276 lines
11 KiB
C++
276 lines
11 KiB
C++
#include "StarCanvasWidget.hpp"
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namespace Star {
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CanvasWidget::CanvasWidget() {
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m_ignoreInterfaceScale = m_captureKeyboard = m_captureMouse = false;
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}
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void CanvasWidget::setCaptureMouseEvents(bool captureMouse) {
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m_captureMouse = captureMouse;
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}
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void CanvasWidget::setCaptureKeyboardEvents(bool captureKeyboard) {
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m_captureKeyboard = captureKeyboard;
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}
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void CanvasWidget::setIgnoreInterfaceScale(bool ignoreInterfaceScale) {
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m_ignoreInterfaceScale = ignoreInterfaceScale;
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}
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void CanvasWidget::clear() {
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m_renderOps.clear();
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}
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void CanvasWidget::drawImage(String texName, Vec2F const& position, float scale, Vec4B const& color) {
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m_renderOps.append(make_tuple(move(texName), position, scale, color, false));
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}
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void CanvasWidget::drawImageCentered(String texName, Vec2F const& position, float scale, Vec4B const& color) {
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m_renderOps.append(make_tuple(move(texName), position, scale, color, true));
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}
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void CanvasWidget::drawImageRect(String texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) {
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m_renderOps.append(make_tuple(move(texName), texCoords, screenCoords, color));
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}
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void CanvasWidget::drawDrawable(Drawable drawable, Vec2F const& screenPos) {
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m_renderOps.append(make_tuple(move(drawable), screenPos));
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}
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void CanvasWidget::drawDrawables(List<Drawable> drawables, Vec2F const& screenPos) {
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for (auto& drawable : drawables)
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drawDrawable(move(drawable), screenPos);
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}
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void CanvasWidget::drawTiledImage(String texName, float textureScale, Vec2D const& offset, RectF const& screenCoords, Vec4B const& color) {
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m_renderOps.append(make_tuple(move(texName), textureScale, offset, screenCoords, color));
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}
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void CanvasWidget::drawLine(Vec2F const& begin, Vec2F const end, Vec4B const& color, float lineWidth) {
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m_renderOps.append(make_tuple(begin, end, color, lineWidth));
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}
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void CanvasWidget::drawRect(RectF const& coords, Vec4B const& color) {
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m_renderOps.append(make_tuple(coords, color));
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}
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void CanvasWidget::drawPoly(PolyF const& poly, Vec4B const& color, float lineWidth) {
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m_renderOps.append(make_tuple(poly, color, lineWidth));
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}
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void CanvasWidget::drawTriangles(List<tuple<Vec2F, Vec2F, Vec2F>> const& triangles, Vec4B const& color) {
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m_renderOps.append(make_tuple(triangles, color));
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}
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void CanvasWidget::drawText(String s, TextPositioning position, unsigned fontSize, Vec4B const& color, FontMode mode, float lineSpacing, String font, String processingDirectives) {
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m_renderOps.append(make_tuple(move(s), move(position), fontSize, color, mode, lineSpacing, move(font), move(processingDirectives)));
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}
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Vec2I CanvasWidget::mousePosition() const {
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return m_mousePosition;
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}
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List<CanvasWidget::ClickEvent> CanvasWidget::pullClickEvents() {
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return take(m_clickEvents);
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}
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List<CanvasWidget::KeyEvent> CanvasWidget::pullKeyEvents() {
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return take(m_keyEvents);
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}
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bool CanvasWidget::sendEvent(InputEvent const& event) {
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if (!m_visible)
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return false;
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auto& context = GuiContext::singleton();
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if (auto mouseButtonDown = event.ptr<MouseButtonDownEvent>()) {
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if (inMember(*context.mousePosition(event)) && m_captureMouse) {
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m_clickEvents.append({*context.mousePosition(event) - screenPosition(), mouseButtonDown->mouseButton, true});
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m_clickEvents.limitSizeBack(MaximumEventBuffer);
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return true;
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}
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} else if (auto mouseButtonUp = event.ptr<MouseButtonUpEvent>()) {
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if (m_captureMouse) {
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m_clickEvents.append({*context.mousePosition(event) - screenPosition(), mouseButtonUp->mouseButton, false});
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m_clickEvents.limitSizeBack(MaximumEventBuffer);
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return true;
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}
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} else if (event.is<MouseMoveEvent>()) {
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m_mousePosition = *context.mousePosition(event) - screenPosition();
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return false;
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} else if (auto keyDown = event.ptr<KeyDownEvent>()) {
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if (m_captureKeyboard) {
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m_keyEvents.append({keyDown->key, true});
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return true;
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}
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} else if (auto keyUp = event.ptr<KeyUpEvent>()) {
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if (m_captureKeyboard) {
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m_keyEvents.append({keyUp->key, false});
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m_keyEvents.limitSizeBack(MaximumEventBuffer);
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return true;
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}
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}
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return Widget::sendEvent(event);
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}
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KeyboardCaptureMode CanvasWidget::keyboardCaptured() const {
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return m_captureKeyboard ? KeyboardCaptureMode::KeyEvents : KeyboardCaptureMode::None;
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}
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void CanvasWidget::renderImpl() {
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auto renderingOffset = Vec2F(screenPosition());
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for (auto const& op : m_renderOps) {
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if (auto args = op.ptr<ImageOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderImage, this, renderingOffset, _1, _2, _3, _4, _5), *args);
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if (auto args = op.ptr<ImageRectOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderImageRect, this, renderingOffset, _1, _2, _3, _4), *args);
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if (auto args = op.ptr<DrawableOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderDrawable, this, renderingOffset, _1, _2), *args);
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if (auto args = op.ptr<TiledImageOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderTiledImage, this, renderingOffset, _1, _2, _3, _4, _5), *args);
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if (auto args = op.ptr<LineOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderLine, this, renderingOffset, _1, _2, _3, _4), *args);
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if (auto args = op.ptr<RectOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderRect, this, renderingOffset, _1, _2), *args);
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if (auto args = op.ptr<PolyOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderPoly, this, renderingOffset, _1, _2, _3), *args);
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if (auto args = op.ptr<TrianglesOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderTriangles, this, renderingOffset, _1, _2), *args);
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if (auto args = op.ptr<TextOp>())
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tupleUnpackFunction(bind(&CanvasWidget::renderText, this, renderingOffset, _1, _2, _3, _4, _5, _6, _7, _8), *args);
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}
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}
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void CanvasWidget::renderImage(Vec2F const& renderingOffset, String const& texName, Vec2F const& position, float scale, Vec4B const& color, bool centered) {
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auto& context = GuiContext::singleton();
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auto texSize = Vec2F(context.textureSize(texName));
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Vec2F pos = centered ? (position - scale * texSize / 2.0f) : position;
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RectF screenCoords;
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if (m_ignoreInterfaceScale)
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screenCoords = RectF::withSize(renderingOffset + pos, texSize * scale);
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else
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screenCoords = RectF::withSize(renderingOffset * context.interfaceScale() + pos * context.interfaceScale(), texSize * scale * context.interfaceScale());
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context.drawQuad(texName, screenCoords, color);
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}
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void CanvasWidget::renderImageRect(Vec2F const& renderingOffset, String const& texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) {
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auto& context = GuiContext::singleton();
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if (m_ignoreInterfaceScale)
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context.drawQuad(texName, texCoords, screenCoords.translated(renderingOffset), color);
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else
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context.drawQuad(texName, texCoords, screenCoords.scaled(context.interfaceScale()).translated(renderingOffset * context.interfaceScale()), color);
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}
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void CanvasWidget::renderDrawable(Vec2F const& renderingOffset, Drawable drawable, Vec2F const& screenPos) {
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auto& context = GuiContext::singleton();
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if (m_ignoreInterfaceScale)
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context.drawDrawable(move(drawable), renderingOffset + screenPos, 1);
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else {
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drawable.scale(context.interfaceScale());
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context.drawDrawable(move(drawable), renderingOffset * context.interfaceScale() + screenPos * context.interfaceScale(), 1);
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}
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}
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void CanvasWidget::renderTiledImage(Vec2F const& renderingOffset, String const& texName, float textureScale, Vec2D const& offset, RectF const& screenCoords, Vec4B const& color) {
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auto& context = GuiContext::singleton();
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Vec2F texSize = Vec2F(context.textureSize(texName));
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Vec2F texScaledSize = texSize * textureScale;
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Vec2I textureCount = Vec2I::ceil(screenCoords.size().piecewiseDivide(texScaledSize)) + Vec2I(2, 2);
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Vec2F screenLowerLeft = screenCoords.min() - Vec2F(pfmod<double>(texScaledSize[0] - offset[0], texScaledSize[0]), pfmod<double>(texScaledSize[1] - offset[1], texScaledSize[1]));
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for (int x = 0; x < textureCount[0]; ++x) {
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for (int y = 0; y < textureCount[1]; ++y) {
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Vec2F screenPos = screenLowerLeft + texScaledSize.piecewiseMultiply({(float)x, (float)y});
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RectF screenRect = RectF::withSize(screenPos, texScaledSize);
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RectF limitedScreenRect;
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limitedScreenRect.setXMin(max(screenRect.xMin(), screenCoords.xMin()));
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limitedScreenRect.setYMin(max(screenRect.yMin(), screenCoords.yMin()));
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limitedScreenRect.setXMax(min(screenRect.xMax(), screenCoords.xMax()));
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limitedScreenRect.setYMax(min(screenRect.yMax(), screenCoords.yMax()));
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RectF limitedTexRect = limitedScreenRect.translated(-screenPos).scaled(1 / textureScale);
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if (limitedScreenRect.isEmpty())
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continue;
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if (m_ignoreInterfaceScale)
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context.drawQuad(texName, limitedTexRect, limitedScreenRect.translated(renderingOffset), color);
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else
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context.drawQuad(texName, limitedTexRect, limitedScreenRect.translated(renderingOffset).scaled(context.interfaceScale()), color);
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}
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}
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}
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void CanvasWidget::renderLine(Vec2F const& renderingOffset, Vec2F const& begin, Vec2F const end, Vec4B const& color, float lineWidth) {
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auto& context = GuiContext::singleton();
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if (m_ignoreInterfaceScale)
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context.drawLine(renderingOffset + begin, renderingOffset + end, color, lineWidth);
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else {
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context.drawLine(
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renderingOffset * context.interfaceScale() + begin * context.interfaceScale(),
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renderingOffset * context.interfaceScale() + end * context.interfaceScale(),
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color, lineWidth);
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}
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}
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void CanvasWidget::renderRect(Vec2F const& renderingOffset, RectF const& coords, Vec4B const& color) {
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auto& context = GuiContext::singleton();
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if (m_ignoreInterfaceScale)
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context.drawQuad(coords.translated(renderingOffset), color);
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else
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context.drawQuad(coords.scaled(context.interfaceScale()).translated(renderingOffset * context.interfaceScale()), color);
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}
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void CanvasWidget::renderPoly(Vec2F const& renderingOffset, PolyF poly, Vec4B const& color, float lineWidth) {
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auto& context = GuiContext::singleton();
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poly.translate(renderingOffset);
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if (m_ignoreInterfaceScale)
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context.drawPolyLines(poly, color, lineWidth);
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else
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context.drawInterfacePolyLines(poly, color, lineWidth);
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}
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void CanvasWidget::renderTriangles(Vec2F const& renderingOffset, List<tuple<Vec2F, Vec2F, Vec2F>> const& triangles, Vec4B const& color) {
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auto& context = GuiContext::singleton();
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auto translated = triangles.transformed([&renderingOffset](tuple<Vec2F, Vec2F, Vec2F> const& poly) {
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return tuple<Vec2F, Vec2F, Vec2F>(get<0>(poly) + renderingOffset,
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get<1>(poly) + renderingOffset,
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get<2>(poly) + renderingOffset);
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});
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if (m_ignoreInterfaceScale)
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context.drawTriangles(translated, color);
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else
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context.drawInterfaceTriangles(translated, color);
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}
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void CanvasWidget::renderText(Vec2F const& renderingOffset, String const& s, TextPositioning const& position, unsigned fontSize, Vec4B const& color, FontMode mode, float lineSpacing, String const& font, String const& directives) {
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auto& context = GuiContext::singleton();
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context.setFontProcessingDirectives(directives);
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context.setFontSize(fontSize);
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context.setFontColor(color);
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context.setFontMode(mode);
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context.setFont(font);
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context.setLineSpacing(lineSpacing);
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TextPositioning translatedPosition = position;
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translatedPosition.pos += renderingOffset;
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if (m_ignoreInterfaceScale)
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context.renderText(s, translatedPosition);
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else
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context.renderInterfaceText(s, translatedPosition);
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context.setDefaultLineSpacing();
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context.setDefaultFont();
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context.setFontProcessingDirectives("");
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}
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}
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