Start of Interface callbacks, starting with a bindCanvas function for the whole screen

This commit is contained in:
Kae 2023-07-04 19:27:16 +10:00
parent ab72b03ad8
commit e3461e9053
17 changed files with 283 additions and 108 deletions

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@ -15,6 +15,8 @@
#include "StarWorldClient.hpp"
#include "StarRootLoader.hpp"
#include "StarInterfaceLuaBindings.hpp"
namespace Star {
Json const AdditionalAssetsSettings = Json::parseJson(R"JSON(
@ -384,6 +386,7 @@ void ClientApplication::render() {
} else if (m_state > MainAppState::Title) {
WorldClientPtr worldClient = m_universeClient->worldClient();
RendererPtr renderer = Application::renderer();
if (worldClient) {
auto totalStart = Time::monotonicMicroseconds();
@ -480,6 +483,7 @@ void ClientApplication::changeState(MainAppState newState) {
m_playerStorage = make_shared<PlayerStorage>(m_root->toStoragePath("player"));
m_statistics = make_shared<Statistics>(m_root->toStoragePath("player"), appController()->statisticsService());
m_universeClient = make_shared<UniverseClient>(m_playerStorage, m_statistics);
m_mainMixer->setUniverseClient(m_universeClient);
m_titleScreen = make_shared<TitleScreen>(m_playerStorage, m_mainMixer->mixer());
if (auto renderer = Application::renderer())
@ -596,6 +600,7 @@ void ClientApplication::changeState(MainAppState newState) {
m_worldPainter = make_shared<WorldPainter>();
m_mainInterface = make_shared<MainInterface>(m_universeClient, m_worldPainter, m_cinematicOverlay);
m_universeClient->setLuaCallbacks("interface", LuaBindings::makeInterfaceCallbacks(m_mainInterface.get()));
m_mainMixer->setWorldPainter(m_worldPainter);
if (auto renderer = Application::renderer()) {

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@ -32,6 +32,7 @@ SET (star_frontend_HEADERS
StarGraphicsMenu.hpp
StarInventory.hpp
StarInterfaceCursor.hpp
StarInterfaceLuaBindings.hpp
StarItemTooltip.hpp
StarJoinRequestDialog.hpp
StarKeybindingsMenu.hpp
@ -80,6 +81,7 @@ SET (star_frontend_SOURCES
StarGraphicsMenu.cpp
StarInventory.cpp
StarInterfaceCursor.cpp
StarInterfaceLuaBindings.cpp
StarItemTooltip.cpp
StarJoinRequestDialog.cpp
StarKeybindingsMenu.cpp

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@ -0,0 +1,21 @@
#include "StarInterfaceLuaBindings.hpp"
#include "StarWidgetLuaBindings.hpp"
#include "StarJsonExtra.hpp"
#include "StarLuaGameConverters.hpp"
#include "StarMainInterface.hpp"
namespace Star {
LuaCallbacks LuaBindings::makeInterfaceCallbacks(MainInterface* mainInterface) {
LuaCallbacks callbacks;
callbacks.registerCallback("bindCanvas", [mainInterface](String const& canvasName) -> Maybe<CanvasWidgetPtr> {
if (auto canvas = mainInterface->fetchCanvas(canvasName))
return canvas;
return {};
});
return callbacks;
}
}

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@ -0,0 +1,16 @@
#ifndef STAR_INTERFACE_LUA_BINDINGS_HPP
#define STAR_INTERFACE_LUA_BINDINGS_HPP
#include "StarLua.hpp"
namespace Star {
STAR_CLASS(MainInterface);
namespace LuaBindings {
LuaCallbacks makeInterfaceCallbacks(MainInterface* mainInterface);
}
}
#endif

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@ -24,6 +24,7 @@
#include "StarWireInterface.hpp"
#include "StarTeamBar.hpp"
#include "StarStatusPane.hpp"
#include "StarCanvasWidget.hpp"
#include "StarLabelWidget.hpp"
#include "StarItemSlotWidget.hpp"
#include "StarPlayer.hpp"
@ -792,6 +793,12 @@ void MainInterface::update() {
m_client->mainPlayer()->setBusyState(PlayerBusyState::Chatting);
else
m_client->mainPlayer()->setBusyState(PlayerBusyState::None);
for (auto& pair : m_canvases) {
pair.second->setPosition(Vec2I());
pair.second->setSize(Vec2I(m_guiContext->windowSize()));
pair.second->update();
}
}
void MainInterface::renderInWorldElements() {
@ -820,6 +827,10 @@ void MainInterface::render() {
renderMainBar();
renderDebug();
RectI screenRect = RectI::withSize(Vec2I(), Vec2I(m_guiContext->windowSize()));
for (auto& pair : m_canvases)
pair.second->render(screenRect);
renderWindows();
renderCursor();
}
@ -912,6 +923,18 @@ void MainInterface::warpTo(WarpAction const& warpAction) {
}
}
CanvasWidgetPtr MainInterface::fetchCanvas(String const& canvasName) {
if (auto canvasPtr = m_canvases.ptr(canvasName))
return *canvasPtr;
else {
CanvasWidgetPtr canvas = m_canvases.emplace(canvasName, make_shared<CanvasWidget>()).first->second;
canvas->setPosition(Vec2I());
canvas->setSize(Vec2I(m_guiContext->windowSize()));
canvas->setIgnoreInterfaceScale(true);
return canvas;
}
}
PanePtr MainInterface::createEscapeDialog() {
auto assets = Root::singleton().assets();

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@ -42,6 +42,7 @@ STAR_CLASS(QuestTrackerPane);
STAR_CLASS(ContainerInteractor);
STAR_CLASS(ScriptPane);
STAR_CLASS(ChatBubbleManager);
STAR_CLASS(CanvasWidget);
STAR_STRUCT(GuiMessage);
STAR_CLASS(MainInterface);
@ -114,6 +115,8 @@ public:
void warpToOwnShip();
void warpTo(WarpAction const& warpAction);
CanvasWidgetPtr fetchCanvas(String const& canvasName);
private:
PanePtr createEscapeDialog();
@ -167,6 +170,8 @@ private:
ScriptPanePtr m_collections;
Map<EntityId, PanePtr> m_interactionScriptPanes;
StringMap<CanvasWidgetPtr> m_canvases;
ChatPtr m_chat;
ClientCommandProcessorPtr m_clientCommandProcessor;
RadioMessagePopupPtr m_radioMessagePopup;

View File

@ -12,6 +12,7 @@
#include "StarPlayer.hpp"
#include "StarUniverseClient.hpp"
#include "StarWidgetLuaBindings.hpp"
#include "StarInterfaceLuaBindings.hpp"
#include "StarCanvasWidget.hpp"
#include "StarItemTooltip.hpp"
#include "StarItemGridWidget.hpp"

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@ -17,12 +17,7 @@
namespace Star {
template <>
struct LuaConverter<CanvasWidgetPtr> : LuaUserDataConverter<CanvasWidgetPtr> {};
template <>
struct LuaUserDataMethods<CanvasWidgetPtr> {
static LuaMethods<CanvasWidgetPtr> make() {
LuaMethods<CanvasWidgetPtr> LuaUserDataMethods<CanvasWidgetPtr>::make() {
LuaMethods<CanvasWidgetPtr> methods;
methods.registerMethodWithSignature<Vec2I, CanvasWidgetPtr>("size", mem_fn(&CanvasWidget::size));
@ -30,6 +25,15 @@ struct LuaUserDataMethods<CanvasWidgetPtr> {
methods.registerMethodWithSignature<void, CanvasWidgetPtr>("clear", mem_fn(&CanvasWidget::clear));
methods.registerMethod("drawDrawable", [](CanvasWidgetPtr canvasWidget, Drawable drawable) {
canvasWidget->drawDrawable(move(drawable), Vec2F());
});
methods.registerMethod("drawDrawables", [](CanvasWidgetPtr canvasWidget, List<Drawable> drawables) {
for (auto& drawable : drawables)
canvasWidget->drawDrawable(move(drawable), Vec2F());
});
methods.registerMethod("drawImage",
[](CanvasWidgetPtr canvasWidget, String image, Vec2F position, Maybe<float> scale, Maybe<Color> color, Maybe<bool> centered) {
if (centered && *centered)
@ -84,7 +88,6 @@ struct LuaUserDataMethods<CanvasWidgetPtr> {
return methods;
}
};
LuaCallbacks LuaBindings::makeWidgetCallbacks(Widget* parentWidget, GuiReader* reader) {
LuaCallbacks callbacks;

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@ -7,6 +7,15 @@
namespace Star {
STAR_CLASS(Widget);
STAR_CLASS(CanvasWidget);
template <>
struct LuaConverter<CanvasWidgetPtr> : LuaUserDataConverter<CanvasWidgetPtr> {};
template <>
struct LuaUserDataMethods<CanvasWidgetPtr> {
static LuaMethods<CanvasWidgetPtr> make();
};
namespace LuaBindings {
LuaCallbacks makeWidgetCallbacks(Widget* parentWidget, GuiReader* reader);

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@ -112,6 +112,8 @@ Maybe<String> UniverseClient::connect(UniverseConnection connection, bool allowA
m_mainPlayer->setClientContext(m_clientContext);
m_mainPlayer->setStatistics(m_statistics);
m_worldClient = make_shared<WorldClient>(m_mainPlayer);
for (auto& pair : m_luaCallbacks)
m_worldClient->setLuaCallbacks(pair.first, pair.second);
m_connection = move(connection);
m_celestialDatabase = make_shared<CelestialSlaveDatabase>(move(success->celestialInformation));
@ -436,6 +438,12 @@ uint16_t UniverseClient::maxPlayers() {
return m_serverInfo.apply([](auto const& info) { return info.maxPlayers; }).value(1);
}
void UniverseClient::setLuaCallbacks(String const& groupName, LuaCallbacks const& callbacks) {
m_luaCallbacks[groupName] = callbacks;
if (m_worldClient)
m_worldClient->setLuaCallbacks(groupName, callbacks);
}
ClockConstPtr UniverseClient::universeClock() const {
return m_universeClock;
}

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@ -85,6 +85,8 @@ public:
uint16_t players();
uint16_t maxPlayers();
void setLuaCallbacks(String const& groupName, LuaCallbacks const& callbacks);
ClockConstPtr universeClock() const;
CelestialLogConstPtr celestialLog() const;
JsonRpcInterfacePtr rpcInterface() const;
@ -118,6 +120,8 @@ private:
Maybe<UniverseConnection> m_connection;
Maybe<ServerInfo> m_serverInfo;
StringMap<LuaCallbacks> m_luaCallbacks;
CelestialSlaveDatabasePtr m_celestialDatabase;
ClientContextPtr m_clientContext;
TeamClientPtr m_teamClient;

View File

@ -45,6 +45,8 @@ WorldClient::WorldClient(PlayerPtr mainPlayer) {
m_collisionDebug = false;
m_inWorld = false;
m_luaRoot = make_shared<LuaRoot>();
m_mainPlayer = mainPlayer;
centerClientWindowOnPlayer(Vec2U(100, 100));
@ -895,6 +897,10 @@ List<PacketPtr> WorldClient::getOutgoingPackets() {
return std::move(m_outgoingPackets);
}
void WorldClient::setLuaCallbacks(String const& groupName, LuaCallbacks const& callbacks) {
m_luaRoot->addCallbacks(groupName, callbacks);
}
void WorldClient::update() {
if (!inWorld())
return;
@ -1486,7 +1492,7 @@ void WorldClient::initWorld(WorldStartPacket const& startPacket) {
m_entityMap = make_shared<EntityMap>(m_worldTemplate->size(), entitySpace.first, entitySpace.second);
m_tileArray = make_shared<ClientTileSectorArray>(m_worldTemplate->size());
m_damageManager = make_shared<DamageManager>(this, startPacket.clientId);
m_luaRoot = make_shared<LuaRoot>();
m_luaRoot->restart();
m_luaRoot->tuneAutoGarbageCollection(m_clientConfig.getFloat("luaGcPause"), m_clientConfig.getFloat("luaGcStepMultiplier"));
m_playerStart = startPacket.playerRespawn;
m_respawnInWorld = startPacket.respawnInWorld;
@ -1559,7 +1565,8 @@ void WorldClient::clearWorld() {
m_tileArray.reset();
m_damageManager.reset();
m_luaRoot.reset();
m_luaRoot->shutdown();
m_particles.reset();

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@ -128,6 +128,9 @@ public:
void handleIncomingPackets(List<PacketPtr> const& packets);
List<PacketPtr> getOutgoingPackets();
// Sets default callbacks in the LuaRoot.
void setLuaCallbacks(String const& groupName, LuaCallbacks const& callbacks);
// Set the rendering window for this client.
void setClientWindow(RectI window);
// Sets the client window around the position of the main player.

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@ -5,16 +5,10 @@ namespace Star {
LuaRoot::LuaRoot() {
auto& root = Root::singleton();
m_luaEngine = LuaEngine::create(root.configuration()->get("safeScripts").toBool());
m_luaEngine->setRecursionLimit(root.configuration()->get("scriptRecursionLimit").toUInt());
m_luaEngine->setInstructionLimit(root.configuration()->get("scriptInstructionLimit").toUInt());
m_luaEngine->setProfilingEnabled(root.configuration()->get("scriptProfilingEnabled").toBool());
m_luaEngine->setInstructionMeasureInterval(root.configuration()->get("scriptInstructionMeasureInterval").toUInt());
m_scriptCache = make_shared<ScriptCache>();
restart();
m_rootReloadListener = make_shared<CallbackListener>([cache = m_scriptCache]() {
cache->clear();
});
@ -24,6 +18,40 @@ LuaRoot::LuaRoot() {
}
LuaRoot::~LuaRoot() {
shutdown();
}
void LuaRoot::loadScript(String const& assetPath) {
m_scriptCache->loadScript(*m_luaEngine, assetPath);
}
bool LuaRoot::scriptLoaded(String const& assetPath) const {
return m_scriptCache->scriptLoaded(assetPath);
}
void LuaRoot::unloadScript(String const& assetPath) {
m_scriptCache->unloadScript(assetPath);
}
void LuaRoot::restart() {
shutdown();
auto& root = Root::singleton();
m_luaEngine = LuaEngine::create(root.configuration()->get("safeScripts").toBool());
m_luaEngine->setRecursionLimit(root.configuration()->get("scriptRecursionLimit").toUInt());
m_luaEngine->setInstructionLimit(root.configuration()->get("scriptInstructionLimit").toUInt());
m_luaEngine->setProfilingEnabled(root.configuration()->get("scriptProfilingEnabled").toBool());
m_luaEngine->setInstructionMeasureInterval(root.configuration()->get("scriptInstructionMeasureInterval").toUInt());
}
void LuaRoot::shutdown() {
clearScriptCache();
if (!m_luaEngine)
return;
auto profile = m_luaEngine->getProfile();
if (!profile.empty()) {
profile.sort([](auto const& a, auto const& b) {
@ -56,18 +84,8 @@ LuaRoot::~LuaRoot() {
Logger::info("Writing lua profile {}", filename);
File::writeFile(profileSummary, path);
}
}
void LuaRoot::loadScript(String const& assetPath) {
m_scriptCache->loadScript(*m_luaEngine, assetPath);
}
bool LuaRoot::scriptLoaded(String const& assetPath) const {
return m_scriptCache->scriptLoaded(assetPath);
}
void LuaRoot::unloadScript(String const& assetPath) {
m_scriptCache->unloadScript(assetPath);
m_luaEngine.reset();
}
LuaContext LuaRoot::createContext(String const& script) {
@ -91,33 +109,43 @@ LuaContext LuaRoot::createContext(StringList const& scriptPaths) {
for (auto const& scriptPath : scriptPaths)
cache->loadContextScript(newContext, scriptPath);
for (auto const& callbackPair : m_luaCallbacks)
newContext.setCallbacks(callbackPair.first, callbackPair.second);
return newContext;
}
void LuaRoot::collectGarbage(Maybe<unsigned> steps) {
if (m_luaEngine)
m_luaEngine->collectGarbage(steps);
}
void LuaRoot::setAutoGarbageCollection(bool autoGarbageColleciton) {
if (m_luaEngine)
m_luaEngine->setAutoGarbageCollection(autoGarbageColleciton);
}
void LuaRoot::tuneAutoGarbageCollection(float pause, float stepMultiplier) {
if (m_luaEngine)
m_luaEngine->tuneAutoGarbageCollection(pause, stepMultiplier);
}
size_t LuaRoot::luaMemoryUsage() const {
return m_luaEngine->memoryUsage();
return m_luaEngine ? m_luaEngine->memoryUsage() : 0;
}
size_t LuaRoot::scriptCacheMemoryUsage() const {
return m_scriptCache->memoryUsage();
return m_luaEngine ? m_scriptCache->memoryUsage() : 0;
}
void LuaRoot::clearScriptCache() const {
return m_scriptCache->clear();
}
void LuaRoot::addCallbacks(String const& groupName, LuaCallbacks const& callbacks) {
m_luaCallbacks[groupName] = callbacks;
}
LuaEngine& LuaRoot::luaEngine() const {
return *m_luaEngine;
}

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@ -21,6 +21,9 @@ public:
bool scriptLoaded(String const& assetPath) const;
void unloadScript(String const& assetPath);
void restart();
void shutdown();
// A script context can be created from the combination of several scripts,
// the functions / data in each script will be loaded in order, so that later
// specified scripts will overwrite previous ones.
@ -39,8 +42,9 @@ public:
size_t scriptCacheMemoryUsage() const;
void clearScriptCache() const;
LuaEngine& luaEngine() const;
void addCallbacks(String const& groupName, LuaCallbacks const& callbacks);
LuaEngine& luaEngine() const;
private:
class ScriptCache {
public:
@ -57,7 +61,9 @@ private:
};
LuaEnginePtr m_luaEngine;
StringMap<LuaCallbacks> m_luaCallbacks;
shared_ptr<ScriptCache> m_scriptCache;
ListenerPtr m_rootReloadListener;
String m_storageDirectory;

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@ -3,8 +3,7 @@
namespace Star {
CanvasWidget::CanvasWidget() {
m_captureKeyboard = false;
m_captureMouse = false;
m_ignoreInterfaceScale = m_captureKeyboard = m_captureMouse = false;
}
void CanvasWidget::setCaptureMouseEvents(bool captureMouse) {
@ -15,6 +14,10 @@ void CanvasWidget::setCaptureKeyboardEvents(bool captureKeyboard) {
m_captureKeyboard = captureKeyboard;
}
void CanvasWidget::setIgnoreInterfaceScale(bool ignoreInterfaceScale) {
m_ignoreInterfaceScale = ignoreInterfaceScale;
}
void CanvasWidget::clear() {
m_renderOps.clear();
}
@ -144,25 +147,34 @@ void CanvasWidget::renderImpl() {
void CanvasWidget::renderImage(Vec2F const& renderingOffset, String const& texName, Vec2F const& position, float scale, Vec4B const& color, bool centered) {
auto& context = GuiContext::singleton();
auto texSize = Vec2F(context.textureSize(texName));
if (centered) {
auto screenCoords = RectF::withSize(renderingOffset * context.interfaceScale() + (position - scale * texSize / 2.0f) * context.interfaceScale(), texSize * scale * context.interfaceScale());
Vec2F pos = centered ? (position - scale * texSize / 2.0f) : position;
RectF screenCoords;
if (m_ignoreInterfaceScale)
screenCoords = RectF::withSize(renderingOffset + pos, texSize * scale);
else
screenCoords = RectF::withSize(renderingOffset * context.interfaceScale() + pos * context.interfaceScale(), texSize * scale * context.interfaceScale());
context.drawQuad(texName, screenCoords, color);
} else {
auto screenCoords = RectF::withSize(renderingOffset * context.interfaceScale() + position * context.interfaceScale(), texSize * scale * context.interfaceScale());
context.drawQuad(texName, screenCoords, color);
}
}
void CanvasWidget::renderImageRect(Vec2F const& renderingOffset, String const& texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) {
auto& context = GuiContext::singleton();
if (m_ignoreInterfaceScale)
context.drawQuad(texName, texCoords, screenCoords.translated(renderingOffset), color);
else
context.drawQuad(texName, texCoords, screenCoords.scaled(context.interfaceScale()).translated(renderingOffset * context.interfaceScale()), color);
}
void CanvasWidget::renderDrawable(Vec2F const& renderingOffset, Drawable drawable, Vec2F const& screenPos) {
auto& context = GuiContext::singleton();
if (m_ignoreInterfaceScale)
context.drawDrawable(move(drawable), renderingOffset + screenPos, 1);
else {
drawable.scale(context.interfaceScale());
context.drawDrawable(move(drawable), renderingOffset * context.interfaceScale() + screenPos * context.interfaceScale(), 1);
}
}
void CanvasWidget::renderTiledImage(Vec2F const& renderingOffset, String const& texName, float textureScale, Vec2D const& offset, RectF const& screenCoords, Vec4B const& color) {
auto& context = GuiContext::singleton();
@ -188,6 +200,9 @@ void CanvasWidget::renderTiledImage(Vec2F const& renderingOffset, String const&
if (limitedScreenRect.isEmpty())
continue;
if (m_ignoreInterfaceScale)
context.drawQuad(texName, limitedTexRect, limitedScreenRect.translated(renderingOffset), color);
else
context.drawQuad(texName, limitedTexRect, limitedScreenRect.translated(renderingOffset).scaled(context.interfaceScale()), color);
}
}
@ -195,20 +210,31 @@ void CanvasWidget::renderTiledImage(Vec2F const& renderingOffset, String const&
void CanvasWidget::renderLine(Vec2F const& renderingOffset, Vec2F const& begin, Vec2F const end, Vec4B const& color, float lineWidth) {
auto& context = GuiContext::singleton();
if (m_ignoreInterfaceScale)
context.drawLine(renderingOffset + begin, renderingOffset + end, color, lineWidth);
else {
context.drawLine(
renderingOffset * context.interfaceScale() + begin * context.interfaceScale(),
renderingOffset * context.interfaceScale() + end * context.interfaceScale(),
color, lineWidth);
}
}
void CanvasWidget::renderRect(Vec2F const& renderingOffset, RectF const& coords, Vec4B const& color) {
auto& context = GuiContext::singleton();
if (m_ignoreInterfaceScale)
context.drawQuad(coords.translated(renderingOffset), color);
else
context.drawQuad(coords.scaled(context.interfaceScale()).translated(renderingOffset * context.interfaceScale()), color);
}
void CanvasWidget::renderPoly(Vec2F const& renderingOffset, PolyF poly, Vec4B const& color, float lineWidth) {
auto& context = GuiContext::singleton();
poly.translate(renderingOffset);
if (m_ignoreInterfaceScale)
context.drawPolyLines(poly, color, lineWidth);
else
context.drawInterfacePolyLines(poly, color, lineWidth);
}
@ -219,6 +245,9 @@ void CanvasWidget::renderTriangles(Vec2F const& renderingOffset, List<tuple<Vec2
get<1>(poly) + renderingOffset,
get<2>(poly) + renderingOffset);
});
if (m_ignoreInterfaceScale)
context.drawTriangles(translated, color);
else
context.drawInterfaceTriangles(translated, color);
}
@ -233,6 +262,9 @@ void CanvasWidget::renderText(Vec2F const& renderingOffset, String const& s, Tex
TextPositioning translatedPosition = position;
translatedPosition.pos += renderingOffset;
if (m_ignoreInterfaceScale)
context.renderText(s, translatedPosition);
else
context.renderInterfaceText(s, translatedPosition);
context.setDefaultLineSpacing();

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@ -31,6 +31,7 @@ public:
void setCaptureMouseEvents(bool captureMouse);
void setCaptureKeyboardEvents(bool captureKeyboard);
void setIgnoreInterfaceScale(bool ignoreInterfaceScale);
// Returns mouse position relative to the lower left of the drawing region.
Vec2I mousePosition() const;
@ -81,6 +82,7 @@ protected:
void renderText(Vec2F const& renderingOffset, String const& s, TextPositioning const& position, unsigned fontSize, Vec4B const& color, FontMode mode, float lineSpacing, String const& font, String const& directives);
private:
bool m_ignoreInterfaceScale;
bool m_captureKeyboard;
bool m_captureMouse;
Vec2I m_mousePosition;