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# include "StarCelestialDatabase.hpp"
# include "StarLexicalCast.hpp"
# include "StarCasting.hpp"
# include "StarRandom.hpp"
# include "StarCompression.hpp"
# include "StarFile.hpp"
# include "StarJsonExtra.hpp"
# include "StarDataStreamExtra.hpp"
# include "StarRoot.hpp"
# include "StarAssets.hpp"
# include "StarVersioningDatabase.hpp"
# include "StarIterator.hpp"
namespace Star {
CelestialDatabase : : ~ CelestialDatabase ( ) { }
RectI CelestialDatabase : : xyRange ( ) const {
auto range = m_baseInformation . xyCoordRange ;
return RectI ( range [ 0 ] , range [ 0 ] , range [ 1 ] , range [ 1 ] ) ;
}
int CelestialDatabase : : planetOrbitalLevels ( ) const {
return m_baseInformation . planetOrbitalLevels ;
}
int CelestialDatabase : : satelliteOrbitalLevels ( ) const {
return m_baseInformation . satelliteOrbitalLevels ;
}
Vec2I CelestialDatabase : : chunkIndexFor ( CelestialCoordinate const & coordinate ) const {
return chunkIndexFor ( coordinate . location ( ) . vec2 ( ) ) ;
}
Vec2I CelestialDatabase : : chunkIndexFor ( Vec2I const & systemXY ) const {
return { ( systemXY [ 0 ] - pmod ( systemXY [ 0 ] , m_baseInformation . chunkSize ) ) / m_baseInformation . chunkSize ,
( systemXY [ 1 ] - pmod ( systemXY [ 1 ] , m_baseInformation . chunkSize ) ) / m_baseInformation . chunkSize } ;
}
List < Vec2I > CelestialDatabase : : chunkIndexesFor ( RectI const & region ) const {
if ( region . isEmpty ( ) )
return { } ;
List < Vec2I > chunkLocations ;
RectI chunkRegion ( chunkIndexFor ( region . min ( ) ) , chunkIndexFor ( region . max ( ) - Vec2I ( 1 , 1 ) ) ) ;
for ( int x = chunkRegion . xMin ( ) ; x < = chunkRegion . xMax ( ) ; + + x ) {
for ( int y = chunkRegion . yMin ( ) ; y < = chunkRegion . yMax ( ) ; + + y )
chunkLocations . append ( { x , y } ) ;
}
return chunkLocations ;
}
RectI CelestialDatabase : : chunkRegion ( Vec2I const & chunkIndex ) const {
return RectI ( chunkIndex * m_baseInformation . chunkSize , ( chunkIndex + Vec2I ( 1 , 1 ) ) * m_baseInformation . chunkSize ) ;
}
CelestialMasterDatabase : : CelestialMasterDatabase ( Maybe < String > databaseFile ) {
auto assets = Root : : singleton ( ) . assets ( ) ;
auto config = assets - > json ( " /celestial.config " ) ;
m_baseInformation . planetOrbitalLevels = config . getInt ( " planetOrbitalLevels " ) ;
m_baseInformation . satelliteOrbitalLevels = config . getInt ( " satelliteOrbitalLevels " ) ;
m_baseInformation . chunkSize = config . getInt ( " chunkSize " ) ;
m_baseInformation . xyCoordRange = jsonToVec2I ( config . get ( " xyCoordRange " ) ) ;
m_baseInformation . zCoordRange = jsonToVec2I ( config . get ( " zCoordRange " ) ) ;
m_generationInformation . systemProbability = config . getFloat ( " systemProbability " ) ;
m_generationInformation . constellationProbability = config . getFloat ( " constellationProbability " ) ;
m_generationInformation . constellationLineCountRange = jsonToVec2U ( config . get ( " constellationLineCountRange " ) ) ;
m_generationInformation . constellationMaxTries = config . getUInt ( " constellationMaxTries " ) ;
m_generationInformation . maximumConstellationLineLength = config . getFloat ( " maximumConstellationLineLength " ) ;
m_generationInformation . minimumConstellationLineLength = config . getFloat ( " minimumConstellationLineLength " ) ;
m_generationInformation . minimumConstellationMagnitude = config . getFloat ( " minimumConstellationMagnitude " ) ;
m_generationInformation . minimumConstellationLineCloseness = config . getFloat ( " minimumConstellationLineCloseness " ) ;
// Copy construct into a Map<String, Json> in the parsing of the weighted
// pools to make sure that each WeightedPool is predictably populated based
// on key order.
for ( auto const & systemPair : Map < String , Json > : : from ( config . getObject ( " systemTypes " ) ) ) {
SystemType systemType ;
systemType . typeName = systemPair . first ;
systemType . baseParameters = systemPair . second . get ( " baseParameters " ) ;
systemType . variationParameters = systemPair . second . getArray ( " variationParameters " , JsonArray ( ) ) ;
for ( auto const & orbitRegion : systemPair . second . getArray ( " orbitRegions " , JsonArray ( ) ) ) {
String regionName = orbitRegion . getString ( " regionName " ) ;
Vec2I orbitRange = jsonToVec2I ( orbitRegion . get ( " orbitRange " ) ) ;
float bodyProbability = orbitRegion . getFloat ( " bodyProbability " ) ;
WeightedPool < String > regionPlanetaryTypes = jsonToWeightedPool < String > ( orbitRegion . get ( " planetaryTypes " ) ) ;
WeightedPool < String > regionSatelliteTypes = jsonToWeightedPool < String > ( orbitRegion . get ( " satelliteTypes " ) ) ;
systemType . orbitRegions . append ( { regionName , orbitRange , bodyProbability , regionPlanetaryTypes , regionSatelliteTypes } ) ;
}
m_generationInformation . systemTypes . add ( systemPair . first , systemType ) ;
}
m_generationInformation . systemTypePerlin = PerlinD ( config . getObject ( " systemTypePerlin " ) , staticRandomU64 ( " SystemTypePerlin " ) ) ;
m_generationInformation . systemTypeBins = config . get ( " systemTypeBins " ) ;
for ( auto const & planetaryPair : Map < String , Json > : : from ( config . getObject ( " planetaryTypes " ) ) ) {
PlanetaryType planetaryType ;
planetaryType . typeName = planetaryPair . first ;
planetaryType . satelliteProbability = planetaryPair . second . getFloat ( " satelliteProbability " ) ;
planetaryType . maxSatelliteCount =
planetaryPair . second . getUInt ( " maxSatelliteCount " , m_baseInformation . satelliteOrbitalLevels ) ;
planetaryType . baseParameters = planetaryPair . second . get ( " baseParameters " ) ;
planetaryType . variationParameters = planetaryPair . second . getArray ( " variationParameters " , JsonArray ( ) ) ;
planetaryType . orbitParameters = planetaryPair . second . getObject ( " orbitParameters " , JsonObject ( ) ) ;
m_generationInformation . planetaryTypes [ planetaryType . typeName ] = planetaryType ;
}
for ( auto const & satellitePair : Map < String , Json > : : from ( config . getObject ( " satelliteTypes " ) ) ) {
SatelliteType satelliteType ;
satelliteType . typeName = satellitePair . first ;
satelliteType . baseParameters = satellitePair . second . get ( " baseParameters " ) ;
satelliteType . variationParameters = satellitePair . second . getArray ( " variationParameters " , JsonArray ( ) ) ;
satelliteType . orbitParameters = satellitePair . second . getObject ( " orbitParameters " , JsonObject ( ) ) ;
m_generationInformation . satelliteTypes [ satelliteType . typeName ] = satelliteType ;
}
auto namesConfig = assets - > json ( " /celestial/names.config " ) ;
m_generationInformation . planetarySuffixes = jsonToStringList ( namesConfig . get ( " planetarySuffixes " ) ) ;
m_generationInformation . satelliteSuffixes = jsonToStringList ( namesConfig . get ( " satelliteSuffixes " ) ) ;
for ( auto const & list : namesConfig . get ( " systemPrefixNames " ) . iterateArray ( ) )
m_generationInformation . systemPrefixNames . add ( list . getFloat ( 0 ) , list . getString ( 1 ) ) ;
for ( auto const & list : namesConfig . get ( " systemNames " ) . iterateArray ( ) )
m_generationInformation . systemNames . add ( list . getFloat ( 0 ) , list . getString ( 1 ) ) ;
for ( auto const & list : namesConfig . get ( " systemSuffixNames " ) . iterateArray ( ) )
m_generationInformation . systemSuffixNames . add ( list . getFloat ( 0 ) , list . getString ( 1 ) ) ;
if ( databaseFile ) {
m_database . setContentIdentifier ( " Celestial2 " ) ;
m_database . setIODevice ( File : : open ( * databaseFile , IOMode : : ReadWrite ) ) ;
m_database . open ( ) ;
if ( m_database . contentIdentifier ( ) ! = " Celestial2 " ) {
Logger : : error ( " CelestialMasterDatabase database content identifier is not 'Celestial2', moving out of the way and recreating " ) ;
m_database . close ( ) ;
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File : : rename ( * databaseFile , strf ( " {}.{}.fail " , * databaseFile , Time : : millisecondsSinceEpoch ( ) ) ) ;
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m_database . setIODevice ( File : : open ( * databaseFile , IOMode : : ReadWrite ) ) ;
m_database . open ( ) ;
}
m_database . setAutoCommit ( false ) ;
}
m_commitInterval = config . getFloat ( " commitInterval " ) ;
m_commitTimer . restart ( m_commitInterval ) ;
}
CelestialBaseInformation CelestialMasterDatabase : : baseInformation ( ) const {
return m_baseInformation ;
}
CelestialResponse CelestialMasterDatabase : : respondToRequest ( CelestialRequest const & request ) {
RecursiveMutexLocker locker ( m_mutex ) ;
if ( auto chunkLocation = request . maybeLeft ( ) ) {
auto chunk = getChunk ( * chunkLocation ) ;
// System objects are sent by separate system requests.
chunk . systemObjects . clear ( ) ;
return makeLeft ( move ( chunk ) ) ;
} else if ( auto systemLocation = request . maybeRight ( ) ) {
auto const & chunk = getChunk ( chunkIndexFor ( * systemLocation ) ) ;
CelestialSystemObjects systemObjects = { * systemLocation , chunk . systemObjects . get ( * systemLocation ) } ;
return makeRight ( move ( systemObjects ) ) ;
} else {
return CelestialResponse ( ) ;
}
}
void CelestialMasterDatabase : : cleanupAndCommit ( ) {
RecursiveMutexLocker locker ( m_mutex ) ;
m_chunkCache . cleanup ( ) ;
if ( m_database . isOpen ( ) & & m_commitTimer . timeUp ( ) ) {
m_database . commit ( ) ;
m_commitTimer . restart ( m_commitInterval ) ;
}
}
bool CelestialMasterDatabase : : coordinateValid ( CelestialCoordinate const & coordinate ) {
RecursiveMutexLocker locker ( m_mutex ) ;
if ( ! coordinate )
return false ;
auto const & chunk = getChunk ( chunkIndexFor ( coordinate ) ) ;
auto systemObjects = chunk . systemObjects . ptr ( coordinate . location ( ) ) ;
if ( ! systemObjects )
return false ;
if ( coordinate . isSystem ( ) )
return true ;
auto planet = systemObjects - > ptr ( coordinate . planet ( ) . orbitNumber ( ) ) ;
if ( ! planet )
return false ;
if ( coordinate . isPlanetaryBody ( ) )
return true ;
return planet - > satelliteParameters . contains ( coordinate . orbitNumber ( ) ) ;
}
Maybe < CelestialCoordinate > CelestialMasterDatabase : : findRandomWorld ( unsigned tries , unsigned trySpatialRange ,
function < bool ( CelestialCoordinate ) > filter , Maybe < uint64_t > seed ) {
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//RecursiveMutexLocker locker(m_mutex);
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// We don't need this lock, the other calls are locking anyway.
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// Having this here is just stopping other threads from having a go in here until we've found a world.
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RandomSource randSource ;
if ( seed )
randSource . init ( * seed ) ;
for ( unsigned i = 0 ; i < tries ; + + i ) {
RectI range = xyRange ( ) ;
Vec2I randomLocation = Vec2I ( randSource . randInt ( range . xMin ( ) , range . xMax ( ) ) , randSource . randInt ( range . yMin ( ) , range . yMax ( ) ) ) ;
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for ( auto & system : scanSystems ( RectI : : withCenter ( randomLocation , Vec2I : : filled ( trySpatialRange ) ) ) ) {
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if ( ! hasChildren ( system ) . value ( false ) )
continue ;
auto world = randSource . randFrom ( children ( system ) ) ;
// This sucks, 50% of the time will try and return satellite, not really
// balanced probability wise
if ( hasChildren ( world ) . value ( false ) & & randSource . randb ( ) )
world = randSource . randFrom ( children ( world ) ) ;
if ( ! filter | | filter ( world ) )
return world ;
}
}
return { } ;
}
Maybe < CelestialParameters > CelestialMasterDatabase : : parameters ( CelestialCoordinate const & coordinate ) {
RecursiveMutexLocker locker ( m_mutex ) ;
if ( ! coordinateValid ( coordinate ) )
throw CelestialException ( " CelestialMasterDatabase::parameters called on invalid coordinate " ) ;
auto const & chunk = getChunk ( chunkIndexFor ( coordinate ) ) ;
if ( coordinate . isSatelliteBody ( ) )
return chunk . systemObjects . get ( coordinate . location ( ) )
. get ( coordinate . parent ( ) . orbitNumber ( ) )
. satelliteParameters . get ( coordinate . orbitNumber ( ) ) ;
if ( coordinate . isPlanetaryBody ( ) )
return chunk . systemObjects . get ( coordinate . location ( ) ) . get ( coordinate . orbitNumber ( ) ) . planetParameters ;
return chunk . systemParameters . get ( coordinate . location ( ) ) ;
}
Maybe < String > CelestialMasterDatabase : : name ( CelestialCoordinate const & coordinate ) {
return parameters ( coordinate ) - > name ( ) ;
}
Maybe < bool > CelestialMasterDatabase : : hasChildren ( CelestialCoordinate const & coordinate ) {
RecursiveMutexLocker locker ( m_mutex ) ;
if ( ! coordinateValid ( coordinate ) )
throw CelestialException ( " CelestialMasterDatabase::hasChildren called on invalid coordinate " ) ;
auto const & systemObjects = getChunk ( chunkIndexFor ( coordinate ) ) . systemObjects . get ( coordinate . location ( ) ) ;
if ( coordinate . isSystem ( ) )
return ! systemObjects . empty ( ) ;
if ( coordinate . isPlanetaryBody ( ) )
return ! systemObjects . get ( coordinate . orbitNumber ( ) ) . satelliteParameters . empty ( ) ;
return false ;
}
List < CelestialCoordinate > CelestialMasterDatabase : : children ( CelestialCoordinate const & coordinate ) {
return childOrbits ( coordinate ) . transformed ( bind ( & CelestialCoordinate : : child , coordinate , _1 ) ) ;
}
List < int > CelestialMasterDatabase : : childOrbits ( CelestialCoordinate const & coordinate ) {
RecursiveMutexLocker locker ( m_mutex ) ;
if ( ! coordinateValid ( coordinate ) )
throw CelestialException ( " CelestialMasterDatabase::childOrbits called on invalid coordinate " ) ;
auto const & systemObjects = getChunk ( chunkIndexFor ( coordinate ) ) . systemObjects . get ( coordinate . location ( ) ) ;
if ( coordinate . isSystem ( ) )
return systemObjects . keys ( ) ;
if ( coordinate . isPlanetaryBody ( ) )
return systemObjects . get ( coordinate . orbitNumber ( ) ) . satelliteParameters . keys ( ) ;
throw CelestialException ( " CelestialMasterDatabase::childOrbits called on improper type! " ) ;
}
List < CelestialCoordinate > CelestialMasterDatabase : : scanSystems ( RectI const & region , Maybe < StringSet > const & includedTypes ) {
RecursiveMutexLocker locker ( m_mutex ) ;
List < CelestialCoordinate > systems ;
for ( auto const & chunkLocation : chunkIndexesFor ( region ) ) {
auto const & chunkData = getChunk ( chunkLocation ) ;
for ( auto const & pair : chunkData . systemParameters ) {
Vec3I systemLocation = pair . first ;
if ( region . contains ( systemLocation . vec2 ( ) ) ) {
if ( includedTypes ) {
String thisType = pair . second . getParameter ( " typeName " , " " ) . toString ( ) ;
if ( ! includedTypes - > contains ( thisType ) )
continue ;
}
systems . append ( CelestialCoordinate ( systemLocation ) ) ;
}
}
}
return systems ;
}
List < pair < Vec2I , Vec2I > > CelestialMasterDatabase : : scanConstellationLines ( RectI const & region ) {
RecursiveMutexLocker locker ( m_mutex ) ;
List < pair < Vec2I , Vec2I > > lines ;
for ( auto const & chunkLocation : chunkIndexesFor ( region ) ) {
auto const & chunkData = getChunk ( chunkLocation ) ;
for ( auto const & constellation : chunkData . constellations ) {
for ( auto const & line : constellation ) {
if ( region . intersects ( Line2I ( line . first , line . second ) ) )
lines . append ( line ) ;
}
}
}
return lines ;
}
bool CelestialMasterDatabase : : scanRegionFullyLoaded ( RectI const & ) {
return true ;
}
void CelestialMasterDatabase : : updateParameters ( CelestialCoordinate const & coordinate , CelestialParameters const & parameters ) {
RecursiveMutexLocker locker ( m_mutex ) ;
if ( ! coordinateValid ( coordinate ) )
throw CelestialException ( " CelestialMasterDatabase::updateParameters called on invalid coordinate " ) ;
auto chunkIndex = chunkIndexFor ( coordinate ) ;
auto chunk = getChunk ( chunkIndex ) ;
bool updated = false ;
if ( coordinate . isSatelliteBody ( ) ) {
chunk . systemObjects . get ( coordinate . location ( ) )
. get ( coordinate . parent ( ) . orbitNumber ( ) )
. satelliteParameters . set ( coordinate . orbitNumber ( ) , parameters ) ;
updated = true ;
} else if ( coordinate . isPlanetaryBody ( ) ) {
chunk . systemObjects . get ( coordinate . location ( ) ) . get ( coordinate . orbitNumber ( ) ) . planetParameters = parameters ;
updated = true ;
}
if ( updated & & m_database . isOpen ( ) ) {
auto versioningDatabase = Root : : singleton ( ) . versioningDatabase ( ) ;
auto versionedChunk = versioningDatabase - > makeCurrentVersionedJson ( " CelestialChunk " , chunk . toJson ( ) ) ;
m_database . insert ( DataStreamBuffer : : serialize ( chunkIndex ) , compressData ( DataStreamBuffer : : serialize < VersionedJson > ( versionedChunk ) ) ) ;
m_chunkCache . remove ( chunkIndex ) ;
} else {
updated = false ;
}
if ( ! updated )
throw CelestialException ( " CelestialMasterDatabase::updateParameters failed; coordinate is not a valid planet or satellite, or celestial database was not open for writing " ) ;
}
Maybe < CelestialOrbitRegion > CelestialMasterDatabase : : orbitRegion (
List < CelestialOrbitRegion > const & orbitRegions , int planetaryOrbitNumber ) {
for ( auto const & region : orbitRegions ) {
if ( planetaryOrbitNumber > = region . orbitRange [ 0 ] & & planetaryOrbitNumber < = region . orbitRange [ 1 ] )
return region ;
}
return { } ;
}
CelestialChunk const & CelestialMasterDatabase : : getChunk ( Vec2I const & chunkIndex ) {
return m_chunkCache . get ( chunkIndex , [ this ] ( Vec2I const & chunkIndex ) - > CelestialChunk {
auto versioningDatabase = Root : : singleton ( ) . versioningDatabase ( ) ;
if ( m_database . isOpen ( ) ) {
if ( auto chunkData = m_database . find ( DataStreamBuffer : : serialize ( chunkIndex ) ) ) {
auto versionedChunk = DataStreamBuffer : : deserialize < VersionedJson > ( uncompressData ( chunkData . take ( ) ) ) ;
if ( ! versioningDatabase - > versionedJsonCurrent ( versionedChunk ) ) {
versionedChunk = versioningDatabase - > updateVersionedJson ( versionedChunk ) ;
m_database . insert ( DataStreamBuffer : : serialize ( chunkIndex ) ,
compressData ( DataStreamBuffer : : serialize < VersionedJson > ( versionedChunk ) ) ) ;
}
return CelestialChunk ( versionedChunk . content ) ;
}
}
auto newChunk = produceChunk ( chunkIndex ) ;
if ( m_database . isOpen ( ) ) {
auto versionedChunk = versioningDatabase - > makeCurrentVersionedJson ( " CelestialChunk " , newChunk . toJson ( ) ) ;
m_database . insert ( DataStreamBuffer : : serialize ( chunkIndex ) ,
compressData ( DataStreamBuffer : : serialize < VersionedJson > ( versionedChunk ) ) ) ;
}
return newChunk ;
} ) ;
}
CelestialChunk CelestialMasterDatabase : : produceChunk ( Vec2I const & chunkIndex ) const {
CelestialChunk chunkData ;
chunkData . chunkIndex = chunkIndex ;
RandomSource random ( staticRandomU64 ( chunkIndex [ 0 ] , chunkIndex [ 1 ] , " ChunkIndexMix " ) ) ;
RectI region = chunkRegion ( chunkIndex ) ;
List < Vec3I > systemLocations ;
for ( int x = region . xMin ( ) ; x < region . xMax ( ) ; + + x ) {
for ( int y = region . yMin ( ) ; y < region . yMax ( ) ; + + y ) {
if ( random . randf ( ) < m_generationInformation . systemProbability ) {
auto z = random . randi32 ( ) % ( m_baseInformation . zCoordRange [ 1 ] - m_baseInformation . zCoordRange [ 0 ] )
+ m_baseInformation . zCoordRange [ 0 ] ;
systemLocations . append ( Vec3I ( x , y , z ) ) ;
}
}
}
List < Vec2I > constellationCandidates ;
for ( auto const & systemLocation : systemLocations ) {
if ( auto systemInformation = produceSystem ( random , systemLocation ) ) {
chunkData . systemParameters [ systemLocation ] = systemInformation . get ( ) . first ;
chunkData . systemObjects [ systemLocation ] = move ( systemInformation . get ( ) . second ) ;
if ( systemInformation . get ( ) . first . getParameter ( " magnitude " ) . toFloat ( )
> = m_generationInformation . minimumConstellationMagnitude )
constellationCandidates . append ( systemLocation . vec2 ( ) ) ;
}
}
chunkData . constellations = produceConstellations ( random , constellationCandidates ) ;
return chunkData ;
}
Maybe < pair < CelestialParameters , HashMap < int , CelestialPlanet > > > CelestialMasterDatabase : : produceSystem (
RandomSource & random , Vec3I const & location ) const {
float typeSelector = m_generationInformation . systemTypePerlin . get ( location [ 0 ] , location [ 1 ] ) ;
String systemTypeName = binnedChoiceFromJson ( m_generationInformation . systemTypeBins , typeSelector , " " ) . toString ( ) ;
if ( systemTypeName . empty ( ) )
return { } ;
auto systemType = m_generationInformation . systemTypes . get ( systemTypeName ) ;
CelestialCoordinate systemCoordinate ( location ) ;
uint64_t systemSeed = random . randu64 ( ) ;
String prefix = m_generationInformation . systemPrefixNames . select ( random ) ;
String mid = m_generationInformation . systemNames . select ( random ) ;
String suffix = m_generationInformation . systemSuffixNames . select ( random ) ;
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String systemName = String ( strf ( " {} {} {} " , prefix , mid , suffix ) ) . trim ( ) ;
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systemName = systemName . replace ( " <onedigit> " , strf ( " {:01d} " , random . randu32 ( ) % 10 ) ) ;
systemName = systemName . replace ( " <twodigit> " , strf ( " {:02d} " , random . randu32 ( ) % 100 ) ) ;
systemName = systemName . replace ( " <threedigit> " , strf ( " {:03d} " , random . randu32 ( ) % 1000 ) ) ;
systemName = systemName . replace ( " <fourdigit> " , strf ( " {:04d} " , random . randu32 ( ) % 10000 ) ) ;
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CelestialParameters systemParameters = CelestialParameters ( systemCoordinate ,
systemSeed ,
systemName ,
jsonMerge ( systemType . baseParameters , random . randValueFrom ( systemType . variationParameters ) ) ) ;
List < int > planetaryOrbits ;
for ( int i = 1 ; i < = m_baseInformation . planetOrbitalLevels ; + + i ) {
if ( auto systemOrbitRegion = orbitRegion ( systemType . orbitRegions , i ) ) {
if ( random . randf ( ) < = systemOrbitRegion - > bodyProbability )
planetaryOrbits . append ( i ) ;
}
}
HashMap < int , CelestialPlanet > systemObjects ;
for ( auto planetPair : enumerateIterator ( planetaryOrbits ) ) {
auto systemOrbitRegion = orbitRegion ( systemType . orbitRegions , planetPair . first ) ;
auto planetaryTypeName = systemOrbitRegion - > planetaryTypes . select ( random ) ;
if ( m_generationInformation . planetaryTypes . contains ( planetaryTypeName ) ) {
auto planetaryType = m_generationInformation . planetaryTypes . get ( planetaryTypeName ) ;
auto planetaryParameters =
jsonMerge ( planetaryType . baseParameters , random . randValueFrom ( planetaryType . variationParameters ) ) ;
CelestialCoordinate planetCoordinate ( location , planetPair . first ) ;
uint64_t planetarySeed = random . randu64 ( ) ;
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String planetaryName = strf ( " {} {} " , systemName , m_generationInformation . planetarySuffixes . at ( planetPair . second ) ) ;
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CelestialPlanet planet ;
planet . planetParameters =
CelestialParameters ( planetCoordinate , planetarySeed , planetaryName , planetaryParameters ) ;
List < int > satelliteOrbits ;
for ( int i = 1 ; i < = m_baseInformation . satelliteOrbitalLevels ; + + i ) {
if ( satelliteOrbits . size ( ) < planetaryType . maxSatelliteCount
& & random . randf ( ) < planetaryType . satelliteProbability )
satelliteOrbits . append ( i ) ;
}
for ( auto satellitePair : enumerateIterator ( satelliteOrbits ) ) {
auto satelliteTypeName = systemOrbitRegion - > satelliteTypes . select ( random ) ;
if ( m_generationInformation . satelliteTypes . contains ( satelliteTypeName ) ) {
auto satelliteType = m_generationInformation . satelliteTypes . get ( satelliteTypeName ) ;
auto satelliteParameters = jsonMerge ( satelliteType . baseParameters ,
random . randValueFrom ( satelliteType . variationParameters ) ,
random . randValueFrom (
satelliteType . orbitParameters . value ( systemOrbitRegion - > regionName , JsonArray ( ) ) . toArray ( ) ) ) ;
CelestialCoordinate satelliteCoordinate ( location , planetPair . first , satellitePair . first ) ;
uint64_t satelliteSeed = random . randu64 ( ) ;
String satelliteName =
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strf ( " {} {} " , planetaryName , m_generationInformation . satelliteSuffixes . at ( satellitePair . second ) ) ;
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planet . satelliteParameters [ satellitePair . first ] =
CelestialParameters ( satelliteCoordinate , satelliteSeed , satelliteName , satelliteParameters ) ;
}
}
systemObjects [ planetPair . first ] = move ( planet ) ;
}
}
return pair < CelestialParameters , HashMap < int , CelestialPlanet > > { move ( systemParameters ) , move ( systemObjects ) } ;
}
List < CelestialConstellation > CelestialMasterDatabase : : produceConstellations (
RandomSource & random , List < Vec2I > const & constellationCandidates ) const {
List < CelestialConstellation > constellations ;
if ( random . randf ( ) < m_generationInformation . constellationProbability & & constellationCandidates . size ( ) > 2 ) {
unsigned targetConstellationLineCount = random . randUInt (
m_generationInformation . constellationLineCountRange [ 0 ] , m_generationInformation . constellationLineCountRange [ 1 ] ) ;
Set < Vec2I > constellationPoints ;
Set < Line2I > constellationLines ;
unsigned tries = 0 ;
while ( constellationLines . size ( ) < targetConstellationLineCount ) {
if ( + + tries > m_generationInformation . constellationMaxTries )
break ;
Vec2I start ;
if ( constellationPoints . empty ( ) )
start = random . randValueFrom ( constellationCandidates ) ;
else
start = random . randValueFrom ( constellationPoints ) ;
Vec2I end = random . randValueFrom ( constellationCandidates ) ;
Line2I proposedLine ( start , end ) ;
Line2D proposedLineD ( proposedLine ) ;
if ( start = = end )
continue ;
if ( constellationLines . contains ( proposedLine ) | | constellationLines . contains ( proposedLine . reversed ( ) ) )
continue ;
if ( proposedLineD . diff ( ) . magnitude ( ) > m_generationInformation . maximumConstellationLineLength )
continue ;
if ( proposedLineD . diff ( ) . magnitude ( ) < m_generationInformation . minimumConstellationLineLength )
continue ;
bool valid = true ;
for ( auto const & constellationLine : constellationLines ) {
Line2D constellationLineD ( constellationLine ) ;
auto intersection = proposedLineD . intersection ( constellationLineD ) ;
if ( intersection . intersects & & Vec2I : : round ( intersection . point ) ! = proposedLine . min ( )
& & Vec2I : : round ( intersection . point ) ! = proposedLine . max ( ) ) {
valid = false ;
break ;
}
if ( proposedLine . min ( ) ! = constellationLine . min ( ) & & proposedLine . min ( ) ! = constellationLine . max ( )
& & constellationLineD . distanceTo ( proposedLineD . min ( ) )
< m_generationInformation . minimumConstellationLineCloseness ) {
valid = false ;
break ;
}
if ( proposedLine . max ( ) ! = constellationLine . min ( ) & & proposedLine . max ( ) ! = constellationLine . max ( )
& & constellationLineD . distanceTo ( proposedLineD . max ( ) )
< m_generationInformation . minimumConstellationLineCloseness ) {
valid = false ;
break ;
}
}
if ( valid ) {
constellationLines . add ( proposedLine ) ;
constellationPoints . add ( proposedLine . min ( ) ) ;
constellationPoints . add ( proposedLine . max ( ) ) ;
}
}
if ( constellationLines . size ( ) > 1 ) {
CelestialConstellation constellation ;
for ( auto const & line : constellationLines )
constellation . append ( { line . min ( ) , line . max ( ) } ) ;
constellations . append ( constellation ) ;
}
}
return constellations ;
}
CelestialSlaveDatabase : : CelestialSlaveDatabase ( CelestialBaseInformation baseInformation ) {
auto config = Root : : singleton ( ) . assets ( ) - > json ( " /celestial.config " ) ;
m_baseInformation = move ( baseInformation ) ;
m_requestTimeout = config . getFloat ( " requestTimeout " ) ;
}
void CelestialSlaveDatabase : : signalRegion ( RectI const & region ) {
RecursiveMutexLocker locker ( m_mutex ) ;
for ( auto location : chunkIndexesFor ( region ) ) {
if ( ! m_chunkCache . ptr ( location ) & & ! m_pendingChunkRequests . contains ( location ) )
m_pendingChunkRequests [ location ] = Timer ( ) ;
}
}
void CelestialSlaveDatabase : : signalSystem ( CelestialCoordinate const & system ) {
RecursiveMutexLocker locker ( m_mutex ) ;
if ( auto chunk = m_chunkCache . ptr ( chunkIndexFor ( system ) ) ) {
if ( ! chunk - > systemObjects . contains ( system . location ( ) ) )
m_pendingSystemRequests [ system . location ( ) ] = Timer ( ) ;
} else {
signalRegion ( RectI : : withSize ( system . location ( ) . vec2 ( ) , { 1 , 1 } ) ) ;
}
}
List < CelestialRequest > CelestialSlaveDatabase : : pullRequests ( ) {
RecursiveMutexLocker locker ( m_mutex ) ;
List < CelestialRequest > requests ;
auto chunkIt = makeSMutableMapIterator ( m_pendingChunkRequests ) ;
while ( chunkIt . hasNext ( ) ) {
auto & pair = chunkIt . next ( ) ;
if ( ! pair . second . running ( ) ) {
requests . append ( makeLeft ( pair . first ) ) ;
pair . second . restart ( m_requestTimeout ) ;
} else if ( pair . second . timeUp ( ) ) {
chunkIt . remove ( ) ;
}
}
auto systemIt = makeSMutableMapIterator ( m_pendingSystemRequests ) ;
while ( systemIt . hasNext ( ) ) {
auto & pair = systemIt . next ( ) ;
if ( ! pair . second . running ( ) ) {
requests . append ( makeRight ( pair . first ) ) ;
pair . second . restart ( m_requestTimeout ) ;
} else if ( pair . second . timeUp ( ) ) {
systemIt . remove ( ) ;
}
}
return requests ;
}
void CelestialSlaveDatabase : : pushResponses ( List < CelestialResponse > responses ) {
RecursiveMutexLocker locker ( m_mutex ) ;
for ( auto & response : responses ) {
if ( auto celestialChunk = response . leftPtr ( ) ) {
m_pendingChunkRequests . remove ( celestialChunk - > chunkIndex ) ;
m_chunkCache . set ( celestialChunk - > chunkIndex , move ( * celestialChunk ) ) ;
} else if ( auto celestialSystemObjects = response . rightPtr ( ) ) {
m_pendingSystemRequests . remove ( celestialSystemObjects - > systemLocation ) ;
auto chunkLocation = chunkIndexFor ( celestialSystemObjects - > systemLocation ) ;
if ( auto chunk = m_chunkCache . ptr ( chunkLocation ) )
chunk - > systemObjects [ celestialSystemObjects - > systemLocation ] = move ( celestialSystemObjects - > planets ) ;
}
}
}
void CelestialSlaveDatabase : : cleanup ( ) {
RecursiveMutexLocker locker ( m_mutex ) ;
m_chunkCache . cleanup ( ) ;
}
Maybe < CelestialParameters > CelestialSlaveDatabase : : parameters ( CelestialCoordinate const & coordinate ) {
if ( ! coordinate )
throw CelestialException ( " CelestialSlaveDatabase::parameters called on null coordinate " ) ;
RecursiveMutexLocker locker ( m_mutex ) ;
if ( coordinate . isSystem ( ) )
signalRegion ( RectI : : withSize ( coordinate . location ( ) . vec2 ( ) , { 1 , 1 } ) ) ;
else
signalSystem ( coordinate ) ;
if ( auto chunk = m_chunkCache . ptr ( chunkIndexFor ( coordinate ) ) ) {
if ( coordinate . isSystem ( ) )
return chunk - > systemParameters . maybe ( coordinate . location ( ) ) ;
if ( auto systemObjects = chunk - > systemObjects . ptr ( coordinate . location ( ) ) ) {
auto const & planet = systemObjects - > get ( coordinate . planet ( ) . orbitNumber ( ) ) ;
if ( coordinate . isPlanetaryBody ( ) )
return planet . planetParameters ;
else if ( coordinate . isSatelliteBody ( ) )
return planet . satelliteParameters . get ( coordinate . orbitNumber ( ) ) ;
}
}
return { } ;
}
Maybe < String > CelestialSlaveDatabase : : name ( CelestialCoordinate const & coordinate ) {
if ( auto p = parameters ( coordinate ) )
return p - > name ( ) ;
return { } ;
}
Maybe < bool > CelestialSlaveDatabase : : hasChildren ( CelestialCoordinate const & coordinate ) {
if ( ! coordinate )
throw CelestialException ( " CelestialSlaveDatabase::hasChildren called on null coordinate " ) ;
RecursiveMutexLocker locker ( m_mutex ) ;
signalSystem ( coordinate ) ;
if ( auto chunk = m_chunkCache . ptr ( chunkIndexFor ( coordinate ) ) ) {
if ( auto systemObjects = chunk - > systemObjects . ptr ( coordinate . location ( ) ) ) {
if ( coordinate . isSystem ( ) )
return ! systemObjects - > empty ( ) ;
else if ( coordinate . isPlanetaryBody ( ) )
return ! systemObjects - > get ( coordinate . orbitNumber ( ) ) . satelliteParameters . empty ( ) ;
}
}
return { } ;
}
List < CelestialCoordinate > CelestialSlaveDatabase : : children ( CelestialCoordinate const & coordinate ) {
return childOrbits ( coordinate ) . transformed ( bind ( & CelestialCoordinate : : child , coordinate , _1 ) ) ;
}
List < int > CelestialSlaveDatabase : : childOrbits ( CelestialCoordinate const & coordinate ) {
if ( ! coordinate )
throw CelestialException ( " CelestialSlaveDatabase::childOrbits called on null coordinate " ) ;
if ( coordinate . isSatelliteBody ( ) )
throw CelestialException ( " CelestialSlaveDatabase::childOrbits called on improper type! " ) ;
RecursiveMutexLocker locker ( m_mutex ) ;
signalSystem ( coordinate ) ;
if ( auto chunk = m_chunkCache . ptr ( chunkIndexFor ( coordinate ) ) ) {
if ( auto systemObjects = chunk - > systemObjects . ptr ( coordinate . location ( ) ) ) {
if ( coordinate . isSystem ( ) )
return systemObjects - > keys ( ) ;
else if ( coordinate . isPlanetaryBody ( ) )
return systemObjects - > get ( coordinate . orbitNumber ( ) ) . satelliteParameters . keys ( ) ;
}
}
return { } ;
}
List < CelestialCoordinate > CelestialSlaveDatabase : : scanSystems ( RectI const & region , Maybe < StringSet > const & includedTypes ) {
RecursiveMutexLocker locker ( m_mutex ) ;
signalRegion ( region ) ;
List < CelestialCoordinate > systems ;
for ( auto const & chunkLocation : chunkIndexesFor ( region ) ) {
if ( auto chunkData = m_chunkCache . ptr ( chunkLocation ) ) {
for ( auto const & pair : chunkData - > systemParameters ) {
Vec3I systemLocation = pair . first ;
if ( region . contains ( systemLocation . vec2 ( ) ) ) {
if ( includedTypes ) {
String thisType = pair . second . getParameter ( " typeName " , " " ) . toString ( ) ;
if ( ! includedTypes - > contains ( thisType ) )
continue ;
}
systems . append ( CelestialCoordinate ( systemLocation ) ) ;
}
}
}
}
return systems ;
}
List < pair < Vec2I , Vec2I > > CelestialSlaveDatabase : : scanConstellationLines ( RectI const & region ) {
RecursiveMutexLocker locker ( m_mutex ) ;
signalRegion ( region ) ;
List < pair < Vec2I , Vec2I > > lines ;
for ( auto const & chunkLocation : chunkIndexesFor ( region ) ) {
if ( auto chunkData = m_chunkCache . ptr ( chunkLocation ) ) {
for ( auto const & constellation : chunkData - > constellations ) {
for ( auto const & line : constellation ) {
if ( region . intersects ( Line2I ( line . first , line . second ) ) )
lines . append ( line ) ;
}
}
}
}
return lines ;
}
bool CelestialSlaveDatabase : : scanRegionFullyLoaded ( RectI const & region ) {
RecursiveMutexLocker locker ( m_mutex ) ;
signalRegion ( region ) ;
for ( auto const & chunkLocation : chunkIndexesFor ( region ) ) {
if ( ! m_chunkCache . ptr ( chunkLocation ) )
return false ;
}
return true ;
}
void CelestialSlaveDatabase : : invalidateCacheFor ( CelestialCoordinate const & coordinate ) {
RecursiveMutexLocker locker ( m_mutex ) ;
m_chunkCache . remove ( chunkIndexFor ( coordinate ) ) ;
}
}