osb/source/game/StarNameGenerator.hpp

43 lines
943 B
C++
Raw Normal View History

2023-06-20 04:33:09 +00:00
#ifndef STAR_NAME_GENERATOR_HPP
#define STAR_NAME_GENERATOR_HPP
#include "StarJson.hpp"
#include "StarRandom.hpp"
namespace Star {
STAR_EXCEPTION(NameGeneratorException, StarException);
STAR_CLASS(PatternedNameGenerator);
struct MarkovSource {
size_t prefixSize;
size_t endSize;
StringList starts;
StringMap<StringList> chains;
StringSet ends;
};
class PatternedNameGenerator {
public:
PatternedNameGenerator();
String generateName(String const& rulesAsset) const;
String generateName(String const& rulesAsset, uint64_t seed) const;
String generateName(String const& rulesAsset, RandomSource& random) const;
private:
String processRule(JsonArray const& rule, RandomSource& random) const;
bool isProfane(String const& name) const;
MarkovSource makeMarkovSource(size_t prefixSize, size_t endSize, StringList sourceNames);
StringMap<MarkovSource> m_markovSources;
StringSet m_profanityFilter;
};
}
#endif