osb/source/game/StarRootLoader.cpp

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#include "StarRootLoader.hpp"
#include "StarLexicalCast.hpp"
#include "StarJsonExtra.hpp"
namespace Star {
Json const BaseAssetsSettings = Json::parseJson(R"JSON(
{
"assetTimeToLive" : 30,
// In seconds, audio less than this long will be decompressed in memory.
"audioDecompressLimit" : 4.0,
"workerPoolSize" : 2,
"pathIgnore" : [
"/\\.",
"/~",
"thumbs\\.db$",
"\\.bak$",
"\\.tmp$",
"\\.zip$",
"\\.orig$",
"\\.fail$",
"\\.psd$",
"\\.tmx$"
],
"digestIgnore" : [
"\\.ogg$",
"\\.wav$",
"\\.abc$"
]
}
)JSON");
Json const BaseDefaultConfiguration = Json::parseJson(R"JSON(
{
"configurationVersion" : {
"basic" : 2
},
"gameServerPort" : 21025,
"gameServerBind" : "::",
"serverUsers" : {},
"allowAnonymousConnections" : true,
"bannedUuids" : [],
"bannedIPs" : [],
"serverName" : "A Starbound Server",
"maxPlayers" : 8,
"maxTeamSize" : 4,
"serverFidelity" : "automatic",
"checkAssetsDigest" : false,
"safeScripts" : true,
"scriptRecursionLimit" : 100,
"scriptInstructionLimit" : 10000000,
"scriptProfilingEnabled" : false,
"scriptInstructionMeasureInterval" : 10000,
"allowAdminCommands" : true,
"allowAdminCommandsFromAnyone" : false,
"anonymousConnectionsAreAdmin" : false,
"clientP2PJoinable" : true,
"clientIPJoinable" : false,
"clearUniverseFiles" : false,
"clearPlayerFiles" : false,
"playerBackupFileCount" : 3,
"tutorialMessages" : true,
"interactiveHighlight" : true,
"monochromeLighting" : false,
"crafting" : {
"filterHaveMaterials" : false
},
"inventory" : {
"pickupToActionBar" : true
}
}
)JSON");
RootLoader::RootLoader(Defaults defaults) {
String baseConfigFile;
Maybe<String> userConfigFile;
addParameter("bootconfig", "bootconfig", Optional,
strf("Boot time configuration file, defaults to sbinit.config"));
addParameter("logfile", "logfile", Optional,
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strf("Log to the given logfile relative to the root directory, defaults to {}",
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defaults.logFile ? *defaults.logFile : "no log file"));
addParameter("loglevel", "level", Optional,
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strf("Sets the logging level (debug|info|warn|error), defaults to {}",
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LogLevelNames.getRight(defaults.logLevel)));
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addSwitch("quiet", strf("Do not log to stdout, defaults to {}", defaults.quiet));
addSwitch("verbose", strf("Log to stdout, defaults to {}", !defaults.quiet));
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addSwitch("runtimeconfig",
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strf("Sets the path to the runtime configuration storage file relative to root directory, defauts to {}",
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defaults.runtimeConfigFile ? *defaults.runtimeConfigFile : "no storage file"));
m_defaults = move(defaults);
}
pair<Root::Settings, RootLoader::Options> RootLoader::parseOrDie(
StringList const& cmdLineArguments) const {
auto options = VersionOptionParser::parseOrDie(cmdLineArguments);
return {rootSettingsForOptions(options), options};
}
pair<RootUPtr, RootLoader::Options> RootLoader::initOrDie(StringList const& cmdLineArguments) const {
auto p = parseOrDie(cmdLineArguments);
auto root = make_unique<Root>(p.first);
return {move(root), p.second};
}
pair<Root::Settings, RootLoader::Options> RootLoader::commandParseOrDie(int argc, char** argv) {
auto options = VersionOptionParser::commandParseOrDie(argc, argv);
return {rootSettingsForOptions(options), options};
}
pair<RootUPtr, RootLoader::Options> RootLoader::commandInitOrDie(int argc, char** argv) {
auto p = commandParseOrDie(argc, argv);
auto root = make_unique<Root>(p.first);
return {move(root), p.second};
}
Root::Settings RootLoader::rootSettingsForOptions(Options const& options) const {
try {
String bootConfigFile = options.parameters.value("bootconfig").maybeFirst().value("sbinit.config");
Json bootConfig = Json::parseJson(File::readFileString(bootConfigFile));
Json assetsSettings = jsonMerge(
BaseAssetsSettings,
m_defaults.additionalAssetsSettings,
bootConfig.get("assetsSettings", {})
);
Root::Settings rootSettings;
rootSettings.assetsSettings.assetTimeToLive = assetsSettings.getInt("assetTimeToLive");
rootSettings.assetsSettings.audioDecompressLimit = assetsSettings.getFloat("audioDecompressLimit");
rootSettings.assetsSettings.workerPoolSize = assetsSettings.getUInt("workerPoolSize");
rootSettings.assetsSettings.missingImage = assetsSettings.optString("missingImage");
rootSettings.assetsSettings.missingAudio = assetsSettings.optString("missingAudio");
rootSettings.assetsSettings.pathIgnore = jsonToStringList(assetsSettings.get("pathIgnore"));
rootSettings.assetsSettings.digestIgnore = jsonToStringList(assetsSettings.get("digestIgnore"));
rootSettings.assetDirectories = jsonToStringList(bootConfig.get("assetDirectories"));
#ifdef STAR_SYSTEM_WINDOWS
rootSettings.defaultConfiguration = BaseDefaultConfiguration
.set("gameServerBind", "*")
.set("queryServerBind", "*")
.set("rconServerBind", "*");
#else
rootSettings.defaultConfiguration = BaseDefaultConfiguration;
#endif
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rootSettings.defaultConfiguration = jsonMerge(
rootSettings.defaultConfiguration,
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m_defaults.additionalDefaultConfiguration,
bootConfig.get("defaultConfiguration", {})
);
rootSettings.storageDirectory = bootConfig.getString("storageDirectory");
rootSettings.logFile = options.parameters.value("logfile").maybeFirst().orMaybe(m_defaults.logFile);
rootSettings.logFileBackups = bootConfig.getUInt("logFileBackups", 5);
if (auto ll = options.parameters.value("loglevel").maybeFirst())
rootSettings.logLevel = LogLevelNames.getLeft(*ll);
else
rootSettings.logLevel = m_defaults.logLevel;
if (options.switches.contains("quiet"))
rootSettings.quiet = true;
else if (options.switches.contains("verbose"))
rootSettings.quiet = false;
else
rootSettings.quiet = m_defaults.quiet;
if (auto rc = options.parameters.value("runtimeconfig").maybeFirst())
rootSettings.runtimeConfigFile = *rc;
else
rootSettings.runtimeConfigFile = m_defaults.runtimeConfigFile;
return rootSettings;
} catch (std::exception const& e) {
throw StarException("Could not perform initial Root load", e);
}
}
}