2024-02-25 14:46:47 +00:00
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#pragma once
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2023-06-20 04:33:09 +00:00
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#include "StarItem.hpp"
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#include "StarWorld.hpp"
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#include "StarSwingableItem.hpp"
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namespace Star {
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STAR_CLASS(BlueprintItem);
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class BlueprintItem : public Item, public SwingableItem {
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public:
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BlueprintItem(Json const& config, String const& directory, Json const& data);
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virtual ItemPtr clone() const override;
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virtual List<Drawable> drawables() const override;
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virtual void fireTriggered() override;
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virtual List<Drawable> iconDrawables() const override;
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virtual List<Drawable> dropDrawables() const override;
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private:
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ItemDescriptor m_recipe;
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Drawable m_recipeIconUnderlay;
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List<Drawable> m_inHandDrawable;
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};
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}
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