Commit Graph

5 Commits

Author SHA1 Message Date
Kae
55cc6d793d wire interface: fetch render vars on init instead of every wire (wtf?) 2024-03-29 02:54:17 +11:00
Kai Blaschke
3073a88cd1
Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
f75d1f0b5a Wire rendering improvements 2023-07-05 21:33:15 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00