Start of Interface callbacks, starting with a bindCanvas function for the whole screen
This commit is contained in:
parent
ab72b03ad8
commit
e3461e9053
@ -15,6 +15,8 @@
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#include "StarWorldClient.hpp"
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#include "StarRootLoader.hpp"
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#include "StarInterfaceLuaBindings.hpp"
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namespace Star {
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Json const AdditionalAssetsSettings = Json::parseJson(R"JSON(
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@ -384,6 +386,7 @@ void ClientApplication::render() {
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} else if (m_state > MainAppState::Title) {
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WorldClientPtr worldClient = m_universeClient->worldClient();
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RendererPtr renderer = Application::renderer();
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if (worldClient) {
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auto totalStart = Time::monotonicMicroseconds();
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@ -480,6 +483,7 @@ void ClientApplication::changeState(MainAppState newState) {
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m_playerStorage = make_shared<PlayerStorage>(m_root->toStoragePath("player"));
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m_statistics = make_shared<Statistics>(m_root->toStoragePath("player"), appController()->statisticsService());
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m_universeClient = make_shared<UniverseClient>(m_playerStorage, m_statistics);
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m_mainMixer->setUniverseClient(m_universeClient);
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m_titleScreen = make_shared<TitleScreen>(m_playerStorage, m_mainMixer->mixer());
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if (auto renderer = Application::renderer())
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@ -596,6 +600,7 @@ void ClientApplication::changeState(MainAppState newState) {
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m_worldPainter = make_shared<WorldPainter>();
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m_mainInterface = make_shared<MainInterface>(m_universeClient, m_worldPainter, m_cinematicOverlay);
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m_universeClient->setLuaCallbacks("interface", LuaBindings::makeInterfaceCallbacks(m_mainInterface.get()));
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m_mainMixer->setWorldPainter(m_worldPainter);
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if (auto renderer = Application::renderer()) {
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@ -32,6 +32,7 @@ SET (star_frontend_HEADERS
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StarGraphicsMenu.hpp
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StarInventory.hpp
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StarInterfaceCursor.hpp
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StarInterfaceLuaBindings.hpp
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StarItemTooltip.hpp
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StarJoinRequestDialog.hpp
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StarKeybindingsMenu.hpp
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@ -80,6 +81,7 @@ SET (star_frontend_SOURCES
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StarGraphicsMenu.cpp
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StarInventory.cpp
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StarInterfaceCursor.cpp
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StarInterfaceLuaBindings.cpp
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StarItemTooltip.cpp
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StarJoinRequestDialog.cpp
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StarKeybindingsMenu.cpp
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21
source/frontend/StarInterfaceLuaBindings.cpp
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21
source/frontend/StarInterfaceLuaBindings.cpp
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@ -0,0 +1,21 @@
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#include "StarInterfaceLuaBindings.hpp"
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#include "StarWidgetLuaBindings.hpp"
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#include "StarJsonExtra.hpp"
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#include "StarLuaGameConverters.hpp"
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#include "StarMainInterface.hpp"
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namespace Star {
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LuaCallbacks LuaBindings::makeInterfaceCallbacks(MainInterface* mainInterface) {
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LuaCallbacks callbacks;
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callbacks.registerCallback("bindCanvas", [mainInterface](String const& canvasName) -> Maybe<CanvasWidgetPtr> {
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if (auto canvas = mainInterface->fetchCanvas(canvasName))
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return canvas;
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return {};
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});
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return callbacks;
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}
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}
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16
source/frontend/StarInterfaceLuaBindings.hpp
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16
source/frontend/StarInterfaceLuaBindings.hpp
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@ -0,0 +1,16 @@
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#ifndef STAR_INTERFACE_LUA_BINDINGS_HPP
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#define STAR_INTERFACE_LUA_BINDINGS_HPP
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#include "StarLua.hpp"
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namespace Star {
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STAR_CLASS(MainInterface);
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namespace LuaBindings {
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LuaCallbacks makeInterfaceCallbacks(MainInterface* mainInterface);
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}
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}
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#endif
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@ -24,6 +24,7 @@
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#include "StarWireInterface.hpp"
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#include "StarTeamBar.hpp"
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#include "StarStatusPane.hpp"
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#include "StarCanvasWidget.hpp"
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#include "StarLabelWidget.hpp"
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#include "StarItemSlotWidget.hpp"
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#include "StarPlayer.hpp"
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@ -792,6 +793,12 @@ void MainInterface::update() {
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m_client->mainPlayer()->setBusyState(PlayerBusyState::Chatting);
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else
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m_client->mainPlayer()->setBusyState(PlayerBusyState::None);
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for (auto& pair : m_canvases) {
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pair.second->setPosition(Vec2I());
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pair.second->setSize(Vec2I(m_guiContext->windowSize()));
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pair.second->update();
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}
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}
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void MainInterface::renderInWorldElements() {
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@ -820,6 +827,10 @@ void MainInterface::render() {
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renderMainBar();
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renderDebug();
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RectI screenRect = RectI::withSize(Vec2I(), Vec2I(m_guiContext->windowSize()));
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for (auto& pair : m_canvases)
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pair.second->render(screenRect);
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renderWindows();
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renderCursor();
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}
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@ -912,6 +923,18 @@ void MainInterface::warpTo(WarpAction const& warpAction) {
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}
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}
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CanvasWidgetPtr MainInterface::fetchCanvas(String const& canvasName) {
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if (auto canvasPtr = m_canvases.ptr(canvasName))
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return *canvasPtr;
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else {
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CanvasWidgetPtr canvas = m_canvases.emplace(canvasName, make_shared<CanvasWidget>()).first->second;
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canvas->setPosition(Vec2I());
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canvas->setSize(Vec2I(m_guiContext->windowSize()));
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canvas->setIgnoreInterfaceScale(true);
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return canvas;
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}
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}
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PanePtr MainInterface::createEscapeDialog() {
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auto assets = Root::singleton().assets();
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@ -42,6 +42,7 @@ STAR_CLASS(QuestTrackerPane);
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STAR_CLASS(ContainerInteractor);
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STAR_CLASS(ScriptPane);
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STAR_CLASS(ChatBubbleManager);
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STAR_CLASS(CanvasWidget);
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STAR_STRUCT(GuiMessage);
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STAR_CLASS(MainInterface);
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@ -114,6 +115,8 @@ public:
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void warpToOwnShip();
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void warpTo(WarpAction const& warpAction);
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CanvasWidgetPtr fetchCanvas(String const& canvasName);
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private:
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PanePtr createEscapeDialog();
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@ -167,6 +170,8 @@ private:
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ScriptPanePtr m_collections;
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Map<EntityId, PanePtr> m_interactionScriptPanes;
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StringMap<CanvasWidgetPtr> m_canvases;
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ChatPtr m_chat;
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ClientCommandProcessorPtr m_clientCommandProcessor;
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RadioMessagePopupPtr m_radioMessagePopup;
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@ -12,6 +12,7 @@
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#include "StarPlayer.hpp"
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#include "StarUniverseClient.hpp"
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#include "StarWidgetLuaBindings.hpp"
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#include "StarInterfaceLuaBindings.hpp"
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#include "StarCanvasWidget.hpp"
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#include "StarItemTooltip.hpp"
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#include "StarItemGridWidget.hpp"
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@ -17,12 +17,7 @@
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namespace Star {
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template <>
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struct LuaConverter<CanvasWidgetPtr> : LuaUserDataConverter<CanvasWidgetPtr> {};
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template <>
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struct LuaUserDataMethods<CanvasWidgetPtr> {
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static LuaMethods<CanvasWidgetPtr> make() {
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LuaMethods<CanvasWidgetPtr> LuaUserDataMethods<CanvasWidgetPtr>::make() {
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LuaMethods<CanvasWidgetPtr> methods;
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methods.registerMethodWithSignature<Vec2I, CanvasWidgetPtr>("size", mem_fn(&CanvasWidget::size));
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@ -30,6 +25,15 @@ struct LuaUserDataMethods<CanvasWidgetPtr> {
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methods.registerMethodWithSignature<void, CanvasWidgetPtr>("clear", mem_fn(&CanvasWidget::clear));
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methods.registerMethod("drawDrawable", [](CanvasWidgetPtr canvasWidget, Drawable drawable) {
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canvasWidget->drawDrawable(move(drawable), Vec2F());
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});
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methods.registerMethod("drawDrawables", [](CanvasWidgetPtr canvasWidget, List<Drawable> drawables) {
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for (auto& drawable : drawables)
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canvasWidget->drawDrawable(move(drawable), Vec2F());
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});
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methods.registerMethod("drawImage",
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[](CanvasWidgetPtr canvasWidget, String image, Vec2F position, Maybe<float> scale, Maybe<Color> color, Maybe<bool> centered) {
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if (centered && *centered)
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@ -83,8 +87,7 @@ struct LuaUserDataMethods<CanvasWidgetPtr> {
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});
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return methods;
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}
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};
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}
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LuaCallbacks LuaBindings::makeWidgetCallbacks(Widget* parentWidget, GuiReader* reader) {
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LuaCallbacks callbacks;
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@ -7,6 +7,15 @@
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namespace Star {
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STAR_CLASS(Widget);
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STAR_CLASS(CanvasWidget);
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template <>
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struct LuaConverter<CanvasWidgetPtr> : LuaUserDataConverter<CanvasWidgetPtr> {};
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template <>
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struct LuaUserDataMethods<CanvasWidgetPtr> {
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static LuaMethods<CanvasWidgetPtr> make();
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};
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namespace LuaBindings {
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LuaCallbacks makeWidgetCallbacks(Widget* parentWidget, GuiReader* reader);
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@ -112,6 +112,8 @@ Maybe<String> UniverseClient::connect(UniverseConnection connection, bool allowA
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m_mainPlayer->setClientContext(m_clientContext);
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m_mainPlayer->setStatistics(m_statistics);
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m_worldClient = make_shared<WorldClient>(m_mainPlayer);
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for (auto& pair : m_luaCallbacks)
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m_worldClient->setLuaCallbacks(pair.first, pair.second);
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m_connection = move(connection);
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m_celestialDatabase = make_shared<CelestialSlaveDatabase>(move(success->celestialInformation));
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@ -436,6 +438,12 @@ uint16_t UniverseClient::maxPlayers() {
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return m_serverInfo.apply([](auto const& info) { return info.maxPlayers; }).value(1);
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}
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void UniverseClient::setLuaCallbacks(String const& groupName, LuaCallbacks const& callbacks) {
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m_luaCallbacks[groupName] = callbacks;
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if (m_worldClient)
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m_worldClient->setLuaCallbacks(groupName, callbacks);
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}
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ClockConstPtr UniverseClient::universeClock() const {
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return m_universeClock;
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}
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@ -85,6 +85,8 @@ public:
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uint16_t players();
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uint16_t maxPlayers();
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void setLuaCallbacks(String const& groupName, LuaCallbacks const& callbacks);
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ClockConstPtr universeClock() const;
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CelestialLogConstPtr celestialLog() const;
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JsonRpcInterfacePtr rpcInterface() const;
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@ -118,6 +120,8 @@ private:
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Maybe<UniverseConnection> m_connection;
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Maybe<ServerInfo> m_serverInfo;
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StringMap<LuaCallbacks> m_luaCallbacks;
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CelestialSlaveDatabasePtr m_celestialDatabase;
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ClientContextPtr m_clientContext;
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TeamClientPtr m_teamClient;
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@ -45,6 +45,8 @@ WorldClient::WorldClient(PlayerPtr mainPlayer) {
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m_collisionDebug = false;
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m_inWorld = false;
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m_luaRoot = make_shared<LuaRoot>();
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m_mainPlayer = mainPlayer;
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centerClientWindowOnPlayer(Vec2U(100, 100));
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@ -895,6 +897,10 @@ List<PacketPtr> WorldClient::getOutgoingPackets() {
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return std::move(m_outgoingPackets);
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}
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void WorldClient::setLuaCallbacks(String const& groupName, LuaCallbacks const& callbacks) {
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m_luaRoot->addCallbacks(groupName, callbacks);
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}
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void WorldClient::update() {
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if (!inWorld())
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return;
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@ -1486,7 +1492,7 @@ void WorldClient::initWorld(WorldStartPacket const& startPacket) {
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m_entityMap = make_shared<EntityMap>(m_worldTemplate->size(), entitySpace.first, entitySpace.second);
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m_tileArray = make_shared<ClientTileSectorArray>(m_worldTemplate->size());
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m_damageManager = make_shared<DamageManager>(this, startPacket.clientId);
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m_luaRoot = make_shared<LuaRoot>();
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m_luaRoot->restart();
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m_luaRoot->tuneAutoGarbageCollection(m_clientConfig.getFloat("luaGcPause"), m_clientConfig.getFloat("luaGcStepMultiplier"));
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m_playerStart = startPacket.playerRespawn;
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m_respawnInWorld = startPacket.respawnInWorld;
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@ -1559,7 +1565,8 @@ void WorldClient::clearWorld() {
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m_tileArray.reset();
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m_damageManager.reset();
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m_luaRoot.reset();
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m_luaRoot->shutdown();
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m_particles.reset();
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@ -128,6 +128,9 @@ public:
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void handleIncomingPackets(List<PacketPtr> const& packets);
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List<PacketPtr> getOutgoingPackets();
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// Sets default callbacks in the LuaRoot.
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void setLuaCallbacks(String const& groupName, LuaCallbacks const& callbacks);
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// Set the rendering window for this client.
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void setClientWindow(RectI window);
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// Sets the client window around the position of the main player.
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@ -5,16 +5,10 @@ namespace Star {
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LuaRoot::LuaRoot() {
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auto& root = Root::singleton();
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m_luaEngine = LuaEngine::create(root.configuration()->get("safeScripts").toBool());
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m_luaEngine->setRecursionLimit(root.configuration()->get("scriptRecursionLimit").toUInt());
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m_luaEngine->setInstructionLimit(root.configuration()->get("scriptInstructionLimit").toUInt());
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m_luaEngine->setProfilingEnabled(root.configuration()->get("scriptProfilingEnabled").toBool());
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m_luaEngine->setInstructionMeasureInterval(root.configuration()->get("scriptInstructionMeasureInterval").toUInt());
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m_scriptCache = make_shared<ScriptCache>();
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restart();
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m_rootReloadListener = make_shared<CallbackListener>([cache = m_scriptCache]() {
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cache->clear();
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});
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@ -24,6 +18,40 @@ LuaRoot::LuaRoot() {
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}
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LuaRoot::~LuaRoot() {
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shutdown();
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}
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void LuaRoot::loadScript(String const& assetPath) {
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m_scriptCache->loadScript(*m_luaEngine, assetPath);
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}
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bool LuaRoot::scriptLoaded(String const& assetPath) const {
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return m_scriptCache->scriptLoaded(assetPath);
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}
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void LuaRoot::unloadScript(String const& assetPath) {
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m_scriptCache->unloadScript(assetPath);
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}
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void LuaRoot::restart() {
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shutdown();
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auto& root = Root::singleton();
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m_luaEngine = LuaEngine::create(root.configuration()->get("safeScripts").toBool());
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m_luaEngine->setRecursionLimit(root.configuration()->get("scriptRecursionLimit").toUInt());
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m_luaEngine->setInstructionLimit(root.configuration()->get("scriptInstructionLimit").toUInt());
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m_luaEngine->setProfilingEnabled(root.configuration()->get("scriptProfilingEnabled").toBool());
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m_luaEngine->setInstructionMeasureInterval(root.configuration()->get("scriptInstructionMeasureInterval").toUInt());
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}
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void LuaRoot::shutdown() {
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clearScriptCache();
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if (!m_luaEngine)
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return;
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auto profile = m_luaEngine->getProfile();
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if (!profile.empty()) {
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profile.sort([](auto const& a, auto const& b) {
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@ -56,18 +84,8 @@ LuaRoot::~LuaRoot() {
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Logger::info("Writing lua profile {}", filename);
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File::writeFile(profileSummary, path);
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}
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}
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void LuaRoot::loadScript(String const& assetPath) {
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m_scriptCache->loadScript(*m_luaEngine, assetPath);
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}
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bool LuaRoot::scriptLoaded(String const& assetPath) const {
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return m_scriptCache->scriptLoaded(assetPath);
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}
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void LuaRoot::unloadScript(String const& assetPath) {
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m_scriptCache->unloadScript(assetPath);
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m_luaEngine.reset();
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}
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LuaContext LuaRoot::createContext(String const& script) {
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@ -91,33 +109,43 @@ LuaContext LuaRoot::createContext(StringList const& scriptPaths) {
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for (auto const& scriptPath : scriptPaths)
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cache->loadContextScript(newContext, scriptPath);
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for (auto const& callbackPair : m_luaCallbacks)
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newContext.setCallbacks(callbackPair.first, callbackPair.second);
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return newContext;
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}
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void LuaRoot::collectGarbage(Maybe<unsigned> steps) {
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if (m_luaEngine)
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m_luaEngine->collectGarbage(steps);
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}
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void LuaRoot::setAutoGarbageCollection(bool autoGarbageColleciton) {
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if (m_luaEngine)
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m_luaEngine->setAutoGarbageCollection(autoGarbageColleciton);
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}
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void LuaRoot::tuneAutoGarbageCollection(float pause, float stepMultiplier) {
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if (m_luaEngine)
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m_luaEngine->tuneAutoGarbageCollection(pause, stepMultiplier);
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}
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size_t LuaRoot::luaMemoryUsage() const {
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return m_luaEngine->memoryUsage();
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return m_luaEngine ? m_luaEngine->memoryUsage() : 0;
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}
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size_t LuaRoot::scriptCacheMemoryUsage() const {
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return m_scriptCache->memoryUsage();
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return m_luaEngine ? m_scriptCache->memoryUsage() : 0;
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}
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void LuaRoot::clearScriptCache() const {
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return m_scriptCache->clear();
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}
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void LuaRoot::addCallbacks(String const& groupName, LuaCallbacks const& callbacks) {
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m_luaCallbacks[groupName] = callbacks;
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}
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LuaEngine& LuaRoot::luaEngine() const {
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return *m_luaEngine;
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}
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@ -21,6 +21,9 @@ public:
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bool scriptLoaded(String const& assetPath) const;
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void unloadScript(String const& assetPath);
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void restart();
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void shutdown();
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// A script context can be created from the combination of several scripts,
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// the functions / data in each script will be loaded in order, so that later
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// specified scripts will overwrite previous ones.
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@ -39,8 +42,9 @@ public:
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size_t scriptCacheMemoryUsage() const;
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void clearScriptCache() const;
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LuaEngine& luaEngine() const;
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void addCallbacks(String const& groupName, LuaCallbacks const& callbacks);
|
||||
|
||||
LuaEngine& luaEngine() const;
|
||||
private:
|
||||
class ScriptCache {
|
||||
public:
|
||||
@ -57,7 +61,9 @@ private:
|
||||
};
|
||||
|
||||
LuaEnginePtr m_luaEngine;
|
||||
StringMap<LuaCallbacks> m_luaCallbacks;
|
||||
shared_ptr<ScriptCache> m_scriptCache;
|
||||
|
||||
ListenerPtr m_rootReloadListener;
|
||||
|
||||
String m_storageDirectory;
|
||||
|
@ -3,8 +3,7 @@
|
||||
namespace Star {
|
||||
|
||||
CanvasWidget::CanvasWidget() {
|
||||
m_captureKeyboard = false;
|
||||
m_captureMouse = false;
|
||||
m_ignoreInterfaceScale = m_captureKeyboard = m_captureMouse = false;
|
||||
}
|
||||
|
||||
void CanvasWidget::setCaptureMouseEvents(bool captureMouse) {
|
||||
@ -15,6 +14,10 @@ void CanvasWidget::setCaptureKeyboardEvents(bool captureKeyboard) {
|
||||
m_captureKeyboard = captureKeyboard;
|
||||
}
|
||||
|
||||
void CanvasWidget::setIgnoreInterfaceScale(bool ignoreInterfaceScale) {
|
||||
m_ignoreInterfaceScale = ignoreInterfaceScale;
|
||||
}
|
||||
|
||||
void CanvasWidget::clear() {
|
||||
m_renderOps.clear();
|
||||
}
|
||||
@ -144,24 +147,33 @@ void CanvasWidget::renderImpl() {
|
||||
void CanvasWidget::renderImage(Vec2F const& renderingOffset, String const& texName, Vec2F const& position, float scale, Vec4B const& color, bool centered) {
|
||||
auto& context = GuiContext::singleton();
|
||||
auto texSize = Vec2F(context.textureSize(texName));
|
||||
if (centered) {
|
||||
auto screenCoords = RectF::withSize(renderingOffset * context.interfaceScale() + (position - scale * texSize / 2.0f) * context.interfaceScale(), texSize * scale * context.interfaceScale());
|
||||
Vec2F pos = centered ? (position - scale * texSize / 2.0f) : position;
|
||||
|
||||
RectF screenCoords;
|
||||
if (m_ignoreInterfaceScale)
|
||||
screenCoords = RectF::withSize(renderingOffset + pos, texSize * scale);
|
||||
else
|
||||
screenCoords = RectF::withSize(renderingOffset * context.interfaceScale() + pos * context.interfaceScale(), texSize * scale * context.interfaceScale());
|
||||
|
||||
context.drawQuad(texName, screenCoords, color);
|
||||
} else {
|
||||
auto screenCoords = RectF::withSize(renderingOffset * context.interfaceScale() + position * context.interfaceScale(), texSize * scale * context.interfaceScale());
|
||||
context.drawQuad(texName, screenCoords, color);
|
||||
}
|
||||
}
|
||||
|
||||
void CanvasWidget::renderImageRect(Vec2F const& renderingOffset, String const& texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) {
|
||||
auto& context = GuiContext::singleton();
|
||||
if (m_ignoreInterfaceScale)
|
||||
context.drawQuad(texName, texCoords, screenCoords.translated(renderingOffset), color);
|
||||
else
|
||||
context.drawQuad(texName, texCoords, screenCoords.scaled(context.interfaceScale()).translated(renderingOffset * context.interfaceScale()), color);
|
||||
}
|
||||
|
||||
void CanvasWidget::renderDrawable(Vec2F const& renderingOffset, Drawable drawable, Vec2F const& screenPos) {
|
||||
auto& context = GuiContext::singleton();
|
||||
if (m_ignoreInterfaceScale)
|
||||
context.drawDrawable(move(drawable), renderingOffset + screenPos, 1);
|
||||
else {
|
||||
drawable.scale(context.interfaceScale());
|
||||
context.drawDrawable(move(drawable), renderingOffset * context.interfaceScale() + screenPos * context.interfaceScale(), 1);
|
||||
}
|
||||
}
|
||||
|
||||
void CanvasWidget::renderTiledImage(Vec2F const& renderingOffset, String const& texName, float textureScale, Vec2D const& offset, RectF const& screenCoords, Vec4B const& color) {
|
||||
@ -188,6 +200,9 @@ void CanvasWidget::renderTiledImage(Vec2F const& renderingOffset, String const&
|
||||
if (limitedScreenRect.isEmpty())
|
||||
continue;
|
||||
|
||||
if (m_ignoreInterfaceScale)
|
||||
context.drawQuad(texName, limitedTexRect, limitedScreenRect.translated(renderingOffset), color);
|
||||
else
|
||||
context.drawQuad(texName, limitedTexRect, limitedScreenRect.translated(renderingOffset).scaled(context.interfaceScale()), color);
|
||||
}
|
||||
}
|
||||
@ -195,20 +210,31 @@ void CanvasWidget::renderTiledImage(Vec2F const& renderingOffset, String const&
|
||||
|
||||
void CanvasWidget::renderLine(Vec2F const& renderingOffset, Vec2F const& begin, Vec2F const end, Vec4B const& color, float lineWidth) {
|
||||
auto& context = GuiContext::singleton();
|
||||
if (m_ignoreInterfaceScale)
|
||||
context.drawLine(renderingOffset + begin, renderingOffset + end, color, lineWidth);
|
||||
else {
|
||||
context.drawLine(
|
||||
renderingOffset * context.interfaceScale() + begin * context.interfaceScale(),
|
||||
renderingOffset * context.interfaceScale() + end * context.interfaceScale(),
|
||||
color, lineWidth);
|
||||
}
|
||||
}
|
||||
|
||||
void CanvasWidget::renderRect(Vec2F const& renderingOffset, RectF const& coords, Vec4B const& color) {
|
||||
auto& context = GuiContext::singleton();
|
||||
|
||||
if (m_ignoreInterfaceScale)
|
||||
context.drawQuad(coords.translated(renderingOffset), color);
|
||||
else
|
||||
context.drawQuad(coords.scaled(context.interfaceScale()).translated(renderingOffset * context.interfaceScale()), color);
|
||||
}
|
||||
|
||||
void CanvasWidget::renderPoly(Vec2F const& renderingOffset, PolyF poly, Vec4B const& color, float lineWidth) {
|
||||
auto& context = GuiContext::singleton();
|
||||
poly.translate(renderingOffset);
|
||||
if (m_ignoreInterfaceScale)
|
||||
context.drawPolyLines(poly, color, lineWidth);
|
||||
else
|
||||
context.drawInterfacePolyLines(poly, color, lineWidth);
|
||||
}
|
||||
|
||||
@ -219,6 +245,9 @@ void CanvasWidget::renderTriangles(Vec2F const& renderingOffset, List<tuple<Vec2
|
||||
get<1>(poly) + renderingOffset,
|
||||
get<2>(poly) + renderingOffset);
|
||||
});
|
||||
if (m_ignoreInterfaceScale)
|
||||
context.drawTriangles(translated, color);
|
||||
else
|
||||
context.drawInterfaceTriangles(translated, color);
|
||||
}
|
||||
|
||||
@ -233,6 +262,9 @@ void CanvasWidget::renderText(Vec2F const& renderingOffset, String const& s, Tex
|
||||
|
||||
TextPositioning translatedPosition = position;
|
||||
translatedPosition.pos += renderingOffset;
|
||||
if (m_ignoreInterfaceScale)
|
||||
context.renderText(s, translatedPosition);
|
||||
else
|
||||
context.renderInterfaceText(s, translatedPosition);
|
||||
|
||||
context.setDefaultLineSpacing();
|
||||
|
@ -31,6 +31,7 @@ public:
|
||||
|
||||
void setCaptureMouseEvents(bool captureMouse);
|
||||
void setCaptureKeyboardEvents(bool captureKeyboard);
|
||||
void setIgnoreInterfaceScale(bool ignoreInterfaceScale);
|
||||
|
||||
// Returns mouse position relative to the lower left of the drawing region.
|
||||
Vec2I mousePosition() const;
|
||||
@ -81,6 +82,7 @@ protected:
|
||||
void renderText(Vec2F const& renderingOffset, String const& s, TextPositioning const& position, unsigned fontSize, Vec4B const& color, FontMode mode, float lineSpacing, String const& font, String const& directives);
|
||||
|
||||
private:
|
||||
bool m_ignoreInterfaceScale;
|
||||
bool m_captureKeyboard;
|
||||
bool m_captureMouse;
|
||||
Vec2I m_mousePosition;
|
||||
|
Loading…
Reference in New Issue
Block a user