Commit Graph

9 Commits

Author SHA1 Message Date
Kae
02632b248c Fix more cases of tile collision not taking object material spaces into account
Fixes #53
2024-04-01 10:30:03 +11:00
Kae
c484fab32d experiment: auto-conversion of object spread lights to hybrid spread/point lights 2024-03-26 07:31:33 +11:00
Kae
6d76a11e25 experiment: unclamped lighting 2024-03-20 01:53:34 +11:00
Kai Blaschke
cd23817bf1
Fixed remaining compiler warnings
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-28 18:30:27 +01:00
Kai Blaschke
3073a88cd1
Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
Kae
a7ae034278 Objects can now be placed under tiles that have non-block collision 2023-08-21 00:59:02 +10:00
Kae
2dc10fa5ad Tile Prediction improvements
each tile modification is now validated and then added to prediction one-by-one
2023-07-31 17:31:02 +10:00
Kae
610dc72c6d Tile Prediction 2023-07-31 02:40:06 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00