2023-06-20 04:33:09 +00:00
|
|
|
#ifndef STAR_STAGEHAND_HPP
|
|
|
|
#define STAR_STAGEHAND_HPP
|
|
|
|
|
|
|
|
#include "StarEntity.hpp"
|
|
|
|
#include "StarLuaComponents.hpp"
|
|
|
|
#include "StarScriptedEntity.hpp"
|
|
|
|
#include "StarBehaviorState.hpp"
|
|
|
|
#include "StarNetElementSystem.hpp"
|
|
|
|
#include "StarStagehandDatabase.hpp"
|
|
|
|
#include "StarRoot.hpp"
|
|
|
|
|
|
|
|
namespace Star {
|
|
|
|
|
|
|
|
STAR_CLASS(Stagehand);
|
|
|
|
|
|
|
|
class Stagehand : public virtual ScriptedEntity {
|
|
|
|
public:
|
|
|
|
Stagehand(Json const& config);
|
|
|
|
Stagehand(ByteArray const& netStore);
|
|
|
|
|
|
|
|
Json diskStore() const;
|
|
|
|
ByteArray netStore();
|
|
|
|
|
|
|
|
void init(World* world, EntityId entityId, EntityMode mode) override;
|
|
|
|
void uninit() override;
|
|
|
|
|
|
|
|
EntityType entityType() const override;
|
|
|
|
|
|
|
|
void setPosition(Vec2F const& position);
|
|
|
|
|
|
|
|
Vec2F position() const override;
|
|
|
|
|
|
|
|
RectF metaBoundBox() const override;
|
|
|
|
|
|
|
|
pair<ByteArray, uint64_t> writeNetState(uint64_t fromVersion = 0) override;
|
|
|
|
void readNetState(ByteArray data, float interpolationTime = 0.0f) override;
|
|
|
|
|
2023-07-20 14:58:49 +00:00
|
|
|
void update(float dt, uint64_t currentStep) override;
|
2023-06-20 04:33:09 +00:00
|
|
|
|
|
|
|
bool shouldDestroy() const override;
|
|
|
|
|
|
|
|
Maybe<LuaValue> callScript(String const& func, LuaVariadic<LuaValue> const& args) override;
|
|
|
|
Maybe<LuaValue> evalScript(String const& code) override;
|
|
|
|
|
|
|
|
String typeName() const;
|
|
|
|
|
|
|
|
Maybe<Json> receiveMessage(ConnectionId sendingConnection, String const& message, JsonArray const& args) override;
|
|
|
|
|
|
|
|
using Entity::setUniqueId;
|
|
|
|
|
|
|
|
private:
|
|
|
|
Stagehand();
|
|
|
|
|
|
|
|
void readConfig(Json config);
|
|
|
|
|
|
|
|
LuaCallbacks makeStagehandCallbacks();
|
|
|
|
|
|
|
|
Json m_config;
|
|
|
|
|
|
|
|
RectF m_boundBox;
|
|
|
|
|
|
|
|
bool m_dead = false;
|
|
|
|
|
|
|
|
NetElementTopGroup m_netGroup;
|
|
|
|
|
|
|
|
NetElementFloat m_xPosition;
|
|
|
|
NetElementFloat m_yPosition;
|
|
|
|
|
|
|
|
NetElementData<Maybe<String>> m_uniqueIdNetState;
|
|
|
|
|
|
|
|
bool m_scripted = false;
|
|
|
|
List<BehaviorStatePtr> m_behaviors;
|
|
|
|
LuaMessageHandlingComponent<LuaStorableComponent<LuaUpdatableComponent<LuaWorldComponent<LuaBaseComponent>>>>
|
|
|
|
m_scriptComponent;
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|