldHorizon {
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SkyWorldHorizon();
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SkyWorldHorizon(Vec2F center, float scale, float rotation);
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bool empty() const;
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Vec2F center;
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float scale;
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float rotation;
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// List of L/R images for each layer of the world horizon, bottom to top.
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List<pair<String, String>> layers;
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};
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}
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#endif
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