fix three constructors having a struct keyword in them
i didn't even notice, and only MSVC silently let it compile. what the fuck
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@ -77,9 +77,9 @@ namespace Star {
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uint8_t priority = 0;
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uint8_t priority = 0;
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BindEntry* entry = nullptr; // Invalidated on reload, careful!
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BindEntry* entry = nullptr; // Invalidated on reload, careful!
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struct BindRef(BindEntry& bindEntry, KeyBind& keyBind);
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BindRef(BindEntry& bindEntry, KeyBind& keyBind);
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struct BindRef(BindEntry& bindEntry, MouseBind& mouseBind);
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BindRef(BindEntry& bindEntry, MouseBind& mouseBind);
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struct BindRef(BindEntry& bindEntry);
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BindRef(BindEntry& bindEntry);
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};
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};
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struct BindCategory {
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struct BindCategory {
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