30 lines
662 B
C
30 lines
662 B
C
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#pragma once
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#include "types.h"
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namespace discord {
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class UserManager final {
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public:
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~UserManager() = default;
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Result GetCurrentUser(User* currentUser);
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void GetUser(UserId userId, std::function<void(Result, User const&)> callback);
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Event<> OnCurrentUserUpdate;
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private:
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friend class Core;
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UserManager() = default;
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UserManager(UserManager const& rhs) = delete;
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UserManager& operator=(UserManager const& rhs) = delete;
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UserManager(UserManager&& rhs) = delete;
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UserManager& operator=(UserManager&& rhs) = delete;
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IDiscordUserManager* internal_;
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static IDiscordUserEvents events_;
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};
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} // namespace discord
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