Material Item equip sound

This commit is contained in:
Kae 2023-08-19 12:34:35 +10:00
parent d53379f6c2
commit 1af5e5cc89

View File

@ -56,6 +56,7 @@ ItemPtr MaterialItem::clone() const {
void MaterialItem::init(ToolUserEntity* owner, ToolHand hand) {
FireableItem::init(owner, hand);
BeamItem::init(owner, hand);
owner->addSound(Random::randValueFrom(m_placeSounds), 0.8f, 2.0f);
}
void MaterialItem::uninit() {
@ -112,8 +113,7 @@ void MaterialItem::fire(FireMode mode, bool shifting, bool edgeTriggered) {
steps = (int)ceil(magnitude * (Constants::pi / 2));
}
unsigned total = 0;
bool fail = true;
size_t total = 0;
for (int i = 0; i != steps; ++i) {
auto placementOrigin = aimPosition + diff * (1.0f - ((float)i / steps));
for (Vec2I pos : tileAreaBrush(radius, placementOrigin, true))
@ -124,19 +124,15 @@ void MaterialItem::fire(FireMode mode, bool shifting, bool edgeTriggered) {
modifications.resize(count());
size_t failed = world()->applyTileModifications(modifications, false).size();
if (failed < modifications.size()) {
fail = false;
unsigned placed = modifications.size() - failed;
size_t placed = modifications.size() - failed;
consume(placed);
total += placed;
}
}
if (!fail) {
auto sound = Random::randValueFrom(m_placeSounds, "");
if (total && !sound.empty()) {
if (total) {
float intensity = clamp((float)total / 96, 0.0f, 1.0f);
owner()->addSound(sound, 1.0f + intensity, (1.125f - intensity * 0.75f) * Random::randf(0.9f, 1.1f));
}
owner()->addSound(Random::randValueFrom(m_placeSounds), 1.0f + intensity, (1.125f - intensity * 0.75f) * Random::randf(0.9f, 1.1f));
FireableItem::fire(mode, shifting, edgeTriggered);
}