2023-06-20 04:33:09 +00:00
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INCLUDE_DIRECTORIES (
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${STAR_EXTERN_INCLUDES}
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${STAR_CORE_INCLUDES}
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${STAR_BASE_INCLUDES}
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${STAR_GAME_INCLUDES}
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${STAR_PLATFORM_INCLUDES}
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${STAR_APPLICATION_INCLUDES}
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${STAR_RENDERING_INCLUDES}
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${STAR_WINDOWING_INCLUDES}
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${STAR_FRONTEND_INCLUDES}
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)
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SET (star_client_HEADERS
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StarClientApplication.hpp
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)
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SET (star_client_SOURCES
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StarClientApplication.cpp
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)
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IF (STAR_SYSTEM_WINDOWS)
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SET (star_client_RESOURCES
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starbound.rc
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)
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ENDIF ()
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ADD_EXECUTABLE (starbound WIN32
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$<TARGET_OBJECTS:star_extern> $<TARGET_OBJECTS:star_core> $<TARGET_OBJECTS:star_base> $<TARGET_OBJECTS:star_game>
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$<TARGET_OBJECTS:star_application> $<TARGET_OBJECTS:star_rendering> $<TARGET_OBJECTS:star_windowing> $<TARGET_OBJECTS:star_frontend>
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${star_client_HEADERS} ${star_client_SOURCES} ${star_client_RESOURCES})
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2023-06-25 10:01:32 +00:00
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TARGET_PRECOMPILE_HEADERS (starbound REUSE_FROM star_core)
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TARGET_LINK_LIBRARIES (starbound ${STAR_EXT_LIBS} ${STAR_EXT_GUI_LIBS})
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