2024-02-25 15:46:47 +01:00
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#pragma once
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2023-06-20 14:33:09 +10:00
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#include "StarHumanoid.hpp"
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#include "StarEntity.hpp"
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namespace Star {
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STAR_CLASS(EmoteEntity);
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class EmoteEntity : public virtual Entity {
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public:
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virtual void playEmote(HumanoidEmote emote) = 0;
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};
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}
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