Armor optimizations
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7eb010d4a1
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@ -2,6 +2,7 @@
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#include "StarImageProcessing.hpp"
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#include "StarDirectives.hpp"
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#include "StarXXHash.hpp"
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#include "StarLogging.hpp"
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namespace Star {
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@ -20,17 +21,17 @@ Directives::Entry::Entry(Entry const& other) {
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string = other.string;
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}
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Directives::Directives() {}
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Directives::Directives(String const& directives) {
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Directives::Directives() : hash(0) {}
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Directives::Directives(String const& directives) : hash(0) {
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parse(directives);
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}
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Directives::Directives(String&& directives) {
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Directives::Directives(String&& directives) : hash(0) {
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String mine = move(directives);
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parse(mine);
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}
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Directives::Directives(const char* directives) {
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Directives::Directives(const char* directives) : hash(0) {
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String string(directives);
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parse(string);
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}
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@ -42,6 +43,9 @@ Directives::Directives(List<Entry>&& newEntries) {
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}
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void Directives::parse(String const& directives) {
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if (directives.empty())
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return;
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List<Entry> newList;
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StringList split = directives.split('?');
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newList.reserve(split.size());
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@ -51,25 +55,35 @@ void Directives::parse(String const& directives) {
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newList.emplace_back(move(operation), move(str));
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}
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}
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if (newList.empty())
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return;
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entries = std::make_shared<List<Entry> const>(move(newList));
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hash = XXH3_64bits(directives.utf8Ptr(), directives.utf8Size());
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//if (directives.utf8Size() > 1000)
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// Logger::logf(LogLevel::Debug, "Directives: Parsed %u character long string", directives.utf8Size());
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}
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void Directives::buildString(String& out) const {
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if (entries) {
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for (auto& entry : *entries) {
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out += "?";
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out += entry.string;
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}
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}
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}
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String Directives::toString() const {
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String result;
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buildString(result);
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//if (result.utf8Size() > 1000)
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// Logger::logf(LogLevel::Debug, "Directives: Rebuilt %u character long string", result.utf8Size());
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return result;
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}
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inline bool Directives::empty() const {
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return entries->empty();
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return !entries || entries->empty();
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}
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@ -114,6 +128,7 @@ inline bool DirectivesGroup::compare(DirectivesGroup const& other) const {
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void DirectivesGroup::append(Directives const& directives) {
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m_directives.emplace_back(directives);
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if (directives.entries)
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m_count += m_directives.back().entries->size();
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}
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@ -146,18 +161,22 @@ void DirectivesGroup::addToString(String& string) const {
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void DirectivesGroup::forEach(DirectivesCallback callback) const {
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for (auto& directives : m_directives) {
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if (directives.entries) {
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for (auto& entry : *directives.entries)
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callback(entry);
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}
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}
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}
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bool DirectivesGroup::forEachAbortable(AbortableDirectivesCallback callback) const {
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for (auto& directives : m_directives) {
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if (directives.entries) {
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for (auto& entry : *directives.entries) {
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if (!callback(entry))
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return false;
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}
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}
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}
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return true;
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}
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@ -16,7 +16,7 @@
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namespace Star {
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ArmorWearer::ArmorWearer() {
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ArmorWearer::ArmorWearer() : m_lastNude(true), m_needsHumanoidSync(true) {
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addNetElement(&m_headItemDataNetState);
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addNetElement(&m_chestItemDataNetState);
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addNetElement(&m_legsItemDataNetState);
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@ -27,7 +27,14 @@ ArmorWearer::ArmorWearer() {
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addNetElement(&m_backCosmeticItemDataNetState);
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}
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void ArmorWearer::setupHumanoidClothingDrawables(Humanoid& humanoid, bool forceNude) const {
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void ArmorWearer::setupHumanoidClothingDrawables(Humanoid& humanoid, bool forceNude) {
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if (m_lastNude != forceNude)
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m_lastNude = forceNude;
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else if (!m_needsHumanoidSync)
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return;
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m_needsHumanoidSync = false;
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bool bodyHidden = false;
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if (m_headCosmeticItem && !forceNude) {
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humanoid.setHeadArmorFrameset(m_headCosmeticItem->frameset(humanoid.identity().gender));
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@ -161,35 +168,59 @@ List<PersistentStatusEffect> ArmorWearer::statusEffects() const {
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}
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void ArmorWearer::setHeadItem(HeadArmorPtr headItem) {
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if (!Item::itemsEqual(m_headItem, headItem))
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return;
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m_headItem = headItem;
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m_needsHumanoidSync = true;
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}
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void ArmorWearer::setHeadCosmeticItem(HeadArmorPtr headCosmeticItem) {
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if (!Item::itemsEqual(m_headCosmeticItem, headCosmeticItem))
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return;
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m_headCosmeticItem = headCosmeticItem;
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m_needsHumanoidSync = true;
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}
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void ArmorWearer::setChestCosmeticItem(ChestArmorPtr chestCosmeticItem) {
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if (!Item::itemsEqual(m_chestCosmeticItem, chestCosmeticItem))
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return;
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m_chestCosmeticItem = chestCosmeticItem;
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m_needsHumanoidSync = true;
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}
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void ArmorWearer::setChestItem(ChestArmorPtr chestItem) {
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if (!Item::itemsEqual(m_chestItem, chestItem))
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return;
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m_chestItem = chestItem;
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m_needsHumanoidSync = true;
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}
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void ArmorWearer::setLegsItem(LegsArmorPtr legsItem) {
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if (!Item::itemsEqual(m_legsItem, legsItem))
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return;
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m_legsItem = legsItem;
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m_needsHumanoidSync = true;
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}
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void ArmorWearer::setLegsCosmeticItem(LegsArmorPtr legsCosmeticItem) {
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if (!Item::itemsEqual(m_legsCosmeticItem, legsCosmeticItem))
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return;
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m_legsCosmeticItem = legsCosmeticItem;
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m_needsHumanoidSync = true;
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}
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void ArmorWearer::setBackItem(BackArmorPtr backItem) {
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if (!Item::itemsEqual(m_backItem, backItem))
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return;
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m_backItem = backItem;
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m_needsHumanoidSync = true;
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}
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void ArmorWearer::setBackCosmeticItem(BackArmorPtr backCosmeticItem) {
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if (!Item::itemsEqual(m_backCosmeticItem, backCosmeticItem))
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return;
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m_backCosmeticItem = backCosmeticItem;
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m_needsHumanoidSync = true;
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}
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HeadArmorPtr ArmorWearer::headItem() const {
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@ -275,23 +306,26 @@ ItemDescriptor ArmorWearer::backCosmeticItemDescriptor() const {
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void ArmorWearer::netElementsNeedLoad(bool) {
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auto itemDatabase = Root::singleton().itemDatabase();
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bool changed = false;
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if (m_headItemDataNetState.pullUpdated())
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itemDatabase->loadItem(m_headItemDataNetState.get(), m_headItem);
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changed |= itemDatabase->loadItem(m_headItemDataNetState.get(), m_headItem);
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if (m_chestItemDataNetState.pullUpdated())
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itemDatabase->loadItem(m_chestItemDataNetState.get(), m_chestItem);
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changed |= itemDatabase->loadItem(m_chestItemDataNetState.get(), m_chestItem);
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if (m_legsItemDataNetState.pullUpdated())
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itemDatabase->loadItem(m_legsItemDataNetState.get(), m_legsItem);
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changed |= itemDatabase->loadItem(m_legsItemDataNetState.get(), m_legsItem);
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if (m_backItemDataNetState.pullUpdated())
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itemDatabase->loadItem(m_backItemDataNetState.get(), m_backItem);
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changed |= itemDatabase->loadItem(m_backItemDataNetState.get(), m_backItem);
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if (m_headCosmeticItemDataNetState.pullUpdated())
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itemDatabase->loadItem(m_headCosmeticItemDataNetState.get(), m_headCosmeticItem);
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changed |= itemDatabase->loadItem(m_headCosmeticItemDataNetState.get(), m_headCosmeticItem);
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if (m_chestCosmeticItemDataNetState.pullUpdated())
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itemDatabase->loadItem(m_chestCosmeticItemDataNetState.get(), m_chestCosmeticItem);
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changed |= itemDatabase->loadItem(m_chestCosmeticItemDataNetState.get(), m_chestCosmeticItem);
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if (m_legsCosmeticItemDataNetState.pullUpdated())
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itemDatabase->loadItem(m_legsCosmeticItemDataNetState.get(), m_legsCosmeticItem);
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changed |= itemDatabase->loadItem(m_legsCosmeticItemDataNetState.get(), m_legsCosmeticItem);
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if (m_backCosmeticItemDataNetState.pullUpdated())
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itemDatabase->loadItem(m_backCosmeticItemDataNetState.get(), m_backCosmeticItem);
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changed |= itemDatabase->loadItem(m_backCosmeticItemDataNetState.get(), m_backCosmeticItem);
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m_needsHumanoidSync = changed;
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}
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void ArmorWearer::netElementsNeedStore() {
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@ -26,7 +26,7 @@ class ArmorWearer : public NetElementSyncGroup {
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public:
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ArmorWearer();
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void setupHumanoidClothingDrawables(Humanoid& humanoid, bool forceNude) const;
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void setupHumanoidClothingDrawables(Humanoid& humanoid, bool forceNude);
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void effects(EffectEmitter& effectEmitter);
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List<PersistentStatusEffect> statusEffects() const;
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@ -82,6 +82,9 @@ private:
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NetElementData<ItemDescriptor> m_chestCosmeticItemDataNetState;
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NetElementData<ItemDescriptor> m_legsCosmeticItemDataNetState;
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NetElementData<ItemDescriptor> m_backCosmeticItemDataNetState;
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bool m_lastNude;
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bool m_needsHumanoidSync;
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};
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}
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@ -10,7 +10,7 @@
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namespace Star {
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Drawable::ImagePart& Drawable::ImagePart::addDirectives(Directives const& directives, bool keepImageCenterPosition) {
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if (directives.entries->empty())
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if (!directives.entries || directives.entries->empty())
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return *this;
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if (keepImageCenterPosition) {
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@ -285,4 +285,13 @@ ItemPtr GenericItem::clone() const {
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return make_shared<GenericItem>(*this);
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}
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bool Item::itemsEqual(ItemConstPtr const& a, ItemConstPtr const& b) {
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if (!a && !b) // Both are null
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return true;
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if (a && b) // Both aren't null, compare
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return a->stackableWith(b);
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else // One is null, so not equal
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return true;
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}
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}
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// Returns just the dynamic parameters
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Json parameters() const;
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static bool itemsEqual(ItemConstPtr const& a, ItemConstPtr const& b);
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protected:
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void setMaxStack(uint64_t maxStack);
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void setDescription(String const& description);
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@ -21,7 +21,7 @@ ArmorItem::ArmorItem(Json const& config, String const& directory, Json const& da
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m_directives = instanceValue("directives", "").toString();
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m_colorOptions = colorDirectivesFromConfig(config.getArray("colorOptions", JsonArray{""}));
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if (m_directives.entries->empty())
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if (!m_directives.entries || m_directives.entries->empty())
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m_directives = "?" + m_colorOptions.wrap(instanceValue("colorIndex", 0).toUInt());
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refreshIconDrawables();
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