Improve planet name title
They began showing during the warp cinematic and their fade-out timing was wrong.
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@ -20,6 +20,7 @@
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// Change planet name to support the new internal string formatting.
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"planetNameFormatString" : "- {} -",
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"planetNameDirectives" : "?border=4;000;000",
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"buttonClickSound" : [ "/sfx/interface/button/click.wav" ],
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"buttonReleaseSound" : [ "/sfx/interface/button/release.wav" ],
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@ -173,6 +173,7 @@ MainInterface::MainInterface(UniverseClientPtr client, WorldPainterPtr painter,
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auto planetName = make_shared<Pane>();
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m_planetText = make_shared<LabelWidget>();
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m_planetText->setFontSize(m_config->planetNameFontSize);
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m_planetText->setFontMode(FontMode::Normal);
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m_planetText->setAnchor(HorizontalAnchor::HMidAnchor, VerticalAnchor::VMidAnchor);
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m_planetText->setDirectives(m_config->planetNameDirectives);
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planetName->disableScissoring();
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@ -698,29 +699,35 @@ void MainInterface::update(float dt) {
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it++;
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}
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auto worldId = m_client->playerWorld();
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if (worldId.is<CelestialWorldId>()) {
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if (m_planetNameTimer.tick(dt))
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bool playerInWorld = m_client->mainPlayer()->inWorld();
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if (m_cinematicOverlay->completed()) {
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if (m_planetNameTimer.tick(dt)) {
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m_paneManager.dismissRegisteredPane(MainInterfacePanes::PlanetText);
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else
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m_paneManager.displayRegisteredPane(MainInterfacePanes::PlanetText);
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} else {
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if (playerInWorld) {
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String worldName;
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if (auto worldTemplate = m_client->worldClient()->currentTemplate())
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worldName = worldTemplate->worldName();
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if (auto parameters = m_client->celestialDatabase()->parameters(worldId.get<CelestialWorldId>()))
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m_planetText->setText(strf(m_config->planetNameFormatString.utf8Ptr(), parameters->name()));
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if (!worldName.empty()) {
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m_planetText->setText(strf(m_config->planetNameFormatString.utf8Ptr(), worldName));
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m_paneManager.displayRegisteredPane(MainInterfacePanes::PlanetText);
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}
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}
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Color textColor = Color::White; // probably need to make this jsonable
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float fadeTimer = m_planetNameTimer.percent();
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if (fadeTimer < m_config->planetNameFadeTime)
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textColor.setAlphaF(fadeTimer / m_config->planetNameFadeTime);
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Color textColor = Color::White; // probably need to make this jsonable
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float fadeTimer = m_planetNameTimer.timer;
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if (fadeTimer < m_config->planetNameFadeTime)
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textColor.setAlphaF(fadeTimer / m_config->planetNameFadeTime);
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m_planetText->setColor(textColor);
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} else {
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m_paneManager.dismissRegisteredPane(MainInterfacePanes::PlanetText);
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m_planetText->setColor(textColor);
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}
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} else if (!playerInWorld) {
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m_planetNameTimer.reset();
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m_paneManager.dismissRegisteredPane(MainInterfacePanes::PlanetText);
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}
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for (auto containerResult : m_containerInteractor->pullContainerResults()) {
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for (auto& containerResult : m_containerInteractor->pullContainerResults()) {
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if (!m_containerPane || !m_containerPane->giveContainerResult(containerResult)) {
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if (!m_inventoryWindow->giveContainerResult(containerResult)) {
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for (auto item : containerResult) {
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@ -87,7 +87,7 @@ void NameplatePainter::render() {
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auto color = Color::rgb(nametag.color);
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color.setAlphaF(nametag.opacity);
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context.setFontColor(color.toRgba());
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context.setFontMode(FontMode::Shadow);
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context.setFontMode(FontMode::Normal);
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context.renderText(nametag.name, namePosition(bubble.currentPosition));
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@ -189,6 +189,8 @@ void ItemSlotWidget::renderImpl() {
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context()->setFontColor(m_fontColor.toRgba());
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context()->setFontMode(m_countFontMode);
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context()->renderInterfaceText(toString(m_item->count()), m_countPosition.translated(Vec2F(screenPosition())));
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context()->setFontMode(FontMode::Normal);
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context()->setDefaultFont();
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}
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} else if (m_drawBackingImageWhenEmpty && m_backingImage != "") {
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@ -41,6 +41,10 @@ void LabelWidget::setFontSize(int fontSize) {
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updateTextRegion();
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}
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void LabelWidget::setFontMode(FontMode fontMode) {
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m_fontMode = fontMode;
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}
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void LabelWidget::setColor(Color newColor) {
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m_color = move(newColor);
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}
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@ -82,6 +86,7 @@ RectI LabelWidget::getScissorRect() const {
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void LabelWidget::renderImpl() {
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context()->setFont(m_font);
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context()->setFontSize(m_fontSize);
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context()->setFontMode(m_fontMode);
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context()->setFontColor(m_color.toRgba());
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context()->setFontProcessingDirectives(m_processingDirectives);
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@ -93,6 +98,7 @@ void LabelWidget::renderImpl() {
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context()->renderInterfaceText(m_text, {Vec2F(screenPosition()), m_hAnchor, m_vAnchor, m_wrapWidth, m_textCharLimit});
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context()->setDefaultFont();
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context()->setFontMode(FontMode::Normal);
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context()->setFontProcessingDirectives("");
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context()->setDefaultLineSpacing();
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}
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@ -19,6 +19,7 @@ public:
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Maybe<unsigned> getTextCharLimit() const;
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void setText(String newText);
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void setFontSize(int fontSize);
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void setFontMode(FontMode fontMode);
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void setColor(Color newColor);
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void setAnchor(HorizontalAnchor hAnchor, VerticalAnchor vAnchor);
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void setWrapWidth(Maybe<unsigned> wrapWidth);
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@ -37,6 +38,7 @@ private:
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String m_text;
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int m_fontSize;
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FontMode m_fontMode;
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Color m_color;
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HorizontalAnchor m_hAnchor;
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VerticalAnchor m_vAnchor;
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